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  • name=1½ Ritter| alternateNames=1½ Ritter: Auf der Suche<br />nach der hinreißenden<br />Herzelinde|
    1 KB (157 words) - 19:45, 28 June 2023
  • | GameName = Gennadi Tahab Autot: Mission Pack 1 - Kuressaare
    2 KB (347 words) - 13:23, 1 February 2015
  • alternateNames=Broken Sword, BS1, Sword 1,<br />Circle of Blood, Baphomet's<br />Curse, Knights of Baphomet,<br />Leg {| class="wikitable" border="1" cellpadding="2" width="100%"
    9 KB (1,400 words) - 10:10, 27 June 2023
  • name=Planescape: Encounters 1| '''Planescape: Encounters 1''' is an adult text adventure by [[Massassi Cheralol]].
    499 bytes (54 words) - 12:49, 22 January 2024
  • This is a list of items found in Kyrandia 1, using the [[Kyra]] engine. To get a specific item in Kyrandia 1 running under ScummVM, open the debugger and type "give <item number>" (ite
    8 KB (1,321 words) - 11:57, 5 May 2009
  • <div align = "right">[[Image:Picedit tutorial 1.gif|320px|Click to enlarge.]]</div>
    5 KB (795 words) - 13:30, 28 January 2015
  • name=Pajama Sam 1: No Need to Hide <br/>When It's Dark Outside| alternateNames=Pajama Sam 1|
    2 KB (226 words) - 09:53, 29 June 2023
  • name=The Halloween Horror - part 1| '''The Halloween Horror - part 1''' was a text adventure by [[Jon Blask]]. It was written for the EctoComp c
    586 bytes (79 words) - 11:59, 23 January 2024
  • ...ed _kyra???.sav (_kyra000.sav is the first savegame). Each file is between 1.5kbyte and 2kbyte in size. (What happens if there are more than 1000 savega 22 1 version? values:
    2 KB (329 words) - 21:17, 5 January 2007
  • name=Playtoons Construction<br/>Kit 1 - The Monsters| '''Playtoons Construction Kit 1 - The Monsters''' is one of a series of educational games which allow playe
    646 bytes (86 words) - 11:51, 28 July 2013
  • name=SPY Fox 1:Dry Cereal| alternateNames=SPY Fox in Dry Cereal, SPY Fox 1|
    2 KB (228 words) - 16:21, 29 June 2023
  • name=Noble Crook, Episode 1| '''Noble Crook, Episode 1''' is the first episode of a text adventure by [[Karmo Talts]] wherein a th
    558 bytes (72 words) - 21:14, 24 January 2024
  • Kyrandia 1 contains about 240 rooms, they can be accessed through the debugger (hotkey *[[Media:Kyramap1.png|Map 1 - first forest]]
    1 KB (150 words) - 13:44, 1 April 2008
  • | GameName = Al Pond 1 - Al Lives Forever '''''Al Pond 1 - Al Lives Forever''''' is an [[AGIWiki/AGI|AGI]] [[AGIWiki/Fan Made Games|
    606 bytes (88 words) - 03:19, 12 September 2016
  • name=Just Ignore Them: Brea's Story Tape 1| '''Just Ignore Them: Brea's Story Tape 1''' is a horror adventure game developed by [[Stranga]]. It is a prequel to
    528 bytes (75 words) - 05:26, 5 January 2024
  • name=Space Detective, Episode 1| '''Space Detective, Episode 1''' is the first episode of a text adventure by [[Karmo Talts]] wherein a ma
    660 bytes (90 words) - 21:56, 24 January 2024
  • 23 bytes (2 words) - 02:42, 22 March 2021
  • | GameName = King's Quest 2 1/4: Breast Intentions '''''King's Quest 2 1/4: Breast Intentions''''' is an [[AGIWiki/AGI|AGI]] [[AGIWiki/Fan Made Game
    635 bytes (81 words) - 03:39, 12 September 2016
  • name=Archie's Birthday - Chapter 1: Reggie's Gift| '''Archie's Birthday - Chapter 1: Reggie's Gift''' is an adult text adventure by [[Purple Dragon]]
    557 bytes (69 words) - 13:23, 21 January 2024
  • name=Werner's Quest 1: The Black Ladder| '''Werner's Quest 1: The Black Ladder''' is a text adventure written by [[Jan Åberg]] in 1985
    660 bytes (87 words) - 22:56, 25 January 2024
  • #REDIRECT [[Kyra/Items (Kyrandia 1)]]
    37 bytes (4 words) - 21:15, 5 January 2007
  • | GameName = Star Commander 1 '''''Star Commander 1''''' is an [[AGIWiki/AGI|AGI]] [[AGIWiki/Fan Made Games|fan made]] game dem
    524 bytes (69 words) - 03:59, 12 September 2016
  • name=Crossworlds Part 1 - Normville| '''Crossworlds Part 1 - Normville''' is an adult text adventure by [[BBBen]].
