Titan

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Titan was an engine for multilingual educational games developed by Compedia, until they moved to using Director.

Games using this Engine

  • Titan
  • In Search of Lost Words
  • Timmy and the Magic Pictures
  • Timmy the Dream Hunter
  • Timmy's Birthday Party
  • Timmy's Sea Adventure
  • Gordi and the Math Invaders
  • Math Attack
  • The Quest for the Unfinished Movie
  • In Search of the Lost Words
  • The Enchanted Playroom
  • Abacus Island
  • Wordland
  • Quantum Castle
  • Thinking Games 2
  • Championship at the Village
  • Championship at the Chocolate Factory
  • Championship at Space

Versions

  • V1.1

Compiler

  • Borland Delphi 1.0 (Delphi was used as graphical IDE)
  • Borland Pascal 7.0 (Pascal for the Code itself)

PAS Files

  • Titan was written in Pascal/Delphi
  • vars.pas
  • LoadArray.pas (was added in later versions of Titan to the source code, they most likely merged the ReadLoadArray function into this new pas file)
  • FliUtils.PAS

Debug Infos

  • 4 was not found !!! (Check ReadLoadArray in vars.pas)
  • 9 was not found !!! (Check ReadLoadArray in LoadArray.pas)
  • dwBufferLength in LoadBuffer = 0!!

Components

  • WinG
  • WinGener (Ver2.0)
  • FLIC

Parameter

  • /StartDir: to start with an custom Directory.
  • /DefaultPath: to set the Default Path.
  • /Cfg: to start from an specific Configuration file. (most likely an ini file)
  • /LNG: to start with an selected Language (by default it is the Language in that you buy the Game)
    • NOTE: That these are examples on how to load an different Language, if the Game does not contains the Files for you specific Language that you add to the Parameter the Game crashes or fallback to English.
    • to load German language (/LNG:GER)

GAM File Format

  • GAM Files are saving/loading the Savegame.
  • You can create up to 8 Savegames.