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Difference between revisions of "SCI/TODO"

179 bytes added ,  21:23, 25 January 2010
Amiga SCI1 graphics support is done, added an issue for the Amiga version of KQ5 and updated the info on the Jones list problem
m (typo room number castle brain issue fixed)
(Amiga SCI1 graphics support is done, added an issue for the Amiga version of KQ5 and updated the info on the Jones list problem)
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* Voice mapping
* Voice mapping
* Amiga sound support for SCI01/SCI1
* Amiga sound support for SCI01/SCI1
* Amiga graphics support (SCI1). Mostly working but UI colors (game menu, dialog windows, etc.) are incorrect.
* Mac sound support
* Mac sound support
* Mac graphics support (SCI1)
* Mac graphics support (SCI1)
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=== Conquest of the Longbow ===
=== Conquest of the Longbow ===
* In chapter 1, room 110, when Robin meets Little John at the lookout, a signal is sent to a non-object when Little John stops walking. Ignoring this selector modification freezes the screen (VM issue, this room never worked properly even in FreeSCI)
* In chapter 1, room 110, when Robin meets Little John at the lookout, a signal is sent to a non-object when Little John stops walking. Ignoring this selector modification freezes the screen (VM issue, this room never worked properly even in FreeSCI)
=== Freddy Pharkas ===
* In the demo version, when the old timer speaks, the legs of the sheriff dissappear


=== Hero's Quest (Quest for Glory 1 EGA) ===
=== Hero's Quest (Quest for Glory 1 EGA) ===
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=== Jones ===
=== Jones ===
* Graphics
* Graphics
** statistics are broken (list control), dollar amounts missing (ega/cd)
** statistics are broken (list control), dollar amounts missing (ega/cd) - unsupported string operation in the segment manager, will be fixed soon


=== King's Quest 5 ===
=== King's Quest 5 ===
* Graphic
* Graphic
** At least in the desert when getting the staff grahams head is where his feet should be and his body is completely gone. Fixes itself as soon as he walks
** At least in the desert when getting the staff grahams head is where his feet should be and his body is completely gone. Fixes itself as soon as he walks
** In the Amiga version, no sprites are shown in the first scene of the intro (Castle Daventry and wizard)


=== King's Quest 6 ===
=== King's Quest 6 ===
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