    479 bytes (57 words) - 15:48, 21 January 2024
  • name=Everyman 1| '''Everyman 1: EveryMan vs. the Glob Monster''' was a point and click adventure game.<br
    508 bytes (58 words) - 19:13, 29 January 2024
  • #REDIRECT [[Kyra/Maps (Kyrandia 1)]]
    36 bytes (4 words) - 21:16, 5 January 2007
  • | GameName = Tex McPhilip 1 - Quest for the Papacy '''''Tex McPhilip 1 - Quest for the Papacy''''' is an [[AGIWiki/AGI|AGI]] [[AGIWiki/Fan Made Ga
    582 bytes (82 words) - 04:00, 12 September 2016
  • name=Encounter 1: Tim's Mom| '''Encounter 1: Tim's Mom''' is a text adventure by [[Christopher Cole]]. It is an adventu
    538 bytes (61 words) - 16:35, 21 January 2024
  • name=The Ancient Mark - Episode 1| support=Not officially supported.<br />Engine included in ScummVM since 1.7.0|
    552 bytes (69 words) - 01:04, 22 February 2024
  • #REDIRECT [[Kyra/Savegames (Kyrandia 1)]]
    41 bytes (4 words) - 21:17, 5 January 2007
  • name=Mysterious Adventures 1:<br />The Golden Baton | '''Mysterious Adventures 1: The Golden Baton''' is a text adventure by [[Brian Howarth]]. Recover the
    980 bytes (123 words) - 02:35, 23 July 2021
  • name=ESS Chance: Reactor 1| '''ESS Chance: Reactor 1''' is a text adventure by [[Justahack]].
    461 bytes (54 words) - 16:42, 21 January 2024
  • name=Freddi Fish 1: The Case of the <br/>Missing Kelp Seeds| alternateNames=Freddi Fish 1, Freddi Fish<br/> and the Case of the <br/>Missing Kelp Seeds|
    2 KB (229 words) - 07:25, 22 April 2024
  • #REDIRECT [[AGI/Fan Games/A#AGI Contest 1 Template]]
    52 bytes (8 words) - 01:12, 26 January 2007
  • name=Mysterious Adventures 3:<br />Arrow of Death Part 1| ...re by [[Brian Howarth]]. Following the events of ''[[Mysterious Adventures 1: The Golden Baton]]'', the Golden Baton has been tarnished, and radiates ev
    1 KB (133 words) - 02:35, 23 July 2021
  • name=Find Andy Part 1 (Little Britain)| '''Find Andy Part 1 (Little Britain)''' is a text adventure by [[Ian Thomson]].
    499 bytes (63 words) - 16:49, 21 January 2024
  • name=Playtoons 1 - Uncle Archibald| '''Playtoons 1 - Uncle Archibald''' is one of a series of educational games which allow pl
    972 bytes (127 words) - 18:17, 2 May 2024
  • RESOURCES 37 (Sprite list) Rif Sprites 1 RESOURCES 48 (Sprite list) Eah Sprites 1
    52 KB (3,953 words) - 20:04, 7 May 2007
  • 34 bytes (4 words) - 03:14, 22 March 2021
  • name=Melancholy Blood - Act 1| '''Melancholy Blood - Act 1''' is a text adventure by [[DannyL7773]].
