Difference between revisions of "Tinsel"

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m (Link fixes, removed note about 3D models, as ScummVM now includes 3D accelerated engines.)
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         developer=[[User:dreammaster|dreammaster]], [[User:DrMcCoy|DrMcCoy]], <br>[[User:eriktorbjorn|eriktorbjorn]], [[User:joostp|joostp]], [[User:md5|md5]]|
         developer=[[User:dreammaster|dreammaster]], [[User:DrMcCoy|DrMcCoy]], <br>[[User:eriktorbjorn|eriktorbjorn]], [[User:joostp|joostp]], [[User:md5|md5]]|
         companies=[[Psygnosis]]|
         companies=[[Psygnosis]]|
         usedBy=[[Discworld 1]], [[Discworld II: Missing Presumed...!?|Discworld 2]]|
         usedBy=[[Discworld]],<br />[[Discworld II: Missing Presumed...!?]]|
         dateAdded=July 22, 2008|
         dateAdded=July 22, 2008|
         release=1.0.0rc1|
         release=1.0.0rc1|
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== About ==
== About ==


The Tinsel engine is a scripting engine developed by Teeny Weeny Games / Perfect 10 Productions for their point and click adventure games, based on the Discworld novels authored by Terry Pratchett.
The Tinsel engine is a scripting engine developed by [[Perfect Entertainment|Perfect 10 Productions/Teeny Weeny Games]] for their point and click adventure games, based on the Discworld novels authored by Terry Pratchett.


TODO: Expand/correct explanation about Tinsel / Glitter
TODO: Expand/correct explanation about Tinsel / Glitter


== Status ==
== Status ==
* Discworld 1 is completable
* Discworld is completable
* Discworld 2 is completable
* Discworld II: Missing Presumed...!? is completable
* Discworld Noir is unsupported (Uses 3D models)
* Discworld Noir is unsupported


== Resources ==
== Resources ==
Line 27: Line 27:


== Music Enhancement ==
== Music Enhancement ==
The [http://www.jameswoodcock.co.uk/?page_id=54 ScummVM Music Enhancement Project] has worked on the music for Discworld i.e. the first game.<br>
The [https://www.jameswoodcock.co.uk/?page_id=54 ScummVM Music Enhancement Project] has worked on the music for Discworld, i.e. the first game.<br />
[http://www.jameswoodcock.co.uk/?p=796 Permission] has been given to release this soundtrack.<br>
[https://www.jameswoodcock.co.uk/?p=796 Permission] has been given to release this soundtrack.<br />
As of 27 Dec 2007, the full soundtrack is [http://www.jameswoodcock.co.uk/?p=1139 available for download here].
As of 27 Dec 2007, the full soundtrack is [https://www.jameswoodcock.co.uk/?p=1139 available for download here].


== Possible Future Discworld Freeware Release ==
== Possible Future Discworld Freeware Release ==
In short, we have all the approval needed to move forward with supporting the game and making Discworld freeware.<br>
In short, we have all the approval needed to move forward with supporting the game and making Discworld freeware.<br />
However, Discworld is _NOT_ freeware at the moment. It may be in the future, assuming all goes according to plan.<br>
However, Discworld is _NOT_ freeware at the moment. It may be in the future, assuming all goes according to plan.<br />
When this happens, the project will make a announcement in the usual manner i.e. website news item.
When this happens, the project will make a announcement in the usual manner i.e. website news item.



Revision as of 02:57, 22 March 2021

Tinsel
Engine developer dreammaster, DrMcCoy,
eriktorbjorn, joostp, md5
Companies that used it Psygnosis
Games that use it Discworld,
Discworld II: Missing Presumed...!?
Date added to ScummVM 2008-07-22
First release containing it 1.0.0rc1

About

The Tinsel engine is a scripting engine developed by Perfect 10 Productions/Teeny Weeny Games for their point and click adventure games, based on the Discworld novels authored by Terry Pratchett.

TODO: Expand/correct explanation about Tinsel / Glitter

Status

  • Discworld is completable
  • Discworld II: Missing Presumed...!? is completable
  • Discworld Noir is unsupported

Resources

Music Enhancement

The ScummVM Music Enhancement Project has worked on the music for Discworld, i.e. the first game.
Permission has been given to release this soundtrack.
As of 27 Dec 2007, the full soundtrack is available for download here.

Possible Future Discworld Freeware Release

In short, we have all the approval needed to move forward with supporting the game and making Discworld freeware.
However, Discworld is _NOT_ freeware at the moment. It may be in the future, assuming all goes according to plan.
When this happens, the project will make a announcement in the usual manner i.e. website news item.

Whether the game datafiles release will have a DFSG/OSI compatible license remains to be determined.

External Links