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  • If you're building ScummVM on Mac OS X for your own use only, then just doing things the 'normal' way ...l the above versions of Mac OS X, we basically need to build two copies of ScummVM, and merge them together.
    7 KB (1,162 words) - 21:24, 1 June 2011
  • #REDIRECT [[Compiling ScummVM/Symbian]]
    39 bytes (4 words) - 21:30, 12 July 2014
  • == Compiling ScummVM with GCC under [http://en.wikipedia.org/wiki/BeOS BeOS] == As ScummVM is relying on a BONE version you need the BONE network stack ([http://en.wi
    2 KB (359 words) - 13:14, 11 March 2023
  • #REDIRECT [[Compiling ScummVM/macOS]]
    37 bytes (4 words) - 15:58, 27 November 2016
  • == Compiling ScummVM for Dreamcast under Linux == == Configuring ScummVM ==
    1 KB (218 words) - 03:35, 21 February 2019
  • #REDIRECT [[Compiling ScummVM/AmigaOS4]]
    40 bytes (4 words) - 21:25, 12 July 2014
  • == Compiling ScummVM for Nintendo DS == <pre>git clone https://github.com/scummvm/scummvm.git</pre>
    1 KB (160 words) - 23:23, 4 November 2023
  • ...ommend you check out the [[Compiling ScummVM/Mac OS X Crosscompiling|cross compiling page]]. Zlib is included with the developer tools, but it's too old to be used with ScummVM. So, download the [http://www.zlib.net/zlib-1.2.3.tar.gz zlib 1.2.3 source]
    6 KB (947 words) - 16:08, 7 May 2008
  • #REDIRECT [[Compiling ScummVM/Atari/FreeMiNT]]
    46 bytes (5 words) - 21:30, 12 July 2014
  • Why exactly is a network stack required for ScummVM? That seems very strange, we don't use networking code... Hm, well, with th
    357 bytes (60 words) - 12:59, 1 February 2008
  • ...ux or macOS as host systems with a high level of automation. Starting with ScummVM 2.1.0, this is the preferred way to provide release builds for the project. ...re your system has all the required packages installed that are needed for compiling the toolchain itself. At https://mxe.cc/#requirements, MXE provides a list
    2 KB (324 words) - 19:58, 26 July 2021
  • #REDIRECT [[Compiling ScummVM/Windows CE]]
    42 bytes (5 words) - 12:53, 17 December 2006
  • 42 bytes (5 words) - 21:26, 12 July 2014
  • ...ompile your own version of [[ScummVM]] for [[macOS]]. See also [[Compiling ScummVM/iPhone]] for iOS based devices. == Compiling ScummVM under macOS ==
    13 KB (1,848 words) - 11:34, 19 December 2023
  • 528 bytes (92 words) - 11:05, 22 November 2007
  • #REDIRECT [[Compiling ScummVM/BeOS/ZETA/Haiku]]
    47 bytes (6 words) - 21:31, 12 July 2014
  • 1 KB (206 words) - 21:36, 24 April 2008
  • #REDIRECT [[Compiling ScummVM/macOS]]
    37 bytes (4 words) - 00:52, 9 April 2020
  • ...ons from individual pages so that they are sub-pages of the main Compiling ScummVM page? -[[User:Clone2727|Clone2727]] 20:20, 13 December 2006 (UTC)
    2 KB (261 words) - 21:06, 7 January 2008
  • #REDIRECT [[Compiling ScummVM/Dreamcast]]
    41 bytes (4 words) - 21:26, 12 July 2014

