Search results

Jump to navigation Jump to search

Page title matches

  • == Manually compiling the needed libraries for Visual Studio yourself == We used the following settings when compiling the libraries:
    9 KB (1,330 words) - 10:22, 1 January 2024
  • 4 KB (731 words) - 13:53, 6 November 2007
  • #REDIRECT [[Compiling ScummVM/Bada/Tizen]]
    42 bytes (5 words) - 21:33, 12 July 2014
  • = Compiling ScummVM for Bada/Tizen = This page describes how you build Bada/Tizen packages from the ScummVM source code tree.
    4 KB (500 words) - 23:23, 1 December 2013
  • == Compiling ScummVM using Docker == The ScummVM buildbot uses [https://www.docker.com/ Docker] for building the toolchains.
    6 KB (757 words) - 19:05, 26 February 2023
  • #REDIRECT [[Compiling ScummVM/Windows CE]]
    42 bytes (5 words) - 12:53, 17 December 2006
  • #REDIRECT [[Compiling ScummVM/Mac OS X 10.2.8]]
    47 bytes (6 words) - 21:29, 12 July 2014
  • #REDIRECT [[Compiling ScummVM/Mac OS X 10.2.8]]
    47 bytes (6 words) - 11:05, 22 November 2007
  • {{DISPLAYTITLE: ScummVM kompilieren}} {{Languages|Compiling ScummVM}}
    3 KB (449 words) - 00:52, 9 April 2020
  • #REDIRECT [[Compiling ScummVM/Visual Studio]]
    45 bytes (5 words) - 21:18, 12 July 2014
  • = Compiling ScummVM for Atari/FreeMiNT = To build ScummVM for Atari/FreeMiNT you need:
    2 KB (375 words) - 16:06, 27 March 2023
  • #REDIRECT [[Compiling ScummVM/Visual Studio]]
    45 bytes (5 words) - 19:12, 28 March 2010
  • #REDIRECT [[Compiling ScummVM/iPhone]]
    38 bytes (4 words) - 21:29, 12 July 2014
  • #REDIRECT [[Compiling ScummVM/Mac OS X Crosscompiling]]
    55 bytes (7 words) - 11:05, 22 November 2007
  • == Cross-compiling ScummVM for Raspberry Pi == ...nt variable so that we have the cross-compiler binaries available from our ScummVM building directory. For example, if the Raspberry Pi ''tools'' repository w
    9 KB (1,328 words) - 05:05, 17 December 2020
  • 37 bytes (4 words) - 21:23, 12 July 2014
  • == Compiling ScummVM with GCC on Unix-based systems == == Configuring ScummVM ==
    4 KB (551 words) - 15:05, 5 October 2023
  • #REDIRECT [[Compiling ScummVM/MinGW]]
    37 bytes (4 words) - 02:04, 15 December 2006
  • #REDIRECT [[Compiling ScummVM/Nintendo DS]]
    43 bytes (5 words) - 21:30, 12 July 2014
  • #REDIRECT [[Compiling ScummVM/Visual Studio]]
    45 bytes (5 words) - 16:41, 20 December 2007
  • = Compiling the Android-SDL port of ScummVM = ...to build the [[Android-SDL]] port of ScummVM (supporting SDL 1.2) from the ScummVM source tree.
    11 KB (1,455 words) - 19:11, 2 November 2020
  • #REDIRECT [[Compiling ScummVM/GCC]]
    35 bytes (4 words) - 21:25, 12 July 2014
  • == Compiling ScummVM for Nintendo DS == <pre>git clone https://github.com/scummvm/scummvm.git</pre>
    1 KB (160 words) - 23:23, 4 November 2023
  • #REDIRECT [[Compiling ScummVM/GCC]]
    35 bytes (4 words) - 02:04, 15 December 2006
  • #REDIRECT [[Compiling ScummVM/Symbian]]
    39 bytes (4 words) - 21:30, 12 July 2014
  • ...[[ScummVM]] for [[iOS]] based devices (iPhone/iPad). See also [[Compiling ScummVM/macOS]]. ...mmvm.org/en/latest/other_platforms/ios.html iOS page] in the [https://docs.scummvm.org/ user documentation].
