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  • name=1½ Ritter| alternateNames=1½ Ritter: Auf der Suche<br />nach der hinreißenden<br />Herzelinde|
    1 KB (157 words) - 19:45, 28 June 2023
  • #REDIRECT [[Kyra/Savegames (Kyrandia 1)]]
    41 bytes (4 words) - 21:17, 5 January 2007
  • name=Werner's Quest 1: The Black Ladder| '''Werner's Quest 1: The Black Ladder''' is a text adventure written by [[Jan Åberg]] in 1985
    660 bytes (87 words) - 22:56, 25 January 2024
  • name=Mysterious Adventures 1:<br />The Golden Baton | '''Mysterious Adventures 1: The Golden Baton''' is a text adventure by [[Brian Howarth]]. Recover the
    980 bytes (123 words) - 02:35, 23 July 2021
  • name=Crossworlds Part 1 - Normville| '''Crossworlds Part 1 - Normville''' is an adult text adventure by [[BBBen]].
    479 bytes (57 words) - 15:48, 21 January 2024
  • #REDIRECT [[AGI/Fan Games/A#AGI Contest 1 Template]]
    52 bytes (8 words) - 01:12, 26 January 2007
  • File:Actualdestination.png
    (640 × 480 (31 KB)) - 23:45, 27 January 2024
  • name=Mysterious Adventures 3:<br />Arrow of Death Part 1| ...re by [[Brian Howarth]]. Following the events of ''[[Mysterious Adventures 1: The Golden Baton]]'', the Golden Baton has been tarnished, and radiates ev
    1 KB (133 words) - 02:35, 23 July 2021
  • name=Encounter 1: Tim's Mom| '''Encounter 1: Tim's Mom''' is a text adventure by [[Christopher Cole]]. It is an adventu
    538 bytes (61 words) - 16:35, 21 January 2024
  • RESOURCES 37 (Sprite list) Rif Sprites 1 RESOURCES 48 (Sprite list) Eah Sprites 1
    52 KB (3,953 words) - 20:04, 7 May 2007
  • File:Actualdest-win-1-00000.png
    (640 × 480 (31 KB)) - 23:45, 27 January 2024
  • 34 bytes (4 words) - 03:14, 22 March 2021
  • name=ESS Chance: Reactor 1| '''ESS Chance: Reactor 1''' is a text adventure by [[Justahack]].
    461 bytes (54 words) - 16:42, 21 January 2024
  • name=Hoyle's Official Book of Games: Volume 1| alternateNames= Hoyle 1|
    2 KB (343 words) - 12:16, 28 June 2023
  • name=Everyman 1| '''Everyman 1: EveryMan vs. the Glob Monster''' was a point and click adventure game.<br
    508 bytes (58 words) - 19:13, 29 January 2024
  • === Office 1 === === Corridor 1 ===
    10 KB (1,704 words) - 12:52, 17 March 2022
  • name=Find Andy Part 1 (Little Britain)| '''Find Andy Part 1 (Little Britain)''' is a text adventure by [[Ian Thomson]].
    499 bytes (63 words) - 16:49, 21 January 2024
  • | GameName = Gennadi Tahab Autot: Mission Pack 1 - Kuressaare
    2 KB (347 words) - 13:23, 1 February 2015
  • name=The Ancient Mark - Episode 1| support=Not officially supported.<br />Engine included in ScummVM since 1.7.0|
    552 bytes (69 words) - 01:04, 22 February 2024
  • | name = Citation Style 1 | title = [[Help:Citation Style 1|Citation Style 1]]
    2 KB (177 words) - 13:56, 3 April 2022
  • This is a list of items found in Kyrandia 1, using the [[Kyra]] engine. To get a specific item in Kyrandia 1 running under ScummVM, open the debugger and type "give <item number>" (ite
    8 KB (1,321 words) - 11:57, 5 May 2009
  • name=Melancholy Blood - Act 1| '''Melancholy Blood - Act 1''' is a text adventure by [[DannyL7773]].
    464 bytes (55 words) - 23:55, 21 January 2024
  • <div align = "right">[[Image:Picedit tutorial 1.gif|320px|Click to enlarge.]]</div>
    5 KB (795 words) - 13:30, 28 January 2015
  • name=Freddi Fish 1: The Case of the <br/>Missing Kelp Seeds| alternateNames=Freddi Fish 1, Freddi Fish<br/> and the Case of the <br/>Missing Kelp Seeds|
    2 KB (229 words) - 07:25, 22 April 2024
  • File:Beepop II 1 Adi4.png
    (99 × 69 (11 KB)) - 11:34, 30 April 2023
  • ...ed _kyra???.sav (_kyra000.sav is the first savegame). Each file is between 1.5kbyte and 2kbyte in size. (What happens if there are more than 1000 savega 22 1 version? values:
    2 KB (329 words) - 21:17, 5 January 2007
  • name=Of Masters and Mistresses Part 1: Abduction| '''Of Masters and Mistresses Part 1: Abduction''' is a text adventure by [[Grimm Sharlak]].
    543 bytes (66 words) - 00:38, 22 January 2024
  • File:AGIWiki AGI Studio 1.38 BETA 1 splash screen.png
    (496 × 320 (132 KB)) - 14:26, 26 January 2015
  • name=Adibou 1| platforms=DOS,Amiga,Windows 3.1|
    2 KB (245 words) - 18:30, 2 May 2024
  • alternateNames=Broken Sword, BS1, Sword 1,<br />Circle of Blood, Baphomet's<br />Curse, Knights of Baphomet,<br />Leg {| class="wikitable" border="1" cellpadding="2" width="100%"
    9 KB (1,400 words) - 10:10, 27 June 2023
  • Kyrandia 1 contains about 240 rooms, they can be accessed through the debugger (hotkey *[[Media:Kyramap1.png|Map 1 - first forest]]
    1 KB (150 words) - 13:44, 1 April 2008
  • name=Planescape: Encounters 1| '''Planescape: Encounters 1''' is an adult text adventure by [[Massassi Cheralol]].
    499 bytes (54 words) - 12:49, 22 January 2024
  • | GameName = Al Pond 1 - Al Lives Forever '''''Al Pond 1 - Al Lives Forever''''' is an [[AGIWiki/AGI|AGI]] [[AGIWiki/Fan Made Games|
    606 bytes (88 words) - 03:19, 12 September 2016
  • name=Playtoons Construction<br/>Kit 1 - The Monsters| '''Playtoons Construction Kit 1 - The Monsters''' is one of a series of educational games which allow playe
    713 bytes (96 words) - 08:15, 1 June 2024
  • name=Pajama Sam 1: No Need to Hide <br/>When It's Dark Outside| alternateNames=Pajama Sam 1|
    2 KB (226 words) - 09:53, 29 June 2023
  • 23 bytes (2 words) - 02:42, 22 March 2021
  • name=The Halloween Horror - part 1| '''The Halloween Horror - part 1''' was a text adventure by [[Jon Blask]]. It was written for the EctoComp c
    586 bytes (79 words) - 11:59, 23 January 2024
  • | GameName = King's Quest 2 1/4: Breast Intentions '''''King's Quest 2 1/4: Breast Intentions''''' is an [[AGIWiki/AGI|AGI]] [[AGIWiki/Fan Made Game
    635 bytes (81 words) - 03:39, 12 September 2016
  • name=Playtoons 1 - Uncle Archibald| '''Playtoons 1 - Uncle Archibald''' is one of a series of educational games which allow pl
    1 KB (136 words) - 08:17, 1 June 2024
  • name=SPY Fox 1:Dry Cereal| alternateNames=SPY Fox in Dry Cereal, SPY Fox 1|
    2 KB (228 words) - 16:21, 29 June 2023
  • #REDIRECT [[Kyra/Items (Kyrandia 1)]]
    37 bytes (4 words) - 21:15, 5 January 2007
  • name=Noble Crook, Episode 1| '''Noble Crook, Episode 1''' is the first episode of a text adventure by [[Karmo Talts]] wherein a th
    558 bytes (72 words) - 21:14, 24 January 2024
  • | GameName = Star Commander 1 '''''Star Commander 1''''' is an [[AGIWiki/AGI|AGI]] [[AGIWiki/Fan Made Games|fan made]] game dem
    524 bytes (69 words) - 03:59, 12 September 2016
  • name=Just Ignore Them: Brea's Story Tape 1| '''Just Ignore Them: Brea's Story Tape 1''' is a horror adventure game developed by [[Stranga]]. It is a prequel to
    528 bytes (75 words) - 05:26, 5 January 2024
  • #REDIRECT [[Kyra/Maps (Kyrandia 1)]]
    36 bytes (4 words) - 21:16, 5 January 2007
  • name=Space Detective, Episode 1| '''Space Detective, Episode 1''' is the first episode of a text adventure by [[Karmo Talts]] wherein a ma
    660 bytes (90 words) - 21:56, 24 January 2024
  • | GameName = Tex McPhilip 1 - Quest for the Papacy '''''Tex McPhilip 1 - Quest for the Papacy''''' is an [[AGIWiki/AGI|AGI]] [[AGIWiki/Fan Made Ga
    582 bytes (82 words) - 04:00, 12 September 2016
  • name=Archie's Birthday - Chapter 1: Reggie's Gift| '''Archie's Birthday - Chapter 1: Reggie's Gift''' is an adult text adventure by [[Purple Dragon]]
    557 bytes (69 words) - 13:23, 21 January 2024

Page text matches

  • M PP Disk 1:PP Data:JMP PP Resources D PP Disk 1:PP Data:Images
    37 KB (7,620 words) - 01:19, 18 March 2013
  • {| border="1" cellpadding="2" {| border="1" cellpadding="2"
    88 KB (11,821 words) - 23:20, 10 October 2020
  • {| class="wikitable sortable mw-collapsible" border="1" cellspacing="0" cellpadding="2" style="width:100%" ...d The Lost Dutchman's Mine]]||Steam||style="background:#e7ff42;"|Good||2.7.1||First scenes seem to work
    202 KB (27,312 words) - 19:18, 30 May 2024
  • 7 6 5 4 3 2 1 0 1 . . . . . . . Identifies first byte (command byte)
    26 KB (3,644 words) - 16:44, 18 June 2011
  • In the executable, the script is read in and 1 subtracted from it, so in assembly language they appear to start at 0x00. {| class="wikitable" border="1"
    11 KB (1,840 words) - 21:28, 20 November 2008
  • [[AGI/Specifications/Resources#test-commands | Table 6-1]] and [[AGI/Specifications/Resources#action-commands| Table 6-2]] {| border="1" cellspacing="0" cellpadding="5"
    40 KB (5,568 words) - 21:58, 30 November 2011
  • ...: Let's say you want to get into the hut of the cannibals in Monkey Island 1. Well, the table below tells us that this is boot param 5555, and the targe | 1 || trial 1 done
    49 KB (7,325 words) - 21:08, 17 November 2022
  • {| border="1" |bit7-1
    26 KB (4,135 words) - 09:03, 6 February 2022
  • |Digby's Adventures: Tales of a 1-Pound Dog |sequential 1-bit glyph bitmaps
    15 KB (1,816 words) - 02:21, 26 May 2023
  • P1 = ReadByte(); /* 0 or 1 */ /* I think this means 0=binary and 1=ascii file, but in RESOURCEs I saw always 0 */
    10 KB (883 words) - 09:16, 31 January 2009
  • ...opying it as a whole and mofifying the -info- selector so that it contains 1. Objects with -info- set to 0x8000 (Classes) are stripped of their selector Returns: (int) 1 if there is an object at the specified address, 0 if not.
