https://wiki.scummvm.org/api.php?action=feedcontributions&user=Somaen&feedformat=atomScummVM :: Wiki - User contributions [en]2024-03-19T04:42:48ZUser contributionsMediaWiki 1.36.0https://wiki.scummvm.org/index.php?title=SymbianOS&diff=38950SymbianOS2023-12-29T21:22:04Z<p>Somaen: Changing SymbianOS to unmaintained.</p>
<hr />
<div>{{PortFeatures|<br />
name=SymbianOS|<br />
backend=symbian + sdl|<br />
version=2.2.0|<br />
status=Unmaintained|<br />
mp3=yes|<br />
ogg=yes Tremor|<br />
flac=yes|<br />
uncompressed=yes|<br />
zlib=yes|<br />
plugins=no|<br />
16bits=yes|<br />
buildbot=no|<br />
firstversion=0.8.0|<br />
maintainer=[[User:Fedor4ever|Fedor4ever]], [[User:anotherguest|anotherguest]], [[user:SumthinWicked|SumthinWicked]]|<br />
packager=[[User:Fedor4ever|Fedor4ever]]|<br />
pkgend=-s60v3.zip|<br />
forum=7|<br />
icon=symbian|<br />
notes=UIQ v3 and S60 v3/v5|<br />
<br />
agi=yes Build 2|<br />
agos=yes Build 2 *|<br />
cine=yes Build 1|<br />
cruise=yes Build 1|<br />
draci=yes Build 2|<br />
drascula=yes Build 1|<br />
gob=yes Build 2 *|<br />
groovie=yes Build 1 *|<br />
kyra=yes Build 2|<br />
lure=yes Build 2|<br />
m4=yes Build 1|<br />
made=yes Build 1|<br />
parallaction=yes Build 1|<br />
queen=yes Build 1|<br />
saga=yes Build 1 *|<br />
sci=yes Build 2|<br />
scumm=yes Build 1 *|<br />
sky=yes Build 2|<br />
sword1=yes Build 2 *|<br />
sword2=yes Build 2 *|<br />
teenagent=yes Build 2|<br />
tinsel=yes Build 2|<br />
touche=yes Build 1 *|<br />
tucker=yes Build 1|<br />
}}<br />
<br />
== About ==<br />
ScummVM was also ported to the SymbianOS [[Platforms|platform]]. We have support for the the following categories of SymbianOS phones:<br />
<br />
* [[SymbianOS UIQ|SymbianOS UIQ v3]] - e.g. SonyEricsson P990, M600, P1i, Motorola Z8, Z10.<br />
* [[SymbianOS S60|SymbianOS S60 v3/v5]] - e.g. Nokia , Samsung and LGe S60v3/v5 Devices<br />
* [[SymbianOS_S80|SymbianOS S80]]<br />
* [[SymbianOS_S90|SymbianOS S90]]<br />
* For other phones please see the [[SymbianOS FAQ|Frequently Asked Questions]]<br />
<br />
If you do not know the exact type of your phone we suggest you check each of these pages of the specific types and look for your phone in the compatibility list. If you have found the type of your phone you will need to download the corresponding .SIS binary package (SIS stands for SymbianOS Installer System) either the UIQ v3, S60 v3/v5.<br />
The latest officially released binary installer packages for each of these types can be found on the [http://www.scummvm.org/downloads.php downloads page].<br />
More recent builds are uploaded to our [http://anotherguest.se/cvsbuilds/ development builds] page. These builds ''may'' help you, but we do not offer any guarantees or extra support for them as they are used for active development and hence also may crash or cause other strange problems. You have been warned!<br />
<br />
We hope that you will enjoy playing vintage games on your mobile phones as much as we do! For comments or questions please first read the [[SymbianOS FAQ|Frequently Asked Questions]] and then use the [http://forums.scummvm.org/viewforum.php?f=7 SymbianOS section] on the [http://forums.scummvm.org/ Forums] if your question has not been answered.<br />
<br />
* [[user:anotherguest|anotherguest]] - Lead developer, SymbianOS guru<br />
* [[user:SumthinWicked|SumthinWicked]] - Developer, Wiki, Logistics<br />
<br />
== External links ==<br />
*[http://forums.scummvm.org/viewforum.php?f=7 ScummVM Symbian forum]<br />
*[http://en.wikipedia.org/wiki/SymbianOS Wikipedia link on SymbianOS]</div>Somaenhttps://wiki.scummvm.org/index.php?title=Loom&diff=35068Loom2022-05-28T17:03:26Z<p>Somaen: Added a note about the macOS Steam-version.</p>
<hr />
<div>{{GameDescription|<br />
name=Loom|<br />
image=https://www.scummvm.org/data/screenshots/scumm/loom/loom_dos_en_2_2.jpg|<br />
release=1990|<br />
alternateNames=|<br />
developer=[[LucasArts|Lucasfilm Games]]|<br />
publisher=[[LucasArts|Lucasfilm Games]], [[Disney]]|<br />
platforms=Amiga, Amiga CDTV,<br />Atari ST, DOS<br />FM Towns, Macintosh,<br />PC-Engine/Turbografx CD|<br />
engine=[[SCUMM]]|<br />
support=Since ScummVM 0.2.0|<br />
purchase=[[Where to get the games#LucasArts Games|Yes]]|<br />
resolution=320x200, 16 colors (original)<br>or 256 colors (later versions)<br />
}}<br />
'''Loom''' was the fourth game to use the [[SCUMM]] scripting language. The game follows Bobbin Threadbare as he learns how to use his magical powers through his distaff and as he eventually saves the world from the Lord of Chaos, who was unraveling the Loom (the source of power for the members of the weaver's guild). <br />
<br />
==Game Variants==<br />
The DOS CD version of this was a "talkie version" presented in 256 colors, however unlike most talkie games the speech came from CDDA tracks on the CD. Due to limitations in lip-syncing at the time, the DOS CD version did not include the scenes where the characters were presented in close-up shots. The FM Towns CD version was also presented in 256 colors, however it was not a talkie. As a result, the close-up shots were present in the FM Towns versions.<br />
<br />
The DOS floppy EGA version contained only 16 colors.<br />
<br />
==Installation==<br />
===Required data files ===<br />
For more information on how ScummVM uses game data files, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html user documentation].<br />
<br />
'''''Amiga, Atari ST, FM Towns, PC EGA, PC Demo'''''<br />
*&#42;.LFL<br />
'''''PC CD'''''<br />
*DISK01.LEC<br />
*&#42;.LFL<br />
*Steam and GOG.com versions also have a CDDA.SOU file that is needed for speech.<br />
<br />
Note 1: For the Steam version in particular:<br />
<br />
* on Windows, you will need to point ScummVM to the game's installation folder (labeled 'LOOM') which contains a ''Loom.exe'' file and a subfolder (also labeled 'LOOM'). That subfolder contains the data files listed above for PC CD. However, if you point ScummVM directly to this subfolder, it will not detect the game successfully. <br />
* on macOS, you will need to point ScummVM at the application bundle called 'LOOM' inside the games installation folder. Typically this will be something like /Users/username/Library/Application Support/Steam/steamapps/common/LOOM/LOOM.app. Notably you should NOT select the "Contents" subfolder, which will detect, but fail to run properly.<br />
<br />
Note 3: If the audio is a bit off when using a ripped CD audio track, with speech being cut off at the beginning or end of lines, you probably have to cut or insert some silence at the beginning of it. Judging by the CDDA.SOU file shipped with the Steam and GOG versions, the first spoken line should start about 0.51 seconds into the track.<br />
<br />
'''''Macintosh'''''<br />
*Loom&trade;<br />
*&#42;.LFL<br />
Note: The &trade; can be omitted from the file name<br />
<br />
'''''TurboGrafx/PC Engine'''''<br />
*&#42;.LFL<br />
*pce.cdbios (Japanese version only)<br />
*[[SCUMM/TG16|How to dump the CD]]<br />
<br />
===Audio tracks===<br />
For more information about how to use the FM Towns and PC CD audio tracks with ScummVM, see the [https://docs.scummvm.org/en/latest/use_scummvm/game_files.html#cd-audio user documentation].<br />
<br />
As of ScummVM 2.6.0, it<nowiki>'s also possible to replace the music in the floppy versions, using the same audio formats and naming conventions as for CD audio tracks. These can be taken from any recording of Tchaikovsky's ''Swan Lake''</nowiki>, though depending on which one you use you may have to do some editing to get to the relevant parts. George "The Fat Man" Sanger used the Seiji Ozawa recording, with the Boston Symphony Orchestra, as tempo reference<ref>https://mixnmojo.com/features/sitefeatures/LucasArts-Secret-History-4-Loom/5</ref>, so that one will be used as one of the examples here along with its track names. Track times, where given, are approximations based on the Ozawa recording.<br />
<br />
The floppy versions of Loom are the EGA DOS (including the demos), Macintosh 16 color, Amiga, and Atari ST versions. The instructions below only apply to them. The TurboGrafx/PC Engine and FM Towns versions already use audio tracks for their music, but replacing them may not work as well as you'd expect since at least the FM Towns version hard-codes the length of (and, in at least one case, position inside) the tracks. The VGA version has all its sound and music stuffed into one long audio track, and expects everything to be exactly where it is.<br />
{| class="wikitable"<br />
|+Audio tracks used by the Loom floppy versions<br />
!rowspan=2|Track<br />
!rowspan=2|Purpose<br />
!rowspan=2|FM Towns<br />
!rowspan=2|TurboGrafx<br />
PC Engine<br />
!colspan=2|Ozawa<br />
!rowspan=2|Track Name<br />
!rowspan=2|Comment<br />
|-<br />
! Disc !! Track<br />
|-<br />
|1<br />
|Overture<br />
|1 or 9<br />
|14<br />
|1<br />
|17<br />
|Act II: No. 10 Scène: Moderato<br />
|It's also possible to use Act II: No. 14 Scène: Moderato, since they're pretty much identical.<br />
|-<br />
|2<br />
|Intro<br />
|2 or 10<br />
|15<br />
|1<br />
|5<br />
|Act I: No. 4 Pas de trois, I Intrada: Allegro<br />
|<br />
|-<br />
|3<br />
|Clerics<br />
|3 or 11<br />
|16<br />
|1<br />
|6<br />
|Act I: No. 4 Pas de trois, II Andante sostenuto<br />
|<br />
|-<br />
|4<br />
|Blacksmiths<br />
|4 or 12<br />
|17<br />
|1<br />
|8<br />
|Act I: No. 4 Pas de trois, IV Moderato<br />
|<br />
|-<br />
|5<br />
|Shepherds / Caves<br />
|5 or 13<br />
|18<br />
|1<br />
|14<br />
|Act I: No. 6 Pas d'action: Andantino quasi moderato - Allegro<br />
|0:00 - 2:25. This is the Andantino quasi moderato part.<br />
|-<br />
|6<br />
|Dragon (abduction)<br />
|5 or 13<br />
|18<br />
|1<br />
|14<br />
|Act I: No. 6 Pas d'action: Andantino quasi moderato - Allegro<br />
|2:25 - 2:50. This is the Allegro part. No. 7 Sujet, which is part of the same track, isn't used in the game at all.<br />
|-<br />
|7<br />
|Glassmakers<br />
|6 or 14<br />
|19<br />
|1<br />
|23<br />
|Act II: No. 13 Danse des cyganes, IV Allegro moderato<br />
|<br />
|-<br />
|8<br />
|Weavers (Elders and End Credits)<br />
|7 or 15<br />
|20<br />
|2<br />
|20<br />
|Act IV: No. 26 Danse des petits cygnes: Moderato<br />
|<br />
|-<br />
|9<br />
|Final Confrontation<br />
|8 or 16<br />
|21<br />
|2<br />
|22<br />
|Act IV: No. 28 Scène finale: Andante - Allegro agitato breve. Moderato e maestoso - Moderato<br />
|1:01 and onward. At least to 2:50 to match the floppy version (this is the Allegro agitato breve part), or all of the rest of the track to match FM Towns. The game is unlikely to play all of it either way.<br />
|-<br />
|10<br />
|Lightning Strikes<br />
|1 or 9<br />
|9<br />
|1<br />
|17<br />
|Act II: No. 10 Scène: Moderato<br />
|1:48 - 1:58, but that may be an awkward spot to end the track. With the Ozawa recording, the cutscene syncs up quite nicely if you include the rest of the track as well.<br />
|-<br />
|11<br />
|Tearing the Pattern<br />
|8 or 16<br />
|11<br />
|2<br />
|22<br />
|Act IV: No. 28 Scène finale: Andante - Allegro agitato breve. Moderato e maestoso - Moderato<br />
|2:42 - 2:50, which is the very end of the Allegro agitato breve part. If you want to include more music, remember that the track is used twice in the game.<br />
|}<br />
If you want to be able to switch between original and recorded music, you can put the recorded music in a separate folder and set the game's Extra path to point to it. That way you can use the same game entry (and therefore the same savegames) for both, allowing you to compare them to make sure you got the correct music.<br />
<br />
The Overture is only used by the EGA version, when using MIDI (preferably Roland MT-32) sound. It should be timed so that music reaches a crescendo as the screen changes to eventually show the Lucasfilm and Loom logotypes, and has been timed to work well with the Ozawa version, which is apparently a relatively fast one. If you're using a different recording, you can adjust the timing by using the slider in the Engine tab of the game's settings. This should hopefully cover any ''sensible'' version of the music.<br />
<br />
Tracks 10 and 11 are short musical stings that can be a bit tricky to extract cleanly. If you don't want to go to the trouble, don't worry about it. The game will play the original music if an audio track is missing. Or you may want to include more music than the original did, as already suggested.<br />
<br />
==Default controls==<br />
To change these controls, use the Keymaps tab in the global or game-specific settings. For more information, see the [https://docs.scummvm.org/en/latest/settings/keymaps.html user documentation]<br />
{| class="wikitable"<br />
!Hotkey<br />
! Description<br />
|-<br />
|<code>Ctrl</code> + <code>0</code>-<code>9</code><br />
|Loads saved game<br />
|-<br />
|<code>Alt</code> + <code>0</code>-<code>9</code><br />
|Saves game<br />
|-<br />
|<code>Crtl</code> + <code>Alt</code> + <code>d</code><br />
|Starts the debugger<br />
|-<br />
|<code>Crtl</code> + <code>f</code><br />
|Toggles fast mode on/off<br />
|-<br />
|<code>Crtl</code> + <code>g</code><br />
| Toggles really REALLY fast mode on/off<br />
|-<br />
|<code>Crtl</code> + <code>t</code><br />
|Switches between 'Speech only', 'Speech and Subtitles' and 'Subtitles only'<br />
|-<br />
|Tilde <code>~</code><br />
|Shows/hides the debugging console<br />
|-<br />
|<code>[</code> and <code>]</code><br />
| Changes music volume down/up<br />
|-<br />
|<code>-</code> and <code>+</code><br />
|Changes text speed slower/faster<br />
|-<br />
|<code>F5</code><br />
|Displays the save/load window<br />
|-<br />
|<code>Alt</code> + <code>F5</code><br />
|Displays the original save/load window, if the game has one.<br />
|-<br />
|Space<br />
|Pauses<br />
|-<br />
|Period <code>.</code><br />
|Skips current line of text in some games<br />
|-<br />
|<code>Enter</code><br />
|Simulates left mouse button click<br />
|-<br />
|<code>Tab</code><br />
|Simulates right mouse button click<br />
|}<br />
==TurboGrafx/PC Engine non-bugs==<br />
While the support for this version isn't quite perfect, there are a number of things that may look like bugs but which actually aren't. The following have been verified by running the original game in an emulator. Most of them are music-related, and in those cases the names used to refer to them come from the printed manual and built-in Sound Test:<br />
<br />
* The letters under the distaff are sometimes drawn with what looks like an incorrect font.<br />
* ''Shepherd's Theme 2'', which is used when the dragon carries you away, is identical to the ''Hetchel Vs Chaos Theme''. Other versions play an up-tempo version of the Shepherds music instead.<br />
* When exploring the dragon caves, the game will play the unused ''Overture'' music instead of ''Shepherds Theme 1''.<br />
* The ''Blacksmith's Theme'' begins playing while you're still on the plateau outside their guild.<br />
* The game plays ''Cygna's Theme'' at and near the Shore of Wonders.<br />
* The game plays ''Shepherd's Theme 1'' and ''Glassmaker's Theme'' when you revisit their respective guilds near the end.<br />
<br />
In general, the game is much more inclined to play music again after it ends or has been interrupted than the floppy versions are.<br />
<br />
==Resources==<br />
*[[SCUMM/Game_Enhancements#Loom|Game-specific enhancements]]<br />
<br />
==External links==<br />
* [https://en.wikipedia.org/wiki/Loom_(video_game) Wikipedia article on Loom]<br />
* [https://www.mobygames.com/game/loom MobyGames entry for Loom]<br />
* [https://www.scummvm.org/screenshots/lec/loom/ Screenshots]<br />
<br />
[[Category:Supported Games]]<br />
[[Category:SCUMM Games]]</div>Somaenhttps://wiki.scummvm.org/index.php?title=Release_Testing/2.3.0&diff=33504Release Testing/2.3.02021-09-27T20:49:57Z<p>Somaen: </p>
<hr />
<div>ScummVM 2.3.0 release testing season has begun on August 28, 2021. Please see the testing guidelines on the main [[Release Testing]] page.<br />
<br />
The games in the list are the ones that require special attention since they have changes in their engine, but test runs for any supported games not in the list are welcome.<br />
<br />
If you have tested any of these games, please report your finding in [https://forums.scummvm.org/viewtopic.php?f=1&t=16362 this] forum thread, and we will update this page accordingly.<br />
<br />
{| border="0"<br />
|-<br />
|'''Legend'''<br />
|-<br />
|style="background:#eeccee;width:350px"|The game requires testing for release<br />
|-<br />
|style="background:#ffff77;width:350px"|Second pass is needed<br />
|-<br />
|style="background:#77ffff;width:350px"|Needs retesting<br />
|-<br />
|style="background:lightgreen;width:350px"|Completable<br />
|-<br />
|style="background:#ff7777;width:350px"|Major problems<br />
|-<br />
|style="border=1";width:350px|''[#]'' &mdash; Multipath game, which needs testing for all paths<br />
|-<br />
|style="border=1";width:350px|''[%]'' &mdash; Multi-platform game, which benefits from testing for multiple original game platforms<br />
|-<br />
|style="border=1";width:350px|''[*]'' &mdash; Newly supported game. Needs more testing<br />
|}<br />
<br />
If you see a game that is yellow, light blue, or purple in color, feel free to test it.<br />
<br />
=== Newly Supported Games ===<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=100%<br />
|+New Games Testing<br />
|- style="background:silver"<br />
|Game Name||Game Version||Status||Tester||Platform||Revision<br />
|- style="background:#eeccee"<br />
|[[AGS/Games|AGS Games versions 2.5+]]||N/A||N/A||None||None||None<br />
|- style="background:lightgreen"<br />
|[AGS] - [[A Golden Wake]]||Steam||Completable||TrivialBalderdash||macOS 10.15.7 (x64)||2.3.0pre-b8d6afb0<br />
|- style="background:#ff7777"<br />
|[AGS] - [[Kathy Rain]]||Steam||Major Problems - [https://bugs.scummvm.org/ticket/12948 #12948]||Thunderforge||macOS 11.5.2 (x64)||2.3.0pre<br />
|- style="background:lightgreen"<br />
|[AGS] - [[My Burden to Keep]]||1.0.1.1||Completable||Thunderforge||macOS 11.5.2 (x64)||2.3.0pre<br />
|- style="background:lightgreen"<br />
|[AGS] - [[Resonance]]||GoG||Completable||Alien Grey||N/A||2.3.0pre<br />
|- style="background:#eeccee"<br />
|[AGS] - [[Space Quest IV.5 - Roger Wilco And The Voyage Home]]||N/A||Completable||Alien Grey||N/A||2.3.0pre<br />
|- style="background:#eeccee"<br />
|[AGS] - [[Space Quest Minus 1: Decisions of the Elders]]||N/A||Completable||Alien Grey||N/A||2.3.0pre<br />
|- style="background:#eeccee"<br />
|[AGS] - [[Space Quest: Incinerations]]||N/A||Completable||Alien Grey||N/A||2.3.0pre<br />
|- style="background:#eeccee"<br />
|[AGS] - [[Space Quest: Vohaul Strikes Back]]||N/A||Completable||Alien Grey||N/A||2.3.0pre<br />
|- style="background:#eeccee"<br />
|[[Amazon: Guardians of Eden]]||Spanish||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Blue Force]]||Spanish ||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[The Crimson Crown: Further Adventures in Transylvania|The Crimson Crown]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Crusader: No Remorse]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Glk/Glulxe|Glulx interactive fiction games]]||N/A||N/A||None||None||None<br />
|- style="background:#ff7777"<br />
|[[Grim Fandango]]||N/A||Major Problems - [https://bugs.scummvm.org/ticket/12932 #12932]||None||None||None<br />
|- style="background:#eeccee"<br />
|[[L-ZONE]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Little Big Adventure]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Lure of the Temptress]] Konami release||N/A||N/A||None||None||None<br />
|- style="background:lightgreen"<br />
|[[Myst III: Exile]]||English DVD||Completable||eriktorbjorn||Debian Linux||2.3.0pre-c308a09060<br />
|- style="background:lightgreen"<br />
|[[Nightlong: Union City Conspiracy]]||N/A||Completable, with issues||TrivialBalderdash||macOS 10.15.7 (x64)||2.3.0pre-b8d6afb0<br />
|- style="background:#eeccee"<br />
|[[Oo-Topos]]||N/A||N/A||None||None||None<br />
|- style="background:lightgreen"<br />
|[[Private Eye (1996)|Private Eye]] (US release)||N/A||Completable||TrivialBalderdash||macOS 10.15.7 (x64)||2.3.0pre-b8d6afb0<br />
|- style="background:#eeccee"<br />
|[[Private Eye (1996)|Private Eye]] (non-US releases)||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Red Comrades Save the Galaxy]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Red Comrades 2: For the Great Justice]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Ringworld]]||Spanish ||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Spaceship Warlock]]||N/A||N/A||None||None||None<br />
|- style="background:#77ffff"<br />
|[[The Journeyman Project 2: Buried in Time]]||N/A||Needs retesting||Thunderforge||None||None<br />
|- style="background:#eeccee"<br />
|[[The Longest Journey]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Transylvania]]||N/A||N/A||None||None||None<br />
|}<br />
<br />
=== Other improved games / games that need retesting ===<br />
{| border="1" cellspacing="0" cellpadding="2" width=100%<br />
|+New Games Testing<br />
|- style="background:silver"<br />
|Game Name||Game Version||Status||Tester||Platform||Revision<br />
|- style="background:#eeccee"<br />
|[[Discworld]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Discworld II: Missing Presumed...!?]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Eye of the Beholder]]||Japanese Sega CD||N/A||None||Sega CD||None<br />
|- style="background:#eeccee"<br />
|[[Gabriel Knight]]||Macintosh||N/A||None||Macintosh||None<br />
|- style="background:#eeccee"<br />
|[[Inherit the Earth]]||Japanese PC-98||N/A||None||PC-98||None<br />
|}</div>Somaenhttps://wiki.scummvm.org/index.php?title=Release_Testing/2.3.0&diff=33503Release Testing/2.3.02021-09-27T20:48:34Z<p>Somaen: </p>
<hr />
<div>ScummVM 2.3.0 release testing season has begun on August 28, 2021. Please see the testing guidelines on the main [[Release Testing]] page.<br />
<br />
The games in the list are the ones that require special attention since they have changes in their engine, but test runs for any supported games not in the list are welcome.<br />
<br />
If you have tested any of these games, please report your finding in [https://forums.scummvm.org/viewtopic.php?f=1&t=16362 this] forum thread, and we will update this page accordingly.<br />
<br />
{| border="0"<br />
|-<br />
|'''Legend'''<br />
|-<br />
|style="background:#eeccee;width:350px"|The game requires testing for release<br />
|-<br />
|style="background:#ffff77;width:350px"|Second pass is needed<br />
|-<br />
|style="background:#77ffff;width:350px"|Needs retesting<br />
|-<br />
|style="background:lightgreen;width:350px"|Completable<br />
|-<br />
|style="background:#ff7777;width:350px"|Major problems<br />
|-<br />
|style="border=1";width:350px|''[#]'' &mdash; Multipath game, which needs testing for all paths<br />
|-<br />
|style="border=1";width:350px|''[%]'' &mdash; Multi-platform game, which benefits from testing for multiple original game platforms<br />
|-<br />
|style="border=1";width:350px|''[*]'' &mdash; Newly supported game. Needs more testing<br />
|}<br />
<br />
If you see a game that is yellow, light blue, or purple in color, feel free to test it.<br />
<br />
=== Newly Supported Games ===<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=100%<br />
|+New Games Testing<br />
|- style="background:silver"<br />
|Game Name||Game Version||Status||Tester||Platform||Revision<br />
|- style="background:#eeccee"<br />
|[[AGS/Games|AGS Games versions 2.5+]]||N/A||N/A||None||None||None<br />
|- style="background:lightgreen"<br />
|[AGS] - [[A Golden Wake]]||Steam||Completable||TrivialBalderdash||macOS 10.15.7 (x64)||2.3.0pre-b8d6afb0<br />
|- style="background:#ff7777"<br />
|[AGS] - [[Kathy Rain]]||Steam||Major Problems - [https://bugs.scummvm.org/ticket/12948 #12948]||Thunderforge||macOS 11.5.2 (x64)||2.3.0pre<br />
|- style="background:lightgreen"<br />
|[AGS] - [[My Burden to Keep]]||1.0.1.1||Completable||Thunderforge||macOS 11.5.2 (x64)||2.3.0pre<br />
|- style="background:lightgreen"<br />
|[AGS] - [[Space Quest IV.5 - Roger Wilco And The Voyage Home]]||N/A||Completable||Alien Grey||N/A||2.3.0pre<br />
|- style="background:#eeccee"<br />
|[AGS] - [[Space Quest Minus 1: Decisions of the Elders]]||N/A||Completable||Alien Grey||N/A||2.3.0pre<br />
|- style="background:#eeccee"<br />
|[AGS] - [[Space Quest: Incinerations]]||N/A||Completable||Alien Grey||N/A||2.3.0pre<br />
|- style="background:#eeccee"<br />
|[AGS] - [[Space Quest: Vohaul Strikes Back]]||N/A||Completable||Alien Grey||N/A||2.3.0pre<br />
|- style="background:#eeccee"<br />
|[[Amazon: Guardians of Eden]]||Spanish||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Blue Force]]||Spanish ||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[The Crimson Crown: Further Adventures in Transylvania|The Crimson Crown]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Crusader: No Remorse]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Glk/Glulxe|Glulx interactive fiction games]]||N/A||N/A||None||None||None<br />
|- style="background:#ff7777"<br />
