Difference between revisions of "AGI/Bugs"

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== Black Cauldron ==
== Black Cauldron ==
Room 35: sometimes rocks (or part of rocks) are staying on the screen, at least for PC DOS 2.0
Room 35: Sometimes rocks (or part of rocks) are staying on the screen, at least for PC DOS 2.0


[[File:AGI-Bugs-BlackCauldron-Glitch-Rock.png|320px]]
[[File:AGI-Bugs-BlackCauldron-Glitch-Rock.png|320px]]
Room 35: After getting hit by a rock, sometimes ego will fall endlessly on the spot, at least for PC DOS 2.0
[[File:AGI-Bugs-BlackCauldron-Glitch-Endless-Falling.gif|320px]]
== Manhunter 1 ==
The Hercules font file included with Manhunter 1 for PC (version 1.22) seems to be corrupt. Users can copy the file HGC_FONT over from another game to fix this issue.
[[File:AGI-Bugs-Manhunter1-Glitch-Hercules-Font.png|320px]]
== Space Quest 1 ==
Room 35: Ulence Flats. Right when arriving after getting through the skimmer minigame, the prompt character ">" is gone
Room 65: Panel code entry. When clicking somewhere with the mouse, the game cursor won't point, where the mouse cursor points.
ScummVM AGI behavior is accurate.
[[File:AGI-Bugs-SpaceQuest1-Glitch-Panel-Mouse.gif|480px]]

Latest revision as of 20:59, 27 February 2016

Bugs Found in the Original Games

Black Cauldron

Room 35: Sometimes rocks (or part of rocks) are staying on the screen, at least for PC DOS 2.0

AGI-Bugs-BlackCauldron-Glitch-Rock.png

Room 35: After getting hit by a rock, sometimes ego will fall endlessly on the spot, at least for PC DOS 2.0

AGI-Bugs-BlackCauldron-Glitch-Endless-Falling.gif

Manhunter 1

The Hercules font file included with Manhunter 1 for PC (version 1.22) seems to be corrupt. Users can copy the file HGC_FONT over from another game to fix this issue.

AGI-Bugs-Manhunter1-Glitch-Hercules-Font.png

Space Quest 1

Room 35: Ulence Flats. Right when arriving after getting through the skimmer minigame, the prompt character ">" is gone

Room 65: Panel code entry. When clicking somewhere with the mouse, the game cursor won't point, where the mouse cursor points. ScummVM AGI behavior is accurate.

AGI-Bugs-SpaceQuest1-Glitch-Panel-Mouse.gif