    59 KB (9,371 words) - 03:08, 23 January 2011
  • ...rder-style: dashed; border-color: #2f6fab; border-width: 1px; line-height: 1.1em; background-color: #f9f9f9; padding: 1em" King's Quest 1 (SCI/EGA): 3 floppy discs, 12-page booklet<br/>
    21 KB (2,743 words) - 19:48, 6 November 2022
  • {| border="1" cellpadding="2" width=100% {| border="1" cellpadding="2" width=100%
    16 KB (2,356 words) - 10:07, 17 May 2014
  • ...t when a boot param is specified on the command-line, it should use script 1. As can be seen from the table below that's not always the case. However, y Boot params 19 and 949, with script 1, are what's used to start the demo and full game respectively.
    8 KB (1,115 words) - 10:11, 27 June 2023
  • git branch branch-1-1-0 remotes/branch-1-1-0 git branch branch-1-2-0 remotes/branch-1-2-0
    10 KB (1,652 words) - 15:17, 7 July 2012
  • * Hoyle Volume 1: Official Book of Games * King's Quest 1: Quest for the Crown (SCI remake)
    59 KB (9,808 words) - 07:13, 5 June 2020
  • 1 X X X X 1 X X X X
    6 KB (1,191 words) - 12:54, 17 March 2022
  • if (isset(1) || (isset(2) && isset(3))) { // is NOT legal :The value of the variable n is incremented by one, i.e. vn = vn+1. If the value is already 255, it is left unchanged.
    47 KB (7,439 words) - 15:12, 25 October 2018
  • {| border="1" cellpadding="2" width=100% {| border="1" cellpadding="2" width=100%
    46 KB (6,705 words) - 03:05, 23 January 2011
  • ...MP_GAME_FLAG (flag, type, destination), type - {0:JumpIfNotSet, 1:JumpIfSet} ...ION (x, y, stepping, waitForComplete, setMotionStatus) stepping - {< 1:Instant, > 0: pixelDelta}
    4 KB (425 words) - 19:45, 17 May 2021
  • {{#ifexpr:{{{1|1}}}>0|{{lorem/p-cond|{{{2|}}}|{{{join|}}}}}{{{2|}}}{{Lorem ipsum/P1|link={{{ |}}{{#ifexpr:{{{1|1}}}>1|{{lorem/pb-cond|{{{2|}}}|{{{join|}}}}}{{{2|}}}{{Lorem ipsum/P2}}{{{3|}}}
    2 KB (176 words) - 13:53, 3 April 2022
  • {|width=75% border="1" cellspacing="0" cellpadding="5" class="sortable" |GRVOL.1 552.584 bytes||GRVOL.1 207.528 bytes
    37 KB (4,733 words) - 14:02, 15 May 2022
  • | 1. delay time | | - var (1) = var (0); | | new.room.v n |
    33 KB (4,498 words) - 02:56, 23 January 2011
  • F_MIRROR = 1 << 7; ...IDTH * 2) * (_HEIGHT - 1); // I would have put (((_WIDTH * 2) * (_HEIGHT - 1)) - _WIDTH) here
    101 KB (10,869 words) - 08:46, 18 July 2007
  • |1,thlet\0xE5 ...itial letter is identical to that of its predecessor, so the copy count is 1. Another example:
    27 KB (3,984 words) - 15:00, 10 February 2010
  • Original WME 1.x allows game scripts to call external functions from DLL libraries. This w SCUPDalt.Red = 1;
    19 KB (2,065 words) - 03:54, 2 December 2020
  • support=Since ScummVM 2.1.0| ==== CD 1 ====
    48 KB (7,717 words) - 10:18, 27 June 2023
  • *[[Archie's Birthday - Chapter 1: Reggie's Gift]] *[[Crossworlds Part 1 - Normville]]
    75 KB (10,523 words) - 22:01, 27 January 2024
  • An image mask (1 bit per pixel). 0-1 Number of elements in this part file (Uint16BE)
    20 KB (2,924 words) - 17:39, 5 May 2018
  • ...LucasHacks!] site and from the Pascal source code of the ''IndexFileReader 1.2'' (written by Ben Gorman (Bgbennyboy, http://quick.mixnmojo.com). In addi Version 1 to 3 use hardcoded offsets and cannot be treated that easily. For the other
    11 KB (1,612 words) - 13:32, 16 November 2021
  • 1) getPlugins(): list all files in a directory using listDir(kListFilesOnly), 1) getPlugins(): list all files in a directory using listDir(kListFilesOnly),
    21 KB (3,007 words) - 21:54, 1 August 2007
  • ===SCENE #78: Tech Corridor 1=== RESOURCES 646 (Scene descriptor) SCENE #78: Tech Corridor 1
    44 KB (3,411 words) - 20:05, 7 May 2007
  • * Serguei's Destiny 1 It looks like some call is jumping in the middle of a "shr al, 1" instruction.
    78 KB (12,967 words) - 00:57, 4 April 2008
  • ...information gets stored. The same is true for programs 0-127 as opposed to 1-128. For whatever reason, convention already holds that controls be numbere {| border="1" cellspacing="0" cellpadding="5"
    25 KB (4,101 words) - 18:31, 2 May 2010
  • === Adibou 1 === ===Broken Sword 1: The Shadow of the Templars===
    13 KB (1,458 words) - 14:47, 23 May 2023
  • {|width=100% border="1" cellspacing="0" cellpadding="5" class="wikitable sortable" | width="25%" | Leeward - Episode 1
    81 KB (9,311 words) - 15:52, 26 April 2024
  • ...e tuples that have the module number 100. Map number 65535 (2<sup>16</sup>-1 ) is special - it indexes ordinary audio resources. As can be seen from figure 6.1, the message file format and interfaces changed quite a bit over time. Inte
    8 KB (1,297 words) - 17:17, 19 January 2009
  • RESOURCES 37 (Sprite list) Rif Sprites 1 RESOURCES 48 (Sprite list) Eah Sprites 1
    52 KB (3,953 words) - 20:04, 7 May 2007
  • F_MIRROR = 1 << 7; ...IDTH * 2) * (_HEIGHT - 1); // I would have put (((_WIDTH * 2) * (_HEIGHT - 1)) - _WIDTH) here
    18 KB (1,860 words) - 09:24, 17 July 2007
  • === 1. Introduction === ==== 1.1 Other resources ====
    13 KB (1,952 words) - 11:42, 11 April 2011
  • ...of the game, e.g. KQ1, SQ2, etc., and where <num> is a number starting at 1. The format of the saved game file was relatively consistent between versio |align="center"|<code>0-1</code>||<code>Length of general state section</code>
    19 KB (3,180 words) - 10:15, 12 March 2017
  • 0 Unknown (always seems to be either 1 or 2) 1 Unknown (always seems to be 1)
    15 KB (2,356 words) - 02:57, 23 January 2011
  • ...[http://www.freebsd.org/cgi/cvsweb.cgi/~checkout~/src/sys/sys/queue.h?rev=1.66&content-type=text/plain FreeBSD source code file queue.h], revision 1.66, 2006.</ref>. We decided to order the vertices in such a way that the ba
    12 KB (2,203 words) - 10:32, 30 January 2009
  • ScummVM 1.0.0 release testing season has begun on July 10, 2009. Please see the testi |style="border=1";width:350px|''#'' &mdash; Multipath game, which needs testing for all path
    27 KB (4,004 words) - 04:11, 7 November 2009
  • | align="center" colspan=2 style="background-color: #f0f0ff;" | '''''{{ {{{1}}}|switch=name}} Port''''' ...egin}}{{ {{{1}}}|switch=version}}{{ {{{1}}}|switch=pkgend}}?download {{ {{{1}}}|switch=version}}]}}
    2 KB (232 words) - 08:00, 15 September 2009
  • | 0 ={{#expr: {{{1}}} mod 10 }} | 1 ={{#expr: ({{{1}}}/ 10) mod 10 }}
    1,000 bytes (45 words) - 13:59, 3 April 2022
  • {|border="1" cellspacing="0" cellpadding="2" class="wikitable" {|border="1" cellspacing="0" cellpadding="2" class="wikitable"
    7 KB (1,029 words) - 12:24, 16 November 2022
  • ScummVM 1.1.0 release testing season has begun on February 22, 2010. Please see the tes |style="border=1";width:350px|''#'' &mdash; Multipath game, which needs testing for all path
    18 KB (2,651 words) - 22:25, 31 March 2010
  • {| border="1" cellpadding="2" cellspacing="0" |1 || byte || number of characters
    6 KB (853 words) - 14:32, 7 December 2023
  • |Police Quest 1 |משימה משטרתית 1: המרדף בעקבות מלאך המוות
    13 KB (1,377 words) - 19:36, 26 May 2023
  • ...the tools were originally written to solve a puzzle in Leisure Suit Larry 1. A friend from Elias (a publising group) asked him to make a compiler so he ...e the value of variable 2 into the variable 10; set 10 mean set flag 10 to 1. Most often you will have to memorize what each command does and the type o
    62 KB (10,269 words) - 03:05, 23 January 2011
  • exit 1 ...ake subversion git pkg-config wget libssl-dev uuid-dev libxml2-dev || exit 1
    7 KB (946 words) - 04:27, 16 January 2021
  • == Gabriel Knight 1 Demo == ...s (room 290). Machine speed is calculated by counting cycles for 60 ticks (1 second) - working in our sci because of a workaround inside speed throttler
    18 KB (3,132 words) - 08:41, 11 December 2020
  • === 1. COST === bit 0 is the palette size (0: 16 colors, 1: 32 colors)
    12 KB (1,953 words) - 01:30, 3 September 2010
  • ...#invoke:Vorlage:Internetquelle|archivURL|1={{#invoke:URLutil|getNormalized|1={{{archiv-url}}}}}}} {{#invoke:Vorlage:Internetquelle|TitelFormat|titel={{{ ...e:Vorlage:Internetquelle|TitelFormat|titel={{#invoke:WLink|getEscapedTitle|1={{{titel}}}}}}}<!--
    8 KB (845 words) - 13:57, 3 April 2022
  • ScummVM 1.3.0 release testing season has begun on April 22, 2011. Please see the test {| border="1" cellspacing="0" cellpadding="2" width=100%
    11 KB (1,743 words) - 12:31, 26 May 2011
  • Note 1: For the Steam version in particular: |1
    11 KB (1,753 words) - 18:49, 28 June 2023
  • ...inor release marks the exact version we release, e.g. ScummVM 2.6.0 or 2.6.1. * Make the release plan, normally 1-2 weeks before branching, 3-4 weeks for bug fixing, 2 weeks after tagging b
    18 KB (2,879 words) - 23:26, 4 January 2024
  • === Adi 1 === ''ADI 1 packages was sold for Amstrad CPC, Spectrum, Atari ST, Amiga and PC.