|[[Grim Fandango]]||N/A||Major Problems - [https://bugs.scummvm.org/ticket/12932 #12932]||None||None||None<br />
|- style="background:#eeccee"<br />
|[[L-ZONE]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Little Big Adventure]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Lure of the Temptress]] Konami release||N/A||N/A||None||None||None<br />
|- style="background:lightgreen"<br />
|[[Myst III: Exile]]||English DVD||Completable||eriktorbjorn||Debian Linux||2.3.0pre-c308a09060<br />
|- style="background:lightgreen"<br />
|[[Nightlong: Union City Conspiracy]]||N/A||Completable, with issues||TrivialBalderdash||macOS 10.15.7 (x64)||2.3.0pre-b8d6afb0<br />
|- style="background:#eeccee"<br />
|[[Oo-Topos]]||N/A||N/A||None||None||None<br />
|- style="background:lightgreen"<br />
|[[Private Eye (1996)|Private Eye]] (US release)||N/A||Completable||TrivialBalderdash||macOS 10.15.7 (x64)||2.3.0pre-b8d6afb0<br />
|- style="background:#eeccee"<br />
|[[Private Eye (1996)|Private Eye]] (non-US releases)||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Red Comrades Save the Galaxy]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Red Comrades 2: For the Great Justice]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Ringworld]]||Spanish ||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Spaceship Warlock]]||N/A||N/A||None||None||None<br />
|- style="background:#77ffff"<br />
|[[The Journeyman Project 2: Buried in Time]]||N/A||Needs retesting||Thunderforge||None||None<br />
|- style="background:#eeccee"<br />
|[[The Longest Journey]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Transylvania]]||N/A||N/A||None||None||None<br />
|}<br />
<br />
=== Other improved games / games that need retesting ===<br />
{| border="1" cellspacing="0" cellpadding="2" width=100%<br />
|+New Games Testing<br />
|- style="background:silver"<br />
|Game Name||Game Version||Status||Tester||Platform||Revision<br />
|- style="background:#eeccee"<br />
|[[Discworld]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Discworld II: Missing Presumed...!?]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Eye of the Beholder]]||Japanese Sega CD||N/A||None||Sega CD||None<br />
|- style="background:#eeccee"<br />
|[[Gabriel Knight]]||Macintosh||N/A||None||Macintosh||None<br />
|- style="background:#eeccee"<br />
|[[Inherit the Earth]]||Japanese PC-98||N/A||None||PC-98||None<br />
|}</div>Somaenhttps://wiki.scummvm.org/index.php?title=Release_Testing/2.3.0&diff=33459Release Testing/2.3.02021-09-07T22:23:41Z<p>Somaen: </p>
<hr />
<div>ScummVM 2.3.0 release testing season has begun on August 28, 2021. Please see the testing guidelines on the main [[Release Testing]] page.<br />
<br />
The games in the list are the ones that require special attention since they have changes in their engine, but test runs for any supported games not in the list are welcome.<br />
<br />
If you have tested any of these games, please report your finding in [https://forums.scummvm.org/viewtopic.php?f=1&t=16362 this] forum thread, and we will update this page accordingly.<br />
<br />
{| border="0"<br />
|-<br />
|'''Legend'''<br />
|-<br />
|style="background:#eeccee;width:350px"|The game requires testing for release<br />
|-<br />
|style="background:#ffff77;width:350px"|Second pass is needed<br />
|-<br />
|style="background:#77ffff;width:350px"|Needs retesting<br />
|-<br />
|style="background:lightgreen;width:350px"|Completable<br />
|-<br />
|style="background:#ff7777;width:350px"|Major problems<br />
|-<br />
|style="border=1";width:350px|''[#]'' &mdash; Multipath game, which needs testing for all paths<br />
|-<br />
|style="border=1";width:350px|''[%]'' &mdash; Multi-platform game, which benefits from testing for multiple original game platforms<br />
|-<br />
|style="border=1";width:350px|''[*]'' &mdash; Newly supported game. Needs more testing<br />
|}<br />
<br />
If you see a game that is yellow, light blue, or purple in color, feel free to test it.<br />
<br />
=== Newly Supported Games ===<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=100%<br />
|+New Games Testing<br />
|- style="background:silver"<br />
|Game Name||Game Version||Status||Tester||Platform||Revision<br />
|- style="background:#eeccee"<br />
|[[AGS/Games|AGS Games versions 2.5+]]||N/A||N/A||None||None||None<br />
|- style="background:lightgreen"<br />
|[AGS] - [[A Golden Wake]]||Steam||Completable||TrivialBalderdash||macOS 10.15.7 (x64)||2.3.0pre-b8d6afb0<br />
|- style="background:#eeccee"<br />
|[[Amazon: Guardians of Eden]]||Spanish||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Blue Force]]||Spanish ||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[The Crimson Crown: Further Adventures in Transylvania|The Crimson Crown]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Crusader: No Remorse]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Glk/Glulxe|Glulx interactive fiction games]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Grim Fandango]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[L-ZONE]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Little Big Adventure]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Lure of the Temptress]] Konami release||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Myst III: Exile]]||N/A||N/A||None||None||None<br />
|- style="background:lightgreen"<br />
|[[Nightlong: Union City Conspiracy]]||N/A||Completable, with issues||TrivialBalderdash||macOS 10.15.7 (x64)||2.3.0pre-b8d6afb0<br />
|- style="background:#eeccee"<br />
|[[Oo-Topos]]||N/A||N/A||None||None||None<br />
|- style="background:lightgreen"<br />
|[[Private Eye (1996)|Private Eye]] (US release)||N/A||Completable||TrivialBalderdash||macOS 10.15.7 (x64)||2.3.0pre-b8d6afb0<br />
|- style="background:#eeccee"<br />
|[[Private Eye (1996)|Private Eye]] (non-US releases)||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Red Comrades Save the Galaxy]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Red Comrades 2: For the Great Justice]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Ringworld]]||Spanish ||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Spaceship Warlock]]||N/A||N/A||None||None||None<br />
|- style="background:#77ffff"<br />
|[[The Journeyman Project 2: Buried in Time]]||N/A||Needs retesting||Thunderforge||None||None<br />
|- style="background:#eeccee"<br />
|[[The Longest Journey]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Transylvania]]||N/A||N/A||None||None||None<br />
|}<br />
<br />
=== Other improved games / games that need retesting ===<br />
{| border="1" cellspacing="0" cellpadding="2" width=100%<br />
|+New Games Testing<br />
|- style="background:silver"<br />
|Game Name||Game Version||Status||Tester||Platform||Revision<br />
|- style="background:#eeccee"<br />
|[[Discworld]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Discworld II: Missing Presumed...!?]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Eye of the Beholder]]||Japanese Sega CD||N/A||None||Sega CD||None<br />
|- style="background:#eeccee"<br />
|[[Gabriel Knight]]||Macintosh||N/A||None||Macintosh||None<br />
|- style="background:#eeccee"<br />
|[[Inherit the Earth]]||Japanese PC-98||N/A||None||PC-98||None<br />
|}</div>Somaenhttps://wiki.scummvm.org/index.php?title=Release_Testing/2.3.0&diff=33458Release Testing/2.3.02021-09-07T22:21:31Z<p>Somaen: </p>
<hr />
<div>ScummVM 2.3.0 release testing season has begun on August 28, 2021. Please see the testing guidelines on the main [[Release Testing]] page.<br />
<br />
The games in the list are the ones that require special attention since they have changes in their engine, but test runs for any supported games not in the list are welcome.<br />
<br />
If you have tested any of these games, please report your finding in [https://forums.scummvm.org/viewtopic.php?f=1&t=16362 this] forum thread, and we will update this page accordingly.<br />
<br />
{| border="0"<br />
|-<br />
|'''Legend'''<br />
|-<br />
|style="background:#eeccee;width:350px"|The game requires testing for release<br />
|-<br />
|style="background:#ffff77;width:350px"|Second pass is needed<br />
|-<br />
|style="background:#77ffff;width:350px"|Needs retesting<br />
|-<br />
|style="background:lightgreen;width:350px"|Completable<br />
|-<br />
|style="background:#ff7777;width:350px"|Major problems<br />
|-<br />
|style="border=1";width:350px|''[#]'' &mdash; Multipath game, which needs testing for all paths<br />
|-<br />
|style="border=1";width:350px|''[%]'' &mdash; Multi-platform game, which benefits from testing for multiple original game platforms<br />
|-<br />
|style="border=1";width:350px|''[*]'' &mdash; Newly supported game. Needs more testing<br />
|}<br />
<br />
If you see a game that is yellow, light blue, or purple in color, feel free to test it.<br />
<br />
=== Newly Supported Games ===<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=100%<br />
|+New Games Testing<br />
|- style="background:silver"<br />
|Game Name||Game Version||Status||Tester||Platform||Revision<br />
|- style="background:#eeccee"<br />
|[[AGS/Games|AGS Games versions 2.5+]]||N/A||N/A||None||None||None<br />
|- style="background:lightgreen"<br />
|[AGS] - [[A Golden Wake]]||Steam||Completable||TrivialBalderdash||macOS 10.15.7 (x64)||2.3.0pre-b8d6afb0<br />
|- style="background:#eeccee"<br />
|[[Amazon: Guardians of Eden]]||Spanish||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Blue Force]]||Spanish ||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[The Crimson Crown: Further Adventures in Transylvania|The Crimson Crown]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Crusader: No Remorse]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Glk/Glulxe|Glulx interactive fiction games]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Grim Fandango]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[L-ZONE]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Little Big Adventure]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Lure of the Temptress]] Konami release||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Myst III: Exile]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Nightlong: Union City Conspiracy]]||N/A||Completable, with issues||TrivialBalderdash||macOS 10.15.7 (x64)||2.3.0pre-b8d6afb0<br />
|- style="background:#eeccee"<br />
|[[Oo-Topos]]||N/A||N/A||None||None||None<br />
|- style="background:lightgreen"<br />
|[[Private Eye (1996)|Private Eye]] (US release)||N/A||Completable||TrivialBalderdash||macOS 10.15.7 (x64)||2.3.0pre-b8d6afb0<br />
|- style="background:#eeccee"<br />
|[[Private Eye (1996)|Private Eye]] (non-US releases)||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Red Comrades Save the Galaxy]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Red Comrades 2: For the Great Justice]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Ringworld]]||Spanish ||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Spaceship Warlock]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[The Journeyman Project 2: Buried in Time]]||N/A||Needs retesting||Thunderforge||None||None<br />
|- style="background:#eeccee"<br />
|[[The Longest Journey]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Transylvania]]||N/A||N/A||None||None||None<br />
|}<br />
<br />
=== Other improved games / games that need retesting ===<br />
{| border="1" cellspacing="0" cellpadding="2" width=100%<br />
|+New Games Testing<br />
|- style="background:silver"<br />
|Game Name||Game Version||Status||Tester||Platform||Revision<br />
|- style="background:#eeccee"<br />
|[[Discworld]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Discworld II: Missing Presumed...!?]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Eye of the Beholder]]||Japanese Sega CD||N/A||None||Sega CD||None<br />
|- style="background:#eeccee"<br />
|[[Gabriel Knight]]||Macintosh||N/A||None||Macintosh||None<br />
|- style="background:#eeccee"<br />
|[[Inherit the Earth]]||Japanese PC-98||N/A||None||PC-98||None<br />
|}</div>Somaenhttps://wiki.scummvm.org/index.php?title=Release_Testing/2.3.0&diff=33457Release Testing/2.3.02021-09-07T22:08:22Z<p>Somaen: </p>
<hr />
<div>ScummVM 2.3.0 release testing season has begun on August 28, 2021. Please see the testing guidelines on the main [[Release Testing]] page.<br />
<br />
The games in the list are the ones that require special attention since they have changes in their engine, but test runs for any supported games not in the list are welcome.<br />
<br />
If you have tested any of these games, please report your finding in [https://forums.scummvm.org/viewtopic.php?f=1&t=16362 this] forum thread, and we will update this page accordingly.<br />
<br />
{| border="0"<br />
|-<br />
|'''Legend'''<br />
|-<br />
|style="background:#eeccee;width:350px"|The game requires testing for release<br />
|-<br />
|style="background:#ffff77;width:350px"|Second pass is needed<br />
|-<br />
|style="background:#77ffff;width:350px"|Needs retesting<br />
|-<br />
|style="background:lightgreen;width:350px"|Completable<br />
|-<br />
|style="background:#ff7777;width:350px"|Major problems<br />
|-<br />
|style="border=1";width:350px|''[#]'' &mdash; Multipath game, which needs testing for all paths<br />
|-<br />
|style="border=1";width:350px|''[%]'' &mdash; Multi-platform game, which benefits from testing for multiple original game platforms<br />
|-<br />
|style="border=1";width:350px|''[*]'' &mdash; Newly supported game. Needs more testing<br />
|}<br />
<br />
If you see a game that is yellow, light blue, or purple in color, feel free to test it.<br />
<br />
=== Newly Supported Games ===<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=100%<br />
|+New Games Testing<br />
|- style="background:silver"<br />
|Game Name||Game Version||Status||Tester||Platform||Revision<br />
|- style="background:#eeccee"<br />
|[[AGS/Games|AGS Games versions 2.5+]]||N/A||N/A||None||None||None<br />
|- style="background:lightgreen"<br />
|[AGS] - [[A Golden Wake]]||Steam||Completable||TrivialBalderdash||macOS (x64)||2.3.0pre<br />
|- style="background:#eeccee"<br />
|[[Amazon: Guardians of Eden]]||Spanish||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Blue Force]]||Spanish ||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[The Crimson Crown: Further Adventures in Transylvania|The Crimson Crown]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Crusader: No Remorse]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Glk/Glulxe|Glulx interactive fiction games]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Grim Fandango]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[L-ZONE]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Little Big Adventure]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Lure of the Temptress]] Konami release||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Myst III: Exile]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Nightlong: Union City Conspiracy]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Oo-Topos]]||N/A||N/A||None||None||None<br />
|- style="background:lightgreen"<br />
|[[Private Eye (1996)|Private Eye]] (US release)||N/A||Completable||TrivialBalderdash||macOS (x64)||None<br />
|- style="background:#eeccee"<br />
|[[Private Eye (1996)|Private Eye]] (non-US releases)||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Red Comrades Save the Galaxy]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Red Comrades 2: For the Great Justice]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Ringworld]]||Spanish ||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Spaceship Warlock]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[The Journeyman Project 2: Buried in Time]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[The Longest Journey]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Transylvania]]||N/A||N/A||None||None||None<br />
|}<br />
<br />
=== Other improved games / games that need retesting ===<br />
{| border="1" cellspacing="0" cellpadding="2" width=100%<br />
|+New Games Testing<br />
|- style="background:silver"<br />
|Game Name||Game Version||Status||Tester||Platform||Revision<br />
|- style="background:#eeccee"<br />
|[[Discworld]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Discworld II: Missing Presumed...!?]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Eye of the Beholder]]||Japanese Sega CD||N/A||None||Sega CD||None<br />
|- style="background:#eeccee"<br />
|[[Gabriel Knight]]||Macintosh||N/A||None||Macintosh||None<br />
|- style="background:#eeccee"<br />
|[[Inherit the Earth]]||Japanese PC-98||N/A||None||PC-98||None<br />
|}</div>Somaenhttps://wiki.scummvm.org/index.php?title=Release_Testing/2.3.0&diff=33404Release Testing/2.3.02021-08-28T20:06:22Z<p>Somaen: Link AGS and Glulx game pages</p>
<hr />
<div>ScummVM 2.3.0 release testing season has begun on August 28, 2021. Please see the testing guidelines on the main [[Release Testing]] page.<br />
<br />
The games in the list are the ones that require special attention since they have changes in their engine, but test runs for any supported games not in the list are welcome.<br />
<br />
If you have tested any of these games, please report your finding in [https://forums.scummvm.org/viewtopic.php?f=1&t=16362 this] forum thread, and we will update this page accordingly.<br />
<br />
{| border="0"<br />
|-<br />
|'''Legend'''<br />
|-<br />
|style="background:#eeccee;width:350px"|The game requires testing for release<br />
|-<br />
|style="background:#ffff77;width:350px"|Second pass is needed<br />
|-<br />
|style="background:#77ffff;width:350px"|Needs retesting<br />
|-<br />
|style="background:lightgreen;width:350px"|Completable<br />
|-<br />
|style="background:#ff7777;width:350px"|Major problems<br />
|-<br />
|style="border=1";width:350px|''[#]'' &mdash; Multipath game, which needs testing for all paths<br />
|-<br />
|style="border=1";width:350px|''[%]'' &mdash; Multi-platform game, which benefits from testing for multiple original game platforms<br />
|-<br />
|style="border=1";width:350px|''[*]'' &mdash; Newly supported game. Needs more testing<br />
|}<br />
<br />
If you see a game that is yellow, light blue, or purple in color, feel free to test it.<br />
<br />
=== Newly Supported Games ===<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=100%<br />
|+New Games Testing<br />
|- style="background:silver"<br />
|Game Name||Game Version||Status||Tester||Platform||Revision<br />
|- style="background:#eeccee"<br />
|[[AGS/Games|AGS Games versions 2.5+]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Amazon: Guardians of Eden||Spanish||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Blue Force||Spanish ||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Crimson Crown||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Crusader: No Remorse||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|[[Glk/Glulxe|Glulx interactive fiction games]]||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Grim Fandango||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|L-ZONE||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Little Big Adventure||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Lure of the Temptress Konami release||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Myst 3: Exile||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Nightlong: Union City Conspiracy||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|OO-Topos||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Private Eye (US release)||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Red Comrades 1: Save the Galaxy||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Red Comrades 2: For the Great Justice||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Ringworld||Spanish ||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Spaceship Warlock||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|The Journeyman Project 2: Buried in Time||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|The Longest Journey||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Transylvania||N/A||N/A||None||None||None<br />
|}<br />
<br />
=== Other improved games / games that need retesting ===<br />
{| border="1" cellspacing="0" cellpadding="2" width=100%<br />
|+New Games Testing<br />
|- style="background:silver"<br />
|Game Name||Game Version||Status||Tester||Platform||Revision<br />
|- style="background:#eeccee"<br />
|Discworld 1||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Discworld 2||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Eye of the Beholder||Japanese Sega CD||N/A||None||Sega CD||None<br />
|- style="background:#eeccee"<br />
|Gabriel Knight||Macintosh||N/A||None||Macintosh||None<br />
|- style="background:#eeccee"<br />
|Inherit the Earth||Japanese PC-98||N/A||None||PC-98||None<br />
|}</div>Somaenhttps://wiki.scummvm.org/index.php?title=Release_Testing/2.3.0&diff=33401Release Testing/2.3.02021-08-28T19:38:35Z<p>Somaen: Added link to forum thread</p>
<hr />
<div>ScummVM 2.3.0 release testing season has begun on August 28, 2021. Please see the testing guidelines on the main [[Release Testing]] page.<br />
<br />
The games in the list are the ones that require special attention since they have changes in their engine, but test runs for any supported games not in the list are welcome.<br />
<br />
If you have tested any of these games, please report your finding in [https://forums.scummvm.org/viewtopic.php?f=1&t=16362 this] forum thread, and we will update this page accordingly.<br />
<br />
{| border="0"<br />
|-<br />
|'''Legend'''<br />
|-<br />
|style="background:#eeccee;width:350px"|The game requires testing for release<br />
|-<br />
|style="background:#ffff77;width:350px"|Second pass is needed<br />
|-<br />
|style="background:#77ffff;width:350px"|Needs retesting<br />
|-<br />
|style="background:lightgreen;width:350px"|Completable<br />
|-<br />
|style="background:#ff7777;width:350px"|Major problems<br />
|-<br />
|style="border=1";width:350px|''[#]'' &mdash; Multipath game, which needs testing for all paths<br />
|-<br />
|style="border=1";width:350px|''[%]'' &mdash; Multi-platform game, which benefits from testing for multiple original game platforms<br />
|-<br />
|style="border=1";width:350px|''[*]'' &mdash; Newly supported game. Needs more testing<br />
|}<br />
<br />
If you see a game that is yellow, light blue, or purple in color, feel free to test it.<br />
<br />
=== Newly Supported Games ===<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=100%<br />
|+New Games Testing<br />
|- style="background:silver"<br />
|Game Name||Game Version||Status||Tester||Platform||Revision<br />
|- style="background:#eeccee"<br />
|AGS Games versions 2.5+||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Amazon: Guardians of Eden||Spanish||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Blue Force||Spanish ||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Crimson Crown||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Crusader: No Remorse||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Glulx interactive fiction games||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Grim Fandango||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|L-ZONE||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Little Big Adventure||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Lure of the Temptress Konami release||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Myst 3: Exile||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Nightlong: Union City Conspiracy||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|OO-Topos||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Private Eye (US release)||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Red Comrades 1: Save the Galaxy||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Red Comrades 2: For the Great Justice||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Ringworld||Spanish ||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Spaceship Warlock||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|The Journeyman Project 2: Buried in Time||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|The Longest Journey||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Transylvania||N/A||N/A||None||None||None<br />
|}<br />
<br />
=== Other improved games / games that need retesting ===<br />
{| border="1" cellspacing="0" cellpadding="2" width=100%<br />
|+New Games Testing<br />
|- style="background:silver"<br />
|Game Name||Game Version||Status||Tester||Platform||Revision<br />
|- style="background:#eeccee"<br />
|Discworld 1||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Discworld 2||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Eye of the Beholder||Japanese Sega CD||N/A||None||Sega CD||None<br />
|- style="background:#eeccee"<br />
|Gabriel Knight||Macintosh||N/A||None||Macintosh||None<br />
|- style="background:#eeccee"<br />
|Inherit the Earth||Japanese PC-98||N/A||None||PC-98||None<br />
|}</div>Somaenhttps://wiki.scummvm.org/index.php?title=Release_Testing/2.3.0&diff=33400Release Testing/2.3.02021-08-28T19:37:54Z<p>Somaen: </p>
<hr />
