See GP2XWiz for more info. The Caanoo shares most of it's code with the GP2XWiz.
Controls for ScummVM on the Caanoo
The Caanoo has a slightly different control layout to it's brother the GP2XWiz.
See the 'current' control mapping below.
| Touchscreen:
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| Buttons
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Action
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Notes
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| Touchscreen
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Move Pointer and process 'Tap Mode' on touch.
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| Help II
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Toggle Touchscreen 'Tap Mode'
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Adjusts the 'on tap' response, it cycles from 'Left Click' (Default), 'Right Click' and 'Hover'.
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|
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| Left Trigger + Y
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Toggle Touchscreen 'Tap Mode'
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Adjusts the 'on tap' response, it cycles from 'Left Click' (Default), 'Right Click' and 'Hover'.
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| Left Trigger + Touchscreen 'Tap'
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Force the touchscreen 'Tap' to simulate a 'Right Click' regardless of the 'Tap Mode'.
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Ideal for quickly simulating a 'Right Click' in games without changing the configured 'Tap Mode'.
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| Mouse Emulation:
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| Buttons
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Action
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Notes
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| Analogue Joystick
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Move Pointer
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| B
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Left Click
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| X
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Right Click
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| Keyboard Emulation:
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| Buttons
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Action
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Notes
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| Help I
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Display in-game menu where supported
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Save, Load, Quit etc.
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| Home
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Escape
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| Hold (On Power Button)
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Exit ScummVM gracefully
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Please exit ScummVM doing this or via the menu, do not just turn off your Caanoo or you can loose save games
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| Y
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Space Bar
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| Right Trigger
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Return
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| Button Combinations:
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| Buttons
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Action
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Notes
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| Left Trigger + Right Trigger
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Display the ScummVM Virtual Keyboard
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Ideal for entering 'Save Game' names or 'Copy Protection' information.
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| Left Trigger + Help I
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Display the Global ScummVM Main Menu
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Return to launcher and setup system options
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| Left Trigger + Home
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Exit ScummVM gracefully
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Please exit ScummVM doing this or via the menu, do not just turn off your Caanoo or you can loose save games
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| Left Trigger + A
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Open "Predictive Text" entry dialog
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Used in AGI games as long as a suitable dictionary is available
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