This page is a reference of unused opcodes in Kyrandia 1.
Unimplemented opcodes
| Opcode #
|
Name
|
Place of use
|
| 07
|
o1_runNPCScript
|
not used
|
| 3E
|
o1_loadSoundFile
|
not used
|
| 4B
|
o1_specificItemInInventory
|
not used
|
| 4D
|
o1_mobileCharacterInScene
|
not used
|
| 4E
|
o1_hideMobileCharacter
|
not used? (many false positives, but since unhide isn't implemented I don't think that exists)
|
| 4F
|
o1_unhideMobileCharacter
|
not used
|
| 65
|
o1_pageFlip
|
not used
|
| 69
|
o1_addItemToInventory
|
not used
|
| 6A
|
o1_intPrint
|
not used
|
| 84
|
o1_setPaletteRange
|
not used
|
| 92
|
o1_setPlayingLoop
|
2 times used (GRAVE.EMC, CAVEB.EMC - only used on failing copy protection, exit to DOS)
|
| 97
|
o1_resetMaskRegion
|
not used
|