<div>ScummVM 2.3.0 release testing season has begun on August 28, 2021. Please see the testing guidelines on the main [[Release Testing]] page.<br />
<br />
The games in the list are the ones that require special attention since they have changes in their engine, but test runs for any supported games not in the list are welcome.<br />
<br />
If you have tested any of these games, please report your finding in this forum thread, and we will update this page accordingly.<br />
<br />
{| border="0"<br />
|-<br />
|'''Legend'''<br />
|-<br />
|style="background:#eeccee;width:350px"|The game requires testing for release<br />
|-<br />
|style="background:#ffff77;width:350px"|Second pass is needed<br />
|-<br />
|style="background:#77ffff;width:350px"|Needs retesting<br />
|-<br />
|style="background:lightgreen;width:350px"|Completable<br />
|-<br />
|style="background:#ff7777;width:350px"|Major problems<br />
|-<br />
|style="border=1";width:350px|''[#]'' &mdash; Multipath game, which needs testing for all paths<br />
|-<br />
|style="border=1";width:350px|''[%]'' &mdash; Multi-platform game, which benefits from testing for multiple original game platforms<br />
|-<br />
|style="border=1";width:350px|''[*]'' &mdash; Newly supported game. Needs more testing<br />
|}<br />
<br />
If you see a game that is yellow, light blue, or purple in color, feel free to test it.<br />
<br />
=== Newly Supported Games ===<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=100%<br />
|+New Games Testing<br />
|- style="background:silver"<br />
|Game Name||Game Version||Status||Tester||Platform||Revision<br />
|- style="background:#eeccee"<br />
|AGS Games versions 2.5+||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Amazon: Guardians of Eden||Spanish||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Blue Force||Spanish ||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Crimson Crown||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Crusader: No Remorse||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Glulx interactive fiction games||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Grim Fandango||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|L-ZONE||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Little Big Adventure||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Lure of the Temptress Konami release||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Myst 3: Exile||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Nightlong: Union City Conspiracy||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|OO-Topos||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Private Eye (US release)||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Red Comrades 1: Save the Galaxy||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Red Comrades 2: For the Great Justice||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Ringworld||Spanish ||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Spaceship Warlock||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|The Journeyman Project 2: Buried in Time||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|The Longest Journey||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Transylvania||N/A||N/A||None||None||None<br />
|}<br />
<br />
=== Other improved games / games that need retesting ===<br />
{| border="1" cellspacing="0" cellpadding="2" width=100%<br />
|+New Games Testing<br />
|- style="background:silver"<br />
|Game Name||Game Version||Status||Tester||Platform||Revision<br />
|- style="background:#eeccee"<br />
|Discworld 1||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Discworld 2||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Eye of the Beholder||Japanese Sega CD||N/A||None||Sega CD||None<br />
|- style="background:#eeccee"<br />
|Gabriel Knight||Macintosh||N/A||None||Macintosh||None<br />
|- style="background:#eeccee"<br />
|Inherit the Earth||Japanese PC-98||N/A||None||PC-98||None<br />
|}</div>Somaenhttps://wiki.scummvm.org/index.php?title=Release_Testing/2.3.0&diff=33399Release Testing/2.3.02021-08-28T19:31:45Z<p>Somaen: Fixed the spanish games not being alphabetized by "Spanish"</p>
<hr />
<div>ScummVM 2.3.0 release testing season has begun on August 28, 2021. Please see the testing guidelines on the main [[Release Testing]] page.<br />
<br />
The games in the list are the ones that require special attention since they have changes in their engine, but test runs for any supported games not in the list are welcome.<br />
<br />
<br />
<br />
{| border="0"<br />
|-<br />
|'''Legend'''<br />
|-<br />
|style="background:#eeccee;width:350px"|The game requires testing for release<br />
|-<br />
|style="background:#ffff77;width:350px"|Second pass is needed<br />
|-<br />
|style="background:#77ffff;width:350px"|Needs retesting<br />
|-<br />
|style="background:lightgreen;width:350px"|Completable<br />
|-<br />
|style="background:#ff7777;width:350px"|Major problems<br />
|-<br />
|style="border=1";width:350px|''[#]'' &mdash; Multipath game, which needs testing for all paths<br />
|-<br />
|style="border=1";width:350px|''[%]'' &mdash; Multi-platform game, which benefits from testing for multiple original game platforms<br />
|-<br />
|style="border=1";width:350px|''[*]'' &mdash; Newly supported game. Needs more testing<br />
|}<br />
<br />
If you see a game that is yellow, light blue, or purple in color, feel free to test it.<br />
<br />
=== Newly Supported Games ===<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=100%<br />
|+New Games Testing<br />
|- style="background:silver"<br />
|Game Name||Game Version||Status||Tester||Platform||Revision<br />
|- style="background:#eeccee"<br />
|AGS Games versions 2.5+||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Amazon: Guardians of Eden||Spanish||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Blue Force||Spanish ||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Crimson Crown||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Crusader: No Remorse||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Glulx interactive fiction games||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Grim Fandango||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|L-ZONE||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Little Big Adventure||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Lure of the Temptress Konami release||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Myst 3: Exile||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Nightlong: Union City Conspiracy||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|OO-Topos||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Private Eye (US release)||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Red Comrades 1: Save the Galaxy||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Red Comrades 2: For the Great Justice||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Ringworld||Spanish ||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Spaceship Warlock||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|The Journeyman Project 2: Buried in Time||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|The Longest Journey||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Transylvania||N/A||N/A||None||None||None<br />
|}<br />
<br />
=== Other improved games / games that need retesting ===<br />
{| border="1" cellspacing="0" cellpadding="2" width=100%<br />
|+New Games Testing<br />
|- style="background:silver"<br />
|Game Name||Game Version||Status||Tester||Platform||Revision<br />
|- style="background:#eeccee"<br />
|Discworld 1||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Discworld 2||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Eye of the Beholder||Japanese Sega CD||N/A||None||Sega CD||None<br />
|- style="background:#eeccee"<br />
|Gabriel Knight||Macintosh||N/A||None||Macintosh||None<br />
|- style="background:#eeccee"<br />
|Inherit the Earth||Japanese PC-98||N/A||None||PC-98||None<br />
|}</div>Somaenhttps://wiki.scummvm.org/index.php?title=Release_Testing/2.3.0&diff=33398Release Testing/2.3.02021-08-28T19:27:45Z<p>Somaen: Adding games that need retesting.</p>
<hr />
<div>ScummVM 2.3.0 release testing season has begun on August 28, 2021. Please see the testing guidelines on the main [[Release Testing]] page.<br />
<br />
The games in the list are the ones that require special attention since they have changes in their engine, but test runs for any supported games not in the list are welcome.<br />
<br />
<br />
<br />
{| border="0"<br />
|-<br />
|'''Legend'''<br />
|-<br />
|style="background:#eeccee;width:350px"|The game requires testing for release<br />
|-<br />
|style="background:#ffff77;width:350px"|Second pass is needed<br />
|-<br />
|style="background:#77ffff;width:350px"|Needs retesting<br />
|-<br />
|style="background:lightgreen;width:350px"|Completable<br />
|-<br />
|style="background:#ff7777;width:350px"|Major problems<br />
|-<br />
|style="border=1";width:350px|''[#]'' &mdash; Multipath game, which needs testing for all paths<br />
|-<br />
|style="border=1";width:350px|''[%]'' &mdash; Multi-platform game, which benefits from testing for multiple original game platforms<br />
|-<br />
|style="border=1";width:350px|''[*]'' &mdash; Newly supported game. Needs more testing<br />
|}<br />
<br />
If you see a game that is yellow, light blue, or purple in color, feel free to test it.<br />
<br />
=== Newly Supported Games ===<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=100%<br />
|+New Games Testing<br />
|- style="background:silver"<br />
|Game Name||Game Version||Status||Tester||Platform||Revision<br />
|- style="background:#eeccee"<br />
|AGS Games versions 2.5+||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Crimson Crown||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Crusader: No Remorse||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Glulx interactive fiction games||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Grim Fandango||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|L-ZONE||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Little Big Adventure||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Lure of the Temptress Konami release||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Myst 3: Exile||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Nightlong: Union City Conspiracy||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|OO-Topos||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Private Eye (US release)||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Red Comrades 1: Save the Galaxy||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Red Comrades 2: For the Great Justice||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Spaceship Warlock||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Spanish Amazon: Guardians of Eden||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Spanish Blue Force||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Spanish Ringworld||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|The Journeyman Project 2: Buried in Time||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|The Longest Journey||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Transylvania||N/A||N/A||None||None||None<br />
|}<br />
<br />
=== Other improved games / games that need retesting ===<br />
{| border="1" cellspacing="0" cellpadding="2" width=100%<br />
|+New Games Testing<br />
|- style="background:silver"<br />
|Game Name||Game Version||Status||Tester||Platform||Revision<br />
|- style="background:#eeccee"<br />
|Discworld 1||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Discworld 2||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Eye of the Beholder||Japanese Sega CD||N/A||None||Sega CD||None<br />
|- style="background:#eeccee"<br />
|Gabriel Knight||Macintosh||N/A||None||Macintosh||None<br />
|- style="background:#eeccee"<br />
|Inherit the Earth||Japanese PC-98||N/A||None||PC-98||None<br />
|}</div>Somaenhttps://wiki.scummvm.org/index.php?title=Release_Testing/2.3.0&diff=33397Release Testing/2.3.02021-08-28T19:20:21Z<p>Somaen: Fixed mistaken syntax in previous version of the page</p>
<hr />
<div>ScummVM 2.3.0 release testing season has begun on August 28, 2021. Please see the testing guidelines on the main [[Release Testing]] page.<br />
<br />
The games in the list are the ones that require special attention since they have changes in their engine, but test runs for any supported games not in the list are welcome.<br />
<br />
<br />
<br />
{| border="0"<br />
|-<br />
|'''Legend'''<br />
|-<br />
|style="background:#eeccee;width:350px"|The game requires testing for release<br />
|-<br />
|style="background:#ffff77;width:350px"|Second pass is needed<br />
|-<br />
|style="background:#77ffff;width:350px"|Needs retesting<br />
|-<br />
|style="background:lightgreen;width:350px"|Completable<br />
|-<br />
|style="background:#ff7777;width:350px"|Major problems<br />
|-<br />
|style="border=1";width:350px|''[#]'' &mdash; Multipath game, which needs testing for all paths<br />
|-<br />
|style="border=1";width:350px|''[%]'' &mdash; Multi-platform game, which benefits from testing for multiple original game platforms<br />
|-<br />
|style="border=1";width:350px|''[*]'' &mdash; Newly supported game. Needs more testing<br />
|}<br />
<br />
If you see a game that is yellow, light blue, or purple in color, feel free to test it.<br />
<br />
=== Newly Supported Games ===<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" width=100%<br />
|+New Games Testing<br />
|- style="background:silver"<br />
|Game Name||Game Version||Status||Tester||Platform||Revision<br />
|- style="background:#eeccee"<br />
|AGS Games versions 2.5+||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Crimson Crown||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Crusader: No Remorse||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Glulx interactive fiction games||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Grim Fandango||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|L-ZONE||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Little Big Adventure||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Lure of the Temptress Konami release||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Myst 3: Exile||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Nightlong: Union City Conspiracy||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|OO-Topos||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Private Eye (US release)||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Red Comrades 1: Save the Galaxy||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Red Comrades 2: For the Great Justice||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Spaceship Warlock||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Spanish Amazon: Guardians of Eden||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Spanish Blue Force||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Spanish Ringworld||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|The Journeyman Project 2: Buried in Time||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|The Longest Journey||N/A||N/A||None||None||None<br />
|- style="background:#eeccee"<br />
|Transylvania||N/A||N/A||None||None||None<br />
|}</div>Somaenhttps://wiki.scummvm.org/index.php?title=Summer_of_Code/GSoC_Ideas_2021&diff=32092Summer of Code/GSoC Ideas 20212021-03-01T20:10:49Z<p>Somaen: Added idea for icon based game list</p>
<hr />
<div>If you'd like to get involved in ScummVM, we'd love to help you get started!<br />
<br />
We've had a lot of successful student projects as part of Google's Summer of Code in previous years -- we hope to inspire you to work with us and (hopefully) add your own success.<br />
<br />
We often get asks by students with no experience with ScummVM whether they have the necessary skills to participate with us. The idea of GSoC is to introduce students to open source development, so we are not expecting you to have experience with ScummVM. You will have time during the application and community bonding periods to familiarize yourself with the project. The technical skills required to work with us varies from task to task. For any work on ScummVM, you'll probably need to already be comfortable with a basic level of C++. Some of the tasks might need more specialized knowledge (working on a 3D game engine may need you to understand some OpenGL and 3D math, and some engine tasks may require some assembly or reverse engineering knowledge); we give our thoughts about this alongside each suggested task, below.<br />
<br />
Most importantly, we'd like you to join our community. There are many previous GSoC participants who are still involved in our project, and whether or not you participate as part of Summer of Code, we'd love for you to get involved too.<br />
<br />
You should come to our [[IRC Channel]] and introduce yourself! We're friendly, and it's often the easiest way to ask questions about the tasks and the code in general. The channel is the main form of everyday communication for the project, and there will almost always be developers there who can discuss your project ideas, answer questions and help out.<br />
<br />
You can find more information about what we expect from you before you apply at [[GSoC Application]].<br />
<br />
__TOC__<br />
<br />
== Introduction ==<br />
<br />
We have a list of potential tasks further down on this page, but before you look at them, perhaps you'd like to take a look at some of the successful projects from previous years! We encourage all of our students to maintain a blog during their summer work, which is a nice way to get some sense of what they accomplished.<br />
<br />
One popular type of task is to improve our support for the games you love, whether this means a new game engine, or helping us to perfect an existing one.<br />
<br />
Sometimes source code is available - in recent summers, students integrated code supporting games such as [[Sfinx]] ([http://urukgsoc.blogspot.hu/search/label/CGE2 blog]), [[The Prince and the Coward]] ([http://lukaslwgsoc.blogspot.com/ blog]) and [[Avalanche]] ([http://urukgsoc.blogspot.hu/search/label/Avalanche blog]) into ScummVM. In fact, our support for the [[Wintermute]] engine was not only started by a GSoC student ([http://summermute2012.blogspot.com/ blog]), who integrated the code into our tree, but also [[Wintermute/Games|drastically improved]] by another student a year later ([https://icodelikeacow.wordpress.com/ blog]). <br />
<br />
[[File:GSOC_EMI.png|160px]] [[File:GSOC_zvision.png|152px]] [[File:GSOC_EMI_asm.png|147px]]<br />
<br />
A more challenging (but hopefully rewarding) idea is to start (or continue) reverse engineering a game where no source is available. Two good examples are the pair of students who drastically improved support for Escape from Monkey Island ([http://diggingemi.blogspot.com/ blog], [http://akzgsoc.blogspot.com/ blog]), and the work on improving [[Operation Stealth]] ([https://buddhahacks.wordpress.com/ blog]). Another option is to work on merging (and improving) someone else's reverse engineering work, such as was done with the [[ZVision]] engine ([http://richiesams.blogspot.com/search/label/ScummVM blog]).<br />
<br />
If you'd prefer to improve ScummVM more directly, there are even more options available there; in the past, students have (to give some examples) improved our OpenGL support, added a testing framework ([http://jakimushka.blogspot.com/ blog]), improved our scaler code ([http://singron.blogspot.com/ blog]), written a new GUI framework, added loadable modules for embedded platforms ([http://tonypuccinelli.blogspot.com/search/label/ScummVM blog]), rearchitected our keyboard input code ([http://kenny-gsoc.blogspot.com/ blog]) and added support for high-colour (16bpp and above) graphics. It's difficult for us to imagine ScummVM as it was before some of these projects, you can make a huge difference!<br />
<br />
== Tasks ==<br />
<br />
General contacts: Our IRC channel, our mailing list, or contact [[User:Sev|sev]], [[User:DJWillis|John Willis]], [[User:Strangerke|Arnaud Boutonné]]<br />
<br />
The ideas here are meant to be just that - '''ideas'''. We hope they help inspire your proposals, but you should also consider suggesting your own completely new project ideas. Pick something you really want to see improved/fixed, and come and talk to us about it!<br />
<br />
If you're looking for more inspiration for ideas, beware of our [[TODO]] (and the other TODO lists linked from there) and our [[OpenTasks]] pages. Many of the tasks listed there might be incomplete or outdated, or too difficult for a new developer. The best thing to do is to come and talk to us!<br />
<br />
== Game Tasks ==<br />
<br />
Technical contacts: Our IRC channel, our mailing list, or contact [[User:Sev|sev]], [[User:DJWillis|John Willis]], [[User:Strangerke|Arnaud Boutonné]], [[User:Md5|Filippos Karapetis]],<br />
<br />
If you already have reverse engineering experience, you could consider working on one of the external in-development game engines, or even on support for a new game. However, doing this kind of work is very difficult and time-consuming - you would have to convince us that you have the necessary skills to actually be sufficiently productive, probably by demonstrating some actual progress first.<br />
<br />
If you don't feel quite up to that level of challenge, we have lots of other suggestions:<br />
<br />
=== Macromedia Director===<br />
Technical contacts: [[User:Sev|sev]]<br />
<br />
Difficulty level: Medium. You'll need a reasonable level of programming experience, and probably some [[Director]] games.<br />
<br />
[[Director/Games|Many 90s-era adventure games]] were developed using the Macromedia (now Adobe) Director tool. It would be nice to be able to play these games in ScummVM! We have a WIP engine in ScummVM tree, but it requires much more work in order to implement all hundreds of Lingo commands.<br />
<br />
=== Enhance SAGA engine ===<br />
Technical contacts: [[User:Sev|sev]]<br />
<br />
Difficulty level: Medium.<br />
<br />
We have been supporting the [[Inherit the Earth]] game for a long while. However, Amiga versions are not yet supported by this target. We have the original source codes, and the main difference is the data bundles format.<br />
<br />
An additional target is to support Chinese version of ITE, that would require reverse engineering with Ghidra, in order to understand how the game does rendering of CJK glyphs.<br />
<br />
=== Bring your own Adventure or RPG ===<br />
<br />
Technical contacts: Talk to us on IRC, or send us an email.<br />
<br />
Difficulty: Hard. You'll need good knowledge of C++, as well as knowledge of (reading) assembly.<br />
<br />
Our project consists of re-implementations of classic games, and we have listed<br />
a number of potential new game engines that you could work on here on our ideas<br />
page. However, you may have a classic 2D Adventure game or Role Playing Game<br />
(RPG) you are interested in yourself that is suitable for ScummVM that you<br />
would like to reverse engineer and re-implement. If so, great!<br />
<br />
Adding a completely new game engine is not easy, and you will have to convince<br />
us that you are aware of the challenges involved, that the game you are<br />
interested in is feasible, and that you have the necessary skills. Preferably,<br />
you will already have done some preliminary investigation, into for example<br />
data file formats, disassembly, etc.<br />
<br />
Please come talk to us to see if we have a mentor who would be interested in<br />
working with you on such a game. We'd be happy to help out.<br />
<br />
== Smaller Tasks ==<br />
<br />
=== Unicode and BiDi support for GUI ===<br />
<br />
Technical contacts: [[User:Sev|sev]]<br />
<br />
Difficulty: Easy. It will take up to 2 weeks to implement. C++ knowledge required.<br />
<br />
<br />
ScummVM GUI is based on char size strings, so we have to rely on code pages. With this task, you would need to switch our GUI to usage of Common::U32String, thus making it Unicode-friendly.<br />
<br />
Along the way, we would need support for right-to-left languages, and basically flip the widgets horizontally.<br />
<br />
=== Icon based game view and game grouping/filtering ===<br />
Technical contacts: somaen<br />
<br />
Difficulty: Easy<br />
<br />
The current game list in ScummVM is a flat, but searchable list of games. Since these are games, most, if not all of them at some point came in boxes with fancy box art, and awesome logos on them,<br />
and that art is a bit more appealing than a simple list of game titles. We currently allow for something a bit prettier for savegames, where we allow for showing a grid of screenshots. This concept<br />
could be taken to the game list as well, allowing for replacing the list of titles with a grid of logos/box art. The logos themselves can be scraped from a variety of places online (perhaps Mobygames <br />
or GoG?), or supplied by the end user manually. To signal the language of each title we would allow for putting a little flag on each title.<br />
<br />
<br />