    6 KB (800 words) - 16:47, 2 February 2024
  • # [[#Translated messages|a block with the translated messages for language 1]] # [[#Codepage mapping|a block with the mapping for codepage 1]]
    6 KB (797 words) - 13:32, 30 August 2020
  • box matrix is stored as rtMatrix resource #1 left_x : (1 byte)
    3 KB (386 words) - 13:33, 16 November 2021
  • | 0 ={{#expr: {{{1}}} mod 10 }} | 1 ={{#expr: ({{{1}}}/ 10) mod 10 }}
    2 KB (196 words) - 13:53, 3 April 2022
  • ...this template}}{{#ifeq:{{yesno-no|{{{based}}}}}|yes|&#32;based on {{#if:{{{1|}}}|its|this}} TemplateData}}. ...r usage report]{{#ifeq:{{yesno-no|{{{based}}}}}|yes|&#32;based on {{#if:{{{1|}}}|its|this}} TemplateData}}
    1 KB (148 words) - 13:53, 3 April 2022
  • {| class="wikitable sortable" border="1" cellspacing="0" cellpadding="2" style="width:100%" |[[1 1/2 Ritter]]||ritter||style="background:#9eff3d;"|Completable||None.||Yes
    23 KB (3,269 words) - 17:48, 22 February 2024
  • [[AGI/Fan_Games/A#AGI Contest 1 Template|AGI Contest 1 Template]]<br /> [[AGI/Fan_Games/A#Al Pond 1: Lives forever|Al Pond 1: Lives forever]]<br />
    12 KB (2,139 words) - 06:15, 25 February 2020
  • |style="border=1";width:250px|''#'' -- Game needs more than one pass to test {| border="1" cellspacing="0" cellpadding="2" width=100%
    12 KB (1,976 words) - 16:45, 21 February 2009
  • {| border="1" cellspacing="0" cellpadding="2" {| border="1" cellspacing="0" cellpadding="2"
    12 KB (1,634 words) - 23:01, 24 February 2020
  • * Missing features of original WME 1.x: * Implement script patches (like in SCI) for fixing original bugs (like, 1 1/2 Ritter slider) and accessing interesting dead code (like, debug screens a
    9 KB (1,284 words) - 01:16, 18 June 2021
  • Make a map (7x7, A-G horizontal, 1-7 vertical), you start at A1. | 1
    3 KB (506 words) - 12:51, 17 March 2022
  • | Gobliiins|Gobliiins 1 | 1.00
    7 KB (975 words) - 15:19, 29 November 2023
  • <tr><td>0x0a</td><td>UInt16LE</td><td>Offset to 1 byte for the tileset index, followed by 16 bytes of palette data, and then <tr><td>0x1c</td><td>UInt16LE</td><td>Offset to object 1 image location</td></tr>
    11 KB (2,063 words) - 02:43, 17 May 2024
  • ID 1 byte unknown 1 byte
    5 KB (689 words) - 13:48, 16 November 2021
  • {| border="1" cellpadding="2" width=100% {| border="1" cellpadding="2" width=100%
    9 KB (1,260 words) - 04:47, 29 March 2022
  • version=1.5.0| agi=yes Build 1|
    19 KB (3,298 words) - 10:29, 3 June 2020
  • |style="border=1";width:250px|''#'' -- Game needs more than one pass to test {| border="1" cellpadding="2" width=100%
    13 KB (1,995 words) - 21:57, 25 August 2008
  • TYPE Palette = ARRAY[0..39] of EGACOLOR[0..1] <(0,0), (1,1), (2,2), (3,3), (4,4), (5,5), (6,6), (7,7),
    15 KB (1,371 words) - 04:10, 31 January 2009
  • Colours 0, 1, 2 and 3 on the priority screen are used for “control lines” which dete 1 blue 0x00 0x00 0x2A
    23 KB (3,655 words) - 11:11, 1 February 2015
  • |style="border=1";width:250px|''#'' -- Game needs more than one pass to test {| border="1" cellpadding="2" width=100%
    12 KB (1,827 words) - 22:58, 13 January 2008
  • {| class="wikitable" border="1" | + 1 audio track
    6 KB (860 words) - 01:36, 27 January 2020
  • color={{Map|keys=yes#no#wip|values=green#red#gray|key={{#explode:{{{1}}}| }}}}| text={{#switch:{{#explode:{{{1}}}| }}|
    666 bytes (76 words) - 23:42, 12 April 2010
  • ScummVM 1.2.0 release testing season has begun on September 12, 2010. Please see the {| border="1" cellspacing="0" cellpadding="2" width=100%
    8 KB (1,489 words) - 03:31, 23 September 2010
  • {| width="50%" border="1" cellpadding="4" | width="90%" | Unknown (always seems to be either 0 or 1)
    9 KB (1,585 words) - 11:11, 1 February 2015
  • versions=1.2| versions=1.0|
    15 KB (2,109 words) - 10:48, 3 December 2021
  • write_pixel(color,1); n = 1;
    5 KB (767 words) - 12:56, 10 November 2009
  • ...ces in that order (where A, B, C, D are the columns from left to right and 1, 2, 3, 4 are the rows from top to bottom): C4, B4, B3 , A3, A2, B2, C2, D2, 1 X X X X
    9 KB (1,540 words) - 12:52, 17 March 2022
  • 1 blue 0x00 0x00 0x2A | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
    22 KB (3,365 words) - 02:59, 23 January 2011
  • ...}>={{{backlog|{{#expr:{{PAGESINCAT:{{{1}}}|{{UC:{{{count_type|ALL}}}}}|R}}+1}}}}}|</span>}}</small>}}}}<noinclude>
    659 bytes (65 words) - 13:56, 3 April 2022
  • {| border="1" cellpadding="2" width=100% ''If value1=value2 , set bool to 1, otherwise set it to 0''
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  • {| class="wikitable" border="1" | a value from 1 to 5
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  • Resources R#0, R#1, and R#3 are bitmap font resources. R#3 is the small game font, R#1 is the medium game font (used for character dialogue) and R#2 is a large, "
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  • cine=yes Build 1| cruise=yes Build 1|
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  • * SWORD1 | Broken Sword 1 (with DXA cutscenes) * CINE | Cinematique evo 1
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  • {| border="1" cellpadding="2" width=100% ...aid=1498785&group_id=37116&atid=418820 #1498785]||eriktorbjorn||Linux||Jun 1
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  • |style="border=1"|''#'' -- Game needs more than one pass to test {| border="1" cellpadding="2" width=100%
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  • {| border="1" cellspacing="0" cellpadding="5" width=75% class="wikitable sortable" | 1 || [[Just Grandma and Me]] || ??? || ??? || ???
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  • {| border="1" cellpadding="5" | 1 (up)
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  • * Color Depth: Monochrome (1 bit) * Color Depth: Monochrome (1 bit)
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  • The 3.25" 1.2MB floppies (Space Quest 4, King's Quest 5) are only readable on PC using The 5.25" floppies (Quest for Glory 1, Police Quest 2) however can be read using a regular PC 5.25" floppy drive.
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  • == Complete Engines in the Latest STABLE Version (2.8.1)== * [[Infocom]] Z-Code versions 1-5, Inform versions 1-7, and other Z-code games: See [[Engines/Glk#ZCode|ZCode games]]
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  • Building EScummVM yourself using the UIQ 2.1/UIQ 3.x/Nokia S60 SDK/Nokia S80 SDK/Nokia S90 SDK framework is not an easy ...board toggle, toggles the virtual keyboard, if not enabled when selecting '1'/'7' in control mode.
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  • ScummVM 1.8.0 release testing season has begun on February 1, 2016. Please see the testing guidelines on the main [[Release Testing]] pa |style="border=1";width:350px|''[#]'' &mdash; Multipath game, which needs testing for all pa
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  • === Office 1 === === Corridor 1 ===
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  • -->{{#if: {{{1|}}} || <span style="font-size: 1.2em; color: red; font-weight: bold;">[[Template:Version|Error]]: Type param ...t || {{#ifeq: {{{1|}}} | tv || {{#if: {{{2|}}} || <span style="font-size: 1.2em; color: red; font-weight: bold;">[[Template:Version|Error]]: Version pa
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  • | name = Citation Style 1 | title = [[Help:Citation Style 1|Citation Style 1]]
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  • <onlyinclude>{{#ifeq: {{{TOC|0}}} | 1 | <templatestyles src="TOC nonum/styles.css" /><div class="nonumtoc">__TOC_ ...| 1 | &#91;[[#Dokumentation.Info|Werkzeuge]]&#93;}}{{#ifeq: {{{edit|0}}} | 1 | <span style="padding-left:1em">&#91;[{{canonicalurl:{{SUBJECTPAGENAME}}/D
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  • {| border="0" cellpadding="2" cellspacing="1" style="margin:1em; background:#FF0000;" ====MP3 mode params (version 1.1.1)====
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  • == VideoWorks 1.0 (pre-Director, 1985) == |Mad Mac Cartoons||Mac||interactive comic||VideoWorks 1.0||1986-01-21||||
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  • ====Kyrandia 1==== *[[Kyra/Items (Kyrandia 1)|Items (Kyrandia 1)]]
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  • {| border="1" cellpadding="2" width=25% {| border="1" cellpadding="2" width=15%
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  • * '''[[AGIWiki/Al Pond 1 - Al Lives Forever|Al Pond 1 - Al Lives Forever]]''' ...Tahab Autot: Mission Pack 1 - Kuressaare|Gennadi Tahab Autot: Mission Pack 1 - Kuressaare]]'''
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  • alternateNames=Monkey Island 1;<br/>Monkey1; MI1;<br/>TSOMI; SOMI; SMI| support=Since ScummVM 0.1.0<br />Special Edition is<br />not supported|
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  • #message 1 "Hello world" #message 1 "%s1"
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  • |Germany||Localized German release||3348542019652||3348542019737||000.1 .0vú (sic)||FULLY UNCUT<br/>one 39 second scene is missing though |CD1||1631.DUK||1:03||7.726.132||sex scene censored
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  • = Part 1 - Application Form = *2019: Pass 3 / 1 Fail
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  • | {{Version |o |1.0}} | {{#expr: {{CURRENTYEAR}}-1}}
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  • ScummVM 1.9.0 release testing season has begun on September 13, 2016. Please see the |style="border=1";width:350px|''[#]'' &mdash; Multipath game, which needs testing for all pa
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  • ...ed _kyra???.sav (_kyra000.sav is the first savegame). Each file is between 1.5kbyte and 2kbyte in size. (What happens if there are more than 1000 savega 22 1 version? values:
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  • = Part 1 - Application Form = *2018: Pass 3 / 1 Fail
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  • 0-1 Offset of the start of inventory item names 0-1 Offset of inventory item name i
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  • * 23 September, 1997 - [[AGIWiki/AGI Studio|AGI Studio]] 1.0 released - allowed one to view VIEW resources, add, extract, delete and r * 5 October, 1997 - AGI Studio v1.1 released, included view-editor
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  • {| border="1" cellpadding="2" width=100% ...ompletable. No regressions noted.||eriktorbjorn||Debian, unstable||October 1
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  • <li>[{{canonicalurl:Spezial:Linkliste/{{FULLPAGENAME}}|hideredirs=1&hidelinks=1}} Verwendungen] dieser Vorlage</li> {{#ifeq: {{{subpages|1}}} | 1 |
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  • * ''Chapter 1 (Gorrister):'' After digging Glynis' grave and saving, loading this game ma * ''Chapter 1 (Gorrister):'' When giving an item to the jackal, Gorrister will say the se
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  • |offline = 1 |offline = 1
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  • ...is a list of known bugs that occured in the original versions of Discworld 1 and 2 i.e. when using the original interpreter executable. Most of these ar === Discworld 1 ===
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  • * Löwenzahn 1: Geschichten aus Natur, Umwelt und Technik (1999) * Die Pfefferkörner 1 - Cem unter Verdacht (2002)
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  • {| border="1" cellspacing="0" cellpadding="5" |1 || LZW
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  • | 0 (Goal) || 1 || 2 the fastest path is 1, 2, 5, 8, 5, 2, 1, 4, 3, 0.