    7 KB (946 words) - 04:27, 16 January 2021
  • #REDIRECT [[Compiling ScummVM/macOS]]
    37 bytes (4 words) - 15:58, 27 November 2016
  • #REDIRECT [[Compiling ScummVM/AmigaOS4]]
    40 bytes (4 words) - 21:25, 12 July 2014
  • ...ompile your own version of [[ScummVM]] for [[macOS]]. See also [[Compiling ScummVM/iPhone]] for iOS based devices. == Compiling ScummVM under macOS ==
    13 KB (1,848 words) - 11:34, 19 December 2023
  • #REDIRECT [[Compiling ScummVM/Windows CE]]
    42 bytes (5 words) - 02:08, 15 December 2006
  • #REDIRECT [[Compiling ScummVM/Atari/FreeMiNT]]
    46 bytes (5 words) - 21:30, 12 July 2014
  • Building ScummVM yourself using the UIQ 2.1/Nokia S60 SDK/Nokia S80 SDK/Nokia S90 SDK framew ...r to build scummvm since Symbian OS GCCE never builds as large projects as ScummVM before).
    4 KB (667 words) - 03:47, 9 July 2021
  • ...ux or macOS as host systems with a high level of automation. Starting with ScummVM 2.1.0, this is the preferred way to provide release builds for the project. ...re your system has all the required packages installed that are needed for compiling the toolchain itself. At https://mxe.cc/#requirements, MXE provides a list
    2 KB (324 words) - 19:58, 26 July 2021
  • 42 bytes (5 words) - 21:26, 12 July 2014
  • = Compiling ScummVM for Android = This page describes how to build Android packages from the ScummVM source tree.
    15 KB (2,248 words) - 10:25, 10 January 2024
  • #REDIRECT [[Compiling ScummVM/Dreamcast]]
    41 bytes (4 words) - 02:05, 15 December 2006
  • #REDIRECT [[Compiling ScummVM/BeOS/ZETA/Haiku]]
    47 bytes (6 words) - 21:31, 12 July 2014
  • == Compiling ScummVM with GCC under [http://en.wikipedia.org/wiki/BeOS BeOS] == As ScummVM is relying on a BONE version you need the BONE network stack ([http://en.wi
    2 KB (359 words) - 13:14, 11 March 2023
  • #REDIRECT [[Compiling ScummVM/macOS]]
    37 bytes (4 words) - 00:52, 9 April 2020
  • #REDIRECT [[Compiling ScummVM/Dreamcast]]
    41 bytes (4 words) - 21:26, 12 July 2014
  • = Compiling ScummVM for AmigaOS4 = For building ScummVM on AmigaOS4, use the following build instructions:
    3 KB (361 words) - 20:07, 10 January 2024
  • #REDIRECT [[Compiling ScummVM/Windows CE]]
    42 bytes (5 words) - 02:07, 15 December 2006
  • #REDIRECT [[Compiling ScummVM/Wii]]
    35 bytes (4 words) - 21:31, 12 July 2014
  • = Compiling ScummVM for Wii or Gamecube = This page describes how you build a Wii or Gamecube binary from the ScummVM source tree.
    8 KB (1,176 words) - 19:40, 18 February 2011
  • ...nded that you use [[Compiling_ScummVM/MinGW-w64|MinGW-w64]] or [[Compiling ScummVM/Docker|Docker]] instead, which are far easier to set up and get working. == Compiling ScummVM with Minimalist GNU for Windows (MinGW) ==
    20 KB (3,011 words) - 11:25, 7 August 2022
  • #REDIRECT [[Compiling ScummVM/PlayStation Portable]]
    52 bytes (5 words) - 21:27, 12 July 2014
  • ...with the MinGW libraries. Release builds should be done using [[Compiling ScummVM/MXE|MXE]] if possible, since this allows building an (almost) statically li These commands will fetch and install the packages needed for compiling, including (but not limited to) GCC 12.x, GDB, and libwinpthread-git.