Another point that could be worked on with the game list, is the grouping. Currently the list is sorted by title, some people with larger libraries might prefer to group by company, or game engine instead,<br />
similar to how a file-browser allows you to select what to sort by. Perhaps also allow for foldable groups (per engine, or per company?), similar to how folders work in a file-browser. Further ideas to<br />
allow for better library management are also welcome.<br />
<br />
<br />
<br />
== Infrastructure Tasks ==<br />
<br />
Finally, there's always plenty of other practical tasks on our wishlist!<br />
<br />
=== Game packaging system ===<br />
<br />
Technical contacts: [[User:Sev|sev]] or [[User:DJWillis|DJWillis]] <br />
<br />
ScummVM offers 9 freeware games for download, but they need to be downloaded and installed manually. It would be great to develop a universal system which would let us describe a game, e.g. provide screenshots, game descriptions, metadata, and package it for different platforms, so we could put them to different application distribution systems bundled together with ScummVM. For example, we could have Beneath a Steel Sky bundled together with ScummVM, with its own logo, description and instructions on how to add another game along the way.<br />
<br />
Potentially and in the future this system could also be used for DLC on platforms which support it, like Steam, Android Play Store or Apple App Store, though support for Android and iOS is out of scope for this project.<br />
<br />
Examples are: Linux packages, Google Play, Apple App Store, Steam, ForgeTV store, and anything beyond that.<br />
<br />
=== Support for shaders and arbitrary scalers ===<br />
<br />
Technical contacts: [[User:Sev|sev]]<br />
<br />
Difficulty: Medium<br />
<br />
ScummVM uses software scalers for graphics enhancements. In 2012 we were running GSoC for turning them into plugins. [https://github.com/scummvm/scummvm/pull/271 That work] needs to be completed, basically, it is just rebasing of the patch. The rebasing was started here: https://github.com/digitall/scummvm/tree/gsoc2012-scalers-cont<br />
<br />
Modern systems often have OpenGL with shader support. RetroArch project shaders are standard for them in open source gaming. LordHoto started work on adding support for those to ScummVM. His unfinished work could be found here: https://github.com/lordhoto/scummvm/tree/libretro-shader<br />
<br />
We need to add both improvements to our scaler system. Recent PSP2 port already adds some basics for scalers, particularly in GUI, so that could be reused too.<br />
<br />
We need to have it tested on desktops and at least Android, but preferably also Windows and iOS.<br />
<br />
=== Programming interface ===<br />
<br />
Technical contacts: [[User:BgK|bgK]]<br />
<br />
Difficulty: Medium<br />
<br />
The goal of this project is to add a programming interface to ScummVM that other programs could use to interact with it. This would allow advanced users to write companion applications such as:<br />
* Game interface enhancement tools: Automappers for RPG / Interactive Fiction games. Interactive hint systems for adventure games.<br />
* Input automation tools: Regression testing / Tool Assisted Speedrun scripts.<br />
* Highly integrated frontends.<br />
* Debugging / game development tools.<br />
<br />
The interface needs to be bi-directional with the companion application being able to send requests to query information from ScummVM and to receive responses, but also for ScummVM to send notifications to the clients. The interface needs to be easy to integrate with from various programming languages and easy to experiment with.<br />
<br />
The scope of the project is to design and implement the base system in ScummVM for Windows and Unix (using Named pipes / Unix domain sockets for communication), and to write a high quality companion application for one of the game engines in ScummVM.</div>Somaenhttps://wiki.scummvm.org/index.php?title=Tinsel&diff=31484Tinsel2020-10-30T21:58:34Z<p>Somaen: </p>
<hr />
<div>{{EngineDescription|<br />
name=Tinsel|<br />
developer=[[User:dreammaster|dreammaster]], [[User:DrMcCoy|DrMcCoy]], <br>[[User:eriktorbjorn|eriktorbjorn]], [[User:joostp|joostp]], [[User:md5|md5]]|<br />
companies=[[Psygnosis]]|<br />
usedBy=[[Discworld 1]], [[Discworld II: Missing Presumed...!?|Discworld 2]]|<br />
dateAdded=July 22, 2008|<br />
release=1.0.0rc1|<br />
status=Complete<br />
}}<br />
<br />
== About ==<br />
<br />
The Tinsel engine is a scripting engine developed by Teeny Weeny Games / Perfect 10 Productions for their point and click adventure games, based on the Discworld novels authored by Terry Pratchett.<br />
<br />
TODO: Expand/correct explanation about Tinsel / Glitter<br />
<br />
== Status ==<br />
* Discworld 1 is completable<br />
* Discworld 2 is completable<br />
* Discworld Noir is unsupported (Uses 3D models)<br />
<br />
== Resources ==<br />
* [[Tinsel/Bugs|Tinsel Bugs]]: List of bugs that occured in the original versions<br />
* [[Tinsel/TODO|Tinsel TODO]]<br />
* [[Tinsel/List_of_Objects|List of Objects]]<br />
* [[Tinsel/List_of_Scenes|List of Scenes]]<br />
<br />
== Music Enhancement ==<br />
The [http://www.jameswoodcock.co.uk/?page_id=54 ScummVM Music Enhancement Project] has worked on the music for Discworld i.e. the first game.<br><br />
[http://www.jameswoodcock.co.uk/?p=796 Permission] has been given to release this soundtrack.<br><br />
As of 27 Dec 2007, the full soundtrack is [http://www.jameswoodcock.co.uk/?p=1139 available for download here].<br />
<br />
== Possible Future Discworld Freeware Release ==<br />
In short, we have all the approval needed to move forward with supporting the game and making Discworld freeware.<br><br />
However, Discworld is _NOT_ freeware at the moment. It may be in the future, assuming all goes according to plan.<br><br />
When this happens, the project will make a announcement in the usual manner i.e. website news item.<br />
<br />
Whether the game datafiles release will have a DFSG/OSI compatible license remains to be determined.<br />
<br />
== External Links ==<br />
* [http://automagically.de/tinsel.html An outdated and obsolete early start at RE of the engine]<br />
* [http://rewiki.regengedanken.de/wiki/Tinsel_engine Some information on the files]<br />
<br />
[[Category:Engines]]</div>Somaenhttps://wiki.scummvm.org/index.php?title=GSoC_Ideas&diff=21547GSoC Ideas2015-02-17T22:23:04Z<p>Somaen: Added an OS X-port task.</p>
<hr />
<div>This page contains a list of ideas about projects/tasks for the ScummVM and the ResidualVM projects which we feel are relatively substantial (and so appropriate for at least ''part'' of a Google [[Summer of Code]] project), and accessible to newcomers with good C++ knowledge.<br />
<br />
These are just the few projects that we have come up with ourselves, and there are many many other tasks which would be helpful to the project - many ScummVM engines have their own TODO lists, and there are large tasks related to ResidualVM engines.<br />
<br />
Of course, if you are not participating in Summer of Code, you are also very welcome to try working on one of these projects.<br />
<br />
__TOC__<br />
== Introduction ==<br />
<br />
The projects below are sketches and ideas. Our project changes over time, so if you're not reading this during the Summer of Code application period, the descriptions might be outdated by the time you read them (although we strive to keep them up-to-date). You should talk with somebody from the team, ideally with someone listed as a possible technical contact, before starting work on any of them.<br />
<br />
Most developers are active in our [[IRC Channel]], and that is often the easiest way to ask questions about the tasks and the code in general. '''You should come to our IRC channel and introduce yourself.''' The channel is the main form of everyday communication for the project, and there will almost always be developers there who can discuss your project ideas and answer questions.<br />
<br />
== Summer of Code Applications ==<br />
The ideas here are meant to be just that - '''ideas'''. You should also consider suggesting your own completely new project ideas, or to suggest a modified version of one of our ideas, or a combination of ideas. Not all the ideas might be substantial enough for the whole of GSoC, while other ideas might be far too much work. We expect you to consider this in your application and proposed schedule.<br />
<br />
When writing this application, remember that the application has several important purposes. First of all, it should identify the objectives of your project (what you intend to get done). Furthermore, it needs to convince us your project is worth the effort we will be putting into mentoring it. Last, but not least, it should convince us that you are the right person for this task.<br />
<br />
In particular, your application is your opportunity to show us that you understand what you'll be doing for the task! We expect you to demonstrate that you've spent some of your own time thinking about it. A good example of what we do ''not'' want to see in your application is a copy of the text from our version of an idea's description.<br />
<br />
You '''must''' read the Summer of Code [[Summer of Code/Project Rules | Project Rules]], which are '''obligatory''' for our students, and tell you what you should do '''before you apply'''. There are also some [[Summer of Code/Students Guidelines | Guidelines]] for our students.<br />
<br />
We don't expect you to produce a perfect application without any help at all (although of course, that would be even more impressive), but we do expect you to show some independent insight into the task you've chosen, and to be willing to improve it based on our feedback and comments.<br />
<br />
=== Application template ===<br />
<br />
Your application should have at least the following information (adapted from the FreeBSD guidelines):<br />
<br />
* ''Name''<br />
* ''Email''<br />
* ''Online nicks''<br />
: You should at least add your IRC (freenode) nickname here.<br />
* ''Project Title''<br />
: State precisely what you intend your project to be about. 40 characters is usually a good upper limit.<br />
* ''Possible Mentor'' (optional)<br />
* ''Benefits to the ScummVM Community''<br />
: A good project will not just be fun to work on, but also generally useful to others. Why do you think it's a good project for us?<br />
* ''Deliverables''<br />
: The deliverables will be used to evaluate your progress/success at the mid-term/final evaluations, so it's very important that you list some clear goals here. Some examples:<br />
:* "Get scene X in game Y working."<br />
:* "Improve feature X in ways Y and Z."<br />
:* "Fix bug Z in game Q."<br />
:* "Write documentation for the new interfaces."<br />
:* "Improve test coverage by writing X more unit/regression tests."<br />
:* "Improve performance in this game scene by 20%."<br />
: Make sure there is a clearly visible set of '''goals''' that need to be accomplished for your project to be considered successful. It is also encouraged to list additional goals you plan to accomplish in the course of your project if everything goes as expected.<br />
: You should be sure to justify whether a goal is vital for the success of your project, or just optional, but be make sure not to mix this up with the description of the goals themselves.<br />
: Finally, be sure to describe some '''milestones''', your targets for the project. A milestone should be connected to the progress/accomplishment of goals. You should, at the very least, define 2 (two) milestones here. Again, describe the milestones and elaborate on your reasons for defining exactly these milestones. When you plan to accomplish the milestones will be handled in the schedule and not here.<br />
* ''Project Schedule''<br />
: Create a proposed schedule with (at least) the granularity of weeks. This schedule should (among other things) explain how long your project will take and when you can begin to work on it, and you should connect the weeks to the Summer of Code schedule, i.e. clearly make the start, mid-term evaluations, etc. visible. There are multiple ways to organize this, we trust you to find the best way to present your schedule.<br />
: Obviously we want to see a connection between your goals and your schedule: be sure to elaborate why you think X takes time Y and what possible issues might arise here; obviously your schedule will probably change once you've started working on your project, so we want to know what kind of risks and problems you think might cause such changes.<br />
: Last but not least, put a fixed date for each milestone you defined here. We want at least one milestone before the mid-term.<br />
* ''Availability''<br />
: How many hours per week can you spend working on this? What other obligations do you have this summer? Be honest if you're not going to have time in some weeks (due to exams, or vacation, or other work), and explain how plan to make this up.<br />
* ''Skype ID''<br />
: If you don't use Skype, install it.<br />
* ''Phone Number''<br />
: Cellular is preferable, for emergency contacts.<br />
* ''Timezone''<br />
: Where do you live.<br />
* ''Bio''<br />
: The two main questions you should answer here are:<br />
:* Who are you?<br />
:* What makes you the best person to work on this project?<br />
: Make sure you fill this with some life. We would like to know your age and university year for example. Also, explain your connection to ScummVM in the general and to your project in specific. What experience do you have with C++ or other languages required in your project? Have you taken university courses which you think will be helpful? Did you work on any projects we can take a look at? Do you think you will learn anything from your proposed project (if yes, explain what)?<br />
* ''Pull Request''<br />
: A link to the pull request you submitted as part of our [[Summer of Code/Project Rules | Project Rules]]<br />
<br />
=== Coding Rules ===<br />
<br />
You must follow our [[Coding Conventions]]. In particular, note that you can't use the standard C++ library for code used inside ScummVM itself. Using it for a non-essential tool should be fine, though.<br />
<br />
All code, unless stated differently (for example, platform-specific code), must be written in clean and portable C++; in particular, various versions of both GCC and Visual Studio must be able to compile it. We also have some [[Code Formatting Conventions]].<br />
<br />
We only accept clean and maintainable code. This is a somewhat vague requirement, but as a rule of thumb, if the code does what it is supposed to do, but is not extensible, a quick hack, or we need to rewrite it from scratch to properly integrate it, we will not accept it. In particular, we would rather have a maintainable, clean and incomplete piece of code that we could extend, than a complete but unmaintainable piece of code.<br />
<br />
Finally: All of the code submitted must be contributed under the terms of the GPL v2+.<br />
<br />
== ScummVM Projects ==<br />
=== Audio Output Configuration ===<br />
<br />
Technical contact: [[User:LordHoto|Johannes Schickel]].<br />
<br />
ScummVM needs an improved internal API and user interface for selecting and controlling audio output. Among other issues, at present there isn't a clear distinction between audio ''types', audio ''drivers'' and audio ''devices''.<br />
<br />
The idea is that a proper layer-based audio output system should be designed, implemented and used in all our engines, and an appropriate configuration GUI should be designed and added too.<br />
<br />
'''As this task involves a very precise design before starting implementation, please keep in touch with the mentors as soon as possible if you're interested.'''<br />
<br />
See [[OpenTasks/Audio/Audio Output Selection]] for more discussion and some technical details.<br />
<br />
=== MIDI Device Configuration ===<br />
<br />
Technical contact: [[User:LordHoto|Johannes Schickel]].<br />
<br />
At the moment, configuration of MIDI output is not linked to devices, despite a lot of the configuration options being specific to a device or driver.<br />
<br />
This task would involve designing and implementing an interface for querying and storage of a wide variety of MIDI drivers/devices, improving the GUI to allow this configuration, and working on some related improvements (such as allowing devices to be added/removed while ScummVM is running).<br />
<br />
'''As this task involves a very precise design before starting implementation, please keep in touch with the mentors as soon as possible if you're interested.'''<br />
<br />
See [[OpenTasks/Audio/MIDI Device Configuration]] for more discussion and some technical details.<br />
<br />
=== Improve Main GUI ===<br />
<br />
Technical contacts: [[User:Sev|Eugene Sandulenko]].<br />
<br />
Several years ago we switched to new XML-based and vector-based GUI. Unfortunately during this transition number of nice touches from previous version of Modern GUI were lost. Particularly current GUI lacks soft shadows, antialiasing in number of places, we are lacking proper widgets for PopUp and List widgets. Those need to be implemented as part of this task.<br />
<br />
Also there is need to implement better sliders, multiline text widgets as well as improve current List widget.<br />
<br />
See [[OpenTasks/Generic/Improve GUI Look]] for more details.<br />
<br />
=== Improve touchscreen GUI ===<br />
<br />
Technical contacts: [[User:Sev|Eugene Sandulenko]].<br />
<br />
Our launcher/options GUI has been designed for keyboard/mouse input, and does<br />
not work well in practice on modern touchscreen devices.<br />
<br />
Since it is theme based, part of the problem can be resolved by using a custom<br />
theme. However, our GUI code will need extensions to allow it to behave like a<br />
proper touchscreen application.<br />
<br />
See [[OpenTasks/Generic/Touch GUI]] for more details.<br />
<br />
=== Hardware accelerated blitting ===<br />
Technical contacts: Our IRC channel, our mailing list, or contact [[User:somaen|Einar Johan Trøan Sømåen]], [[User:LordHoto|Johannes Schickel]], [[User:Fuzzie|Alyssa Milburn]], [[User:Digitall|David G. Turner]]<br />
<br />
Some engines (Wintermute, Broken Sword 2.5) would greatly benefit from hardware acceleration for their graphics code.<br />
Obviously the purpose of this task is not to make it available on all ports. The impacted ports have to be determined in advance.<br />
<br />
See [[OpenTasks/Graphics/Hardware Acceleration]] for more details.<br />
<br />
=== Improve AGI Engine ===<br />
Technical contacts: [[User:Sev|Eugene Sandulenko]].<br />
<br />
The current implementation of our AGI Engine, which is used for the early Sierra On Line games; would greatly benefit from some implementation details present in the other open source AGI interpreter, NAGI.<br />
<br />
The important parts of this task would be to analyze the implementation differences between the ScummVM implementation and NAGI, particularly in the main loop and in the rendering class, then to reimplement these in the ScummVM engine without causing regressions of the currently supported games and to improve the support of the latest AGI games including the fangames.<br />
<br />
See [[OpenTasks/Engine/ImproveAGI]] for more details.<br />
<br />
=== Adding text to speech support in Mortville Manor ===<br />
Technical contacts: Our IRC channel, our mailing list, or contact [[User:Strangerke|Arnaud Boutonné]]<br />
<br />
The original Mortville Manor game was using a speech synthesis based on PC Speaker. <br />
<br />
The purpose of this task is to replace obsolete speech synthesis by an external dependency which will allow to implement a <br />
decent text to speech generation, in (at least) French, German and English.<br />
<br />
=== Adding speech synthesis of on-screen text for people with reduced sight ===<br />
Technical contacts: Our IRC channel, our mailing list, or contact [[User:Strangerke|Arnaud Boutonné]]<br />
<br />
Using the same library used in the previous task, add a similar text to speech generation for other games. The exact list of titles should be defined as soon as possible between the mentors and the student.<br />
<br />
This task would allow people suffering of sight issues to play more games in ScummVM.<br />
<br />
=== Macromedia Director ===<br />
Technical contacts: Our IRC channel, our mailing list, or contact [[User:Fuzzie|Alyssa Milburn]], [[User:Clone2727|Matthew Hoops]]<br />
<br />
Many 90s-era adventure games were developed using the Macromedia (now Adobe) Director tool. They don't run any more on modern systems, and current versions of Director can't even open the files (and too much has changed; Macromedia themselves have said that "reauthoring the movie from scratch" is often more efficient). It would be nice to be able to play these games in ScummVM!<br />
<br />
There is already (Python) code available which can parse and display the contents of Director 2 and Director 3 'movie' files, and the basic framework of a ScummVM C++ engine. The task would involve trying to implement enough of a ScummVM engine to allow some early Director adventures to be played; for example, parsing the movie files, implementing the frame-based playback system, drawing bitmaps and shapes, playing sounds and running some basic (Lingo) scripting.<br />
<br />
=== AGS ===<br />
Technical contacts: Our IRC channel, our mailing list, or contact [[User:Fuzzie|Alyssa Milburn]]<br />
<br />
The Adventure Game Studio engine has been open sourced. It would be nice to have it available (at least for legacy games) as part of ScummVM, so it can benefit from our platform support.<br />
<br />
There's an existing unfinished partially-rewritten(!) engine for ScummVM (see [[AGS]]) which is missing some core functionality (such as save/load code) but already allows you to complete some AGS games. Adding save/load functionality (not trivial) and implementing some of the other missing code would get it to a point where it could be merged into the main codebase.<br />
<br />
'''This task almost certainly needs experience in understanding/refactoring of complex existing codebases, so please contact us as soon as possible if you're interested.'''<br />
<br />
=== Port WebVenture engine ===<br />
Technical contacts: Our IRC channel, our mailing list, or contact [[User:DJWillis|John Willis]],<br />
<br />
The [http://seancode.com/webventure/ WebVenture] [https://github.com/mrkite/webventure engine] by Sean Kasun is a reimplementation of the [https://en.wikipedia.org/wiki/MacVenture MacVenture] engine from ICOM Simulations. <br />
<br />
It was used in the late 80s and in the early 90s for 4 games. The MacVenture games are still available for purchase from [http://www.zojoi.com/ Zojoi].<br />
<br />
The current code is written in JavaScript, which means it will have to be completely rewritten in C++ and integrated in ScummVM.<br />
<br />
'''This task requires C++ and JavaScript knowledge.'''<br />
<br />
=== Port WAGE engine ===<br />
Technical contacts: [[User:Sev|Eugene Sandulenko]].<br />
<br />
The WAGE engine is an engine behind [http://en.wikipedia.org/wiki/World_Builder World Builder], an early system for authoring adventure games on Mac.<br />
Alexei Svitkine has a basically [https://code.google.com/p/wage-engine/ working implementation in Java], and [[User:Sev|sev]] has started <br />
efforts on porting the engine to ScummVM awhile ago: [https://github.com/sev-/scummvm/tree/wage/engines/wage github link].<br />
Alexei continued its development, and sev abandoned the effort due to other projects within ScummVM.<br />
<br />
Current ScummVM implementation is able to load the game assets and runs scripts. However it lacks support for QuickDraw pictures used everywhere<br />
in the game. Originally sev wanted to provide pixel perfect implementation, which was the primary reason why development stalled. But several years ago<br />
Apple has [http://www.computerhistory.org/atchm/macpaint-and-quickdraw-source-code/ released full sources] of their QuickDraw 1.0 code, which makes<br />
achieving this goal possible. However, Alexei's engine is using standard Java gfx classes, and that looks to be sufficient.<br />
<br />
Your task is to finish the porting efforts, complete the engine, and probably increase the compatibility.<br />
<br />
'''This task requires C++ and Java knowledge.'''<br />
<br />
=== Native OS X port ===<br />
Technical contacts: [[User:somaen|Einar Johan Trøan Sømåen]].<br />
<br />
ScummVM's current OS X port is SDL 1.2 based, which is a dead project, having been replaced by SDL2, and Apple has a tendency to change and deprecate functionality with each version of their OS, as such, the current state of the OS X port seems to degrade with each new OS X release. Functionality added in newer releases of OS X, such as the new Full-screen modes introduced in 10.7 are also not available for use in ScummVM with the current SDL1.2 port.<br />
<br />
