Difference between revisions of "Inca II: Nations of Immortality"

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{{GameDescription|
{{GameDescription|
name=Inca II: Nations of Immortality|
name=Inca II: Nations of Immortality|
    image=[[File:Gob-inca2.png|256px|Gob-inca2.png]]|
release=1993|
release=1993|
alternateNames=Inca II: Wiracocha|
alternateNames=Inca II: Wiracocha|
publisher=[[Sierra]]|
publisher=[[Sierra]]|
developer=[[Coktel Vision]]|
developer=[[Coktel Vision]]|
platforms=DOS|
platforms=DOS, Windows 3.1|
engine=[[Gob]]|
engine=[[Gob]]|
support=None|
support=None|
resolution=320x200, 256 colors (DOS, VGA)|
purchase=No
purchase=No
}}
}}

Latest revision as of 12:54, 20 January 2024

Inca II: Nations of Immortality
Gob-inca2.png
First release 1993
Also known as Inca II: Wiracocha
Developed by Coktel Vision
Published by Sierra
Distributed by (unknown)
Platforms DOS, Windows 3.1
Resolution 320x200, 256 colors (DOS, VGA)
Engine Gob
Support None
Available for
Purchase
No


Sequel to the Coktel Vision's surreal space combat/adventure game based on a fantasy take on Incan mythologies.

You start the game as Atahualpa, El Dorado's spunky and arrogant kid, who after taking the family starship for a spin gets himself into trouble when checking out a strange asteroid that has emerged. Eventually you'll blow it as things take a turn for the worse, and you'll have to return to your role as El Dorado, and save your kid as well as stop your arch-enemy, Aguirre who somehow has plans for the use of this mysterious asteroid.

Gameplay consists of space combat in the "Tumi" a yellow wedge-like starship using pre-rendered bitmaps to depict graphics, with puzzle-solving sequences in between as well as digitized video cutscenes used to tell the story.

External links