    464 bytes (55 words) - 23:55, 21 January 2024
  • name=Adibou 1| platforms=DOS,Amiga,Windows 3.1|
    2 KB (245 words) - 18:30, 2 May 2024
  • name=Hoyle's Official Book of Games: Volume 1| alternateNames= Hoyle 1|
    2 KB (343 words) - 12:16, 28 June 2023
  • === Office 1 === === Corridor 1 ===
    10 KB (1,704 words) - 12:52, 17 March 2022
  • name=Of Masters and Mistresses Part 1: Abduction| '''Of Masters and Mistresses Part 1: Abduction''' is a text adventure by [[Grimm Sharlak]].
    543 bytes (66 words) - 00:38, 22 January 2024

Page text matches

  • M PP Disk 1:PP Data:JMP PP Resources D PP Disk 1:PP Data:Images
    37 KB (7,620 words) - 01:19, 18 March 2013
  • {| border="1" cellpadding="2" {| border="1" cellpadding="2"
    88 KB (11,821 words) - 23:20, 10 October 2020
  • {| class="wikitable sortable mw-collapsible" border="1" cellspacing="0" cellpadding="2" style="width:100%" ...d The Lost Dutchman's Mine]]||Steam||style="background:#e7ff42;"|Good||2.7.1||First scenes seem to work
    193 KB (25,953 words) - 17:04, 8 May 2024
  • 7 6 5 4 3 2 1 0 1 . . . . . . . Identifies first byte (command byte)
    26 KB (3,644 words) - 16:44, 18 June 2011
  • In the executable, the script is read in and 1 subtracted from it, so in assembly language they appear to start at 0x00. {| class="wikitable" border="1"
    11 KB (1,840 words) - 21:28, 20 November 2008
  • [[AGI/Specifications/Resources#test-commands | Table 6-1]] and [[AGI/Specifications/Resources#action-commands| Table 6-2]] {| border="1" cellspacing="0" cellpadding="5"
    40 KB (5,568 words) - 21:58, 30 November 2011
  • ...: Let's say you want to get into the hut of the cannibals in Monkey Island 1. Well, the table below tells us that this is boot param 5555, and the targe | 1 || trial 1 done
    49 KB (7,325 words) - 21:08, 17 November 2022
  • {| border="1" |bit7-1
    26 KB (4,135 words) - 09:03, 6 February 2022
  • |Digby's Adventures: Tales of a 1-Pound Dog |sequential 1-bit glyph bitmaps
    15 KB (1,816 words) - 02:21, 26 May 2023
  • P1 = ReadByte(); /* 0 or 1 */ /* I think this means 0=binary and 1=ascii file, but in RESOURCEs I saw always 0 */
    10 KB (883 words) - 09:16, 31 January 2009
  • ...opying it as a whole and mofifying the -info- selector so that it contains 1. Objects with -info- set to 0x8000 (Classes) are stripped of their selector Returns: (int) 1 if there is an object at the specified address, 0 if not.
    59 KB (9,371 words) - 03:08, 23 January 2011
  • ...rder-style: dashed; border-color: #2f6fab; border-width: 1px; line-height: 1.1em; background-color: #f9f9f9; padding: 1em" King's Quest 1 (SCI/EGA): 3 floppy discs, 12-page booklet<br/>
    21 KB (2,743 words) - 19:48, 6 November 2022
  • {| border="1" cellpadding="2" width=100% {| border="1" cellpadding="2" width=100%
    16 KB (2,356 words) - 10:07, 17 May 2014
  • ...t when a boot param is specified on the command-line, it should use script 1. As can be seen from the table below that's not always the case. However, y Boot params 19 and 949, with script 1, are what's used to start the demo and full game respectively.
    8 KB (1,115 words) - 10:11, 27 June 2023
  • git branch branch-1-1-0 remotes/branch-1-1-0 git branch branch-1-2-0 remotes/branch-1-2-0
    10 KB (1,652 words) - 15:17, 7 July 2012
  • * Hoyle Volume 1: Official Book of Games * King's Quest 1: Quest for the Crown (SCI remake)
    59 KB (9,808 words) - 07:13, 5 June 2020
  • 1 X X X X 1 X X X X
    6 KB (1,191 words) - 12:54, 17 March 2022
  • {| border="1" cellpadding="2" width=100% {| border="1" cellpadding="2" width=100%
    46 KB (6,705 words) - 03:05, 23 January 2011
  • if (isset(1) || (isset(2) && isset(3))) { // is NOT legal :The value of the variable n is incremented by one, i.e. vn = vn+1. If the value is already 255, it is left unchanged.
