Difference between revisions of "Atlas"

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==Versions==
==Versions==
* 3.37
* 3.0
* 3.0
** 3.37
* 5.0 (Released in 2000)
** 5.55n


==Components==
==Components==
* SmartHeap (3.01, 3.10)
* SmartHeap (3.01, 3.10)

Revision as of 16:17, 26 April 2024

  • Atlas is developed by Knowledge Adventure was developed in 1994. Atlas is a Game Engine, it is also used as an Extension for some Games (not as the main Engine).

Games using this Engine

  • Math Blaster Ages 6-9

Booster Code

  • Booster Code was a program in that you can insert a code (The Code can be found in the Manual of your Game) and that unlocks a bonus level or something special else inside the Game.
  • Booster Code needs a 8-digit Code.
  • Version: 5.63c
  • Internal Name: Atlas
  • KACC.BAP contains the Text for Booster Code.

KACC.INI

  • [kacc]
  • DefaultBap this is for choosing the default Bap that is used for KACC.EXE (Booster Code) by default it is KACC.BAP.
  • EnumMonitors is currently unknown.
  • ;DisplayDepth this is for setting the Display Depth (by default it is 16)
  • ;DisplayWidth this sets the Display Width for the Window (by default it is 640)
  • ;DisplayHeight this is setting the Height for the Display (at default it is 480)
  • ;DesiredDepth this is doing the same like as Display Depth.
  • ;DesiredWidth same to Display Width.
  • ;DesiredHeight is doing the same like as DisplayHeight
  • [Extensions]
  • FileIO this is for using the DLL for FileIO (AtFIO32.dll)
  • Sound this is handling Sound (AtMss32.dll)
  • [Sound]
  • PlayBits this is for how much Bits shoule be played. (by default it is 16)

Atlas File I/O Extension

  • Atlas File I/O Extension is handled in AtFIO32.DLL
  • Version: 5.0

Atlas Messaging Subsystem

  • Atlas Messaging Subsystem is handled by AtMsg32.DLL
  • Internal Name: DaMessag
  • Version: 5.0

Versions

  • 3.0
    • 3.37
  • 5.0 (Released in 2000)
    • 5.55n

Components

  • SmartHeap (3.01, 3.10)