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  • if (ourFormat.bytesPerPixel == 1) { dst[1] = g << 5;
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  • {| border="1" cellspacing="0" cellpadding="2" width=100% |compress_gob||Working||Strangerke||WinXP SP3||Playtoons 1, Fascination||CLI/GUI||46453
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  • ...| {{NAMESPACE}}:}}{{BASEPAGENAME}}}}}|English]]''' {{Languages/Lang|ca|{{{1|}}}| }}{{Languages/Lang|de|{{{1|}}}|
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  • * King's Quest 1: Quest for the Crown * Manhunter 1: New York
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  • {| border="1" cellpadding="2" width=100% {| border="1" cellpadding="2" width=100%
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  • ...Engine by Jan Nedoma was developed for Windows OS in years 2003-2013. WME 1.x supports both 2D and 3D games. During years 2009-2012, a fork of WME, called "WME Community Edition" or "WME 1.9.x (Kinjal Edition)", was developed by WME forum user Kinjal.
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  • ...ne. Optimization level 0 returns such a path, as illustrated in the Figure 1. [[Image:Pathfinding-figure01.png|frame|Figure 1: A path from <i>s</i> to <i>t</i> at optimization level 0.|center]]
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  • <div style="float: left; margin-right: 1%; width: 33%"> {| border="1" cellpadding="5" cellspacing="0"
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  • 1 byte - note value 1 byte - note velocity
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  • ==== Tool option 1 - dumpcd ==== ==== Tool option 1 - extract_loom_tg16.sh ====
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  • ...>{{#ifexpr: {{{alwayscommon|0}}} or {{#ifeq:{{#explode:{{{value|}}}| |1}}||1|0}} ...#ifexpr: {{{alwayscommon|0}}} and {{#ifeq:{{#explode:{{{value|}}}| |1}}||0|1}}| ( |<!--noboth-->}}<!--
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  • |style="border=1";width:350px|''[#]'' &mdash; Multipath game, which needs testing for all pa |style="border=1";width:350px|''[%]'' &mdash; Multi-platform game, which benefits from testi
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  • ScummVM 1.2.0 release testing season has begun on September 12, 2010. Please see the Non-mandatory games may be found [[Release Testing/1.2.0/Other Games|here]].
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  • distributor=Incentive Software, Epyx, <br>Musical 1 S.A., System 4, <br>The Hit Squad, Kixx| For the Musical 1 release (1991) run:
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  • (SCI0-SCI1.1): Newer [[Sierra]] adventure games (based on FreeSCI): * [[Hoyle's Official Book of Games: Volume 1]] (1989)
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  • (SCI0-SCI1.1): Newer [[Sierra]] adventure games (based on FreeSCI): * [[Hoyle's Official Book of Games: Volume 1]]
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  • <div class="center">1</div> <div class="center">1</div>
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  • == Elvira 1 == == Simon the Sorcerer 1 ==
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  • == Manhunter 1 == The Hercules font file included with Manhunter 1 for PC (version 1.22) seems to be corrupt. Users can copy the file HGC_FONT over from another
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  • ...e XMAS animated christmas card, King's Quest 4 demo, and Sierra demo packs 1--4. set.loop (smoke, 1);
    17 KB (2,922 words) - 07:35, 6 March 2017
  • = Part 1 - Application Form = *2016: Pass 3 / 1 Fail
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  • Byte 1 Byte 2 Byte 3 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
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  • = Part 1 - Application Form = *2016: Pass 3 / 1 Fail
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  • {{#invoke:TemplatePar|check|all= 1 | opt= 2=3=4=5=6=7=8=9=Kat}} {{#if:{{{1|}}}|
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  • == 1.1 Et c'est quoi ScummVM ? == ...|L'amazone queen]] (Flight of the Amazon Queen), [[Goblins series|Gobliins 1-3]], [[Legend of Kyrandia series|la série des Legend of Kyrandia]], un gra
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  • ...please report your finding in [https://forums.scummvm.org/viewtopic.php?f=1&t=16362 this] forum thread, and we will update this page accordingly. |style="border=1";width:350px|''[#]'' &mdash; Multipath game, which needs testing for all pa
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  • {| border="1" cellpadding="5" | 1
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  • |style="border=1";width:350px|''[#]'' &mdash; Multipath game, which needs testing for all pa |style="border=1";width:350px|''[%]'' &mdash; Multi-platform game, which benefits from testi
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  • ...ource]] can contain up to 255 messages, with message numbers starting from 1 and going to 255. A message can also be as long as you like; however, there #message 1 "You're not close enough."
    12 KB (1,811 words) - 15:06, 25 October 2018
  • ...ps://www.youtube.com/watch?v=vjDASsn0Vx4&list=PL6AB121B0FDB05302 Eco Quest 1] * [http://www.youtube.com/watch?v=bAjCalJcUBk Gabriel Knight 1]
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  • ...ut of an all-time pool of over 110), working together on a codebase almost 1,700,000 lines of code. In addition ScummVM has many non-developer contribut 2012: 3/1
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  • * Adiboo 3 Reading & Maths 4-5 (2002) (Gob/DEV7/1.2.0.0) * Adiboo 3 Reading & Maths 5-6 (2002) (Gob/DEV7/1.2.0.0)
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  • 1 student succeeded in objectifying the CruisE engine, which really needed it ...olor:red">2013: 4/0</span> 2012: 3/1 2011: 1/1 2010: 4/0 2009: 4/1 2008: 5/1 2007: 5/2
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  • == Elvira 1 == == Simon the Sorcerer 1 ==
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  • ...Priority|priority]] of <code>priority</code>. If <code>margin</code> is 0, 1, 2, or 3, the base line of the [[AGIWiki/Object|object]] (the bottom row of ...r what. The view's control line box (if <code>margin</code> argument is 0, 1, 2, or 3) will still be drawn.
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  • {| border="1" cellpadding="2" width=100% {| border="1" cellpadding="2" width=100%
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  • 1 student succeeded in objectifying the CruisE engine, which really needed it .../fail: 2014: 5/0 2013: 4/0 2012: 3/1 2011: 1/1 2010: 4/0 2009: 4/1 2008: 5/1 2007: 5/2
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  • {| border="1" cellpadding="2" width=100% {| border="1" cellpadding="2" width=100%
    3 KB (525 words) - 19:14, 21 July 2007
  • = Part 1 - Application Form = *2012: Pass 3 / 1 Fail
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  • {| border="1" cellpadding="2" width=100% {| border="1" cellpadding="2" width=100%
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  • versions=Demo 1.1 (April 1)<br />Demo 1.1 (April 6)| == Quest for Piracy 1 - Enter The Silver Pirate ==
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  • * bit 1 Left shift key pressed ...er document, is the time passed since the interpreter started, measured in 1/60ths of a second. It doesn't seem to be copied into the event object, howe
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  • == Tex McPhilip 1: Quest for the Papacy == name=Tex McPhilip 1: Quest for the Papacy|
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  • == 1.1 Was ist ScummVM? == ...s series|Goblins 1-3]], [[Legend of Kyrandia series|The Legend of Kyrandia 1-3]], adventures von [[Humongous Entertainment]] ([[Freddi Fish series|Fredd
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  • alternateNames=Broken Sword, BS1, Sword 1,<br />Circle of Blood, Baphomet's<br />Curse, Knights of Baphomet,<br />Leg {| class="wikitable" border="1" cellpadding="2" width="100%"
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  • ...acker format used by music in the Acorn disk version of Simon the Sorcerer 1. [http://www.tribbeck.com/software/sonor/dtt/manual/appx_f.html Informatio * MaxTrax support for Kyrandia 1. The Amiga version isn't supported yet, but [[User:LordHoto|LordHoto]] will
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  • ...describes how to build the [[Android-SDL]] port of ScummVM (supporting SDL 1.2) from the ScummVM source tree. {| border="0" cellpadding="1" cellspacing="2" style="margin-left:5em; background:#FF9999; width:80%"
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  • support=Since ScummVM 2.1.0| * Teil 1: Das Schicksal des Horst Hummel
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  • * The following (minor) bugs were found in a Discworld 1 playthrough on 2012-05-27. It is suspected, but unconfirmed that they occur ** Acts 1-3: (Seen in Act 3) At the Livery Stable, the drunk Donkey's "hiccup" bubble
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  • ScummVM 2.1.0 release testing season has begun on September 17, 2019. Please see the te |style="border=1";width:350px|''[#]'' &mdash; Multipath game, which needs testing for all pa
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  • alternateNames=Nancy Drew 1| * CDSound folder (CD 1 & 2)
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  • {| border="1" cellspacing="0" cellpadding="5" |1
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  • Original WME 1.x allows game scripts to automatically import code from DLL libraries named A statistics plugin for WME 1.x by [[3f interactive]].
