Gob

From ScummVM :: Wiki
Revision as of 20:05, 11 April 2023 by CrystalBen (talk | contribs) (added Adi 4 to Games)
Jump to navigation Jump to search
Gob
Engine developer DrMcCoy, eriktorbjorn, sev, strangerke, wjp
Companies that used it Coktel Vision
Games that use it See Games
Date added to ScummVM 2005-04-05
First release containing it 0.8.0

Games

Engine to run adventure games created by Coktel Vision:

Note: Inca 1 also uses the same file formats as the other games, but it uses a different engine

Status

  • Gobliiins, Gobliins 2, Goblins Quest 3, Ween: The Prophecy, Bargon Attack, Lost in Time, Woodruff, Fascination, Urban Runner, Bambou, Geisha, Little Red, Adibou 2 (Environment, Read/Count 4/5 + 6/7) are completable
  • Inca II:
    • Completeable
    • Hard-coded space shooter not implemented
  • Adibou 1 / A.J.'s World:
    • Mostly playable
    • No access to Read/Count applications (missing opcodes)
    • A few missing opcodes (e.g. fill a zone in Paint game)
    • No saving
    • A few graphical glitches
    • Some versions (a German Version of A.J World / ADI Jr.) exhibit bigger graphical issues (broken display with scattered pixels)
  • The Last Dynasty:
    • Somewhat playable
    • Segmented VMD resources don't work
    • Hard-coded space shooter is missing
  • Playtoons
    • Story mode works
    • Construction mode broken
  • Adibou 2 / Addy Junior
    • Environment CD and Read/Count 4-5 years & 6-7 years completable without known issues
    • No printing support
    • Extensions "Nature/Sciences", "English", and "Music" not supported (yet)
  • ADI 4 / ADDY 4
    • Lots and lots of missing opcodes
  • Adibou 3 / Adiboo 3
    • Huge work ahead (uses a new script system)
  • Méwilo
    • TOT File format is different (Work ahead for adjust degob so it can read the TOT files from Méwilo)

Technical Information

Resources

  • TODO page
  • Bugs: List of bugs that occurred in the original versions