One option for solving this, is to create a backend for OS X that doesn't use SDL. This would mean writing replacement code for the parts where SDL currently handles things (i.e. atleast audio/video/input, but possible other details). A major aim of such a project would be to retain backwards compatibility with 10.2 as we have today, while allowing for a good user experience on the very latest OS X versions as well.<br />
<br />
'''This task requires C++ and Objective-C/Cocoa knowledge.'''<br />
<br />
=== Sources for other ideas ===<br />
<br />
Technical contacts: Our IRC channel, our mailing list, or contact [[User:Sev|Eugene Sandulenko]], [[User:DJWillis|John Willis]], [[User:Strangerke|Arnaud Boutonné]], [[User:LordHoto|Johannes Schickel]]<br />
<br />
One good place to start if you're looking for new ideas would be our [[TODO]] page (and the other TODO lists linked from there).<br />
Some other ideas (most of which might be incomplete or outdated, or too difficult for a new developer) can be found on our [[OpenTasks]] page. Again, be sure to talk to us before thinking too much about any idea on these lists, as many things are likely to be outdated or simply wrong.<br />
<br />
=== New game engines ===<br />
<br />
Technical contacts: Our IRC channel, our mailing list, or contact [[User:Sev|Eugene Sandulenko]], [[User:DJWillis|John Willis]], [[User:Strangerke|Arnaud Boutonné]], [[User:Md5|Filippos Karapetis]],<br />
<br />
If you already have reverse engineering experience, you could consider working on one of the external in-development game engines, or even on support for a new game. However, doing this kind of work is very difficult and time-consuming - you would have to convince us that you have the necessary skills to actually be sufficiently productive, probably by demonstrating some actual progress first.<br />
== ResidualVM Projects ==<br />
This section contains project ideas for ResidualVM. You will need some basic knowledge of OpenGL and 3D math, in addition to any extra skills indicated in each entry.<br />
<br />
=== Wintermute 3D ===<br />
Technical contacts: [[User:somaen|Einar Johan Trøan Sømåen]], [[User:aquadran|Paweł Kołodziejski]]<br />
<br />
In 2012, the Wintermute engine was ported into ScummVM. However, as this was a port of the 2D-only Lite-version of WME, and since ScummVM is designed to run only 2D games, the ScummVM port has no support for the 3D parts of the engine, and is thus not able to run any of the games that use them.<br />
<br />
See [http://wiki.residualvm.org/index.php/GSoC_Ideas#Wintermute_3D_port Wintermute 3D] for more details.<br />
<br />
=== iOS port ===<br />
Technical contacts: [[User:aquadran|Paweł Kołodziejski]], [[User:somaen|Einar Johan Trøan Sømåen]]<br />
<br />
Currently ResidualVM has an in progress Android port, but it lacks an iOS port. This task is about to make it for iPhones and iPads.<br />
<br />
See [http://wiki.residualvm.org/index.php/GSoC_Ideas#iOS_port_of_ResidualVM iOS Port] for more details<br />
<br />
=== Multichannel 3D sound support ===<br />
Technical contacts: [[User:aquadran|Paweł Kołodziejski]]<br />
<br />
Currently ResidualVM has only stereo audio output for emulated 3D sounds.<br />
<br />
See [http://wiki.residualvm.org/index.php/GSoC_Ideas#Multichannel_3D_sound_support Multichannel 3D sound support] for more details<br />
<br />
=== Sources for other ideas ===<br />
<br />
Technical contacts: ResidualVM IRC channel (#residualvm on freenode.net), or contact [[User:aquadran|Paweł Kołodziejski]], [[User:somaen|Einar Johan Trøan Sømåen]]<br />
<br />
=== New game engines ===<br />
<br />
Technical contacts: ResidualVM IRC channel (#residualvm on freenode.net), or contact [[User:aquadran|Paweł Kołodziejski]], [[User:somaen|Einar Johan Trøan Sømåen]]<br />
<br />
If you already have reverse engineering experience, you could consider working on one of the external in-development game engines, or even on support for a new game. However, doing this kind of work is very difficult and time-consuming - you would have to convince us that you have the necessary skills to actually be sufficiently productive, probably by demonstrating some actual progress first.</div>Somaenhttps://wiki.scummvm.org/index.php?title=Code_Formatting_Conventions&diff=20992Code Formatting Conventions2014-09-25T22:05:19Z<p>Somaen: Updated astyle reference to use "style" instead of "brackets"</p>
<hr />
<div>== Use common sense ==<br />
<br />
These are conventions which we try to follow when writing code for ScummVM. Sticking to a common set of formatting / indention rules makes it easier to read through our source base (which now exceed half a million lines of code by far, making this quite important). If you want to submit patches, please try to adhere to these rules.<br />
<br />
We don't always follow these rules slavishly, in certain cases it is OK (and in fact might be favorable) to stray from them. Applying common sense, as usual, is a good idea.<br />
<br />
In the following examples tabs are replaced by spaces for visual consistency with the Code Formatting Conventions. But in actual code, use tabs for indentations (our tabs are assumed to be 4 spaces wide).<br />
<br />
== Hugging braces ==<br />
<br />
Braces in your code should look like the following example:<br />
<br />
<syntax type="C++"><br />
for (int i = 0; i < t; i++) {<br />
[...]<br />
}<br />
<br />
if (j < k) {<br />
[...]<br />
} else if (j > k) {<br />
[...]<br />
} else {<br />
[...]<br />
}<br />
<br />
class Dummy {<br />
[...]<br />
};<br />
</syntax><br />
<br />
Did you see the {}'s on that?<br />
<br />
== Tab indents, with tabstop at four spaces ==<br />
<br />
Says it all, really.<br />
<br />
== Whitespaces ==<br />
<br />
'''Conventional operators surrounded by a space character'''<br />
<br />
<syntax type="C++"><br />
a = (b + c) * d;<br />
</syntax><br />
<br />
'''C++ reserved words separated from opening parentheses by a white space'''<br />
<br />
<syntax type="C++"><br />
while (true) {<br />
</syntax><br />
<br />
'''Commas followed by a white space'''<br />
<br />
<syntax type="C++"><br />
someFunction(a, b, c);<br />
</syntax><br />
<syntax type="C++"><br />
int d, e;<br />
</syntax><br />
<br />
'''Semicolons followed by a space character, if there is more on a line'''<br />
<br />
<syntax type="C++"><br />
for (int a = 0; b < c; d++)<br />
</syntax><br />
<syntax type="C++"><br />
doSomething(e); doSomething(f); // This is probably bad style anyway<br />
</syntax><br />
<br />
'''Semicolons preceded by a space character, if it ends an empty loop body'''<br />
<br />
It should also contain a comment to make it clear that the loop is intentionally empty.<br />
<syntax type="C++"><br />
while (i < length - 1 && array[++i] != item) ; // Look for index of item with an empty loop<br />
</syntax><br />
The following syntax is also acceptable:<br />
<syntax type="C++"><br />
while (i < length - 1 && array[++i] != item)<br />
; //this loop is intentionally empty<br />
</syntax><br />
<br />
'''When declaring class inheritance and in a ? construct, colons should be surrounded by white space'''<br />
<br />
<syntax type="C++"><br />
class BusWheel : public RubberInflatable {<br />
</syntax><br />
<syntax type="C++"><br />
(isNight) ? colorMeDark() : colorMeBright();<br />
</syntax><br />
<br />
'''Indentation level is not increased after namespace clause'''<br />
<br />
<syntax type="C++"><br />
namespace Scumm {<br />
<br />
byte Actor::kInvalidBox = 0;<br />
<br />
void Actor::initActorClass(ScummEngine *scumm) {<br />
_vm = scumm;<br />
}<br />
<br />
} // End of namespace Scumm<br />
</syntax><br />
<br />
'''Array delete operator has no whitespace before []'''<br />
<syntax type="C++"><br />
delete[] foo;<br />
</syntax><br />
<br />
'''Template definitions'''<br />
<br />
No whitespace between template keyword and <<br />
<syntax type="C++"><br />
template<typename foo><br />
void myFunc(foo arg) {<br />
// ...<br />
}<br />
</syntax><br />
<br />
'''Operator overloading'''<br />
<br />
Operator keyword is NOT separated from the name, except for type conversion operators where it is required.<br />
<syntax type="C++"><br />
struct Foo {<br />
void operator()() {<br />
// ...<br />
}<br />
<br />
operator bool() {<br />
return true;<br />
}<br />
};<br />
</syntax><br />
<br />
'''Pointers and casts'''<br />
<br />
No whitespace after a cast; and in a pointer, we write a whitespace before the start but not after it.<br />
<syntax type="C++"><br />
const char *ptr = (const char *)foobar;<br />
</syntax><br />
<br />
'''References'''<br />
<br />
We use the same rule for references as we do for pointers: use a whitespace before the "&" but not after it.<br />
<syntax type="C++"><br />
int i = 0;<br />
int &ref = i;<br />
</syntax><br />
<br />
== Switch/Case constructs ==<br />
<br />
<syntax type="C++"><br />
switch (cmd) {<br />
case kSomeCmd:<br />
someCmd();<br />
// Fall Through intended<br />
case kSomeVerySimilarCmd:<br />
someMoreCmd();<br />
break;<br />
case kSaveCmd:<br />
save();<br />
break;<br />
case kLoadCmd:<br />
case kPlayCmd:<br />
close();<br />
break;<br />
default:<br />
Dialog::handleCommand(sender, cmd, data);<br />
}<br />
</syntax><br />
* Note comment on whether fall through is intentional.<br />
<br />
== Naming ==<br />
<br />
'''Constants'''<br />
<br />
Basically, you have two choices (this has historical reasons, and we probably should try to unify this one day):<br />
<br />
# Camel case with prefix 'k': <pre> kSomeKludgyConstantName </pre ><br />
# All upper case, with words separated by underscores (no leading/trailing underscores): <pre>SOME_KLUDGY_CONSTANT_NAME</pre><br />
<br />
(As a side remark, we recommend avoiding #define for creating constants, because these can lead to weird and difficult to track down conflicts. Instead use enums or the <code>const</code> keyword.)<br />
<br />
'''Type names'''<br />
<br />
Camel case starting with upper case.<br />
<br />
<syntax type="C++"><br />
class MyClass { /* ... */ };<br />
struct MyStruct { /* ... */ };<br />
typedef int MyInt;<br />
</syntax><br />
<br />
'''Class member variables'''<br />
<br />
Prefixed with '_' and in camel case (Yo! no underscore separators), starting with lowercase.<br />
<br />
<syntax type="C++"><br />
char *_someVariableName;<br />
</syntax><br />
<br />
'''Class methods'''<br />
<br />
Camel case, starting with lowercase.<br />
<br />
<syntax type="C++"><br />
void thisIsMyFancyMethod();<br />
</syntax><br />
<br />
'''Local variables'''<br />
<br />
Use camel case (Yo! no underscore separators), starting with lowercase.<br />
<br />
<syntax type="C++"><br />
char *someVariableName;<br />
</syntax><br />
<br />
Note that for POD structures it is fine to use this rule too.<br />
<br />
'''Global variables'''<br />
<br />
In general you should avoid global variables, but if it can't be avoided, use 'g_' as prefix, camel case, and start with lowercase<br />
<br />
<syntax type="C++"><br />
int g_someGlobalVariable;<br />
</syntax><br />
<br />
== Special comments ==<br />
<br />
=== Special Keywords ===<br />
<br />
The following goes slightly beyond code formatting: We use certain keywords (together with an explanatory text) to mark certain sections of our code. In particular:<br />
* '''FIXME''' marks code that contains hacks or bad temporary workarounds, things that really should be revised at a later point.<br />
* '''TODO''' marks incomplete code, or things that could be done better but are left for the future.<br />
* '''WORKAROUND''' marks code that works around bugs in the original game, like script bugs. Sometimes these bugs worked in the original due to bugs in the original engine, sometimes the bug was visible in the original, too. It's important that you explain here what exactly you work around, and if applicable, refer to relevant tracker items!<br />
<br />
=== Doxygen documentation comments ===<br />
<br />
ScummVM uses the [http://www.doxygen.org/ Doxygen] software to generate HTML documentation for the codebase (available [http://doxygen.scummvm.org here]).<br />
<br />
Doxygen supports ''documentation blocks''. These are specially-formatted comments that doxygen prints out in the generated documentation. They are similar in purpose to Java's JavaDoc or Python's docstrings.<br />
<br />
There are many ways to mark such comments, but developers are encouraged to use the JavaDoc style:<br />
<br />
<syntax type="C++"><br />
/**<br />
* Move ("warp") the mouse cursor to the specified position in virtual<br />
* screen coordinates.<br />
* @param x the new x position of the mouse<br />
* @param y the new y position of the mouse<br />
*/<br />
virtual void warpMouse(int x, int y) = 0;<br />
</syntax><br />
(See [http://doxygen.scummvm.org/d9/df4/classOSystem.html#ecab84670def917107d6c1b5ca3b82c3 here] for the docs generated from this.)<br />
<br />
As shown in the example, documentation blocks also support several special commands such as '''param'''. Those are prefixed with either '''@''' or '''\''', but developers should always use '''@'''.<br />
<br />
If you want to add a brief explanation of a variable or function ''after'' its declaration, this is the correct syntax:<br />
<syntax type="C++"><br />
int16 x; ///< The horizontal part of the point<br />
int16 y; ///< The vertical part of the point<br />
</syntax><br />
(See [http://doxygen.scummvm.org/d7/d66/structCommon_1_1Point.html#2d868735aeaaf391ce9b3df9232c031f here] for the docs generated from this.)<br />
<br />
For more information, visit the official documentation:<br />
* [http://www.stack.nl/~dimitri/doxygen/docblocks.html Documentation blocks].<br />
* [http://www.stack.nl/~dimitri/doxygen/commands.html List of available commands].<br />
<br />
== Automatically converting code to our conventions ==<br />
The following settings for [http://astyle.sourceforge.net/ Artistic Style] (also known as astyle) approximate our code formatting conventions and can be used to quickly convert a big bunch of source files to our conventions. Note that you may still have to manually clean up some stuff afterwards.<br />
<pre><br />
indent=tab=4<br />
style=attach<br />
pad-oper<br />
pad-header<br />
align-pointer=name<br />
unpad-paren<br />
indent-preprocessor<br />
convert-tabs<br />
</pre><br />
<br />
=== Emacs style ===<br />
Put the following in your .emacsrc file<br />
<br />
<pre><br />
(setq-default default-tab-width 4)<br />
(setq-default c-basic-offset 4)<br />
(setq-default indent-tabs-mode t)<br />
</pre></div>Somaenhttps://wiki.scummvm.org/index.php?title=Wintermute/Games&diff=20730Wintermute/Games2014-06-09T14:18:32Z<p>Somaen: Added an entry for Vsevolod Prologue</p>
<hr />
<div>Since the feature-set of WME Lite differs from that of the full Wintermute Engine,<br />
games will need to be targeted on a case-by-case, feature-by-feature basis, this is<br />
a list of the games that are currently known to work (although perhaps with minor<br />
issues) through to completion:<br />
<br />
== Games tested at least once ==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Completable Games<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:lightgreen"<br />
|[[Carol Reed 6: Black Circle]] (demo)||carolreed6||Completable. ||Negative seeking in some ogg streams||No<br />
|- style="background:lightgreen"<br />
|[[Chivalry is NOT Dead]]||chivalry||Completable.||Slow menus||No<br />
|- style="background:lightgreen"<br />
|[[Dirty Split]] ||dirtysplit||Completable. ||One garbled image||No<br />
|- style="background:lightgreen"<br />
|[[Five Lethal Demons]]||5ld||Completable. ||Might miss some dialogue in YES/NO-boxes.||No<br />
|- style="background:lightgreen"<br />
|[[J.U.L.I.A.]] (Demo) ||julia||Completable. ||Slow, and some font issues. Requires Theora||No<br />
|- style="background:lightgreen"<br />
|[[J.U.L.I.A.]]||julia||Completable. ||Rather resource-heavy, should be played with VFX low. Might have savegame-issues in the Xir-battle.||No<br />
|- style="background:lightgreen"<br />
|[[Mirage]]||mirage||Completable.||None.||No<br />
|- style="background:lightgreen"<br />
|[[Pigeons in the Park]] ||pigeons||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[Rosemary]]||rosemary||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[Space Invaders]]||spaceinvaders||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[The Box]]||thebox||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[The White Chamber]]||twc||Completable. ||Slow scrolling||No<br />
|} <br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Uncompletable:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|}<br />
<br />
==Untested Games==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, but start:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:white"<br />
|[[Actual Destination]]||actualdest||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Beyond the Threshold]]||bthreshold||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Bickadoodle]]||bickadoodle||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Book of Gron Part One]]||bookofgron||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 4: East Side Story]] (demo)||carolreed4||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 5: The Colour of Murder]]||carolreed5||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 6: Black Circle]] (full)||carolreed6||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 7: Blue Madonna]]||carolreed7||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 8: Amber's Blood]]||carolreed8||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 9: Cold Case Summer]]||carolreed9||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Conspiração Dumont]]|| conspiracao ||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Corrosion: Cold Winter Waiting]]||corrosion||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Dead City]]||deadcity||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Des Rêves Élastiques Avec Mille Insectes Nommés Georges]]||dreaming||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Dreamscape]]||dreamscape||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Escape From The Mansion]]||escapemansion||Unknown. ||Unknown.||No<br />
|- style="backgroundwhite"<br />
|[[Fairy Tales About Toshechka and Boshechka]]||tib||Unknown.||Unknown.||No<br />
|- style="background:white"<br />
|[[Five Magical Amulets]]||5ma||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Four]]||four||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Framed]]||framed||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Ghost in the Sheet]]||ghostsheet||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Helga Deep In Trouble]]||helga||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[James Peris: No Licence Nor Control]] (Demo)||jamesperis||Has drawing-issues. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Kulivočko]]||kulivocko||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Life In 3 Minutes]]|| lifein3minutes ||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Night Train]]||nighttrain||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Oknytt]]||oknytt||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Paintaria]]||paintaria||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Project Doom|Project: Doom]]||projectdoom||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Project Joe]]||projectjoe||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Project Lonely Robot]]||lonelyrobot||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Reversion - The Escape]]||reversion1||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Reversion - The Meeting]]||reversion2||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Satan and Son]]||satanandson||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Sofia's Debt]]||sofiasdebt||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Rhiannon: Curse of the Four Branches]]||rhiannon||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[The Shine of a Star]]||shinestar||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[The Ancient Mark - Episode 1]]||theancientmark1||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[The Kite]]||thekite||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[The Trader of Stories]] (Demo)||tradestory||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Vsevolod]] Prologue (Demo)||vsevolod||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Wilma Tetris]]||wtetris||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[War]]||war||Unknown. ||Unknown.||No<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, won't start/crash early:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:#ff7777"<br />
|[[Hamlet]]||hamlet||Crashes after intro (Requires SXFile) ||Unknown.||No<br />
|- style="background:#ff7777"<br />
|[[Looky - The Adventure]]||looky||Crashes with PlayVideo||Unknown.||No<br />
|- style="background:#ff7777"<br />
|[[Shaban]]||shaban||Unknown. ||Crashes in LinearRateConverter with a 96000Hz sample.||No<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Totally untested<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:white"<br />
|[[1 1/2 Ritter]]||ritter||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Everyday Grey]]||everydaygrey||Unknown. ||Listed as 2.5D, but does start up.||No<br />
|- style="background:white"<br />
|[[Securanote]]||securanote||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Space Madness]]||spacemadness||Unknown. ||Unknown.||No<br />
|}<br />
<br />
Feel free to test the untested games on this list.</div>Somaenhttps://wiki.scummvm.org/index.php?title=Wintermute/Games&diff=20729Wintermute/Games2014-06-09T13:47:10Z<p>Somaen: Added Oknytt</p>
<hr />
<div>Since the feature-set of WME Lite differs from that of the full Wintermute Engine,<br />
games will need to be targeted on a case-by-case, feature-by-feature basis, this is<br />
a list of the games that are currently known to work (although perhaps with minor<br />
issues) through to completion:<br />
<br />
== Games tested at least once ==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Completable Games<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:lightgreen"<br />
|[[Carol Reed 6: Black Circle]] (demo)||carolreed6||Completable. ||Negative seeking in some ogg streams||No<br />
|- style="background:lightgreen"<br />
|[[Chivalry is NOT Dead]]||chivalry||Completable.||Slow menus||No<br />
|- style="background:lightgreen"<br />
|[[Dirty Split]] ||dirtysplit||Completable. ||One garbled image||No<br />
|- style="background:lightgreen"<br />
|[[Five Lethal Demons]]||5ld||Completable. ||Might miss some dialogue in YES/NO-boxes.||No<br />
|- style="background:lightgreen"<br />
|[[J.U.L.I.A.]] (Demo) ||julia||Completable. ||Slow, and some font issues. Requires Theora||No<br />
|- style="background:lightgreen"<br />
|[[J.U.L.I.A.]]||julia||Completable. ||Rather resource-heavy, should be played with VFX low. Might have savegame-issues in the Xir-battle.||No<br />
|- style="background:lightgreen"<br />
|[[Mirage]]||mirage||Completable.||None.||No<br />
|- style="background:lightgreen"<br />
|[[Pigeons in the Park]] ||pigeons||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[Rosemary]]||rosemary||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[Space Invaders]]||spaceinvaders||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[The Box]]||thebox||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[The White Chamber]]||twc||Completable. ||Slow scrolling||No<br />
|} <br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Uncompletable:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|}<br />
<br />
==Untested Games==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, but start:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:white"<br />
|[[Actual Destination]]||actualdest||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Beyond the Threshold]]||bthreshold||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Bickadoodle]]||bickadoodle||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Book of Gron Part One]]||bookofgron||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 4: East Side Story]] (demo)||carolreed4||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 5: The Colour of Murder]]||carolreed5||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 6: Black Circle]] (full)||carolreed6||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 7: Blue Madonna]]||carolreed7||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 8: Amber's Blood]]||carolreed8||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 9: Cold Case Summer]]||carolreed9||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Conspiração Dumont]]|| conspiracao ||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Corrosion: Cold Winter Waiting]]||corrosion||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Dead City]]||deadcity||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Des Rêves Élastiques Avec Mille Insectes Nommés Georges]]||dreaming||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Dreamscape]]||dreamscape||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Escape From The Mansion]]||escapemansion||Unknown. ||Unknown.||No<br />