    47 KB (7,439 words) - 15:12, 25 October 2018
  • ...MP_GAME_FLAG (flag, type, destination), type - {0:JumpIfNotSet, 1:JumpIfSet} ...ION (x, y, stepping, waitForComplete, setMotionStatus) stepping - {< 1:Instant, > 0: pixelDelta}
    4 KB (425 words) - 19:45, 17 May 2021
  • {|width=75% border="1" cellspacing="0" cellpadding="5" class="sortable" |GRVOL.1 552.584 bytes||GRVOL.1 207.528 bytes
    37 KB (4,733 words) - 14:02, 15 May 2022
  • F_MIRROR = 1 << 7; ...IDTH * 2) * (_HEIGHT - 1); // I would have put (((_WIDTH * 2) * (_HEIGHT - 1)) - _WIDTH) here
    101 KB (10,869 words) - 08:46, 18 July 2007
  • | 1. delay time | | - var (1) = var (0); | | new.room.v n |
    33 KB (4,498 words) - 02:56, 23 January 2011
  • |1,thlet\0xE5 ...itial letter is identical to that of its predecessor, so the copy count is 1. Another example:
    27 KB (3,984 words) - 15:00, 10 February 2010
  • Original WME 1.x allows game scripts to call external functions from DLL libraries. This w SCUPDalt.Red = 1;
    19 KB (2,065 words) - 03:54, 2 December 2020
  • support=Since ScummVM 2.1.0| ==== CD 1 ====
    48 KB (7,717 words) - 10:18, 27 June 2023
  • An image mask (1 bit per pixel). 0-1 Number of elements in this part file (Uint16BE)
    20 KB (2,924 words) - 17:39, 5 May 2018
  • ...LucasHacks!] site and from the Pascal source code of the ''IndexFileReader 1.2'' (written by Ben Gorman (Bgbennyboy, http://quick.mixnmojo.com). In addi Version 1 to 3 use hardcoded offsets and cannot be treated that easily. For the other
    11 KB (1,612 words) - 13:32, 16 November 2021
  • *[[Archie's Birthday - Chapter 1: Reggie's Gift]] *[[Crossworlds Part 1 - Normville]]
    75 KB (10,523 words) - 22:01, 27 January 2024
  • ===SCENE #78: Tech Corridor 1=== RESOURCES 646 (Scene descriptor) SCENE #78: Tech Corridor 1
    44 KB (3,411 words) - 20:05, 7 May 2007
  • ...information gets stored. The same is true for programs 0-127 as opposed to 1-128. For whatever reason, convention already holds that controls be numbere {| border="1" cellspacing="0" cellpadding="5"
    25 KB (4,101 words) - 18:31, 2 May 2010
  • === Adibou 1 === ===Broken Sword 1: The Shadow of the Templars===
    13 KB (1,458 words) - 14:47, 23 May 2023
  • {|width=100% border="1" cellspacing="0" cellpadding="5" class="wikitable sortable" | width="25%" | Leeward - Episode 1
    81 KB (9,311 words) - 15:52, 26 April 2024
  • ...e tuples that have the module number 100. Map number 65535 (2<sup>16</sup>-1 ) is special - it indexes ordinary audio resources. As can be seen from figure 6.1, the message file format and interfaces changed quite a bit over time. Inte
    8 KB (1,297 words) - 17:17, 19 January 2009
  • RESOURCES 37 (Sprite list) Rif Sprites 1 RESOURCES 48 (Sprite list) Eah Sprites 1
    52 KB (3,953 words) - 20:04, 7 May 2007
  • ...of the game, e.g. KQ1, SQ2, etc., and where <num> is a number starting at 1. The format of the saved game file was relatively consistent between versio |align="center"|<code>0-1</code>||<code>Length of general state section</code>
    19 KB (3,180 words) - 10:15, 12 March 2017
