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Difference between revisions of "Mdo.dbg Information"

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MDO.DBG was Adi 5 only
(Created page with "*MDO.DBG is very similar to mdo.ini but with a small difference")
 
m (MDO.DBG was Adi 5 only)
 
(6 intermediate revisions by the same user not shown)
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*MDO.DBG is very similar to mdo.ini but with a small difference
*MDO.DBG is very similar to mdo.ini but with a small difference.
*MDO.DBG was shipped only with Adi 5.
 
===[General]===
* Product shows the name of your Game.
* Exec what Exe is the main Executable for running the Game.
* SourceDirectory is always with . to stay in the root of the Coktel Folder.
* InstallDirectory because the mdo.dbg uses . in always install to /coktel/PRODUCT.
* Language this for the Engine to identify your Game Language.
* WindowName this displays the Name when they are running in Windowed Mode.
* FullScreenOnly if the game only runs in Fullscreen (by default it is 1).
* ModeFullScreen if the Game should be use Fullscreen Mode (by default it is set to 1)
 
===[start]===
* stk= means which .STK is entered there will be used to start the game and look for an specfic .OBC
* obc= it uses that obc file that is in the .stk file.
 
===[screen]===
* sizex stands for which size will be used by default its is 800
* sizey stands for which size will be used by default it is 640
* resx stands for which resolution the game uses by default it is 800
* resy stands for which resolution the game uses by default it is 640
* VideoMode which VideoMode the Games uses (by default is it 2)
* UseDirectX if the Game needs to use DirectX (by default is it Yes)
 
===[PC_PATH]===
* UpdatePath is looking for the Update Folder this is included on some Adiboo3 / Adibou3 / Addy5 / Adi5 Games (This Folder exists on the Adiboo3 Demo Disc) (not in every mdo.dbg included)
 
===[option]===
* warning= currently not known for what it is
* trace= what the Game needs to Trace (by default it is set to ALL)
* traceFile= if the Game should create a Trace.txt file (by default it is set to 1)
* break= if the Game allows to access the Debug Menu (by default it is set to 1)
 
===[sound]===
* Freq= with which Frequency the Game should start (by default it is 22050)
* stereo= if the Game allows to use Stereo (by default it is set to 0)
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