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Difference between revisions of "SCI/TODO"

210 bytes added ,  09:24, 27 January 2010
Added 2 graphics issues in LB2
(Removed resolved VM issue concerning Jones)
(Added 2 graphics issues in LB2)
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* KQ6 hires: character portraits are not erased properly
* KQ6 hires: character portraits are not erased properly
* Quest for Glory 1 EGA: on character customization screen the percentage bar isn't shown
* Quest for Glory 1 EGA: on character customization screen the percentage bar isn't shown
* LB2 (new graphics code regression): The text in the options screen is not shown (e.g. try and change the text/speech sound option)
* LB2: The credits windows are incorrectly drawn above the character sprites
* LSL1 (new graphics code regression): doors at the casino wont open. A workaround is in place till the actual issue is found. Issue seems to be caused by signal of the door set too late or kAnimate being call too few times. If you move the .doit calling code to the end of kAnimate door will open.
* LSL1 (new graphics code regression): doors at the casino wont open. A workaround is in place till the actual issue is found. Issue seems to be caused by signal of the door set too late or kAnimate being call too few times. If you move the .doit calling code to the end of kAnimate door will open.
* LSL5: tramps casino: when woman asks about random number, cursor of textedit control is not correctly positioned (i am not able to replicate the issue though there are still problems with textedit control that will get fixed)
* LSL5: tramps casino: when woman asks about random number, cursor of textedit control is not correctly positioned (i am not able to replicate the issue though there are still problems with textedit control that will get fixed)
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