  • F_MIRROR = 1 << 7; ...IDTH * 2) * (_HEIGHT - 1); // I would have put (((_WIDTH * 2) * (_HEIGHT - 1)) - _WIDTH) here
    18 KB (1,860 words) - 09:24, 17 July 2007
  • === 1. Introduction === ==== 1.1 Other resources ====
    13 KB (1,952 words) - 11:42, 11 April 2011
  • 0 Unknown (always seems to be either 1 or 2) 1 Unknown (always seems to be 1)
    15 KB (2,356 words) - 02:57, 23 January 2011
  • ...[http://www.freebsd.org/cgi/cvsweb.cgi/~checkout~/src/sys/sys/queue.h?rev=1.66&content-type=text/plain FreeBSD source code file queue.h], revision 1.66, 2006.</ref>. We decided to order the vertices in such a way that the ba
    12 KB (2,203 words) - 10:32, 30 January 2009
  • ScummVM 1.0.0 release testing season has begun on July 10, 2009. Please see the testi |style="border=1";width:350px|''#'' &mdash; Multipath game, which needs testing for all path
    27 KB (4,004 words) - 04:11, 7 November 2009
  • {|border="1" cellspacing="0" cellpadding="2" class="wikitable" {|border="1" cellspacing="0" cellpadding="2" class="wikitable"
    7 KB (1,029 words) - 12:24, 16 November 2022
  • exit 1 ...ake subversion git pkg-config wget libssl-dev uuid-dev libxml2-dev || exit 1
    7 KB (946 words) - 04:27, 16 January 2021
  • == Gabriel Knight 1 Demo == ...s (room 290). Machine speed is calculated by counting cycles for 60 ticks (1 second) - working in our sci because of a workaround inside speed throttler
    18 KB (3,132 words) - 08:41, 11 December 2020
  • ScummVM 1.1.0 release testing season has begun on February 22, 2010. Please see the tes |style="border=1";width:350px|''#'' &mdash; Multipath game, which needs testing for all path
    18 KB (2,651 words) - 22:25, 31 March 2010
  • {| border="1" cellpadding="2" cellspacing="0" |1 || byte || number of characters
    6 KB (853 words) - 14:32, 7 December 2023
  • |Police Quest 1 |משימה משטרתית 1: המרדף בעקבות מלאך המוות
    13 KB (1,377 words) - 19:36, 26 May 2023
  • ...the tools were originally written to solve a puzzle in Leisure Suit Larry 1. A friend from Elias (a publising group) asked him to make a compiler so he ...e the value of variable 2 into the variable 10; set 10 mean set flag 10 to 1. Most often you will have to memorize what each command does and the type o
    62 KB (10,269 words) - 03:05, 23 January 2011
  • === 1. COST === bit 0 is the palette size (0: 16 colors, 1: 32 colors)
    12 KB (1,953 words) - 01:30, 3 September 2010
  • ScummVM 1.3.0 release testing season has begun on April 22, 2011. Please see the test {| border="1" cellspacing="0" cellpadding="2" width=100%
    11 KB (1,743 words) - 12:31, 26 May 2011
  • Note 1: For the Steam version in particular: |1
    11 KB (1,753 words) - 18:49, 28 June 2023
  • ...inor release marks the exact version we release, e.g. ScummVM 2.6.0 or 2.6.1. * Make the release plan, normally 1-2 weeks before branching, 3-4 weeks for bug fixing, 2 weeks after tagging b
    18 KB (2,879 words) - 23:26, 4 January 2024
  • === Adi 1 === ''ADI 1 packages was sold for Amstrad CPC, Spectrum, Atari ST, Amiga and PC.