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  • *HDSound folder (CD 1) *HDVideo folder (CD 1)
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  • <p><strong>Table 6-1. SCI and FreeSCI signal bits</strong></p> {| border="1" class="CALSTABLE"
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  • {| border="1" cellpadding="5" cellspacing="0" <div style="float: left; margin-right: 1%; width: 33%">
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  • * 1.0.0.1 * 1.1.0.1
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  • support=Since ScummVM 1.2.0 support=Since ScummVM 1.2.0
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  • == Biri Quest 1 == name=Biri Quest 1|
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  • This is a list of items found in Kyrandia 1, using the [[Kyra]] engine. To get a specific item in Kyrandia 1 running under ScummVM, open the debugger and type "give <item number>" (ite
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  • * [[Playtoons 1 - Uncle Archibald]] * [[Playtoons Construction Kit 1 - The Monsters]]
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  • {| class="wikitable" border="1" | 1 Byte
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  • versions=Demo 1.0| versions=0.1|
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  • {| border="1" cellpadding="2" width=100% |SputmDebug||1
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  • ...f: {{NAMESPACE}} | {{NAMESPACE}}:}}{{BASEPAGENAME}}/{{{1}}}|{{#language:{{{1}}}}}]]}}</span>|<span></span>}}</includeonly><noinclude>
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  • versions=1.0<br />1.3| versions=1.0<br />1.1 2002 Sep 5<br />1.1 2003 Apr 10|
    10 KB (1,196 words) - 21:54, 31 December 2021
  • ...ds are set to one less than the actual size; an entry of 0 means a size of 1. Arrays are always two-dimensional. {| border="1" cellpadding="2" width=100%
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  • {| border="1" cellpadding="5" cellspacing="5" style="border-collapse: collapse; border-s * 1 = horizon
    4 KB (574 words) - 19:20, 23 February 2016
  • ...arameters while {{tlf|cite web}} does not (See {{slink|Help:Citation Style 1#Pages}}; see also {{tl|cite magazine}}). ...ead and unintended effects. For more information see [[Help:Citation Style 1#TemplateData]]}}
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  • ...Google Summer of Code project which implemented sound support for Kyrandia 1. I co-mentored another [[Summer_of_Code/GSoC2010#Game script (bytecode) dec
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  • * Assigns each word entered a number starting from 1. When doing this, it tries to find the longest sequence of characters that Word group 1: "anyword" - if this word is given as a parameter, then any word will do. S
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  • ...s auch ein Code mit zwei Buchstaben (<span style='white-space:nowrap'>„639-1“</span>) angeboten wird, ist dieser zu verwenden.</noexport>", ...igt. Zusätzlich werden am Ende der Quellenangabe zwei Links angeboten, die 1. zur Seite [[Wikipedia:Defekte Weblinks]] verweisen und 2. auf eine Suchmö
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  • {| border="1" cellpadding="2" width=100% |BYTE||-||control_code||Control code; 0 = play once, 1 = loop, >1 ?
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  • ScummVM 1.7.0 release testing season has begun on June 16, 2014. Please see the testi {| border="1" cellspacing="0" cellpadding="2" width=100%
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  • |Those Incessant Drums - Lion #1 |Those Incessant Drums - Jam #1
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  • ...to the whole page. It means that all of the other content in the manual is 1.x, which seems silly. IMHO, the table looks neater without the <pre>=User M : Done [[User:Fingolfin|Fingolfin]] 19:01, 1 December 2007 (CET)
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  • ScummVM 1.8.1 release testing season has begun on May 2, 2016. Please see the testing gui |style="border=1";width:350px|''[#]'' &mdash; Multipath game, which needs testing for all pa
    2 KB (317 words) - 20:32, 2 May 2016
  • ...isode 4|4]]'', and ''[[Space Detective, Episode 1|Space Detective episodes 1]]'', ''[[Space Detective, Episode 2|2]]'', ''[[Space Detective, Episode 3|3
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  • ...=738 height=17 style='height:12.75pt' align='center' cellpadding=3 border=1 ...y mapper dialog to make use of these new methods and uploaded the patch v4.1 to https://sourceforge.net/tracker/download.php?group_id=37116&atid=418822&
    12 KB (1,928 words) - 09:04, 3 August 2007
  • ...uk/entry/13510/ZX-Spectrum/Crash_issue_45_Sampler Crash magazine] (issue v.1 #45, October 1987). This demo will show a long description of the game, and 1. Shareware disk (1988). This demo will tour around Amethyst, the store room
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  • * Leisure Suit Larry 1 * Space Quest 1 (VGA)
    2 KB (347 words) - 15:53, 9 November 2010
  • == Gennadi Tahab Autot: Mission Pack 1 - Kuressaare == '''Gennadi Tahab Autot: Mission Pack 1 - Kuressaare''' is a freeware fan-created demo using Sierra's Adventure Gam
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  • {| border="1" cellpadding="2" width=100% {| border="1" cellpadding="2" width=100%
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  • {| class="wikitable" border="1" | x or 1
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  • Byte 0 Byte 1 Byte 2 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0 7 6 5 4 3 2 1 0
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  • versions=1.0| == The Legend of Shay-Larah 1 - The Lost Prince ==
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  • {| border="1" cellpadding="2" width=100% {| border="1" cellpadding="2" width=100%
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  • * FullScreenOnly if the game only runs in Fullscreen (by default it is 1). ...lScreen if the Game should be use Fullscreen Mode (by default it is set to 1)
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  • == Part 1 == ...OBJECT file(not to be confused with onscreen objects). Just change object 1 to the name of your item, and the room number to the room in which it is fo
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  • === [[Sword1|Broken Sword 1]] === * Unify some of the code with Broken Sword 1 (e.g. in router.cpp).
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  • ...ould, if set, increase brightness about twice as much as setting v<sub>c+m-1</sub> would. This allows us to represent each color aspect by means of an A
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  • *Screenshots for 1 byte pixel format are not saved ...iming issues. I've seen this while recording a twine playthrough for scene 1 - and the guy that should give the key wasn't hit. The only real reason tha
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  • Version 1.2, November 2002 ==1. APPLICABILITY AND DEFINITIONS ==
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  • #define horizon_edge 1 #define up 1
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  • The whole dump takes over 1.4GB, so there is no way to edit the file directly. Hence I came up with a s ...ottleneck is the disk subsystem. The overall size of produced data is over 1.4GB.
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  • === 1. Xcode === ...t from the command line, you can use a package manager ([[#Homebrew|method 1]] and [[#MacPorts_2|2 below]]) to get the required libraries. However those
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  • name=Hoyle's Official Book of Games: Volume 1| alternateNames= Hoyle 1|
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  • {| border="1" cellpadding="5" cellspacing="5" style="border-collapse: collapse; border-s ! Name in VB Syntax<sup>1</sup>
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  • {|border="1" cellpadding="2" width=100% {|border="1" cellpadding="2" width=100%
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  • *[[Questprobe: Featuring the Hulk]] a.k.a Marvel Adventure #1 (1984) *[[Mysterious Adventures 1: The Golden Baton]] (1981)
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  • Skewness(X) = \frac{N}{(N-1)*(N-2)*\sigma(X)^3} * \sum_{i=1}^{N}{(X_i - E(X))^3} <math>Skewness(X) = \frac{N}{(N-1)*(N-2)*\sigma(X)^3} * \sum_{i=1}^{N}{(X_i - E(X))^3}</math>
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  • | 1. delay time | | - var (1) = var (0); | | new.room.v n |
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  • ...ook some time until I found this page. --[[User:Matthias|Matthias]] 15:29, 1 March 2007 (UTC) ...s, or b) add a link via the template. -[[User:Clone2727|Clone2727]] 20:12, 1 March 2007 (UTC)
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  • ...en Kenya tries to jump, her back is teared off with waterfall drops. Actor 1 (Kenya) is an AUX image and actor 2 (Waterfall drops) is only displayed aro === Freddi Fish 1 ===
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  • sound == -1 returns the first active sound *** 1: last trigger type
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  • name=Mysterious Adventures 3:<br />Arrow of Death Part 1| ...re by [[Brian Howarth]]. Following the events of ''[[Mysterious Adventures 1: The Golden Baton]]'', the Golden Baton has been tarnished, and radiates ev
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  • {| border="0" cellspacing="1" cellpadding="2" style="margin-left:1em; background:#CADCFB;" |- border="0" cellpadding="2" cellspacing="1" align="center" style="margin-left:1em; background:#ffffff;"
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  • name=The Ancient Mark - Episode 1| support=Not officially supported.<br />Engine included in ScummVM since 1.7.0|
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  • ===Chapter 1=== {| class="wikitable" border="1"
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  • == SCI0-SCI1.1 missing features == ...ions/Sound/SCI0 Resource Format#Amiga Sound (SCI1)/Macintosh Sound (SCI1/1.1)|same format]])
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  • If stream size is more than '''SUSPICIOUS_HEADERS_SIZE''' (which is set to 1 MB), _badRequest flag is set and no more content is read. ...are stored within Reader's own MemoryReadWriteStream, but it's limited to 1 MB. Contents of this stream are passed into Common::String.
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  • name=The Halloween Horror - part 1| '''The Halloween Horror - part 1''' was a text adventure by [[Jon Blask]]. It was written for the EctoComp c
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  • {| border="1" width="100%" |1
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  • <math>\sum_{k=1}^n k = \frac{k(k+1)}{2}</math> \frac{e^{-x^2}}{x\sqrt{\pi}}\sum_{n=0}^\infty (-1)^n \frac{(2n)!}{n!(2x)^{2n}}
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  • |release=1.2.0 ...Leisure Suit Larry 2-7, Space Quest 3-6, King's Quest 4-7, Quest for Glory 1-4, and several others.
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  • | GameName = Al Pond 1 - Al Lives Forever '''''Al Pond 1 - Al Lives Forever''''' is an [[AGIWiki/AGI|AGI]] [[AGIWiki/Fan Made Games|
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  • platforms=Windows 95, Mac, Playstation 1| * PC: 7 CD \ 1 DVD (not sold seperatly)
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  • == King's Quest 2 1/4: Breast Intentions == name=King's Quest 2 1/4: Breast Intentions|
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  • ...ord forms for different numbers of things (for example in English we have "1 thing" but "2 things"). The rules are different for different languages. Yo ...nts. The Modern Theme for example currently contain the fonts for ISO 8859-1 (used by most Western European languages) and ISO 8859-5 (used for the Russ
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  • ** 1 CD-ROM ** Virtual Cinema 1.0 (Borlanc C?)