Page text matches

  • == Compiling ScummVM with GCC under [http://en.wikipedia.org/wiki/BeOS BeOS] == As ScummVM is relying on a BONE version you need the BONE network stack ([http://en.wi
    2 KB (359 words) - 13:14, 11 March 2023
  • So you want to roll your own binary for the ScummVM [[Windows CE]] port? The official ScummVM for Windows CE binaries are "good enough" for more than the average user. A
    10 KB (1,675 words) - 06:26, 27 July 2020
  • Building ScummVM yourself using the UIQ 2.1/Nokia S60 SDK/Nokia S80 SDK/Nokia S90 SDK framew ...r to build scummvm since Symbian OS GCCE never builds as large projects as ScummVM before).
    4 KB (667 words) - 03:47, 9 July 2021
  • == Compiling ScummVM for Dreamcast under Linux == == Configuring ScummVM ==
    1 KB (218 words) - 03:35, 21 February 2019
  • = Compiling ScummVM for AmigaOS4 = For building ScummVM on AmigaOS4, use the following build instructions:
    3 KB (361 words) - 20:07, 10 January 2024
  • = Compiling the Android-SDL port of ScummVM = ...to build the [[Android-SDL]] port of ScummVM (supporting SDL 1.2) from the ScummVM source tree.
    11 KB (1,455 words) - 19:11, 2 November 2020
  • | pkgbegin=scummvm- A port of [[ScummVM]] for [https://developer.palm.com/ HP WebOS], the operating system of the P
    4 KB (590 words) - 13:27, 4 June 2020
  • * [[Platforms|Supported platforms]], an overview of which platforms ScummVM can run on * [https://docs.scummvm.org/ Documentation], a link to the user documentation
    2 KB (319 words) - 22:29, 19 June 2022
  • == Compiling ScummVM using Docker == The ScummVM buildbot uses [https://www.docker.com/ Docker] for building the toolchains.
    6 KB (757 words) - 19:05, 26 February 2023
  • = Compiling ScummVM for Wii or Gamecube = This page describes how you build a Wii or Gamecube binary from the ScummVM source tree.
    8 KB (1,176 words) - 19:40, 18 February 2011
  • ** https://docs.scummvm.org/|User documentation ** Compiling ScummVM|Compiling ScummVM
    1 KB (120 words) - 20:09, 4 March 2021
  • ...rces that contain information valuable to current and future developers of ScummVM. ...first thing you need to be able to do is [[Git#Retrieving_the_code|get the ScummVM code]] from our [[Git]] repository.
    21 KB (3,322 words) - 09:51, 10 August 2023
  • How to make a ScummVM release. For "x.y.0" releases of ScummVM, we also release a new version of the ScummVM Tools set.
    18 KB (2,879 words) - 23:26, 4 January 2024
  • ...lso Google's [http://www.google-melange.com/archive/gsoc/2010/orgs/scummvm ScummVM organization info] page. == Adding a testing framework for ScummVM's subsystems ==
    16 KB (2,660 words) - 18:27, 25 April 2018
  • ...n game; rather it is meant to tell a developer how to properly "hook" into ScummVM. ...s strongly advised to base your work on the current development version of ScummVM, and not on a release version. This will ease integration of your work.
    11 KB (1,754 words) - 03:24, 9 June 2023
  • ...[[ScummVM]] for [[iOS]] based devices (iPhone/iPad). See also [[Compiling ScummVM/macOS]]. ...mmvm.org/en/latest/other_platforms/ios.html iOS page] in the [https://docs.scummvm.org/ user documentation].
    7 KB (946 words) - 04:27, 16 January 2021
  • ...running a Raspberry Pi in big-endian mode], but this isn't been tested for ScummVM development yet. ...much better than a 2 GHz CPU, and so on<ref>For reference, a full build of ScummVM with only the SCUMM engine takes around 26 minutes in QEMU on an Intel i7 o
    13 KB (1,972 words) - 09:13, 8 January 2023
  • ./scummvm --start-movie=HandV workshop ./scummvm --start-movie=HandV@2 workshop
    11 KB (1,658 words) - 11:17, 24 May 2024
  • taskname=Add a testing framework for ScummVM's subsystems| ScummVM is a highly portable application. To achieve that, there are different inte
    5 KB (802 words) - 16:43, 8 March 2012
  • ScummVM has been ported to AmigaOS. ...including how to install and run ScummVM on AmigaOS, see the [https://docs.scummvm.org/en/latest/other_platforms/amigaos_4.html AmigaOS user documentation].
    1,014 bytes (143 words) - 05:27, 30 June 2023

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