|- style="backgroundwhite"<br />
|[[Fairy Tales About Toshechka and Boshechka]]||tib||Unknown.||Unknown.||No<br />
|- style="background:white"<br />
|[[Five Magical Amulets]]||5ma||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Four]]||four||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Framed]]||framed||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Ghost in the Sheet]]||ghostsheet||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Helga Deep In Trouble]]||helga||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[James Peris: No Licence Nor Control]] (Demo)||jamesperis||Has drawing-issues. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Kulivočko]]||kulivocko||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Life In 3 Minutes]]|| lifein3minutes ||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Night Train]]||nighttrain||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Oknytt]]||oknytt||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Paintaria]]||paintaria||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Project Doom|Project: Doom]]||projectdoom||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Project Joe]]||projectjoe||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Project Lonely Robot]]||lonelyrobot||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Reversion - The Escape]]||reversion1||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Reversion - The Meeting]]||reversion2||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Satan and Son]]||satanandson||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Sofia's Debt]]||sofiasdebt||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Rhiannon: Curse of the Four Branches]]||rhiannon||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[The Shine of a Star]]||shinestar||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[The Ancient Mark - Episode 1]]||theancientmark1||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[The Kite]]||thekite||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[The Trader of Stories]] (Demo)||tradestory||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Wilma Tetris]]||wtetris||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[War]]||war||Unknown. ||Unknown.||No<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, won't start/crash early:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:#ff7777"<br />
|[[Hamlet]]||hamlet||Crashes after intro (Requires SXFile) ||Unknown.||No<br />
|- style="background:#ff7777"<br />
|[[Looky - The Adventure]]||looky||Crashes with PlayVideo||Unknown.||No<br />
|- style="background:#ff7777"<br />
|[[Shaban]]||shaban||Unknown. ||Crashes in LinearRateConverter with a 96000Hz sample.||No<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Totally untested<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:white"<br />
|[[1 1/2 Ritter]]||ritter||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Everyday Grey]]||everydaygrey||Unknown. ||Listed as 2.5D, but does start up.||No<br />
|- style="background:white"<br />
|[[Securanote]]||securanote||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Space Madness]]||spacemadness||Unknown. ||Unknown.||No<br />
|}<br />
<br />
Feel free to test the untested games on this list.</div>Somaenhttps://wiki.scummvm.org/index.php?title=Wintermute/Games&diff=20615Wintermute/Games2014-04-09T00:30:10Z<p>Somaen: Add entry for 1 1/2 Ritter</p>
<hr />
<div>Since the feature-set of WME Lite differs from that of the full Wintermute Engine,<br />
games will need to be targeted on a case-by-case, feature-by-feature basis, this is<br />
a list of the games that are currently known to work (although perhaps with minor<br />
issues) through to completion:<br />
<br />
== Games tested at least once ==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Completable Games<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:lightgreen"<br />
|[[Carol Reed 6: Black Circle]] (demo)||carolreed6||Completable. ||Negative seeking in some ogg streams||No<br />
|- style="background:lightgreen"<br />
|[[Chivalry is NOT Dead]]||chivalry||Completable.||Slow menus||No<br />
|- style="background:lightgreen"<br />
|[[Dirty Split]] ||dirtysplit||Completable. ||One garbled image||No<br />
|- style="background:lightgreen"<br />
|[[Five Lethal Demons]]||5ld||Completable. ||Might miss some dialogue in YES/NO-boxes.||No<br />
|- style="background:lightgreen"<br />
|[[J.U.L.I.A.]] (Demo) ||julia||Completable. ||Slow, and some font issues. Requires Theora||No<br />
|- style="background:lightgreen"<br />
|[[J.U.L.I.A.]]||julia||Completable. ||Rather resource-heavy, should be played with VFX low. Might have savegame-issues in the Xir-battle.||No<br />
|- style="background:lightgreen"<br />
|[[Mirage]]||mirage||Completable.||None.||No<br />
|- style="background:lightgreen"<br />
|[[Pigeons in the Park]] ||pigeons||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[Rosemary]]||rosemary||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[Space Invaders]]||spaceinvaders||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[The Box]]||thebox||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[The White Chamber]]||twc||Completable. ||Slow scrolling||No<br />
|} <br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Uncompletable:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|}<br />
<br />
==Untested Games==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, but start:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:white"<br />
|[[Actual Destination]]||actualdest||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Beyond the Threshold]]||bthreshold||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Bickadoodle]]||bickadoodle||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Book of Gron Part One]]||bookofgron||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 4: East Side Story]] (demo)||carolreed4||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 5: The Colour of Murder]]||carolreed5||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 6: Black Circle]] (full)||carolreed6||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 7: Blue Madonna]]||carolreed7||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 8: Amber's Blood]]||carolreed8||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 9: Cold Case Summer]]||carolreed9||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Corrosion: Cold Winter Waiting]]||corrosion||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Dead City]]||deadcity||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Des Rêves Élastiques Avec Mille Insectes Nommés Georges]]||dreaming||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Dreamscape]]||dreamscape||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Escape From The Mansion]]||escapemansion||Unknown. ||Unknown.||No<br />
|- style="backgroundwhite"<br />
|[[Fairy Tales About Toshechka and Boshechka]]||tib||Unknown.||Unknown.||No<br />
|- style="background:white"<br />
|[[Five Magical Amulets]]||5ma||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Framed]]||framed||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Ghost in the Sheet]]||ghostsheet||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Helga Deep In Trouble]]||helga||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[James Peris: No Licence Nor Control]] (Demo)||jamesperis||Has drawing-issues. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Kulivočko]]||kulivocko||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Paintaria]]||paintaria||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Project Doom|Project: Doom]]||projectdoom||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Project Lonely Robot]]||lonelyrobot||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Reversion - The Escape]]||reversion1||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Reversion - The Meeting]]||reversion2||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Rhiannon: Curse of the Four Branches]]||rhiannon||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[The Shine of a Star]]||shinestar||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[The Trader of Stories]] (Demo)||tradestory||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Wilma Tetris]]||wtetris||Unknown. ||Unknown.||No<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, won't start/crash early:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:#ff7777"<br />
|[[Hamlet]]||hamlet||Crashes after intro (Requires SXFile) ||Unknown.||No<br />
|- style="background:#ff7777"<br />
|[[Looky - The Adventure]]||looky||Crashes with PlayVideo||Unknown.||No<br />
|- style="background:#ff7777"<br />
|[[Shaban]]||shaban||Unknown. ||Crashes in LinearRateConverter with a 96000Hz sample.||No<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Totally untested<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:white"<br />
|[[1 1/2 Ritter]]||ritter||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Everyday Grey]]||everydaygrey||Unknown. ||Listed as 2.5D, but does start up.||No<br />
|- style="background:white"<br />
|[[Securanote]]||securanote||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Space Madness]]||spacemadness||Unknown. ||Unknown.||No<br />
|}<br />
<br />
Feel free to test the untested games on this list.</div>Somaenhttps://wiki.scummvm.org/index.php?title=Wintermute/Games&diff=20612Wintermute/Games2014-04-06T22:58:22Z<p>Somaen: Mention that Everyday Grey is 2.5D</p>
<hr />
<div>Since the feature-set of WME Lite differs from that of the full Wintermute Engine,<br />
games will need to be targeted on a case-by-case, feature-by-feature basis, this is<br />
a list of the games that are currently known to work (although perhaps with minor<br />
issues) through to completion:<br />
<br />
== Games tested at least once ==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Completable Games<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:lightgreen"<br />
|[[Carol Reed 6: Black Circle]] (demo)||carolreed6||Completable. ||Negative seeking in some ogg streams||No<br />
|- style="background:lightgreen"<br />
|[[Chivalry is NOT Dead]]||chivalry||Completable.||Slow menus||No<br />
|- style="background:lightgreen"<br />
|[[Dirty Split]] ||dirtysplit||Completable. ||One garbled image||No<br />
|- style="background:lightgreen"<br />
|[[Five Lethal Demons]]||5ld||Completable. ||Might miss some dialogue in YES/NO-boxes.||No<br />
|- style="background:lightgreen"<br />
|[[J.U.L.I.A.]] (Demo) ||julia||Completable. ||Slow, and some font issues. Requires Theora||No<br />
|- style="background:lightgreen"<br />
|[[J.U.L.I.A.]]||julia||Completable. ||Rather resource-heavy, should be played with VFX low. Might have savegame-issues in the Xir-battle.||No<br />
|- style="background:lightgreen"<br />
|[[Mirage]]||mirage||Completable.||None.||No<br />
|- style="background:lightgreen"<br />
|[[Pigeons in the Park]] ||pigeons||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[Rosemary]]||rosemary||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[Space Invaders]]||spaceinvaders||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[The Box]]||thebox||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[The White Chamber]]||twc||Completable. ||Slow scrolling||No<br />
|} <br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Uncompletable:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|}<br />
<br />
==Untested Games==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, but start:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:white"<br />
|[[Actual Destination]]||actualdest||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Beyond the Threshold]]||bthreshold||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Bickadoodle]]||bickadoodle||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Book of Gron Part One]]||bookofgron||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 4: East Side Story]] (demo)||carolreed4||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 5: The Colour of Murder]]||carolreed5||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 6: Black Circle]] (full)||carolreed6||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 7: Blue Madonna]]||carolreed7||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 8: Amber's Blood]]||carolreed8||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 9: Cold Case Summer]]||carolreed9||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Corrosion: Cold Winter Waiting]]||corrosion||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Dead City]]||deadcity||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Des Rêves Élastiques Avec Mille Insectes Nommés Georges]]||dreaming||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Dreamscape]]||dreamscape||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Escape From The Mansion]]||escapemansion||Unknown. ||Unknown.||No<br />
|- style="backgroundwhite"<br />
|[[Fairy Tales About Toshechka and Boshechka]]||tib||Unknown.||Unknown.||No<br />
|- style="background:white"<br />
|[[Five Magical Amulets]]||5ma||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Framed]]||framed||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Ghost in the Sheet]]||ghostsheet||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Helga Deep In Trouble]]||helga||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[James Peris: No Licence Nor Control]] (Demo)||jamesperis||Has drawing-issues. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Kulivočko]]||kulivocko||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Paintaria]]||paintaria||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Project Doom|Project: Doom]]||projectdoom||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Project Lonely Robot]]||lonelyrobot||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Reversion - The Escape]]||reversion1||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Reversion - The Meeting]]||reversion2||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Rhiannon: Curse of the Four Branches]]||rhiannon||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[The Shine of a Star]]||shinestar||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[The Trader of Stories]] (Demo)||tradestory||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Wilma Tetris]]||wtetris||Unknown. ||Unknown.||No<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, won't start/crash early:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:#ff7777"<br />
|[[Hamlet]]||hamlet||Crashes after intro (Requires SXFile) ||Unknown.||No<br />
|- style="background:#ff7777"<br />
|[[Looky - The Adventure]]||looky||Crashes with PlayVideo||Unknown.||No<br />
|- style="background:#ff7777"<br />
|[[Shaban]]||shaban||Unknown. ||Crashes in LinearRateConverter with a 96000Hz sample.||No<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Totally untested<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:white"<br />
|[[Everyday Grey]]||everydaygrey||Unknown. ||Listed as 2.5D, but does start up.||No<br />
|- style="background:white"<br />
|[[Securanote]]||securanote||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Space Madness]]||spacemadness||Unknown. ||Unknown.||No<br />
|}<br />
<br />
Feel free to test the untested games on this list.</div>Somaenhttps://wiki.scummvm.org/index.php?title=Wintermute/Games&diff=20611Wintermute/Games2014-04-06T12:38:55Z<p>Somaen: Added an entry for Everyday Grey</p>
<hr />
<div>Since the feature-set of WME Lite differs from that of the full Wintermute Engine,<br />
games will need to be targeted on a case-by-case, feature-by-feature basis, this is<br />
a list of the games that are currently known to work (although perhaps with minor<br />
issues) through to completion:<br />
<br />
== Games tested at least once ==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Completable Games<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:lightgreen"<br />
|[[Carol Reed 6: Black Circle]] (demo)||carolreed6||Completable. ||Negative seeking in some ogg streams||No<br />
|- style="background:lightgreen"<br />
|[[Chivalry is NOT Dead]]||chivalry||Completable.||Slow menus||No<br />
|- style="background:lightgreen"<br />
|[[Dirty Split]] ||dirtysplit||Completable. ||One garbled image||No<br />
|- style="background:lightgreen"<br />
|[[Five Lethal Demons]]||5ld||Completable. ||Might miss some dialogue in YES/NO-boxes.||No<br />
|- style="background:lightgreen"<br />
|[[J.U.L.I.A.]] (Demo) ||julia||Completable. ||Slow, and some font issues. Requires Theora||No<br />
|- style="background:lightgreen"<br />
|[[J.U.L.I.A.]]||julia||Completable. ||Rather resource-heavy, should be played with VFX low. Might have savegame-issues in the Xir-battle.||No<br />
|- style="background:lightgreen"<br />
|[[Mirage]]||mirage||Completable.||None.||No<br />
|- style="background:lightgreen"<br />
|[[Pigeons in the Park]] ||pigeons||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[Rosemary]]||rosemary||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[Space Invaders]]||spaceinvaders||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[The Box]]||thebox||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[The White Chamber]]||twc||Completable. ||Slow scrolling||No<br />
|} <br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Uncompletable:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|}<br />
<br />
==Untested Games==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, but start:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:white"<br />
|[[Actual Destination]]||actualdest||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Beyond the Threshold]]||bthreshold||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Bickadoodle]]||bickadoodle||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Book of Gron Part One]]||bookofgron||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 4: East Side Story]] (demo)||carolreed4||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 5: The Colour of Murder]]||carolreed5||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 6: Black Circle]] (full)||carolreed6||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 7: Blue Madonna]]||carolreed7||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 8: Amber's Blood]]||carolreed8||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 9: Cold Case Summer]]||carolreed9||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Corrosion: Cold Winter Waiting]]||corrosion||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Dead City]]||deadcity||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Des Rêves Élastiques Avec Mille Insectes Nommés Georges]]||dreaming||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Dreamscape]]||dreamscape||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Escape From The Mansion]]||escapemansion||Unknown. ||Unknown.||No<br />
|- style="backgroundwhite"<br />
|[[Fairy Tales About Toshechka and Boshechka]]||tib||Unknown.||Unknown.||No<br />
|- style="background:white"<br />
|[[Five Magical Amulets]]||5ma||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Framed]]||framed||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Ghost in the Sheet]]||ghostsheet||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Helga Deep In Trouble]]||helga||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[James Peris: No Licence Nor Control]] (Demo)||jamesperis||Has drawing-issues. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Kulivočko]]||kulivocko||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Paintaria]]||paintaria||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Project Doom|Project: Doom]]||projectdoom||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Project Lonely Robot]]||lonelyrobot||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Reversion - The Escape]]||reversion1||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Reversion - The Meeting]]||reversion2||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Rhiannon: Curse of the Four Branches]]||rhiannon||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[The Shine of a Star]]||shinestar||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[The Trader of Stories]] (Demo)||tradestory||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Wilma Tetris]]||wtetris||Unknown. ||Unknown.||No<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, won't start/crash early:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:#ff7777"<br />
|[[Hamlet]]||hamlet||Crashes after intro (Requires SXFile) ||Unknown.||No<br />
|- style="background:#ff7777"<br />
|[[Looky - The Adventure]]||looky||Crashes with PlayVideo||Unknown.||No<br />
|- style="background:#ff7777"<br />
|[[Shaban]]||shaban||Unknown. ||Crashes in LinearRateConverter with a 96000Hz sample.||No<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Totally untested<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:white"<br />
|[[Everyday Grey]]||everydaygrey||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Securanote]]||securanote||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Space Madness]]||spacemadness||Unknown. ||Unknown.||No<br />
|}<br />
<br />
Feel free to test the untested games on this list.</div>Somaenhttps://wiki.scummvm.org/index.php?title=Wintermute/Games&diff=20610Wintermute/Games2014-04-05T13:45:00Z<p>Somaen: Add an entry for Corrosion</p>
<hr />
<div>Since the feature-set of WME Lite differs from that of the full Wintermute Engine,<br />
games will need to be targeted on a case-by-case, feature-by-feature basis, this is<br />
a list of the games that are currently known to work (although perhaps with minor<br />
issues) through to completion:<br />
<br />
== Games tested at least once ==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Completable Games<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:lightgreen"<br />
|[[Carol Reed 6: Black Circle]] (demo)||carolreed6||Completable. ||Negative seeking in some ogg streams||No<br />
|- style="background:lightgreen"<br />
|[[Chivalry is NOT Dead]]||chivalry||Completable.||Slow menus||No<br />
|- style="background:lightgreen"<br />
|[[Dirty Split]] ||dirtysplit||Completable. ||One garbled image||No<br />
|- style="background:lightgreen"<br />
|[[Five Lethal Demons]]||5ld||Completable. ||Might miss some dialogue in YES/NO-boxes.||No<br />
|- style="background:lightgreen"<br />
|[[J.U.L.I.A.]] (Demo) ||julia||Completable. ||Slow, and some font issues. Requires Theora||No<br />
|- style="background:lightgreen"<br />
|[[J.U.L.I.A.]]||julia||Completable. ||Rather resource-heavy, should be played with VFX low. Might have savegame-issues in the Xir-battle.||No<br />
|- style="background:lightgreen"<br />
|[[Mirage]]||mirage||Completable.||None.||No<br />
|- style="background:lightgreen"<br />
|[[Pigeons in the Park]] ||pigeons||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[Rosemary]]||rosemary||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[Space Invaders]]||spaceinvaders||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[The Box]]||thebox||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[The White Chamber]]||twc||Completable. ||Slow scrolling||No<br />
|} <br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Uncompletable:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|}<br />
<br />
==Untested Games==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, but start:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:white"<br />
|[[Actual Destination]]||actualdest||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Beyond the Threshold]]||bthreshold||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Bickadoodle]]||bickadoodle||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Book of Gron Part One]]||bookofgron||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 4: East Side Story]] (demo)||carolreed4||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 5: The Colour of Murder]]||carolreed5||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 6: Black Circle]] (full)||carolreed6||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 7: Blue Madonna]]||carolreed7||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 8: Amber's Blood]]||carolreed8||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 9: Cold Case Summer]]||carolreed9||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Corrosion: Cold Winter Waiting]]||corrosion||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Dead City]]||deadcity||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Des Rêves Élastiques Avec Mille Insectes Nommés Georges]]||dreaming||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Dreamscape]]||dreamscape||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Escape From The Mansion]]||escapemansion||Unknown. ||Unknown.||No<br />
|- style="backgroundwhite"<br />
|[[Fairy Tales About Toshechka and Boshechka]]||tib||Unknown.||Unknown.||No<br />
|- style="background:white"<br />