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  • | GameName = King's Quest 2 1/4: Breast Intentions '''''King's Quest 2 1/4: Breast Intentions''''' is an [[AGIWiki/AGI|AGI]] [[AGIWiki/Fan Made Game
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  • name=Freddi Fish 1: The Case of the <br/>Missing Kelp Seeds| alternateNames=Freddi Fish 1, Freddi Fish<br/> and the Case of the <br/>Missing Kelp Seeds|
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  • * [[Inherit The Earth/Master Resource Access List/Part 1|Part 1]] (Preloaded, 1-75)
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  • ** Wiimote or Gamecube controller in port 1 ** Gamecube controller in port 1
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  • ...t files are already OK). This is only used to display "HUGO'S" during Hugo 1 Dos intro. ° Hugo 1: Priority glitches at Main Hall {{Tracker|id=5667}} and with the Parrot {{T
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  • name=Pajama Sam 1: No Need to Hide <br/>When It's Dark Outside| alternateNames=Pajama Sam 1|
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  • | GameName = Star Commander 1 '''''Star Commander 1''''' is an [[AGIWiki/AGI|AGI]] [[AGIWiki/Fan Made Games|fan made]] game dem
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  • * ''[[Freddi Fish 1: The Case of the Missing Kelp Seeds]]'' * ''[[Pajama Sam 1: No Need to Hide When It's Dark Outside]]''
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  • ** The guy trying to sell you a watch in the park in Part 1. * Game completable up until Park in Part 1, where it is possible for Ego to get stuck in various places, making it alm
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  • If you are using accentuated letters you need to save the file using ISO-8859-1 encoding (aka 'Latin1'). You also need to use CRLF line endings (i.e. Windo ...olish characters and [http://en.wikipedia.org/wiki/ISO/IEC_8859-1 ISO-8859-1 encoding] for the lower case western European accentuated characters. This
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  • ''Compartment 1'' ''Compartment 1''
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  • name=SPY Fox 1:Dry Cereal| alternateNames=SPY Fox in Dry Cereal, SPY Fox 1|
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  • | GameName = Tex McPhilip 1 - Quest for the Papacy '''''Tex McPhilip 1 - Quest for the Papacy''''' is an [[AGIWiki/AGI|AGI]] [[AGIWiki/Fan Made Ga
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  • === Adibou 1 ===
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  • ===0.9.0/1 Release===
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  • ...e:String|match|{{PAGENAME}}|/sandbox/styles.css$|plain=false|nomatch=}}|{{{1|}}}|{{{2|}}}}}<!--
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  • gnmagcar = 1; case 1:
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  • | nb vmd 1 | B3_SHEL_LI_END_AD09.as => Act 1
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  • ...to the source code for their games [[Beneath a Steel Sky]], [[Broken Sword 1]], and [[Broken Sword 2]]. * [[Broken Sword 1|Broken Sword: The Shadow of the Templars]] (1996)
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  • name=Mysterious Adventures 1:<br />The Golden Baton | '''Mysterious Adventures 1: The Golden Baton''' is a text adventure by [[Brian Howarth]]. Recover the
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  • This is for Version 1.3.0.0 from the version 1.3.0.0 with the name DEV7VM Debug Windows, do a right click on it to show up
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  • '''TemplateData for {{{1|{{BASEPAGENAME}}}}}''' |unknown={{template other|1=[[Category:Pages using TemplateData header with unknown parameters|_VALUE_]
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  • ...DI Port 2" device as "General MIDI" device. Now when he selects "MIDI Port 1" in a game it will automatically be recognized as Roland MT-32 by the game
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  • TheLongestJourney_En_Setup-1.bin CD 1
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  • We then would extend the MD5Table table struct by (1) a way to specify which of the multiple variants for the game settings is m case 1:
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  • ...''[[Mysterious Adventures 6: Circus|Circus]]'', ''[[Mysterious Adventures 1: The Golden Baton|The Golden Baton]]'', and ''[[Mysterious Adventures 2: Th
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  • :ScummVM: Engine: Beneath a Steel Sky, Broken Sword 1 :ScummVM: Decoders for Simon 1 Amiga data files
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  • == Pajama Sam 1 ==
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  • ...lx|use dmy dates}} and {{tlx|use mdy dates}}. Can be [[Help:Citation Style 1/accessdate|hidden or styled]] by registered editors. Alias: '''accessdate'' ...formation for the visually impaired. {{crossref|See [[Help:Citation Style 1#Using {{pipe}}format=|Using {{pipe}}format=]]}}
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  • |1 |Ferret House Interior - Under Construction 1
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  • version=0.11.1| ...supports Scumm games (expected v7 and up and HE games), Simon the Sorcerer 1 and 2, Flight of the Amazon Queen. Some engines and games may required a bi
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  • ...>([{{fullurl:{{{1|{{{source}}}}}}|action=edit}} edit] &#124; [{{fullurl:{{{1|{{{source}}}}}}|action=history}} history])</small>}}<noinclude>
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  • * [[Adibou 1]] (1991) * [[Playtoons 1 - Uncle Archibald]] (1994)
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  • ** 1 byte: width of current character (in pixels) ** 1 byte: unknown*
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  • {{#if: {{#invoke:Wikidata|claim|P856|notdeprecated=1}} | <nowiki /> ...k | formatURL | {{#invoke:Wikidata|claim|P856|parameter=link|notdeprecated=1}}}}
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  • | 1.0U | 1.0U
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  • * FullScreenOnly if the game only runs in Fullscreen (by default it is 1). * AltF4 if you can exit the Game via ALT+F4 (by default set to 1)
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  • {| border="1" width="100%" |1
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  • ...Aren't so Frightening]]'', ''[[Putt-Putt Enters the Race]]'', ''[[SPY Fox 1: Dry Cereal]]'', and ''[[SPY Fox 2: Some Assembly Required]]'' in Russia.
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  • * in 2001 it was Havas Interactive Europe for version 1.1.0.0 * in 2002 it was aswell Havas Interactive Europe for version 1.2.0.0
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  • literal := (literal &lt;&lt; 1) | get_next_bit(); {| border="1" cellspacing="0" cellpadding="5"
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  • *[[Questprobe: Featuring the Hulk]] a.k.a Marvel Adventure #1 (1984) *[[Mysterious Adventures 1: The Golden Baton]] (1981)
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  • {| border="1" cellpadding="5" cellspacing="5" style="border-collapse: collapse; border-s ...e: collapse; border-style: hidden; text-align: center; width: 60%" border="1" cellpadding="5"
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  • 10xx = English language begins with 1 ...ndows. Pre-Sierra DOS/V version published in English by Virgin/Victor (JEV-1).
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  • {| border="1" cellspacing="0" cellpadding="5" {| border="1" cellspacing="0" cellpadding="5"
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  • * Hi-Res Adventure #1 - [[Mystery House]] (1980) * [[Hoyle's Official Book of Games: Volume 1]] (1989)
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  • 1. Install the Tizen SDK from [http://www.tizen.org here] ...TIZEN_ROOTSTRAP=${TIZEN_SDK}/platforms/tizen2.1/rootstraps/tizen-device-2.1.native
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  • ...Community Edition 19.03.12, (build 48a66213fe) using containerd.io version 1.2.13 on Linux Ubuntu x64 20.04 LTS. *Important note 1: The above command reflects the SDK build tools version installed by the co
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  • *** Scene 1 Room 4 (Airport - Baggage Belt) - Palette glitch if "Operate" is performed *** Scene 8 Room 1 (Piranha Tank Cage) - Background to right of Cage incorrect color - Grey.
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  • {| width="88%" border="1" | width="15%" | 8/1/1987
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  • if (isset(1) || (isset(2) && isset(3))) { is NOT legal {| border="1" cellpadding="5"
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  • | {{#switch: {{#invoke:string|sub|x{{{1|}}}|2|2}} ...code>*</code>, <code>#</code>, or <code>:</code>) which must sit in column 1;
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  • usedBy=[[Broken Sword 1]]| ...he internal name for the Virtual Theatre variant which runs [[Broken Sword 1]].
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  • {| border="1" cellpadding="2" width=100% {| border="1" cellpadding="2" width=100%
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  • ...de Games|fan made games]] ''[[AGIWiki/Al Pond 1 - Al Lives Forever|Al Pond 1 - Al Lives Forever]]'', ''[[AGIWiki/Al Pond - On Holiday|Al Pond - On Holid
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  • ...|{{{2|text}}}}}}|class={{{class|}}}|id={{{id|}}}|style={{{style|}}}|inline=1}}<noinclude>
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  • name=Planescape: Encounters 1| '''Planescape: Encounters 1''' is an adult text adventure by [[Massassi Cheralol]].
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  • stroke = 1 bevel = 1
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  • *[[Hoyle's Official Book of Games: Volume 1]] (1989) (multi-player card games) ...Classic Card Games]] (1993) (multi-player card games: all games in Volume 1 plus Bridge and Euchre)
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  • *[[Mysterious Adventures 1: The Golden Baton]] (1981) *[[Mysterious Adventures 3: Arrow of Death Part 1]] (1981)
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  • The debuglevel is a global single integer which varies between -1 (minimum - default) and 11 (maximum).<br> If you are using Android 4.1 or below (Android 4.2 requires root access to view logs), there is an easie
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  • {| border="1" cellpadding="2" width=100% |Nokia 3230||7.0s||S60 2.1||[[SymbianOS FAQ#Crashes / no sound support on Symbian S60 devices?|FAQ]] |
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  • '''1:''' It really helps if you start your work by drawing priority lines or by ...ego can't open it. I you want to be able to operate the door you have to: 1) draw empty doorway instead of this door 2) draw a door in view editor with
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  • | {{#switch: {{#invoke:string|sub|x{{{1|}}}|2|2}} ...code>*</code>, <code>#</code>, or <code>:</code>) which must sit in column 1, don't acquire begin-p tags, and therefore don't need an end p-tag;
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  • versioninfo=1.5.0git2516-g30a372d {"cine", "Cinematique evo.1 engine game"},
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  • ScummVM 1.2.0svn detected this as "agi-fanmade" and it appears to be at least partial :::Just a couple questions: 1) I understand about not supporting the cobbled together PC booter version,
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  • *[[AGIWiki/Boring Man: The Road to Robinland|Boring Man 1: The Road to Robinland]] *[[AGIWiki/Naturette|Naturette 1]]
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  • |1={{{1|{{{text|{{{content|<noinclude>sample content</noinclude>}}}}}}}}}
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  • name=Noble Crook, Episode 1| '''Noble Crook, Episode 1''' is the first episode of a text adventure by [[Karmo Talts]] wherein a th
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  • {{DoEmpty|={{{noempty|{{{1}}}}}}|{{{1}}}={{{empty}}}}}
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  • | Week 1 (9/14) | Week 1 (9/14)
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  • * Gob1 - Gobliiins 1 * oGeisha_caress1 compares two numbers for the most part it is (-1, 0).
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  • ...r. This can also be used together with showing a part of the game screen 1:1 and needing to scroll the display, instead of downscaling.
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  • * due to the way the Vol files are indexed, they have a rough maximum of 1 MB in size | 0-1
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  • ...{{{style|}}}|{{{style}}}}}">&#124;{{SAFESUBST:<noinclude />#if:{{{1|}}}|{{{1}}}&#61;}}{{{2|}}}</code><noinclude>
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  • name=Just Ignore Them: Brea's Story Tape 1| '''Just Ignore Them: Brea's Story Tape 1''' is a horror adventure game developed by [[Stranga]]. It is a prequel to
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  • {| border="1" cellpadding="2" width=100% |05||PSHT||-||Push 1 onto stack
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  • They developed the adventure game [[1 1/2 Ritter]] and published the adventure game [[Full Pipe]].
