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- This is a list of items found in Kyrandia 1, using the [[Kyra]] engine. To get a specific item in Kyrandia 1 running under ScummVM, open the debugger and type "give <item number>" (ite8 KB (1,321 words) - 11:57, 5 May 2009
- name=Planescape: Encounters 1| '''Planescape: Encounters 1''' is an adult text adventure by [[Massassi Cheralol]].499 bytes (54 words) - 12:49, 22 January 2024
- <div align = "right">[[Image:Picedit tutorial 1.gif|320px|Click to enlarge.]]</div>5 KB (795 words) - 13:30, 28 January 2015
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- ScummVM 1.0.0 release testing season has begun on July 10, 2009. Please see the testi |style="border=1";width:350px|''#'' — Multipath game, which needs testing for all path27 KB (4,004 words) - 04:11, 7 November 2009
- {|border="1" cellspacing="0" cellpadding="2" class="wikitable" {|border="1" cellspacing="0" cellpadding="2" class="wikitable"7 KB (1,029 words) - 12:24, 16 November 2022
- ScummVM 1.1.0 release testing season has begun on February 22, 2010. Please see the tes |style="border=1";width:350px|''#'' — Multipath game, which needs testing for all path18 KB (2,651 words) - 22:25, 31 March 2010
- {| border="1" cellpadding="2" cellspacing="0" |1 || byte || number of characters6 KB (853 words) - 14:32, 7 December 2023
- |Police Quest 1 |משימה משטרתית 1: המרדף בעקבות מלאך המוות13 KB (1,377 words) - 19:36, 26 May 2023
- ...the tools were originally written to solve a puzzle in Leisure Suit Larry 1. A friend from Elias (a publising group) asked him to make a compiler so he ...e the value of variable 2 into the variable 10; set 10 mean set flag 10 to 1. Most often you will have to memorize what each command does and the type o62 KB (10,269 words) - 03:05, 23 January 2011
- exit 1 ...ake subversion git pkg-config wget libssl-dev uuid-dev libxml2-dev || exit 17 KB (946 words) - 04:27, 16 January 2021
- == Gabriel Knight 1 Demo == ...s (room 290). Machine speed is calculated by counting cycles for 60 ticks (1 second) - working in our sci because of a workaround inside speed throttler18 KB (3,132 words) - 08:41, 11 December 2020
- === 1. COST === bit 0 is the palette size (0: 16 colors, 1: 32 colors)12 KB (1,953 words) - 01:30, 3 September 2010
- ScummVM 1.3.0 release testing season has begun on April 22, 2011. Please see the test {| border="1" cellspacing="0" cellpadding="2" width=100%11 KB (1,743 words) - 12:31, 26 May 2011
- Note 1: For the Steam version in particular: |111 KB (1,753 words) - 18:49, 28 June 2023
- ...inor release marks the exact version we release, e.g. ScummVM 2.6.0 or 2.6.1. * Make the release plan, normally 1-2 weeks before branching, 3-4 weeks for bug fixing, 2 weeks after tagging b18 KB (2,879 words) - 23:26, 4 January 2024
- === Adi 1 === ''ADI 1 packages was sold for Amstrad CPC, Spectrum, Atari ST, Amiga and PC.6 KB (800 words) - 16:47, 2 February 2024
- # [[#Translated messages|a block with the translated messages for language 1]] # [[#Codepage mapping|a block with the mapping for codepage 1]]6 KB (797 words) - 13:32, 30 August 2020
- box matrix is stored as rtMatrix resource #1 left_x : (1 byte)3 KB (386 words) - 13:33, 16 November 2021
- {| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" style="width:100%" |[[1 1/2 Ritter]]||ritter||style="background:#9eff3d;"|Completable||None.||Yes23 KB (3,269 words) - 17:48, 22 February 2024
- [[AGI/Fan_Games/A#AGI Contest 1 Template|AGI Contest 1 Template]]<br /> [[AGI/Fan_Games/A#Al Pond 1: Lives forever|Al Pond 1: Lives forever]]<br />12 KB (2,139 words) - 06:15, 25 February 2020
- |style="border=1";width:250px|''#'' -- Game needs more than one pass to test {| border="1" cellspacing="0" cellpadding="2" width=100%12 KB (1,976 words) - 16:45, 21 February 2009
- {| border="1" cellspacing="0" cellpadding="2" {| border="1" cellspacing="0" cellpadding="2"12 KB (1,634 words) - 23:01, 24 February 2020
- * Missing features of original WME 1.x: * Implement script patches (like in SCI) for fixing original bugs (like, 1 1/2 Ritter slider) and accessing interesting dead code (like, debug screens a9 KB (1,284 words) - 01:16, 18 June 2021