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Difference between revisions of "SCI/TODO"

13 bytes added ,  18:40, 15 May 2010
iceman fireworks issue is sound related
m (added video for iceman elevator issue)
(iceman fireworks issue is sound related)
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=== Sound ===
=== Sound ===
* Iceman: game hangs now after kissing the girl and the fireworks - works using old music code
* KQ6 floppy: In the intro after cassima speaks, alexander calls her, but that sample is stopped too early
* KQ6 floppy: In the intro after cassima speaks, alexander calls her, but that sample is stopped too early
* QFG1 ega: battle music is currently somewhat broken, worked using old music code
* QFG1 ega: battle music is currently somewhat broken, worked using old music code
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* Iceman: when playing the ball game, but standing on the right side, ego will walk against the net and the game will get seriously broken
* Iceman: when playing the ball game, but standing on the right side, ego will walk against the net and the game will get seriously broken
* Iceman: displays the warning "NodeValue() on a NULL pointer attempted" at numerous points during the map table scene
* Iceman: displays the warning "NodeValue() on a NULL pointer attempted" at numerous points during the map table scene
* Iceman: game hangs now after kissing the girl and the fireworks - worked before
* Iceman: when using the elevator in room 19/20 ego isn't walking into the elevator (http://www.youtube.com/watch?v=8COaZfvV05c)
* Iceman: when using the elevator in room 19/20 ego isn't walking into the elevator (http://www.youtube.com/watch?v=8COaZfvV05c)
* Iceman: acknowledging "green board" isn't possible (game breaking)
* Iceman: acknowledging "green board" isn't possible (game breaking)
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