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  • <onlyinclude>{{#switch: {{{1}}} ; 1
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  • name=Space Detective, Episode 1| '''Space Detective, Episode 1''' is the first episode of a text adventure by [[Karmo Talts]] wherein a ma
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  • ...lity to perform asynchronous palette cross-fades. The exact format of SCI1.1 palettes is not known and will not be described here, nor will the associat * The game may explicitly request installation of a view's palette (SCI1.1 only).
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  • ...ct_id=1571787&submit=Filter Patch to add support for the mac version of BS 1] (in October 2006) ...tid=418822&submitter=criezy&submit=Filter Various patches for Broken Sword 1]
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  • * Act 1 (Melee Island) * Act 1 (Lucre Island)
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  • ...Updated build version (3.6.0.47), marking "final" 3.6.0</code> from April 1, 2023 ...3250 - Engine: in SDLDecoder::Open() fix potential assignment of duration -1
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  • Kyrandia 1 contains about 240 rooms, they can be accessed through the debugger (hotkey *[[Media:Kyramap1.png|Map 1 - first forest]]
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  • ...io Template Game uses logics 90-99 for additional game functions and logic 1 for the game's introduction.
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  • &#123;&#123;[[Template:{{{1}}}|{{{1}}}]]&#125;&#125;<noinclude>{{documentation}}
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  • * MTPLAY32 (directory on disc 1) * MPlayer PPC (directory on disc 1)
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  • --[[User:Marcus|Marcus]] 17:28, 1 July 2007 (CEST) --[[User:Fingolfin|Fingolfin]] 17:45, 1 July 2007 (CEST)
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  • ...Tahab Autot: Mission Pack 1 - Kuressaare|Gennadi Tahab Autot: Mission Pack 1 - Kuressaare]].
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  • <?xml version="1.0" encoding="utf-8"?> <Value>1</Value>
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  • name=Werner's Quest 1: The Black Ladder| '''Werner's Quest 1: The Black Ladder''' is a text adventure written by [[Jan Åberg]] in 1985
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  • The subfunctions listed here are for version 1.001.029; the subfunction indices are given in figure 3.3. Palette ranges ar {| border="1" cellspacing="0" cellpadding="5"
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  • {| border="1" style="text-align:center" width=100% cellpadding=2 |Instruction||Opcode||Descumm equiv.||Returns a Value||Arg 1||Arg 2||Arg 3
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  • = Part 1 - Application Form = *2011: 1/2
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  • support=AGI: Since ScummVM 0.10.0.<br/>SCI: Since ScummVM 1.2.0.| *<nowiki>*VOL.* (e.g. GRVOL.0, KQ4VOL.11, VOL.1)</nowiki>
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  • File:Kyramap1.png
    Kyrandia 1 map 1 - first forest
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  • 0-1 Offset of the start of inventory item names 0-1 Offset of inventory item name i
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  • ...subst:</includeonly>#switch: {{<includeonly>safesubst:</includeonly>lc: {{{1|¬}}} }} |1 = {{{yes|yes}}}
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  • name=Archie's Birthday - Chapter 1: Reggie's Gift| '''Archie's Birthday - Chapter 1: Reggie's Gift''' is an adult text adventure by [[Purple Dragon]]
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  • {| border="1" cellpadding="2" width=100% {| border="1" cellpadding="2" width=100%
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  • As [[1 1/2 Ritter]] is a game based on the German film of the same name and only rel
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  • <onlyinclude><includeonly>{{#if: {{{1|}}} | {{#if: {{{2|}}} | | 1 }} }}</includeonly></onlyinclude>
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  • platforms=MPC, Windows 3.1| * PC: 1 CD
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  • :If the indicated message recurses, returns the condition it recurses to, —1 otherwise. :If the indicated message recurses, returns the verb it recurses to, —1 otherwise.
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  • <includeonly>{{#switch:{{{1}}}| {{{1|}}}
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  • '''Toshiba EMI''', founded on October 1, 1960, was one of Japan's leading music companies. ...d became a label after it was absorbed into Universal Music Japan on April 1, 2013.
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  • alternateNames=Leisure Suit Larry 1<br/>LSL, Larry 1| support=AGI: Since ScummVM 0.10.0.<br/>SCI: Since ScummVM 1.2.0<br/>Reloaded: Not Supported|
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  • kRTLRequest = 1, 1) For ARM v7
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  • v27 Button pressed (0=none, 1=left, 2=right, 3=middle) * AGI Mouse 1.0 defines
    3 KB (341 words) - 06:32, 13 September 2016
  • ...Wikipedia talk:AutoWikiBrowser|Wikipedia talk:AWB]] as a courtesy.{{#if:{{{1|}}}|<p> {{{1}}}}}}}<includeonly>{{#if:{{{nocat|}}}||{{#ifeq:{{PAGENAME}}|{{BASEPAGENAME}
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  • name=Crossworlds Part 1 - Normville| '''Crossworlds Part 1 - Normville''' is an adult text adventure by [[BBBen]].
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  • {| border="1" cellpadding="2" width=100% {| border="1" cellpadding="2" width=100%
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  • ...leases Raspberry Pi toolchain by Stefan Profanter (Pro)] which, in its 1.0.1 version, uses ''gcc'' version 8.3.0 and reportedly "supports all new Raspbe '''Note 1:''' If installing the Raspberry Pi toolchain by Stefan Profanter (Pro), it'
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  • ...oke:MultiReplace|main|{{lcfirst:{{PAGENAME}}}}|^(.*)(%b())$|''%1''%2|.*|''%1''}}
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  • name=Everyman 1| '''Everyman 1: EveryMan vs. the Glob Monster''' was a point and click adventure game.<br
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  • {| border="1" |1
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  • <includeonly>{{#if:{{{1}}}|https://www.scummvm.org/images/icons/platforms/{{{1}}}.png}}</includeonly><noinclude>
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  • <tr><td>2 bytes (UInt16LE)</td><td>Size of chunk 1</td></tr> <tr><td>xx bytes</td><td>Data for chunk 1</td></tr>
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  • ...er CDs that were copied already from earlier CDs, except in Phantasmagoria 1 ...ents and signs. Both patches are compatible with ScummVM as of version 2.1.1. There is also a French subtitle patch by a different group which is report
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  • ...e first major interpreter used by Sierra. With the release of King's Quest 1 in the early 80's, it introduced the gaming world to the concept of a 3D gr * The meaning of bytes 0--1 in the VIEW resource header
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  • ...kward compatible and that development since the last version (v1.9.1, on 1/1/2010) has been slow, so it's a good time to work on the integration of the
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  • ...>Automatic date formatting</span>: [[Help:Citation Style 1|Citation Style 1]] and [[Help:Citation Style 2|2]] templates, including this template, autom
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  • name=Encounter 1: Tim's Mom| '''Encounter 1: Tim's Mom''' is a text adventure by [[Christopher Cole]]. It is an adventu
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  • ...e user (e.g. some games allow you to use verbs on objects like "use object 1 with object 2", whereas other games just allow the user to single click on startScene(1)
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  • ...the newer ones -- such as Space Quest 6, Quest for Glory 4, Gabriel Knight 1 -- still need extensive work. As this is also something we are very activel ScummVM's current OS X port is based on SDL 1.2, which is a dead project (having been replaced by SDL2); this means that
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  • * mTropolis v1.0 or v1.1 Data Files (Mac) ** Segment Startup File -- name of the project and "1"
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  • alternateNames=KHИГA ГHOMA ЧACTB 1| support=Not officially supported.<br />Engine included in ScummVM since 1.7.0|
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  • INVOKE_SELECTOR(s->game_obj, setCursor, 2, 999, 1); /* Call game_obj::setCursor(999, 1) */</syntax>
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  • <includeonly>{{#switch:{{{1}}} ...We can't just transclude that system message, because it includes a <tt>$1</tt>.
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  • == Dashiki Episode 1: Lost == name=Dashiki Episode 1: Lost|
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  • ...team-based patcher. You can place the file mm_ega_rus_1.0.exe mm_ega_rus_1.1.exe in the directory with English version or manually run it under windows. * Rename disk image 1 to maniac1.dsk.
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  • * The page loads in about 1-2 seconds for me, if I do a full reload. Not that terrible, IMO. But maybe ...could be used as a table of contents. -[[User:Clone2727|Clone2727]] 22:01, 1 December 2006 (UTC)
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  • drive=`echo $srcfile | cut -d ':' -f 1` if [ "$drive" != "$1" ]
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  • {{nowrap|''[[:Category:Citation Style 1 specific-source templates|Specific-source templates]]''}}<br /> *{{tl|Citation Style 1}}
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  • name=ESS Chance: Reactor 1| '''ESS Chance: Reactor 1''' is a text adventure by [[Justahack]].
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  • {| border="1" cellpadding="2" width=100% ...E||music_rn||Resource number of xmidi file to play for scene. A value of (-1) indicates the music should not be changed for this scene.
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  • release=1.9.0 *Hi-Res Adventure #1 - [[Mystery House]] (1980)
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  • f = open(argv[1], 'rb') f.seek((num_entries * -0x14) - 4, 1)
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  • ...e easiest way is to simply declare an array of the needed structure size - 1, and follow it with a single byte field. You can then delete/undefine the a 1. If the game consists of only a few large data files, the methods that call
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  • ...rger, Subhash Suri, [http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.47.2037 "An optimal algorithm for Euclidean shortest paths in the plane"], ...rshberger and H. Imai. Visibility of disjoint polygons, Algorithmica, Vol. 1, pp 49-63, 1986. [http://www.worldcat.org/issn/0178-4617 ISSN 1432-0541]<
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  • ...en einige Spiele die Verwendung von Verben an Objekten wie „Benutze Objekt 1 mit Objekt 2“, wohingegen andere Spiele nur einen Klick auf Objekte ermö starteSzene(1)
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  • versions=1.0 Beta| versions= 0.5 alpha (May 31)<br />0.5 Alpha Demo (June 1)|
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  • {|class="wikitable" border="1" cellpadding="2" width=100% |610||testing trial 1 on blood island
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  • {| border="0" cellpadding="2" cellspacing="1" align="right" style="margin-left:1em; background:#CADCFB;" |- border="0" cellpadding="2" cellspacing="1" align="center" style="margin-left:1em; background:#ffffff;"
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  • set.key(0, 59, c1); //F1 to controller 1 {| border="1" cellpadding="2"
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  • ...5))</nowiki>}}. Alternatively, use {{para|at}}, like this: {{para|at|pp. 3-1&amp;ndash;3-15}}. Alias: '''pp'''.{{#if:{{{journal|}}}||
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  • name=Find Andy Part 1 (Little Britain)| '''Find Andy Part 1 (Little Britain)''' is a text adventure by [[Ian Thomson]].
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  • {| border="1" cellpadding="2" width=100% {| border="1" cellpadding="2" width=100%
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  • ...<i>e<sub>0</sub></i> and e1 be edges. If <i>e<sub>0</sub></i> and <i>e<sub>1</sub></i> do not intersect then their ordering does not depend on the posit ...t violates [[SCI/FreeSCI/Pathfinding/Specification#assumption_1|Assumption 1]].
