Sword1 is the internal name for the Virtual Theatre variant which runs Broken Sword 1.
Sword1 is a further developed engine from the Lure and Sky variants and was followed by the engine for Broken Sword 2.
- Data files have to be copied from the CDs and renamed.
- STR cutscenes in PSX version are not supported, reencoded cutscenes need to be downloaded.
- Game data files contain text in all languages (possible to switch in ScummVM options) but speech is only for one language.
- GBA, PalmOS, Wii and NDS versions aren't supported.