    5 KB (823 words) - 10:12, 4 February 2024
  • First, download ScummVM source code: git clone https://github.com/scummvm/scummvm.git ~/scummsource
    7 KB (1,127 words) - 13:01, 11 March 2023
  • #REDIRECT [[Compiling ScummVM/Android]]
    39 bytes (4 words) - 21:31, 12 July 2014
  • ...k-extra" so that you just need to edit one line in Makefile.ps2 to compile scummvm = e. get ScummVM =
    3 KB (480 words) - 07:37, 25 May 2015
  • = Compiling ScummVM for Switch = This page describes how you build a Switch binary from the ScummVM source tree.
    1 KB (154 words) - 13:42, 7 August 2022
  • #REDIRECT [[Compiling ScummVM/PlayStation 2]]
    45 bytes (4 words) - 21:27, 12 July 2014
  • ...atform, so instructions have been included for the official platforms that ScummVM can be compiled for. [[Compiling ScummVM/C++11 Readiness|C++11 Readiness]] assessment.
    4 KB (494 words) - 19:51, 23 April 2024
  • If you're building ScummVM on Mac OS X for your own use only, then just doing things the 'normal' way ...l the above versions of Mac OS X, we basically need to build two copies of ScummVM, and merge them together.
    7 KB (1,162 words) - 21:24, 1 June 2011
  • #REDIRECT [[Compiling ScummVM/WebOS]]
    37 bytes (4 words) - 21:32, 12 July 2014
  • ...m/scummvm/commit/4d13d44f8a2db8f887e285dbcbd3bb75ccc0ae2e Commit #4d13d44] ScummVM includes some SDL headers which are incorrectly configured in the WebOS PDK Build instructions in this article and the ScummVM build system requires that the environment variables WEBOS_SDK and WEBOS_PD
    9 KB (1,280 words) - 17:23, 2 February 2016
  • 8 KB (950 words) - 10:50, 6 October 2022
  • #REDIRECT [[Compiling ScummVM/macOS]]
    37 bytes (4 words) - 00:51, 9 April 2020
  • == Compiling ScummVM for Nintendo 3DS == ==== Compiling third-party libraries ====
    5 KB (783 words) - 21:58, 23 April 2024
  • So you want to roll your own binary for the ScummVM [[Windows CE]] port? The official ScummVM for Windows CE binaries are "good enough" for more than the average user. A
    10 KB (1,675 words) - 06:26, 27 July 2020
  • ...ommend you check out the [[Compiling ScummVM/Mac OS X Crosscompiling|cross compiling page]]. Zlib is included with the developer tools, but it's too old to be used with ScummVM. So, download the [http://www.zlib.net/zlib-1.2.3.tar.gz zlib 1.2.3 source]
    6 KB (947 words) - 16:08, 7 May 2008
  • #REDIRECT [[Compiling ScummVM/Maemo]]
    37 bytes (4 words) - 21:32, 12 July 2014
  • = Compiling ScummVM for Maemo = This page describes how you build Maemo packages from the ScummVM source code tree.
    4 KB (543 words) - 15:07, 25 October 2018
  • In this page, we guide you through the steps to compile ScummVM with Visual Studio. Building ScummVM with Visual Studio versions older than 2015 is not supported anymore.
    5 KB (742 words) - 09:21, 10 November 2022
  • == Compiling ScummVM for Dreamcast under Linux == == Configuring ScummVM ==
    1 KB (218 words) - 03:35, 21 February 2019
  • #REDIRECT [[Compiling ScummVM/Mac OS X Crosscompiling]]
    55 bytes (7 words) - 21:29, 12 July 2014

Page text matches

  • ...atform, so instructions have been included for the official platforms that ScummVM can be compiled for. [[Compiling ScummVM/C++11 Readiness|C++11 Readiness]] assessment.