|[[Five Magical Amulets]]||5ma||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Framed]]||framed||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Ghost in the Sheet]]||ghostsheet||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Helga Deep In Trouble]]||helga||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[James Peris: No Licence Nor Control]] (Demo)||jamesperis||Has drawing-issues. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Kulivočko]]||kulivocko||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Paintaria]]||paintaria||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Project Doom|Project: Doom]]||projectdoom||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Project Lonely Robot]]||lonelyrobot||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Reversion - The Escape]]||reversion1||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Reversion - The Meeting]]||reversion2||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Rhiannon: Curse of the Four Branches]]||rhiannon||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[The Shine of a Star]]||shinestar||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[The Trader of Stories]] (Demo)||tradestory||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Wilma Tetris]]||wtetris||Unknown. ||Unknown.||No<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, won't start/crash early:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:#ff7777"<br />
|[[Hamlet]]||hamlet||Crashes after intro (Requires SXFile) ||Unknown.||No<br />
|- style="background:#ff7777"<br />
|[[Looky - The Adventure]]||looky||Crashes with PlayVideo||Unknown.||No<br />
|- style="background:#ff7777"<br />
|[[Shaban]]||shaban||Unknown. ||Crashes in LinearRateConverter with a 96000Hz sample.||No<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Totally untested<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:white"<br />
|[[Securanote]]||securanote||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Space Madness]]||spacemadness||Unknown. ||Unknown.||No<br />
|}<br />
<br />
Feel free to test the untested games on this list.</div>Somaenhttps://wiki.scummvm.org/index.php?title=Wintermute/Games&diff=20609Wintermute/Games2014-04-05T13:44:10Z<p>Somaen: Add an entry for rhiannon</p>
<hr />
<div>Since the feature-set of WME Lite differs from that of the full Wintermute Engine,<br />
games will need to be targeted on a case-by-case, feature-by-feature basis, this is<br />
a list of the games that are currently known to work (although perhaps with minor<br />
issues) through to completion:<br />
<br />
== Games tested at least once ==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Completable Games<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:lightgreen"<br />
|[[Carol Reed 6: Black Circle]] (demo)||carolreed6||Completable. ||Negative seeking in some ogg streams||No<br />
|- style="background:lightgreen"<br />
|[[Chivalry is NOT Dead]]||chivalry||Completable.||Slow menus||No<br />
|- style="background:lightgreen"<br />
|[[Dirty Split]] ||dirtysplit||Completable. ||One garbled image||No<br />
|- style="background:lightgreen"<br />
|[[Five Lethal Demons]]||5ld||Completable. ||Might miss some dialogue in YES/NO-boxes.||No<br />
|- style="background:lightgreen"<br />
|[[J.U.L.I.A.]] (Demo) ||julia||Completable. ||Slow, and some font issues. Requires Theora||No<br />
|- style="background:lightgreen"<br />
|[[J.U.L.I.A.]]||julia||Completable. ||Rather resource-heavy, should be played with VFX low. Might have savegame-issues in the Xir-battle.||No<br />
|- style="background:lightgreen"<br />
|[[Mirage]]||mirage||Completable.||None.||No<br />
|- style="background:lightgreen"<br />
|[[Pigeons in the Park]] ||pigeons||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[Rosemary]]||rosemary||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[Space Invaders]]||spaceinvaders||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[The Box]]||thebox||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[The White Chamber]]||twc||Completable. ||Slow scrolling||No<br />
|} <br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Uncompletable:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|}<br />
<br />
==Untested Games==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, but start:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:white"<br />
|[[Actual Destination]]||actualdest||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Beyond the Threshold]]||bthreshold||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Bickadoodle]]||bickadoodle||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Book of Gron Part One]]||bookofgron||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 4: East Side Story]] (demo)||carolreed4||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 5: The Colour of Murder]]||carolreed5||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 6: Black Circle]] (full)||carolreed6||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 7: Blue Madonna]]||carolreed7||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 8: Amber's Blood]]||carolreed8||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 9: Cold Case Summer]]||carolreed9||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Dead City]]||deadcity||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Des Rêves Élastiques Avec Mille Insectes Nommés Georges]]||dreaming||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Dreamscape]]||dreamscape||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Escape From The Mansion]]||escapemansion||Unknown. ||Unknown.||No<br />
|- style="backgroundwhite"<br />
|[[Fairy Tales About Toshechka and Boshechka]]||tib||Unknown.||Unknown.||No<br />
|- style="background:white"<br />
|[[Five Magical Amulets]]||5ma||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Framed]]||framed||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Ghost in the Sheet]]||ghostsheet||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Helga Deep In Trouble]]||helga||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[James Peris: No Licence Nor Control]] (Demo)||jamesperis||Has drawing-issues. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Kulivočko]]||kulivocko||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Paintaria]]||paintaria||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Project Doom|Project: Doom]]||projectdoom||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Project Lonely Robot]]||lonelyrobot||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Reversion - The Escape]]||reversion1||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Reversion - The Meeting]]||reversion2||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Rhiannon: Curse of the Four Branches]]||rhiannon||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[The Shine of a Star]]||shinestar||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[The Trader of Stories]] (Demo)||tradestory||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Wilma Tetris]]||wtetris||Unknown. ||Unknown.||No<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, won't start/crash early:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:#ff7777"<br />
|[[Hamlet]]||hamlet||Crashes after intro (Requires SXFile) ||Unknown.||No<br />
|- style="background:#ff7777"<br />
|[[Looky - The Adventure]]||looky||Crashes with PlayVideo||Unknown.||No<br />
|- style="background:#ff7777"<br />
|[[Shaban]]||shaban||Unknown. ||Crashes in LinearRateConverter with a 96000Hz sample.||No<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Totally untested<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:white"<br />
|[[Securanote]]||securanote||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Space Madness]]||spacemadness||Unknown. ||Unknown.||No<br />
|}<br />
<br />
Feel free to test the untested games on this list.</div>Somaenhttps://wiki.scummvm.org/index.php?title=Wintermute/Games&diff=19909Wintermute/Games2013-11-18T09:48:21Z<p>Somaen: /* Untested Games */ Added Kulivočko</p>
<hr />
<div>Since the feature-set of WME Lite differs from that of the full Wintermute Engine,<br />
games will need to be targeted on a case-by-case, feature-by-feature basis, this is<br />
a list of the games that are currently known to work (although perhaps with minor<br />
issues) through to completion:<br />
<br />
== Games tested at least once ==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Completable Games<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:lightgreen"<br />
|[[Carol Reed 6: Black Circle]] (demo)||carolreed6||Completable. ||Negative seeking in some ogg streams||No<br />
|- style="background:lightgreen"<br />
|[[Chivalry is NOT Dead]]||chivalry||Completable.||Slow menus||No<br />
|- style="background:lightgreen"<br />
|[[Dirty Split]] ||dirtysplit||Completable. ||One garbled image||No<br />
|- style="background:lightgreen"<br />
|[[Five Lethal Demons]]||5ld||Completable. ||Might miss some dialogue in YES/NO-boxes.||No<br />
|- style="background:lightgreen"<br />
|[[J.U.L.I.A.]] (Demo) ||julia||Completable. ||Slow, and some font issues. Requires Theora||No<br />
|- style="background:lightgreen"<br />
|[[J.U.L.I.A.]]||julia||Completable. ||Rather resource-heavy, should be played with VFX low. Might have savegame-issues in the Xir-battle.||No<br />
|- style="background:lightgreen"<br />
|[[Mirage]]||mirage||Completable.||None.||No<br />
|- style="background:lightgreen"<br />
|[[Pigeons in the Park]] ||pigeons||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[Rosemary]]||rosemary||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[Space Invaders]]||spaceinvaders||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[The Box]]||thebox||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[The White Chamber]]||twc||Completable. ||Slow scrolling||No<br />
|} <br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Uncompletable:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|}<br />
<br />
==Untested Games==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, but start:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:white"<br />
|[[Actual Destination]]||actualdest||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Beyond the Threshold]]||bthreshold||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Dead City]]||deadcity||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Des Rêves Élastiques Avec Mille Insectes Nommés Georges]]||dreaming||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 4: East Side Story]] (demo)||carolreed4||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 5: The Colour of Murder]]||carolreed5||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 6: Black Circle]] (full)||carolreed6||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 7: Blue Madonna]]||carolreed7||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 8: Amber's Blood]]||carolreed8||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 9: Cold Case Summer]]||carolreed9||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Escape From The Mansion]]||escapemansion||Unknown. ||Unknown.||No<br />
|- style="backgroundwhite"<br />
|[[Fairy Tales About Toshechka and Boshechka]]||tib||Unknown.||Unknown.||No<br />
|- style="background:white"<br />
|[[Five Magical Amulets]]||5ma||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Ghost in the Sheet]]||ghostsheet||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[James Peris: No Licence Nor Control]] (Demo)||jamesperis||Has drawing-issues. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Kulivočko]]||kulivocko||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Paintaria]]||paintaria||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Reversion - The Escape]]||reversion1||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Reversion - The Meeting]]||reversion2||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[The Shine of a Star]]||shinestar||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[The Trader of Stories]] (Demo)||tradestory||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Wilma Tetris]]||?||Unknown. ||Unknown.||No<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, won't start/crashes early:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:#ff7777"<br />
|[[Hamlet]]||hamlet||Crashes after intro (Requires SXFile) ||Unknown.||No<br />
|- style="background:#ff7777"<br />
|[[Looky - The Adventure]]||looky||Crashes with PlayVideo||Unknown.||No<br />
|- style="background:#ff7777"<br />
|[[Shaban]]||shaban||Unknown. ||Crashes in LinearRateConverter with a 96000Hz sample.||No<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Totally untested<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:white"<br />
|[[Dreamscape]]||dreamscape||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Helga Deep In Trouble]]||helga||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Space Madness]]||spacemadness||Unknown. ||Unknown.||No<br />
|}<br />
<br />
Feel free to test the untested games on this list.</div>Somaenhttps://wiki.scummvm.org/index.php?title=Wintermute/TODO&diff=19858Wintermute/TODO2013-11-10T18:57:33Z<p>Somaen: Remove rotozoom from the TODO-list</p>
<hr />
<div>== Status ==<br />
See [[Wintermute/Games|Wintermute Games]] for a list of the current state of the various games.<br />
<br />
==Missing Features==<br />
* Plugins for various games (especially the sample plugins)<br />
* UTF-support<br />
* Debugger<br />
<br />
==Various TODOs==<br />
* Optimize UITiledImage<br />
* Use more than one dirty rect<br />
<br />
==Known Issues==<br />
* Save/Load-screens are not shown during save/load this is probably a result of reducing the amount of redrawing done during save/load, and I'm not sure it should be put back, if that means making saves slower again.<br />
* Font-sizes are wrong enough to allow Dirty Split to draw text that is hidden in the original game (most visible on the coin-interface)<br />
* Alpha-masks for Theora-videos are broken on big-endian platforms</div>Somaenhttps://wiki.scummvm.org/index.php?title=Wintermute/Games&diff=19850Wintermute/Games2013-11-06T12:20:03Z<p>Somaen: Add column for screenshots.</p>
<hr />
<div>Since the feature-set of WME Lite differs from that of the full Wintermute Engine,<br />
games will need to be targeted on a case-by-case, feature-by-feature basis, this is<br />
a list of the games that are currently known to work (although perhaps with minor<br />
issues) through to completion:<br />
<br />
== Games tested at least once ==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Completable Games<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:lightgreen"<br />
|[[Carol Reed 6: Black Circle]] (demo)||carolreed6||Completable. ||Negative seeking in some ogg streams||No<br />
|- style="background:lightgreen"<br />
|[[Chivalry is NOT Dead]]||chivalry||Completable.||Slow menus||No<br />
|- style="background:lightgreen"<br />
|[[Dirty Split]] ||dirtysplit||Completable. ||One garbled image||No<br />
|- style="background:lightgreen"<br />
|[[Five Lethal Demons]]||5ld||Completable. ||Might miss some dialogue in YES/NO-boxes.||No<br />
|- style="background:lightgreen"<br />
|[[J.U.L.I.A.]] (Demo) ||julia||Completable. ||Slow, and some font issues. Requires Theora||No<br />
|- style="background:lightgreen"<br />
|[[J.U.L.I.A.]]||julia||Completable. ||Rather resource-heavy, should be played with VFX low. Might have savegame-issues in the Xir-battle.||No<br />
|- style="background:lightgreen"<br />
|[[Mirage]]||mirage||Completable.||None.||No<br />
|- style="background:lightgreen"<br />
|[[Pigeons in the Park]] ||pigeons||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[Rosemary]]||rosemary||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[The Box]]||thebox||Completable. ||None||No<br />
|- style="background:lightgreen"<br />
|[[The White Chamber]]||twc||Completable. ||Slow scrolling||No<br />
|} <br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Uncompletable:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|}<br />
<br />
==Untested Games==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, but start:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:white"<br />
|[[Actual Destination]]||actualdest||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Beyond the Threshold]]||bthreshold||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Dead City]]||deadcity||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Des Rêves Élastiques Avec Mille Insectes Nommés Georges]]||dreaming||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 4: East Side Story]] (demo)||carolreed4||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 5: The Colour of Murder]]||carolreed5||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 6: Black Circle]] (full)||carolreed6||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 7: Blue Madonna]]||carolreed7||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 8: Amber's Blood]]||carolreed8||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Carol Reed 9: Cold Case Summer]]||carolreed9||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Five Magical Amulets]]||5ma||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Ghost in the Sheet]]||ghostsheet||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[James Peris: No Licence Nor Control]] (Demo)||jamesperis||Has drawing-issues. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Reversion - The Escape]]||reversion1||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[The Shine of a Star]]||shinestar||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[The Trader of Stories]] (Demo)||tradestory||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Wilma Tetris]]||?||Unknown. ||Unknown.||No<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, won't start/crashes early:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:#ff7777"<br />
|[[Fairy Tales About Toshechka and Boshechka]]||tib||Crashes on JPEG-load||Unknown.||No<br />
|- style="background:#ff7777"<br />
|[[Hamlet]]||hamlet||Crashes after intro (Requires SXFile) ||Unknown.||No<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Totally untested<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks||Has Screenshot<br />
|- style="background:white"<br />
|[[Escape From The Mansion]]||escapemansion||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Looky - The Adventure]]||looky||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Reversion - The Meeting]]||reversion2||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Shaban]]||shaban||Unknown. ||Unknown.||No<br />
|- style="background:white"<br />
|[[Space Madness]]||spacemadness||Unknown. ||Unknown.||No<br />
|}<br />
<br />
Feel free to test the untested games on this list.</div>Somaenhttps://wiki.scummvm.org/index.php?title=Wintermute/Games&diff=19849Wintermute/Games2013-11-05T13:25:36Z<p>Somaen: Five Lethal Demons is completable.</p>
<hr />
<div>Since the feature-set of WME Lite differs from that of the full Wintermute Engine,<br />
games will need to be targeted on a case-by-case, feature-by-feature basis, this is<br />
a list of the games that are currently known to work (although perhaps with minor<br />
issues) through to completion:<br />
<br />
== Games tested at least once ==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Completable Games<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:lightgreen"<br />
|[[Carol Reed 6: Black Circle]] (demo)||carolreed6||Completable. ||Negative seeking in some ogg streams<br />
|- style="background:lightgreen"<br />
|[[Chivalry is NOT Dead]]||chivalry||Completable.||Slow menus<br />
|- style="background:lightgreen"<br />
|[[Dirty Split]] ||dirtysplit||Completable. ||One garbled image<br />
|- style="background:lightgreen"<br />
|[[Five Lethal Demons]]||5ld||Completable. ||Might miss some dialogue in YES/NO-boxes.<br />
|- style="background:lightgreen"<br />
|[[J.U.L.I.A.]] (Demo) ||julia||Completable. ||Slow, and some font issues. Requires Theora<br />
|- style="background:lightgreen"<br />
|[[J.U.L.I.A.]]||julia||Completable. ||Rather resource-heavy, should be played with VFX low. Might have savegame-issues in the Xir-battle.<br />
|- style="background:lightgreen"<br />
|[[Mirage]]||mirage||Completable.||None.<br />
|- style="background:lightgreen"<br />
|[[Pigeons in the Park]] ||pigeons||Completable. ||None<br />
|- style="background:lightgreen"<br />
|[[Rosemary]]||rosemary||Completable. ||None<br />
|- style="background:lightgreen"<br />
|[[The Box]]||thebox||Completable. ||None<br />
|- style="background:lightgreen"<br />
|[[The White Chamber]]||twc||Completable. ||Slow scrolling<br />
|} <br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Uncompletable:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|}<br />
<br />
==Untested Games==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, but start:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:white"<br />
|[[Actual Destination]]||actualdest||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Beyond the Threshold]]||bthreshold||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Dead City]]||deadcity||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Des Rêves Élastiques Avec Mille Insectes Nommés Georges]]||dreaming||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 4: East Side Story]] (demo)||carolreed4||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 5: The Colour of Murder]]||carolreed5||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 6: Black Circle]] (full)||carolreed6||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 7: Blue Madonna]]||carolreed7||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 8: Amber's Blood]]||carolreed8||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 9: Cold Case Summer]]||carolreed9||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Five Magical Amulets]]||5ma||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Ghost in the Sheet]]||ghostsheet||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[James Peris: No Licence Nor Control]] (Demo)||jamesperis||Has drawing-issues. ||Unknown.<br />
|- style="background:white"<br />
|[[Reversion - The Escape]]||reversion1||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[The Shine of a Star]]||shinestar||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[The Trader of Stories]] (Demo)||tradestory||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Wilma Tetris]]||?||Unknown. ||Unknown.<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, won't start/crashes early:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:#ff7777"<br />
|[[Fairy Tales About Toshechka and Boshechka]]||tib||Crashes on JPEG-load||Unknown.<br />
|- style="background:#ff7777"<br />
|[[Hamlet]]||hamlet||Crashes after intro (Requires SXFile) ||Unknown.<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Totally untested<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:white"<br />
|[[Escape From The Mansion]]||escapemansion||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Looky - The Adventure]]||looky||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Reversion - The Meeting]]||reversion2||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Shaban]]||shaban||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Space Madness]]||spacemadness||Unknown. ||Unknown.<br />
|}<br />
<br />
Feel free to test the untested games on this list.</div>Somaenhttps://wiki.scummvm.org/index.php?title=Wintermute/Games&diff=19838Wintermute/Games2013-11-01T16:11:05Z<p>Somaen: Remove "JPEG-issues" from Dead City.</p>
<hr />
<div>Since the feature-set of WME Lite differs from that of the full Wintermute Engine,<br />
games will need to be targeted on a case-by-case, feature-by-feature basis, this is<br />
a list of the games that are currently known to work (although perhaps with minor<br />
issues) through to completion:<br />
<br />
== Games tested at least once ==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Completable Games<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:lightgreen"<br />
|[[Carol Reed 6: Black Circle]] (demo)||carolreed6||Completable. ||Negative seeking in some ogg streams<br />
|- style="background:lightgreen"<br />
|[[Chivalry is NOT Dead]]||chivalry||Completable.||Slow menus<br />
|- style="background:lightgreen"<br />
|[[Dirty Split]] ||dirtysplit||Completable. ||One garbled image<br />
|- style="background:lightgreen"<br />
|[[J.U.L.I.A.]] (Demo) ||julia||Completable. ||Slow, and some font issues. Requires Theora<br />
|- style="background:lightgreen"<br />
|[[J.U.L.I.A.]]||julia||Completable. ||Rather resource-heavy, should be played with VFX low. Might have savegame-issues in the Xir-battle.<br />
|- style="background:lightgreen"<br />
|[[Pigeons in the Park]] ||pigeons||Completable. ||None<br />
|- style="background:lightgreen"<br />
|[[Rosemary]]||rosemary||Completable. ||None<br />
|- style="background:lightgreen"<br />
|[[The Box]]||thebox||Completable. ||None<br />
|- style="background:lightgreen"<br />
|[[The White Chamber]]||twc||Completable. ||Slow scrolling<br />
|} <br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Uncompletable:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|}<br />
<br />
==Untested Games==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, but start:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:white"<br />
