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SLUDGESLUDGE

SLUDGE
Engine developer yinsimei
Companies that used it Hungry Software
Games that use it Dozens of games
Date added to ScummVM July 13, 2017
First release containing it Not yet


The SLUDGE Engine was created in 2003 by Tim Furnish, and later maintained by Rikard Peterson and Tobias Hansen. It is a set of software tools and a runtime interpreter (game engine) primarily designed for creating and running graphical adventure games. The full engine and tools are open-source under the terms of the LGPL.

This engine is being added by the GSoC student yinsimei to ScummVM as part of the GSoC 2017.

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