    4 KB (494 words) - 19:51, 23 April 2024
  • {{DISPLAYTITLE: ScummVM kompilieren}} {{Languages|Compiling ScummVM}}
    3 KB (449 words) - 00:52, 9 April 2020
  • ...ompile your own version of [[ScummVM]] for [[macOS]]. See also [[Compiling ScummVM/iPhone]] for iOS based devices. == Compiling ScummVM under macOS ==
    13 KB (1,848 words) - 11:34, 19 December 2023
  • ...nded that you use [[Compiling_ScummVM/MinGW-w64|MinGW-w64]] or [[Compiling ScummVM/Docker|Docker]] instead, which are far easier to set up and get working. == Compiling ScummVM with Minimalist GNU for Windows (MinGW) ==
    20 KB (3,011 words) - 11:25, 7 August 2022
  • If you're building ScummVM on Mac OS X for your own use only, then just doing things the 'normal' way ...l the above versions of Mac OS X, we basically need to build two copies of ScummVM, and merge them together.
    7 KB (1,162 words) - 21:24, 1 June 2011
  • ...m/scummvm/commit/4d13d44f8a2db8f887e285dbcbd3bb75ccc0ae2e Commit #4d13d44] ScummVM includes some SDL headers which are incorrectly configured in the WebOS PDK Build instructions in this article and the ScummVM build system requires that the environment variables WEBOS_SDK and WEBOS_PD
    9 KB (1,280 words) - 17:23, 2 February 2016
  • == Compiling ScummVM for Nintendo 3DS == ==== Compiling third-party libraries ====
    5 KB (783 words) - 21:58, 23 April 2024
  • = Compiling ScummVM for Android = This page describes how to build Android packages from the ScummVM source tree.
    15 KB (2,248 words) - 10:25, 10 January 2024
  • In this page, we guide you through the steps to compile ScummVM with Visual Studio. Building ScummVM with Visual Studio versions older than 2015 is not supported anymore.
    5 KB (742 words) - 09:21, 10 November 2022
  • == Cross-compiling ScummVM for Raspberry Pi == ...nt variable so that we have the cross-compiler binaries available from our ScummVM building directory. For example, if the Raspberry Pi ''tools'' repository w
    9 KB (1,328 words) - 05:05, 17 December 2020
  • ...with the MinGW libraries. Release builds should be done using [[Compiling ScummVM/MXE|MXE]] if possible, since this allows building an (almost) statically li These commands will fetch and install the packages needed for compiling, including (but not limited to) GCC 12.x, GDB, and libwinpthread-git.
    5 KB (823 words) - 10:12, 4 February 2024
  • ScummVM has been ported to macOS (formerly "Mac OS X" and "OS X"). There are two po # From the [http://www.scummvm.org/downloads/ downloads page], download the appropriate download for your
    2 KB (341 words) - 22:54, 12 April 2020
  • ScummVM has been ported to [[Microsoft]] Windows.<br> * Windows 95, 98 and ME were last supported in ScummVM 1.8.1, and restored in 2.1.0.
    3 KB (464 words) - 03:30, 11 April 2020
  • == Manually compiling the needed libraries for Visual Studio yourself == We used the following settings when compiling the libraries:
    9 KB (1,330 words) - 10:22, 1 January 2024
  • techcontact=The ScummVM Team| I see several ways in which the user might use a ScummVM manual.
