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Difference between revisions of "SCI/TODO"

412 bytes removed ,  10:22, 26 June 2010
sq1 issue was speed related
(instrument issue got already solved)
(sq1 issue was speed related)
Line 68: Line 68:
* PQ3: Highway (day 1) - speech window incorrectly placed
* PQ3: Highway (day 1) - speech window incorrectly placed
* PQ3: Hospital (day 1), Computer (day 1), Court (day 4), Oak Tree Mall (day 4) and others - speech window isnt fully removed
* PQ3: Hospital (day 1), Computer (day 1), Court (day 4), Oak Tree Mall (day 4) and others - speech window isnt fully removed
* SQ1: Ulence Flats - when entering the ship, another ship appears. We see this ship shortly completely and then it starts appearing - this doesnt happen when you set a breakpoint on robotIntoShip::changeState before that (??!! must be some real vm issue maybe the same as lsl1 casino door bug), object ship::doit then sets the cel to 9 during kAnimate .doit calling. Otherwise it won't and the cel will be at 0
* XMAS88: View position off by one (plus +1 to vertical coordinate) in fireplace scene (maybe also goes for other views?) - seems to be also the case in kq4 old (for all views) - needs to get investigated further
* XMAS88: View position off by one (plus +1 to vertical coordinate) in fireplace scene (maybe also goes for other views?) - seems to be also the case in kq4 old (for all views) - needs to get investigated further


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