Cruise for a Corpse
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Cruise for a Corpse | ||
---|---|---|
First release | 1991 | |
Also known as | Croisière pour un cadavre | |
Developed by | Delphine Software | |
Published by | Erbe Software, Interplay, U.S. Gold | |
Distributed by | (unknown) | |
Platforms | Amiga, Atari ST, DOS | |
Resolution | 320x200, 256 colors | |
Engine | CruisE | |
Support | Since ScummVM 1.0.0rc1 | |
Available for Purchase |
No |
Cruise for a Corpse (orig. Croisière pour un cadavre), is the first and only game to use Delphine Software's Cinématique Evolution 2 engine. This engine is a rewritten version of the initial Cinématique engine (Cine) used in Operation Stealth and Future Wars.
The game is designed as a murder investigation. The player assumed the role of Raoul Dusentier, a man invited to spend some time on Niklos Karaboudjan's boat. Quickly after arriving, Karaboudjan is murdered, and the investigation begins...
Installation
Required data files
For more information on how ScummVM uses game data files, see the user documentation.
- D1
- D2
- D3
- D4
- D5
- DELPHINE.LNG
- SYSTEM.FNT
- VOL.*
Default controls
To change game controls, use the Keymaps tab in the global or game-specific settings. For more information, see the user documentation
- To bring up the save menu, press both mouse buttons simultaneously.