    7 KB (1,170 words) - 18:59, 7 October 2011
  • == Compiling ScummVM with GCC on Unix-based systems == == Configuring ScummVM ==
    4 KB (551 words) - 15:05, 5 October 2023
  • == Compiling ScummVM for Nintendo DS == <pre>git clone https://github.com/scummvm/scummvm.git</pre>
    1 KB (160 words) - 23:23, 4 November 2023
  • ...ux or macOS as host systems with a high level of automation. Starting with ScummVM 2.1.0, this is the preferred way to provide release builds for the project. ...re your system has all the required packages installed that are needed for compiling the toolchain itself. At https://mxe.cc/#requirements, MXE provides a list
    2 KB (324 words) - 19:58, 26 July 2021
  • ...ommend you check out the [[Compiling ScummVM/Mac OS X Crosscompiling|cross compiling page]]. Zlib is included with the developer tools, but it's too old to be used with ScummVM. So, download the [http://www.zlib.net/zlib-1.2.3.tar.gz zlib 1.2.3 source]
    6 KB (947 words) - 16:08, 7 May 2008
  • ScummVM has been ported to the Nintendo 3DS. ...formation, including how to install and use ScummVM, see the [https://docs.scummvm.org/en/latest/other_platforms/nintendo_3ds.html Nintendo 3DS user documenta
    3 KB (472 words) - 21:56, 23 April 2024
  • == Compiling ScummVM with GCC under [http://en.wikipedia.org/wiki/BeOS BeOS] == As ScummVM is relying on a BONE version you need the BONE network stack ([http://en.wi
    2 KB (359 words) - 13:14, 11 March 2023
  • So you want to roll your own binary for the ScummVM [[Windows CE]] port? The official ScummVM for Windows CE binaries are "good enough" for more than the average user. A
    10 KB (1,675 words) - 06:26, 27 July 2020
  • Building ScummVM yourself using the UIQ 2.1/Nokia S60 SDK/Nokia S80 SDK/Nokia S90 SDK framew ...r to build scummvm since Symbian OS GCCE never builds as large projects as ScummVM before).
    4 KB (667 words) - 03:47, 9 July 2021
  • = Compiling ScummVM for AmigaOS4 = For building ScummVM on AmigaOS4, use the following build instructions:
    3 KB (361 words) - 20:07, 10 January 2024
  • == Compiling ScummVM for Dreamcast under Linux == == Configuring ScummVM ==
    1 KB (218 words) - 03:35, 21 February 2019
  • = Compiling the Android-SDL port of ScummVM = ...to build the [[Android-SDL]] port of ScummVM (supporting SDL 1.2) from the ScummVM source tree.
    11 KB (1,455 words) - 19:11, 2 November 2020
  • | pkgbegin=scummvm- A port of [[ScummVM]] for [https://developer.palm.com/ HP WebOS], the operating system of the P
    4 KB (590 words) - 13:27, 4 June 2020
  • == Compiling ScummVM using Docker == The ScummVM buildbot uses [https://www.docker.com/ Docker] for building the toolchains.
    6 KB (757 words) - 19:05, 26 February 2023
  • = Compiling ScummVM for Wii or Gamecube = This page describes how you build a Wii or Gamecube binary from the ScummVM source tree.
    8 KB (1,176 words) - 19:40, 18 February 2011
  • ...rces that contain information valuable to current and future developers of ScummVM. ...first thing you need to be able to do is [[Git#Retrieving_the_code|get the ScummVM code]] from our [[Git]] repository.
    21 KB (3,322 words) - 09:51, 10 August 2023
  • How to make a ScummVM release. For "x.y.0" releases of ScummVM, we also release a new version of the ScummVM Tools set.
    18 KB (2,879 words) - 23:26, 4 January 2024
  • ...lso Google's [http://www.google-melange.com/archive/gsoc/2010/orgs/scummvm ScummVM organization info] page. == Adding a testing framework for ScummVM's subsystems ==
    16 KB (2,660 words) - 18:27, 25 April 2018
  • ...n game; rather it is meant to tell a developer how to properly "hook" into ScummVM. ...s strongly advised to base your work on the current development version of ScummVM, and not on a release version. This will ease integration of your work.
