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Difference between revisions of "SCI/TODO"

521 bytes removed ,  08:33, 21 October 2009
Fixed two bugs in LSL5 and one in SQ1
(Fixed two bugs in LSL5 and one in SQ1)
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** Larry 5
** Larry 5
*** VM
*** VM
**** Patti loop isn't correct, resulting in glitches and glitchy animation - solved by waltervn - type in send ?stopGroop client ?Patti or send ?stopGroop client ?Larry in debug console for a manual fix
**** one screen nearly at the end with text disappears far too quick
**** one screen nearly at the end with text disappears far too quick
*** Pathfinding
*** Pathfinding
**** right at the start: when cleaning your hands, larry will walk "up the walls" - pathfinding issue
**** right at the start: when cleaning your hands, larry will walk "up the walls" - pathfinding issue
****  des Revers records: when patti is walking into the recording booth there are slight priority issues, not caused by priority map - perhaps she is walking the wrong way - yes she is according to actual gameplay footage on youtube - seems to be pathfinding again
****  des Revers records: when patti is walking into the recording booth there are slight priority issues, not caused by priority map - perhaps she is walking the wrong way - yes she is according to actual gameplay footage on youtube - seems to be pathfinding again
**** des Revers records: after using the elevator pathfinding is completely broken (click on the record and patti will walk through walls and such), still its possible to continue the game [temporary fix by md5]
*** Graphics
*** Graphics
**** tramps casino: when woman asks about random number, cursor of textedit control is not correctly positioned
**** tramps casino: when woman asks about random number, cursor of textedit control is not correctly positioned
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*** VM
*** VM
**** Roger goes completely berserk after self destruction starting on deltaur and shooting an alien that is blocking the elevator. This bug makes it impossible to enter the elevator, so its not possible to go any further
**** Roger goes completely berserk after self destruction starting on deltaur and shooting an alien that is blocking the elevator. This bug makes it impossible to enter the elevator, so its not possible to go any further
*** Pathfinding
**** Issue in room where you need to put rock on geyser - fix as in lsl5 des Revers works
*** Graphics
*** Graphics
**** Ulence Flats - when entering the ship, another ship appears. We see this ship shortly completely and then it starts appearing, probably related to kAssertPalette()
**** Ulence Flats - when entering the ship, another ship appears. We see this ship shortly completely and then it starts appearing, probably related to kAssertPalette()
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