Difference between revisions of "User:Tsoliman"

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Things planned to do (in order of priority):
Things planned to do (in order of priority):
* <del>dockerize the maemo gcc5 toolchain for buildbot purposes</del>
* Improve android port
** <del>Make it use the 640x theme (instead of 320x)</del>
** Experiment with official SDL2 support for android instead of the pelya SDL1.x
* Make savegames with a blank description read their label from the savegame timestmap that's stored in the save itself
** Remove default savegame timestamp once that's working
Old list:


* keymapper improvements
* keymapper improvements
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* Add text-separator to popup (dropdown box) widget
* Add text-separator to popup (dropdown box) widget
** Add that to the keymapper keymap popup
** Add that to the keymapper keymap popup
* buildbot support for maemo
* add midi support for talkie Monkey Island


== Wish list ==
== Wish list ==


* N800 and N900 tablets so I can properly support them
* A modern android tablet
* Support for all those living books CDs I have lying around so my son can play :)
* A replacement n810
* Support for SCI32 stuff (I'll settle for GK1)
* A Roland UM-ONE or any USB-MIDI cable that doesn't have the message size bug.
* FM-TOWNS games ''-- personal interest only''

Latest revision as of 06:20, 4 January 2018

tsoliman
Name Tarek Soliman
Team Member since 2011-09-25
Working on Maemo port, Keymapper
Personal webpage/BLOG -
Email tsoliman (at scummvm org)

tsoliman is the maintainer of the Maemo port.

Things to yell at me about (in no particular order):

  • Unstable game/engine warning
  • Savegame timestamps
  • Keymapper
  • Release optimizations being separate from release mode
  • Detection for talkie MI
  • Maemo port

ToDo

Things planned to do (in order of priority):

  • dockerize the maemo gcc5 toolchain for buildbot purposes
  • Improve android port
    • Make it use the 640x theme (instead of 320x)
    • Experiment with official SDL2 support for android instead of the pelya SDL1.x
  • Make savegames with a blank description read their label from the savegame timestmap that's stored in the save itself
    • Remove default savegame timestamp once that's working

Old list:

  • keymapper improvements
    • Maemo port keymap
      • Fix GUI coming up when click mode disabled
    • Custom outputs
    • Custom inputs
    • Implement LordHoto's design: Separate Event into HardwareEvent and ActionEvent and separate them into two queues
  • Add "don't ask me again" checkbox on the UNSTABLE warning
  • Add text-separator to popup (dropdown box) widget
    • Add that to the keymapper keymap popup

Wish list

  • A modern android tablet
  • A replacement n810
  • A Roland UM-ONE or any USB-MIDI cable that doesn't have the message size bug.