    11 KB (1,754 words) - 03:24, 9 June 2023
  • ...[[ScummVM]] for [[iOS]] based devices (iPhone/iPad). See also [[Compiling ScummVM/macOS]]. ...mmvm.org/en/latest/other_platforms/ios.html iOS page] in the [https://docs.scummvm.org/ user documentation].
    7 KB (946 words) - 04:27, 16 January 2021
  • ...running a Raspberry Pi in big-endian mode], but this isn't been tested for ScummVM development yet. ...much better than a 2 GHz CPU, and so on<ref>For reference, a full build of ScummVM with only the SCUMM engine takes around 26 minutes in QEMU on an Intel i7 o
    13 KB (1,972 words) - 09:13, 8 January 2023
  • ./scummvm --start-movie=HandV workshop ./scummvm --start-movie=HandV@2 workshop
    10 KB (1,627 words) - 01:07, 16 December 2023
  • taskname=Add a testing framework for ScummVM's subsystems| ScummVM is a highly portable application. To achieve that, there are different inte
    5 KB (802 words) - 16:43, 8 March 2012
  • ScummVM supports running on the [http://www.raspberrypi.org/ Raspberry Pi]. ...including how to install and run ScummVM on the Pi, see the [https://docs.scummvm.org/en/latest/use_scummvm/install_computer.html user documentation].
    1 KB (152 words) - 19:03, 13 April 2021
  • = Compiling ScummVM for Switch = This page describes how you build a Switch binary from the ScummVM source tree.
    1 KB (154 words) - 13:42, 7 August 2022
  • ScummVM has been ported to AmigaOS. ...including how to install and run ScummVM on AmigaOS, see the [https://docs.scummvm.org/en/latest/other_platforms/amigaos_4.html AmigaOS user documentation].
    1,014 bytes (143 words) - 05:27, 30 June 2023
  • techcontact=The ScummVM Team| ** What is ScummVM
    4 KB (581 words) - 22:02, 3 March 2021
  • = Compiling ScummVM for Bada/Tizen = This page describes how you build Bada/Tizen packages from the ScummVM source code tree.
    4 KB (500 words) - 23:23, 1 December 2013
  • # Introduce yourself in the #scummvm-gsoc channel on our [[Discord_Server|Discord server]]. #* For instructions on how to compile ScummVM, you can use our [[Compiling ScummVM|compilation guide]]. However, some of the instructions are a bit out of dat
    3 KB (585 words) - 20:09, 29 March 2021
  • = Compiling ScummVM for Atari/FreeMiNT = To build ScummVM for Atari/FreeMiNT you need:
    2 KB (375 words) - 16:06, 27 March 2023
  • taskname=Add a testing framework for ScummVM's engines| The number of ScummVM supported games grows with each release. Since 0.8.0 we are performing exte
    2 KB (377 words) - 09:47, 7 May 2012
  • ScummVM has been ported to the [[Sega]] Dreamcast [[Platforms|platform]]. ...ormation, including how to use ScummVM on the Dreamcast, see [https://docs.scummvm.org/en/latest/other_platforms/sega_dreamcast.html the Sega Dreamcast user d
    4 KB (628 words) - 17:46, 19 November 2022
  • First, download ScummVM source code: git clone https://github.com/scummvm/scummvm.git ~/scummsource
    7 KB (1,127 words) - 13:01, 11 March 2023
  • = Compiling ScummVM for Maemo = This page describes how you build Maemo packages from the ScummVM source code tree.
