Difference between revisions of "TsAGE/TODO"

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(Fix scene 9850)
m (Removed two fixed bugs)
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*Scene 6100: The probe commands seem a bit broken: you can't go straight forward (always turning in a direction) and only on direction is available (either left, or right, but not both). It's still completable, though
*Scene 6100: The probe commands seem a bit broken: you can't go straight forward (always turning in a direction) and only on direction is available (either left, or right, but not both). It's still completable, though
*Scene 7000: Clicking in the water results in a "That accomplishes nothing" message
*Scene 7000: Clicking in the water results in a "That accomplishes nothing" message
*Scene 7700: The drawers are broken, they self-close.
*Scene 9150: The 'Talk' cursor is displayed during the first cutscene, which seems inappropriate.
*Scene 9150: The 'Talk' cursor is displayed during the first cutscene, which seems inappropriate.
*Scene 9200: When the bed is burning, Quinn exit the scene, then reenter it. Hotspots seems disable at this point.
*Scene 9200: When the bed is burning, Quinn exit the scene, then reenter it. Hotspots seems disable at this point.
*Scene 9500: The text is not properly centered when Quinn takes the stasis box
*Scene 9700: Dialogs are not skippable. It looks wrong (to be verified)
*Scene 9700: Dialogs are not skippable. It looks wrong (to be verified)
*Scene 9900: USE cursor is displayed all the time, it looks wrong
*Scene 9900: USE cursor is displayed all the time, it looks wrong


Game is now completable.
Game is now completable.

Revision as of 12:45, 6 May 2011

This is a list of things that still need to be handled properly for the Ringworld game:

  • Add sound support
    • Adlib
    • Sound Blaster
    • GUS
    • Midi (MT-32)

Known engine bugs:

  • Scene 7600: The ship should be reduced to a single pixel when approaching the floating fortress. It's currently not visible, (most likely rounded to 0 pixel).

Known hardcoded logic bugs:

  • Scene 4000: Before using The Tech when everything else is complete, the hero says something that stays on screen and corrupt everything after
  • Scene 4301: Broken savegames
  • Scene 5100: When the flesheaters are surrounding Quinn, they move EXTREMELY fast
  • Scene 6100: The probe commands seem a bit broken: you can't go straight forward (always turning in a direction) and only on direction is available (either left, or right, but not both). It's still completable, though
  • Scene 7000: Clicking in the water results in a "That accomplishes nothing" message
  • Scene 9150: The 'Talk' cursor is displayed during the first cutscene, which seems inappropriate.
  • Scene 9200: When the bed is burning, Quinn exit the scene, then reenter it. Hotspots seems disable at this point.
  • Scene 9700: Dialogs are not skippable. It looks wrong (to be verified)
  • Scene 9900: USE cursor is displayed all the time, it looks wrong

Game is now completable.