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  • ...[[SCI/Fan Games/S#SCI Digital Sound Pack 1 - Doors|SCI Digital Sound Pack 1 - Doors]], [[SCI/Fan Games/S#SCI Logging|SCI Logging]], [[SCI/Fan Games/S#S
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  • | 1 byte ...in the DOS version uses [https://wiki.multimedia.cx/index.php/HNM_(1) HNM (1)] instead.
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  • name=Playtoons Construction<br/>Kit 1 - The Monsters| '''Playtoons Construction Kit 1 - The Monsters''' is one of a series of educational games which allow playe
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  • ...permettent d'utiliser des verbes sur des objets tels que «utiliser l'objet 1 avec l'objet 2", tandis que d'autres jeux permettent à l'utilisateur de ju demareScene(1)
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  • * Leisure Suit Larry 1 - money is stored in variable 90 at least for Apple IIgs * Space Quest 1 - buckazoids is stored in variable 124 at least for Apple IIgs
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  • alternateNames=Hi-Res Adventure #1:<br />Mystery House<br />ミステリーハウス| support=Since ScummVM 1.9.0|
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  • {| border="0" cellpadding="2" cellspacing="1" align="right" style="margin-left:1em; background:#CADCFB;" |- border="0" cellpadding="2" cellspacing="1" align="center" style="margin-left:1em; background:#ffffff;"
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  • ScummVM 1.6.0 release testing season has begun on April 21, 2013. Please see the test ..., feel free to test it. Non-mandatory games may be found [[Release Testing/1.6.0/Other Games|here]].
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  • ...mplate is used in documentation for [[Help:Citation Style 1|Citation Style 1]] templates to show parameters in a vertical format.}}
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  • name=Melancholy Blood - Act 1| '''Melancholy Blood - Act 1''' is a text adventure by [[DannyL7773]].
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  • {| border="1" cellpadding="2" width=100% 1. Read in RLE marker
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  • * [[SCI/Fan Games/S#SCI Digital Sound Pack 1 - Doors|SCI Digital Sound Pack 1 - Doors]]
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  • | CREDITS 1, CREDITS END, TXT || || {{no}} | SPECIALSHOW 1 || || {{no}}
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  • f = open(argv[1], 'rb') for _ in range(numEnt - 1):
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  • * [[Playtoons 1 - Uncle Archibald]] * [[Playtoons Construction Kit 1 - The Monsters]]
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  • This page is a reference of unused opcodes in Kyrandia 1. {| border="1" width="100%"
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  • ...ward compatible, and that development since the last version (v1.9.1, on 1/1/2010) has been slow, so it's a good time to work on the integration of the
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  • | text = '''This {{{1|{{SUBJECTSPACE formatted}}}}}'s [[Wikipedia:Manual of Style/Accessibility|a | smalltext = This {{{1|{{SUBJECTSPACE formatted}}}}}'s [[Wikipedia:Manual of Style/Accessibility|a
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  • '''''Disc 1 - Macintosh''''' '''''Disc 1 - Windows'''''
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  • {| border="0" cellpadding="2" cellspacing="1" align="right" style="margin-left:1em; background:#CADCFB;" |- border="0" cellpadding="2" cellspacing="1" align="center" style="margin-left:1em; background:#ffffff;"
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  • ScummVM 1.6.0 release testing season has begun on April 21, 2013. Please see the test These games have be tested, but were not part of the [[Release Testing/1.6.0|main testing set]].
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  • ...|(See also [[Help:Citation Style 1#Titles and chapters|Help:Citation Style 1 § Titles and chapters]].)}}
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  • name=Of Masters and Mistresses Part 1: Abduction| '''Of Masters and Mistresses Part 1: Abduction''' is a text adventure by [[Grimm Sharlak]].
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  • Following is a list of objects in Discworld 1. * 248 Inkblot 1
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  • support=Since ScummVM 1.2.0 ...eated adventure game [[AGI/Fan Games/A#Al Pond 1: Al Lives Forever|Al Pond 1: Al Lives Forever]].<br/><br/>
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  • *[[Mysterious Adventures 1: The Golden Baton]] (1981) *[[Mysterious Adventures 3: Arrow of Death Part 1]] (1981)
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  • {| border="0" cellpadding="1" cellspacing="2" style="margin-left:5em; background:#FF9999; width:80%" ...you can run MSYS from inside the MinGW directory (by default C:\MinGW\msys\1.0\msys.bat)
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  • {| border="1" cellpadding="2" cellspacing="0" {| border="1" cellpadding="2" cellspacing="0"
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  • ...developer that created the text adventure game ''[[Planescape: Encounters 1]]''.
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  • | template = {{{1|}}}
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  • {| border="1" cellpadding="2" width=100%
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  • </noinclude><includeonly>https://www.gog.com/{{{1}}}</includeonly>
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  • File:Sarien21.png
    Sarien End Screenshot 1
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  • :;<tt>GFX_LINE_MODE_THIN</tt> : Line has a width of 1.
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  • |release=1.7.0 ...game that may warrant further investigation (These are specific to version 1 of the game):
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  • {| border="1" cellpadding="2"
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  • File:AGIWiki Dashiki1a.png
    AGI fan game Dashiki Episode 1: Lost in game screen
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  • 1. Code a new game engine targeted to ScummVM OSystem, then write a game targ
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  • * Rename disk image 1 to zak1.d64.
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  • alternateNames=Reversion Episode 1| support=Not officially supported.<br />Engine included in ScummVM since 1.7.0|
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  • versions=1.01| There was a nasty bug present in version 1.00 in which one had to type "talk to Dean" immediately after one entered th
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  • *<strike>June 1: Disassembly framework</strike> Completed May 28
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  • {| border="1" cellpadding="2"
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  • alternateNames=Ultima VII Part 1|
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  • ...game engine used by [[The Illusions Gaming Company]] for their PlayStation 1 game [[Blazing Dragons]].
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  • versions=1.2 (Jan 1)<br />1.2 (Mar 29)|
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  • * The Amiga and PC versions of Elvira 1 are completable.
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  • {| border="1" cellpadding="2" width=100% |Sony Ericsson P990i||9.1||UIQ 3.0|| || || || || || || ||style="background:#ff7777"|resolution || ||
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  • ...ure.php?src=rampage/magscans/ram01_1990_07/0001.jpg&c=60149 Stampede issue 1] (July 1990). This non-interactive demo offers a tour over a few areas of t
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  • File:Kyramap4.png
    Kyrandia 1 map 4 - castle
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  • * JumpStart Advanced 2nd Grade Mystery Club Vol 1 - Detective Academy ** 1.1c
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  • ...ons can be build with haikuporter out of the box, a recipe for version 1.8.1 is at this moment in waiting line to get approved into the haikuports repo ...] (.mpg video decoder, needed for the re-encoded cutscenes in Broken Sword 1/2)
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  • ...-sdk --mirror "http://archive.debian.org/debian/" install tools lenny-2009-1 maemo-sdk install rootstrap diablo4.1.2_armel
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  • {| border="1" cellpadding="2"
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  • |1||Port specific options dialog
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  • {{safesubst:<noinclude />yesno|{{{1}}}|yes={{{yes|yes}}}|no={{{no|no}}}|blank={{{blank|no}}}|¬={{{¬|no}}}|def
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  • {| border="0" cellpadding="1" cellspacing="2" style="margin-left:5em; background:#FF9999; width:80%"
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  • {| border="0" cellpadding="1" cellspacing="2" style="margin-left:5em; background:#FF9999; width:80%"
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  • #REDIRECT [[Kyra/Items (Kyrandia 1)]]
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  • ...)</tt> : unallocate memory associated with a handle. Returns 0 on success, 1 otherwise
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  • ...and in later episodes, John Carey. There are two versions of Police Quest 1. The original was in EGA, but a remake is available in VGA.
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  • {| border="1" cellpadding="2"
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  • versions=1.01<br />1.03 [http://home.deds.nl/~femo/zip/Enclosure.zip (English)]| versions=0.1|
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  • * PC Gamer (Italian Edition) Coverdisc 029 Disc 1 of 2
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  • * [[Pajama Sam 1: No Need to Hide When It's Dark Outside]] (1996)
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  • alternateNames=Shadows on the Vatican - Episode 1|
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  • {|border="1" cellpadding="2" width=100%
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  • {| class="wikitable" style="text-align:left" cellpadding="5" border="1"
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  • {| border="1" cellpadding="2"
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  • '''Pony Canyon''' is a Japanese media company that was founded on October 1, 1966 as '''Nippon Broadcasting System Services, Inc.''', the record label
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  • ...rk Boy 2]]'', ''[[Death to my Enemies]]'', ''[[The Halloween Horror - part 1]], ''[[The Halloween Horror - part 2]]'', ''[[IN-D-I-GO SOUL]]'', ''[[The N
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  • File:AGIWiki TexMcPhilip1a.png
    AGI fan game Tex McPhilip 1: Quest for the Papacy title screen
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  • * [[Release Testing/2.1.0|2.1.0]] * [[Release Testing/1.9.0|1.9.0]]
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  • {| border="1" cellpadding="2" width=100%
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  • 1. <code>dlc-games.json</code>: This contains all the metadata required for c ...https://downloads.scummvm.org/frs/extras/Beneath%20a%20Steel%20Sky/bass-cd-1.2.zip"
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  • File:Hofmap1.png
    Hand of Fate map 1 - Zanthia's swamp
    (1,102 × 588 (13 KB)) - 21:37, 6 April 2006
  • ...imidity know they can skip using BONE. [[User:Fingolfin|Fingolfin]] 13:59, 1 February 2008 (CET)
    357 bytes (60 words) - 12:59, 1 February 2008
  • ...s off of your disc or disc image. The data is stored as CD-ROM Mode 2 Form 1 (video frames) and CD-ROM Mode 2 Form 2 (audio frames). We require that the
    2 KB (434 words) - 10:00, 28 November 2022
  • {| border="1" cellpadding="2"
    1 KB (190 words) - 15:12, 25 October 2018
  • ...in his factory ([http://twitter.com/TimOfLegend/status/136970659535400960 1]).
    1 KB (181 words) - 11:46, 18 September 2021
  • ...erif', serif; color: #8B0000;" {{#if:{{{title|}}}|title="{{{title}}}"}}>{{{1|Example text}}}</span>}}<noinclude>
    400 bytes (45 words) - 13:56, 3 April 2022
  • support=Since ScummVM 1.5.0| *Scene 360 (FIXED): When coming for domestic violence (day 1), if you enter with your gun handy, Doug suddenly puts it back.
    3 KB (466 words) - 09:53, 27 June 2023
  • Download and install SDL(1 or 2) (where SDL2 should always be preferred) SDK from [https://github.com/
    3 KB (361 words) - 20:07, 10 January 2024
  • #REDIRECT [[Kyra/Maps (Kyrandia 1)]]
    36 bytes (4 words) - 21:16, 5 January 2007

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