    4 KB (543 words) - 15:07, 25 October 2018
  • #REDIRECT [[Compiling ScummVM/Bada/Tizen]]
    42 bytes (5 words) - 21:33, 12 July 2014
  • #REDIRECT [[Compiling ScummVM/Mac OS X 10.2.8]]
    47 bytes (6 words) - 11:05, 22 November 2007
  • #REDIRECT [[Compiling ScummVM/Mac OS X 10.2.8]]
    47 bytes (6 words) - 21:29, 12 July 2014
  • #REDIRECT [[Compiling ScummVM/macOS]]
    37 bytes (4 words) - 15:58, 27 November 2016
  • #REDIRECT [[Compiling ScummVM/Mac OS X Crosscompiling]]
    55 bytes (7 words) - 11:05, 22 November 2007
  • #REDIRECT [[Compiling ScummVM/iPhone]]
    38 bytes (4 words) - 21:29, 12 July 2014
  • #REDIRECT [[Compiling ScummVM/macOS]]
    37 bytes (4 words) - 00:52, 9 April 2020
  • #REDIRECT [[Compiling ScummVM/Visual Studio]]
    45 bytes (5 words) - 16:41, 20 December 2007
  • #REDIRECT [[Compiling ScummVM/Nintendo DS]]
    43 bytes (5 words) - 21:30, 12 July 2014
  • #REDIRECT [[Compiling ScummVM/Windows CE]]
    42 bytes (5 words) - 12:53, 17 December 2006
  • #REDIRECT [[Compiling ScummVM/Visual Studio]]
    45 bytes (5 words) - 21:18, 12 July 2014
  • #REDIRECT [[Compiling ScummVM/Symbian]]
    39 bytes (4 words) - 21:30, 12 July 2014
  • #REDIRECT [[Compiling ScummVM/Visual Studio]]
    45 bytes (5 words) - 19:12, 28 March 2010
  • #REDIRECT [[Compiling ScummVM/GCC]]
    35 bytes (4 words) - 21:25, 12 July 2014
  • #REDIRECT [[Compiling ScummVM/Atari/FreeMiNT]]
    46 bytes (5 words) - 21:30, 12 July 2014
  • #REDIRECT [[Compiling ScummVM/MinGW]]
    37 bytes (4 words) - 02:04, 15 December 2006
  • #REDIRECT [[Compiling ScummVM/AmigaOS4]]
    40 bytes (4 words) - 21:25, 12 July 2014
  • #REDIRECT [[Compiling ScummVM/BeOS/ZETA/Haiku]]
    47 bytes (6 words) - 21:31, 12 July 2014
  • #REDIRECT [[Compiling ScummVM/GCC]]
    35 bytes (4 words) - 02:04, 15 December 2006
  • #REDIRECT [[Compiling ScummVM/Dreamcast]]
    41 bytes (4 words) - 21:26, 12 July 2014
  • #REDIRECT [[Compiling ScummVM/Wii]]
    35 bytes (4 words) - 21:31, 12 July 2014
  • #REDIRECT [[Compiling ScummVM/Windows CE]]
    42 bytes (5 words) - 02:08, 15 December 2006
  • #REDIRECT [[Compiling ScummVM/PlayStation Portable]]
    52 bytes (5 words) - 21:27, 12 July 2014
  • #REDIRECT [[Compiling ScummVM/Android]]
    39 bytes (4 words) - 21:31, 12 July 2014
  • #REDIRECT [[Compiling ScummVM/Dreamcast]]
    41 bytes (4 words) - 02:05, 15 December 2006
  • #REDIRECT [[Compiling ScummVM/PlayStation 2]]
    45 bytes (4 words) - 21:27, 12 July 2014
  • #REDIRECT [[Compiling ScummVM/WebOS]]
    37 bytes (4 words) - 21:32, 12 July 2014
  • #REDIRECT [[Compiling ScummVM/Windows CE]]
    42 bytes (5 words) - 02:07, 15 December 2006
  • #REDIRECT [[Compiling ScummVM/macOS]]
    37 bytes (4 words) - 00:51, 9 April 2020
  • #REDIRECT [[Compiling ScummVM/Maemo]]
    37 bytes (4 words) - 21:32, 12 July 2014
  • #REDIRECT [[Compiling ScummVM/Mac OS X Crosscompiling]]
    55 bytes (7 words) - 19:11, 28 March 2010
  • #REDIRECT [[Compiling ScummVM/Mac OS X Crosscompiling]]
    55 bytes (7 words) - 21:29, 12 July 2014