    6 KB (800 words) - 16:47, 2 February 2024
  • |style="border=1";width:250px|''#'' -- Game needs more than one pass to test {| border="1" cellspacing="0" cellpadding="2" width=100%
    12 KB (1,976 words) - 16:45, 21 February 2009
  • # [[#Translated messages|a block with the translated messages for language 1]] # [[#Codepage mapping|a block with the mapping for codepage 1]]
    6 KB (797 words) - 13:32, 30 August 2020
  • box matrix is stored as rtMatrix resource #1 left_x : (1 byte)
    3 KB (386 words) - 13:33, 16 November 2021
  • {| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" style="width:100%" |[[1 1/2 Ritter]]||ritter||style="background:#9eff3d;"|Completable||None.||Yes
    23 KB (3,269 words) - 17:48, 22 February 2024
  • [[AGI/Fan_Games/A#AGI Contest 1 Template|AGI Contest 1 Template]]<br /> [[AGI/Fan_Games/A#Al Pond 1: Lives forever|Al Pond 1: Lives forever]]<br />
    12 KB (2,139 words) - 06:15, 25 February 2020
  • {| border="1" cellspacing="0" cellpadding="2" {| border="1" cellspacing="0" cellpadding="2"
    12 KB (1,634 words) - 23:01, 24 February 2020
  • * Missing features of original WME 1.x: * Implement script patches (like in SCI) for fixing original bugs (like, 1 1/2 Ritter slider) and accessing interesting dead code (like, debug screens a
    9 KB (1,284 words) - 01:16, 18 June 2021
  • Make a map (7x7, A-G horizontal, 1-7 vertical), you start at A1. | 1
    3 KB (506 words) - 12:51, 17 March 2022
  • | Gobliiins|Gobliiins 1 | 1.00
    7 KB (975 words) - 15:19, 29 November 2023
  • ID 1 byte unknown 1 byte
    5 KB (689 words) - 13:48, 16 November 2021
  • {| border="1" cellpadding="2" width=100% {| border="1" cellpadding="2" width=100%
    9 KB (1,260 words) - 04:47, 29 March 2022
  • |style="border=1";width:250px|''#'' -- Game needs more than one pass to test {| border="1" cellpadding="2" width=100%
    13 KB (1,995 words) - 21:57, 25 August 2008
  • TYPE Palette = ARRAY[0..39] of EGACOLOR[0..1] <(0,0), (1,1), (2,2), (3,3), (4,4), (5,5), (6,6), (7,7),
    15 KB (1,371 words) - 04:10, 31 January 2009
  • Colours 0, 1, 2 and 3 on the priority screen are used for “control lines” which dete 1 blue 0x00 0x00 0x2A
    23 KB (3,655 words) - 11:11, 1 February 2015
  • version=1.5.0| agi=yes Build 1|
    19 KB (3,298 words) - 10:29, 3 June 2020
  • ScummVM 1.2.0 release testing season has begun on September 12, 2010. Please see the {| border="1" cellspacing="0" cellpadding="2" width=100%
    8 KB (1,489 words) - 03:31, 23 September 2010
  • {| width="50%" border="1" cellpadding="4" | width="90%" | Unknown (always seems to be either 0 or 1)
    9 KB (1,585 words) - 11:11, 1 February 2015
  • versions=1.2| versions=1.0|
    15 KB (2,109 words) - 10:48, 3 December 2021
  • ...ces in that order (where A, B, C, D are the columns from left to right and 1, 2, 3, 4 are the rows from top to bottom): C4, B4, B3 , A3, A2, B2, C2, D2, 1 X X X X
    9 KB (1,540 words) - 12:52, 17 March 2022
  • write_pixel(color,1); n = 1;
    5 KB (767 words) - 12:56, 10 November 2009
  • {| class="wikitable" border="1" | a value from 1 to 5
    2 KB (377 words) - 10:50, 9 April 2023
  • 1 blue 0x00 0x00 0x2A | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
    22 KB (3,365 words) - 02:59, 23 January 2011
  • cine=yes Build 1| cruise=yes Build 1|
    3 KB (440 words) - 21:22, 29 December 2023
  • {| border="1" cellpadding="2" width=100% ''If value1=value2 , set bool to 1, otherwise set it to 0''
    17 KB (2,550 words) - 03:06, 23 January 2011
  • Resources R#0, R#1, and R#3 are bitmap font resources. R#3 is the small game font, R#1 is the medium game font (used for character dialogue) and R#2 is a large, "
    2 KB (283 words) - 10:59, 9 May 2007
  • * SWORD1 | Broken Sword 1 (with DXA cutscenes) * CINE | Cinematique evo 1
    13 KB (1,916 words) - 10:55, 31 July 2009
  • |style="border=1";width:250px|''#'' -- Game needs more than one pass to test {| border="1" cellpadding="2" width=100%
    12 KB (1,827 words) - 22:58, 13 January 2008
  • {| class="wikitable" border="1" | + 1 audio track
    6 KB (860 words) - 01:36, 27 January 2020
  • * Color Depth: Monochrome (1 bit) * Color Depth: Monochrome (1 bit)
    13 KB (1,446 words) - 00:06, 26 December 2022
  • The 3.25" 1.2MB floppies (Space Quest 4, King's Quest 5) are only readable on PC using The 5.25" floppies (Quest for Glory 1, Police Quest 2) however can be read using a regular PC 5.25" floppy drive.
