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| | {{EngineDescription| | | {{EngineDescription| |
| | name=Cine| | | name=Cine| |
| − | developer=[[User:aquadran|aquadran]], [[User:sev|sev]], [[User:cyx|cyx]]| | + | developer=[[User:aquadran|aquadran]], [[User:sev|sev]], [[User:cyx|cyx]],<br />[[User:yazoo|yaz0r]]| |
| | companies=[[Delphine Software]]| | | companies=[[Delphine Software]]| |
| − | usedBy=[[Future Wars]], <br>[[Operation Stealth]]| | + | usedBy=[[Future Wars]],<br />[[Operation Stealth]]| |
| | dateAdded=February 22, 2006| | | dateAdded=February 22, 2006| |
| − | release=None| | + | release=0.10.0| |
| | + | status=Complete| |
| | }} | | }} |
| | | | |
| | == Status == | | == Status == |
| − | * FW is completable, OS is not. | + | * Future Wars is completable (DOS/English SVN r55064 2010-12-30). |
| − | * Cruise for a corpse is not supported by cinE, but by cruisE, an independent engine | + | * Operation Stealth is completable with gfx glitches (256 colors/DOS/English (GB) SVN r55198 2010-01-10). |
| − | * Only the Adlib music is used so far, but a MT-32 track is available in the resources | + | * [[Cruise for a Corpse]] is not supported by cinE, but by [[cruisE]], an independent engine. |
| | + | * When playing the PC versions under ScummVM, only the AdLib instruments are used for the music, but MT-32 and PC Speaker instruments are also available in the resources. |
| | | | |
| | == Notes == | | == Notes == |
| | | | |
| − | Future Wars and Operation Stealth used the first version of the engine, called '''Cinematique'''. | + | [[Future Wars]] used the first version of the engine, called '''Cinématique'''. |
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| − | For Cruise for a Corpse, the engine was largely modified and doesn't have much in common with the initial version (it seems that only the resource loading/unpacking and music/sound routines have been re-used). That second version of the engine was named '''Cinematique Evolution'''. | + | For [[Operation Stealth]], the engine was slightly modified (some new opcodes and new files were introduced), this was the first evolution of the engine ('''Cinématique Évolution 1'''). |
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| | + | For [[Cruise for a Corpse]], the engine has been largely modified and didn't have much in common with the initial version (only the resource loading/unpacking and music/sound routines have been re-used). This was the second evolution of the engine ('''Cinématique Évolution 2'''). |
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| | == Resources == | | == Resources == |
| | * [[Cine/TODO|Cine TODO]]: TODO Page | | * [[Cine/TODO|Cine TODO]]: TODO Page |
| | + | * [[Cine/Specifications|Cine Specifications]] |
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| | [[Category:Engines]] | | [[Category:Engines]] |