Difference between revisions of "CNCSA"

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m (Changed main Description)
m (added Game specfic Info)
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* CCA contains all the important data like Images, Sprites, Audio, Fonts
* CCA contains all the important data like Images, Sprites, Audio, Fonts
* it is packed with PAME (always listed in the first 4 bytes of the CCA File)
* it is packed with PAME (always listed in the first 4 bytes of the CCA File)
* after PAME in the game specfic CCA File is also the name of the Game listed.


==HLP Files==
==HLP Files==

Revision as of 16:10, 1 May 2023

CNCSA is a Engine developed by Europress Software in 1996, its currently only known that these Games are used for Adi 4's Game Box.


Used Games by the Engine

  • Break Time
  • Jet Fighter
  • Jupiter
  • Des dalles

Versions

  • 1.03
  • 1.4.1.34
  • 1.1.1.24 (CNCS32.DLL)

Components

  • WinG is art of hub that is for make a connection between Direct Draw & Direct Sound.
  • Direct Draw used by DirectX.
  • Direct Sound used by DirectX.
  • CNCS32.DLL (Graphics Library)

CCA File Format

  • CCA contains all the important data like Images, Sprites, Audio, Fonts
  • it is packed with PAME (always listed in the first 4 bytes of the CCA File)
  • after PAME in the game specfic CCA File is also the name of the Game listed.

HLP Files

  • HLP contains the the Manual, that gets opened if the Player click on Help

File Formats that contains the Container files

  • EXE
  • HLP

CNCS32.DLL

  • CNCS32.DLL is the Graphics Library of the Engine.
  • it controls different things like Direct Sound, Direct Draw, WinG.
  • The Library searches for different File Formats: .bmp .dib .rle .pcx .gif .lbm *.iff