Difference between revisions of "AGIWiki/King's Quest II: Romancing The Throne/Walkthrough"

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(Created page with "{{AGIWiki}} <center>King's Quest II: Romancing the Throne</center> Make a map (7x7, A-G horizontal, 1-7 vertical), you...")
 
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{{AGIWiki}}
{{AGIWiki}}


<center>[[AGIWiki/AGIWiki/King's Quest II: Romancing the Throne|King's Quest II: Romancing the Throne]]</center>
<center>[[AGIWiki/King's Quest II: Romancing the Throne|King's Quest II: Romancing the Throne]]</center>


Make a map (7x7, A-G horizontal, 1-7 vertical), you start at A1.
Make a map (7x7, A-G horizontal, 1-7 vertical), you start at A1.
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[[Category:AGIWiki/Walkthroughs]]
[[Category:AGIWiki/Walkthroughs]]
[[Category:Walkthrough]]

Latest revision as of 12:51, 17 March 2022

AGIWiki


King's Quest II: Romancing the Throne

Make a map (7x7, A-G horizontal, 1-7 vertical), you start at A1.

C1 (Grandma) OPEN MAILBOX 1
GET BASKET 2
B1 If there's no little girl walking around, leave this place and come back another time.
GIVE BASKET TO LITTLE RED RIDING HOOD 4
A4 (Beach) GET SHELL
GET BRACELET 7
B4 GET STAKE 2
A6 (Beach) GET TRIDENT 3
? LOOK LOGS
GET NECKLACE 7
G6 (Tree with door in it) OPEN DOOR
LOOK FIREPLACE
GET SOUP 2
OPEN CHEST
LOOK IN CHEST
GET EARRINGS 7
E6 LOOK IN HOLE
GET MALLET 2
? (Church) OPEN DOOR
PRAY 2
KING GRAHAM 2
WEAR CROSS 2
F2 (Pond) LOOK IN HOLE 1
GET BROOCH 7
G6 (Bridge to magic doors) cross the bridge 1
LOOK DOOR
READ INSCRIPTION
cross the bridge 1
A3 (Beach) GIVE FLOWERS TO MERMAID 2
RIDE SEAHORSE 2
GIVE TRIDENT TO KING 4
GET KEY 5
move seahorse east
A3 (back on the beach) LOOK BOTTLE
B7 (Witch's cave) Enter cave
GET CLOTH 2
COVER CAGE 2
GET CAGE 2
G6 (Bridge to magic doors) cross the bridge 1
UNLOCK DOOR 7
READ INSCRIPTION
cross the bridge 1
OPEN DOOR
F3 (Shop) GIVE CAGE TO LADY 6
RUB LAMP 2
RUB LAMP 2
RUB LAMP 2
RIDE CARPET 4
THROW BRIDLE AT SNAKE 5
TALK TO HORSE 2
Look hole (in front of cave)
Enter cave
GET KEY 5
RIDE CARPET
G6 (Bridge to magic doors) cross the bridge 1
UNLOCK DOOR 7
READ INSCRIPTION
cross the bridge 1
C1 (Grandma) OPEN DOOR
TALK TO GRANDMA
GIVE SOUP TO GRANDMA 2
LOOK UNDER BED 4
WEAR RING
WEAR CLOAK 3
D5 (In front of lake) EAT SUGAR 1
ENTER BOAT
LEAVE BOAT
Castle OPEN DOOR
Go west, and take the stairs
OPEN DRAWER
GET CANDLE 2
take the stairs down and
LIGHT CANDLE 1
Go east
GET HAM 2
Go east and take the stairs down
OPEN COFFIN
KILL DRACULA 7
GET KEY 2
LOOK COFFIN
GET PILLOW
GET KEY 5
Take the stairs up, go north and take the stairs
UNLOCK CHEST 1
GET TIARA 7
Leave the castle
ENTER BOAT
G6 (Bridge to magic doors) cross the bridge 1
UNLOCK DOOR 7
GET NET 1
CATCH FISH ( repeat until you catch a large fish ) 2
GET FISH
THROW FISH 3
RIDE FISH 1
(Island) Go east
GET AMULET 3
Go south
(Tower) OPEN DOOR
GIVE HAM TO LION 4
OPEN DOOR 5
TALK TO LADY
GRAHAM
HOME 2