    6 KB (769 words) - 18:09, 23 December 2023
  • == Complete Engines in the Latest STABLE Version (2.8.1)== * [[Infocom]] Z-Code versions 1-5, Inform versions 1-7, and other Z-code games: See [[Engines/Glk#ZCode|ZCode games]]
    34 KB (4,274 words) - 15:50, 27 April 2024
  • Building EScummVM yourself using the UIQ 2.1/UIQ 3.x/Nokia S60 SDK/Nokia S80 SDK/Nokia S90 SDK framework is not an easy ...board toggle, toggles the virtual keyboard, if not enabled when selecting '1'/'7' in control mode.
    7 KB (1,160 words) - 19:58, 25 February 2009
  • {| border="1" cellpadding="2" width=100% ...aid=1498785&group_id=37116&atid=418820 #1498785]||eriktorbjorn||Linux||Jun 1
    12 KB (1,745 words) - 14:39, 18 May 2007
  • |style="border=1"|''#'' -- Game needs more than one pass to test {| border="1" cellpadding="2" width=100%
    14 KB (2,185 words) - 22:27, 5 July 2008
  • {| border="1" cellspacing="0" cellpadding="5" width=75% class="wikitable sortable" | 1 || [[Just Grandma and Me]] || ??? || ??? || ???
    4 KB (515 words) - 16:11, 29 May 2016
  • {| border="1" cellpadding="5" | 1 (up)
    20 KB (3,416 words) - 15:10, 25 October 2018
  • ====Kyrandia 1==== *[[Kyra/Items (Kyrandia 1)|Items (Kyrandia 1)]]
    4 KB (518 words) - 06:20, 1 December 2012
  • {| border="1" cellpadding="2" width=25% {| border="1" cellpadding="2" width=15%
    7 KB (1,116 words) - 00:25, 1 March 2009
  • * '''[[AGIWiki/Al Pond 1 - Al Lives Forever|Al Pond 1 - Al Lives Forever]]''' ...Tahab Autot: Mission Pack 1 - Kuressaare|Gennadi Tahab Autot: Mission Pack 1 - Kuressaare]]'''
    9 KB (1,408 words) - 03:08, 1 March 2020
  • ScummVM 1.8.0 release testing season has begun on February 1, 2016. Please see the testing guidelines on the main [[Release Testing]] pa |style="border=1";width:350px|''[#]'' &mdash; Multipath game, which needs testing for all pa
    6 KB (862 words) - 05:30, 6 March 2016
  • === Office 1 === === Corridor 1 ===
    10 KB (1,704 words) - 12:52, 17 March 2022
  • {| border="0" cellpadding="2" cellspacing="1" style="margin:1em; background:#FF0000;" ====MP3 mode params (version 1.1.1)====
    24 KB (3,966 words) - 10:39, 10 September 2023
  • == VideoWorks 1.0 (pre-Director, 1985) == |Mad Mac Cartoons||Mac||interactive comic||VideoWorks 1.0||1986-01-21||||
    51 KB (6,629 words) - 13:17, 15 January 2024
  • |Germany||Localized German release||3348542019652||3348542019737||000.1 .0vú (sic)||FULLY UNCUT<br/>one 39 second scene is missing though |CD1||1631.DUK||1:03||7.726.132||sex scene censored
    8 KB (1,076 words) - 20:10, 14 March 2018
  • = Part 1 - Application Form = *2019: Pass 3 / 1 Fail
    12 KB (1,815 words) - 09:17, 2 February 2020
  • alternateNames=Monkey Island 1;<br/>Monkey1; MI1;<br/>TSOMI; SOMI; SMI| support=Since ScummVM 0.1.0<br />Special Edition is<br />not supported|
    11 KB (1,619 words) - 17:01, 27 June 2023
  • #message 1 "Hello world" #message 1 "%s1"
    4 KB (630 words) - 15:15, 25 October 2018

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