| Inca II: Nations of Immortality
|
| No Screenshot Available
|
| First release |
1993
|
| Also known as |
Inca II: Wiracocha
|
| Developed by |
Coktel Vision
|
| Published by |
Sierra
|
| Distributed by |
(unknown)
|
| Platforms |
DOS, Windows 3.1
|
| Resolution |
320x200, 256 colors (DOS, VGA)
|
| Engine |
Gob
|
| Support |
None
|
Available for Purchase |
No
|
Sequel to the Coktel Vision's surreal space combat/adventure game based on a fantasy take on Incan mythologies.
You start the game as Atahualpa, El Dorado's spunky and arrogant kid, who after taking the family starship for a spin gets himself into trouble when checking out a strange asteroid that has emerged. Eventually you'll blow it as things take a turn for the worse, and you'll have to return to your role as El Dorado, and save your kid as well as stop your arch-enemy, Aguirre who somehow has plans for the use of this mysterious asteroid.
Gameplay consists of space combat in the "Tumi" a yellow wedge-like starship using pre-rendered bitmaps to depict graphics, with puzzle-solving sequences in between as well as digitized video cutscenes used to tell the story.
External links