|[[Actual Destination]]||actualdest||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Beyond the Threshold]]||bthreshold||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Dead City]]||deadcity||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Des Rêves Élastiques Avec Mille Insectes Nommés Georges]]||dreaming||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 4: East Side Story]] (demo)||carolreed4||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 5: The Colour of Murder]]||carolreed5||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 6: Black Circle]] (full)||carolreed6||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 7: Blue Madonna]]||carolreed7||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 8: Amber's Blood]]||carolreed8||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 9: Cold Case Summer]]||carolreed9||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Five Magical Amulets]]||5ma||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Five Lethal Demons]]||5ld||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Ghost in the Sheet]]||ghostsheet||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[James Peris: No Licence Nor Control]] (Demo)||jamesperis||Has drawing-issues. ||Unknown.<br />
|- style="background:white"<br />
|[[Reversion - The Escape]]||reversion1||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[The Shine of a Star]]||shinestar||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[The Trader of Stories]] (Demo)||tradestory||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Wilma Tetris]]||?||Unknown. ||Unknown.<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, won't start/crashes early:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:#ff7777"<br />
|[[Fairy Tales About Toshechka and Boshechka]]||tib||Crashes on JPEG-load||Unknown.<br />
|- style="background:#ff7777"<br />
|[[Mirage]]||mirage||Crashes after splash-screen on zlib-seek||Unknown.<br />
|- style="background:#ff7777"<br />
|[[Hamlet]]||hamlet||Crashes after intro (Requires SXFile) ||Unknown.<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Totally untested<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:white"<br />
|[[Escape From The Mansion]]||escapemansion||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Looky - The Adventure]]||looky||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Reversion - The Meeting]]||reversion2||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Shaban]]||shaban||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Space Madness]]||spacemadness||Unknown. ||Unknown.<br />
|}<br />
<br />
Feel free to test the untested games on this list.</div>Somaenhttps://wiki.scummvm.org/index.php?title=Wintermute/Games&diff=19602Wintermute/Games2013-08-11T22:14:42Z<p>Somaen: Move J.U.L.I.A. to completable.</p>
<hr />
<div>Since the feature-set of WME Lite differs from that of the full Wintermute Engine,<br />
games will need to be targeted on a case-by-case, feature-by-feature basis, this is<br />
a list of the games that are currently known to work (although perhaps with minor<br />
issues) through to completion:<br />
<br />
== Games tested at least once ==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Completable Games<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:lightgreen"<br />
|[[Chivalry is NOT Dead]]||chivalry||Completable.||Slow menus<br />
|- style="background:lightgreen"<br />
|[[Dirty Split]] ||dirtysplit||Completable. ||One garbled image<br />
|- style="background:lightgreen"<br />
|[[J.U.L.I.A.]] (Demo) ||julia||Completable. ||Slow, and some font issues. Requires Theora<br />
|- style="background:lightgreen"<br />
|[[J.U.L.I.A.]]||julia||Completable. ||Rather resource-heavy, should be played with VFX low. Might have savegame-issues in the Xir-battle.<br />
|- style="background:lightgreen"<br />
|[[Pigeons in the Park]] ||pigeons||Completable. ||None<br />
|- style="background:lightgreen"<br />
|[[Rosemary]]||rosemary||Completable. ||Some issues with the main character graphics.<br />
|- style="background:lightgreen"<br />
|[[The Box]]||thebox||Completable. ||None<br />
|- style="background:lightgreen"<br />
|[[The White Chamber]]||twc||Completable. ||Slow scrolling<br />
|} <br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Uncompletable:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|}<br />
<br />
==Untested Games==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, but start:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:white"<br />
|[[Actual Destination]]||actualdest||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Beyond the Threshold]]||bthreshold||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Dead City]]||deadcity||Has broken JPEG ||Unknown.<br />
|- style="background:white"<br />
|[[Des Rêves Élastiques Avec Mille Insectes Nommés Georges]]||dreaming||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 4: East Side Story]] (demo)||carolreed4||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 7: Blue Madonna]]||carolreed7||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 8: Amber's Blood]]||carolreed8||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 9: Cold Case Summer]]||carolreed9||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Five Magical Amulets]]||5ma||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Five Lethal Demons]]||5ld||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Ghost in the Sheet]]||ghostsheet||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[James Peris: No Licence Nor Control]] (Demo)||jamesperis||Has drawing-issues. ||Unknown.<br />
|- style="background:white"<br />
|[[Reversion - The Escape]]||reversion1||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[The Shine of a Star]]||shinestar||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[The Trader of Stories]] (Demo)||tradestory||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Wilma Tetris]]||?||Unknown. ||Unknown.<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, won't start/crashes early:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:#ff7777"<br />
|[[Carol Reed 5: The Colour of Murder]]||carolreed5||Starts, then crashes on file load||Unknown.<br />
|- style="background:#ff7777"<br />
|[[Carol Reed 6: Black Circle]]||carolreed6||Crashes on JPEG-load||Unknown.<br />
|- style="background:#ff7777"<br />
|[[Fairy Tales About Toshechka and Boshechka]]||tib||Crashes on JPEG-load||Unknown.<br />
|- style="background:#ff7777"<br />
|[[Mirage]]||mirage||Crashes after splash-screen on zlib-seek||Unknown.<br />
|- style="background:#ff7777"<br />
|[[Hamlet]]||hamlet||Crashes after intro (Requires SXFile) ||Unknown.<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Totally untested<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:white"<br />
|[[Looky - The Adventure]]||?||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Reversion - The Meeting]]||reversion2||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Shaban]]||?||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Space Madness]]||?||Unknown. ||Unknown.<br />
|}<br />
<br />
Feel free to test the untested games on this list.</div>Somaenhttps://wiki.scummvm.org/index.php?title=Wintermute/Development&diff=19552Wintermute/Development2013-08-06T00:48:26Z<p>Somaen: </p>
<hr />
<div>Wintermute games can be created using the WME Development kit, however there are a few things to consider:<br />
* The reference implementation is the original WME-engine, any deviations from behaviour there in ScummVM is a bug, or a feature we won't implement (i.e. 3D). So test your game with the original engine, and don't rely on ScummVM-specific bugs or behaviour.<br />
* The reference point for font-issues is how WME-lite does it, with the added detail that no system fonts (i.e. proper Arial) are available in ScummVM, thus you must either provide your own fonts, or accept our replacements for Arial etc (FreeSans), the best solution is to package your game with the fonts you use, but note that you MUST have the distribution rights for any fonts you treat this way, so either make them yourself, or use a freely distributale font from for instance FreeFont.</div>Somaenhttps://wiki.scummvm.org/index.php?title=Wintermute/Development&diff=19551Wintermute/Development2013-08-06T00:48:11Z<p>Somaen: Created page with "Wintermute games can be created using the WME Development kit, however there are a few things to consider: * The reference implementation is the original WME-engine, any deviatio..."</p>
<hr />
<div>Wintermute games can be created using the WME Development kit, however there are a few things to consider:<br />
* The reference implementation is the original WME-engine, any deviations from behaviour there in ScummVM is a bug, or a feature we won't implement (i.e. 3D). So test your game with the original engine, and don't rely on ScummVM-specific bugs or behaviour.<br />
* The reference point for font-issues is how WME-lite does it, with the added detail that no system fonts (i.e. proper Arial) are available in ScummVM,<br />
thus you must either provide your own fonts, or accept our replacements for Arial etc (FreeSans), the best solution is to package your game with the fonts you use,<br />
but note that you MUST have the distribution rights for any fonts you treat this way, so either make them yourself, or use a freely distributale font from for instance FreeFont.</div>Somaenhttps://wiki.scummvm.org/index.php?title=HOWTO-Fangames&diff=19550HOWTO-Fangames2013-08-06T00:42:06Z<p>Somaen: Add Wintermute/Development-page</p>
<hr />
<div>The ScummVM development team is contacted fairly regularly by users asking about how to create games to run within ScummVM. This HOWTO is a response to this Frequently Asked Question and covers writing a game for engines supported by ScummVM.<br><br />
<br />
Initial Points:<br />
* Development of new games is not really within the aims of the ScummVM project i.e. "to provide reimplementations of the interpreters for existing 2D point and click adventure games", so the ScummVM developers are unlikely to be able to help directly with authoring of a new game.<br />
** Questions about authoring tools etc. are better directed to the associated author communities in the relevant forums listed below.<br />
** It should be noted that other non-ScummVM supported systems for Point and Click game development exist, and the authoring tools for these may be easier to use and more suited to your game. These are listed below, with AGS being probably the most popular and supported system with tools and a large developer community.<br />
<br />
* However, if fans of point and click games are motivated to create new games for ScummVM, this is something which we don't want to discourage.<br />
** Note "new" in the above. Writing a game based on existing characters or story, a sequel or prequel to a supported game without permission from the rights holder can cause legal issues and should be avoided.<br> See [http://en.wikipedia.org/wiki/Fan_fiction#Legality Fan Fiction(Legality)] which has very similar issues.<br> The team may offer some advice if asked, but this should not be considered as binding legal opinion (We Are Not Lawyers).<br><br />
** Also, we highly discourage writing fangames for the SCUMM engine. As is indicated by the preceding fan-fiction link, LucasArts Legal have a history of pursuing any unauthorised use of their characters, stories etc. by fans.<br />
** Especially, reusing any significant amount of artwork, animation, sound or music extracted (even with modifications) from a existing game (without permission from the rights holder) is especially likely to cause issues. This should be noted as it applies to most of the (fan)games which have been released as freeware, unless their README/LICENSE states otherwise (Public Domain, derivative works allowed etc.).<br />
<br />
There are two ways to do this with ScummVM:<br><br />
1. Code a new game engine targeted to ScummVM OSystem, then write a game targeted for this engine.<br />
: This is not recommended.<br>It does allow complete flexibility of design, but it doubles the workload as the engine and game will both need developing in parallel. It also means that your game will not run with the standard ScummVM release binaries.<br> However, if your engine is complete and the game is finished, then you should approach the ScummVM team about adding the stable engine to the main source code tree to allow ongoing support.<br>This has occurred with at least one engine so far: [[Sword25]]<br>Otherwise, you will personally need to distribute a modified ScummVM with your engine code added. This has the side effect of requiring your engine code to be released under the same license as ScummVM i.e. GPL, though this does not affect your rights to your game data i.e. that is not GPL, so you can still sell your game if desired.<br><br />
<br />
2. Write a game targeted for an existing engine.<br />
: This is recommended, however:<br> Only a few of the engines have publicly available authoring tools.<br>Developing for any other engine would require the author to develop their own tools, which is not a trivial task as a full understanding or specification for the engine would be needed.<br>This approach has the advantage that it will work with the standard ScummmVM release binaries with no issues around developing or adding new engine code. The engines which are known to support authoring tools and thus currently have a number of "fangames" also have detectors which will detect and add entries for unknown games, though upon game completion contacting the ScummVM team will allow a full detection entry to be added of the stable final version.<br><br />
<br />
== Point and Click Engines with Publicly Available Authoring Tools ==<br />
<br />
* Engines supported by ScummVM<br />
** [[AGI]]: [[AGI/Development]] , [http://forums.scummvm.org/viewforum.php?f=19 AGI/SCI Fangame Creation (Forum)]<br />
** [[SCI]]: [[SCI/Development]] , [http://forums.scummvm.org/viewforum.php?f=19 AGI/SCI Fangame Creation (Forum)]<br />
** [[Wintermute]]: [[Wintermute/Development]], [http://dead-code.org Wintermute Engine Development Kit]<br />
<br />
* Non-ScummVM Game Engines<br />
** [http://en.wikipedia.org/wiki/Adventure_Game_Studio AGS (Adventure Game Studio)]<br />
** [http://opensludge.sourceforge.net SLUDGE (Scripting Language for Unhindered Development of a Gaming Environment)]<br />
** [http://en.wikipedia.org/wiki/World_Builder World Builder]<br />
<br />
== Game Creation Tips ==<br />
Creating a game is closer to writing than programming, though both skills are required. For a good game, the characters, story and dialogue should come first. It is suggested to write the game in a text adventure system such as [http://en.wikipedia.org/wiki/Inform Inform (Z Machine, Glulx)] as a prototype, '''before''' you commit to drawing artwork and creating game scripts for the graphical point and click version. Since point and click interfaces are basically implicit "Verb-Noun" interface i.e. (Open) (Door), this<br />
should map fairly easily.</div>Somaenhttps://wiki.scummvm.org/index.php?title=Wintermute/Games&diff=19445Wintermute/Games2013-07-29T22:08:20Z<p>Somaen: </p>
<hr />
<div>Since the feature-set of WME Lite differs from that of the full Wintermute Engine,<br />
games will need to be targeted on a case-by-case, feature-by-feature basis, this is<br />
a list of the games that are currently known to work (although perhaps with minor<br />
issues) through to completion:<br />
<br />
== Games tested at least once ==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Completable Games<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:lightgreen"<br />
|[[Chivalry is NOT Dead]]||chivalry||Completable.||Slow menus<br />
|- style="background:lightgreen"<br />
|[[Dirty Split]] ||dirtysplit||Completable. ||One garbled image<br />
|- style="background:lightgreen"<br />
|[[J.U.L.I.A.]] (Demo) ||julia||Completable. ||Slow, and some font issues. Requires Theora<br />
|- style="background:lightgreen"<br />
|[[Pigeons in the Park]] ||pigeons||Completable. ||None<br />
|- style="background:lightgreen"<br />
|[[Rosemary]]||rosemary||Completable. ||Some issues with the main character graphics.<br />
|- style="background:lightgreen"<br />
|[[The Box]]||thebox||Completable. ||None<br />
|- style="background:lightgreen"<br />
|[[The White Chamber]]||twc||Completable. ||Slow scrolling<br />
|} <br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Uncompletable:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:#ff7777"<br />
|[[J.U.L.I.A.]]||julia||Uncompletable. ||Engine lacks rotozoom<br />
|}<br />
<br />
==Untested Games==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, but start:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:white"<br />
|[[Actual Destination]]||actualdest||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Beyond the Threshold]]||bthreshold||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Dead City]]||deadcity||Has broken JPEG ||Unknown.<br />
|- style="background:white"<br />
|[[Des Rêves Élastiques Avec Mille Insectes Nommés Georges]]||dreaming||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 4: East Side Story]] (demo)||carolreed4||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 7: Blue Madonna]]||carolreed7||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 8: Amber's Blood]]||carolreed8||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 9: Cold Case Summer]]||carolreed9||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Five Magical Amulets]]||5ma||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Five Lethal Demons]]||5ld||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Ghost in the Sheet]]||ghostsheet||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[James Peris: No Licence Nor Control]] (Demo)||jamesperis||Has drawing-issues. ||Unknown.<br />
|- style="background:white"<br />
|[[Reversion - The Escape]]||reversion1||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[The Shine of a Star]]||shinestar||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[The Trader of Stories]] (Demo)||tradestory||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Wilma Tetris]]||?||Unknown. ||Unknown.<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, won't start/crashes early:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:#ff7777"<br />
|[[Carol Reed 5: The Colour of Murder]]||carolreed5||Starts, then crashes on file load||Unknown.<br />
|- style="background:#ff7777"<br />
|[[Carol Reed 6: Black Circle]]||carolreed6||Crashes on JPEG-load||Unknown.<br />
|- style="background:#ff7777"<br />
|[[Fairy Tales About Toshechka and Boshechka]]||tib||Crashes on JPEG-load||Unknown.<br />
|- style="background:#ff7777"<br />
|[[Mirage]]||mirage||Crashes after splash-screen on zlib-seek||Unknown.<br />
|- style="background:#ff7777"<br />
|[[Hamlet]]||hamlet||Crashes after intro (Requires SXFile) ||Unknown.<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Totally untested<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:white"<br />
|[[Looky - The Adventure]]||?||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Reversion - The Meeting]]||reversion2||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Shaban]]||?||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Space Madness]]||?||Unknown. ||Unknown.<br />
|}<br />
<br />
Feel free to test the untested games on this list.</div>Somaenhttps://wiki.scummvm.org/index.php?title=Wintermute/Games&diff=19444Wintermute/Games2013-07-29T22:07:00Z<p>Somaen: Move James Peris to Untested Starting</p>
<hr />
<div>Since the feature-set of WME Lite differs from that of the full Wintermute Engine,<br />
games will need to be targeted on a case-by-case, feature-by-feature basis, this is<br />
a list of the games that are currently known to work (although perhaps with minor<br />
issues) through to completion:<br />
<br />
== Games tested at least once ==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Completable Games<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:lightgreen"<br />
|[[Chivalry is NOT Dead]]||chivalry||Completable.||Slow menus<br />
|- style="background:lightgreen"<br />
|[[Dirty Split]] ||dirtysplit||Completable. ||One garbled image<br />
|- style="background:lightgreen"<br />
|[[J.U.L.I.A.]] (Demo) ||julia||Completable. ||Slow, and some font issues. Requires Theora<br />
|- style="background:lightgreen"<br />
|[[Pigeons in the Park]] ||pigeons||Completable. ||None<br />
|- style="background:lightgreen"<br />
|[[Rosemary]]||rosemary||Completable. ||Some issues with the main character graphics.<br />
|- style="background:lightgreen"<br />
|[[The Box]]||thebox||Completable. ||None<br />
|- style="background:lightgreen"<br />
|[[The White Chamber]]||twc||Completable. ||Slow scrolling<br />
|} <br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Uncompletable:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:#ff7777"<br />
|[[J.U.L.I.A.]]||julia||Uncompletable. ||Engine lacks rotozoom<br />
|}<br />
<br />
==Untested Games==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, but start:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:white"<br />
|[[Actual Destination]]||actualdest||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Beyond the Threshold]]||bthreshold||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Dead City]]||deadcity||Has broken JPEG ||Unknown.<br />
|- style="background:white"<br />
|[[Des Rêves Élastiques Avec Mille Insectes Nommés Georges]]||dreaming||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 4: East Side Story]] (demo)||carolreed4||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 7: Blue Madonna]]||carolreed7||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 8: Amber's Blood]]||carolreed8||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 9: Cold Case Summer]]||carolreed9||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Five Magical Amulets]]||5ma||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Five Lethal Demons]]||5ld||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Ghost in the Sheet]]||ghostsheet||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[James Peris: No Licence Nor Control]] (Demo)||jamesperis||Has drawing-issues. ||Unknown.<br />
|- style="background:white"<br />
|[[Reversion - The Escape]]||reversion1||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[The Shine of a Star]]||shinestar||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[The Trader of Stories]] (Demo)||tradestory||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Wilma Tetris]]||?||Unknown. ||Unknown.<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, won't start/crashes early:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:#ff7777"<br />
|[[Carol Reed 5: The Colour of Murder]]||carolreed5||Starts, then crashes on file load||Unknown.<br />
|- style="background:#ff7777"<br />
|[[Carol Reed 6: Black Circle]]||carolreed6||Crashes on JPEG-load||Unknown.<br />
|- style="background:#ff7777"<br />
|[[Fairy Tales About Toshechka and Boshechka]]||tib||Crashes on JPEG-load||Unknown.<br />
|- style="background:#ff7777"<br />
|[[Mirage]]||mirage||Crashes after splash-screen on zlib-seek||Unknown.<br />
|- style="background:#ff7777"<br />
|[[Hamlet]]||hamlet||Crashes after intro ||Unknown.<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Totally untested<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:white"<br />
|[[Looky - The Adventure]]||?||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Reversion - The Meeting]]||reversion2||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Shaban]]||?||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Space Madness]]||?||Unknown. ||Unknown.<br />
|}<br />
<br />
Feel free to test the untested games on this list.</div>Somaenhttps://wiki.scummvm.org/index.php?title=Wintermute/Games&diff=19443Wintermute/Games2013-07-29T22:02:08Z<p>Somaen: Move the shine of a star to starting untested.</p>
<hr />
<div>Since the feature-set of WME Lite differs from that of the full Wintermute Engine,<br />
games will need to be targeted on a case-by-case, feature-by-feature basis, this is<br />
a list of the games that are currently known to work (although perhaps with minor<br />
issues) through to completion:<br />
<br />
== Games tested at least once ==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Completable Games<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:lightgreen"<br />
|[[Chivalry is NOT Dead]]||chivalry||Completable.||Slow menus<br />
|- style="background:lightgreen"<br />
|[[Dirty Split]] ||dirtysplit||Completable. ||One garbled image<br />
|- style="background:lightgreen"<br />
|[[J.U.L.I.A.]] (Demo) ||julia||Completable. ||Slow, and some font issues. Requires Theora<br />
|- style="background:lightgreen"<br />
|[[Pigeons in the Park]] ||pigeons||Completable. ||None<br />
|- style="background:lightgreen"<br />
|[[Rosemary]]||rosemary||Completable. ||Some issues with the main character graphics.<br />
|- style="background:lightgreen"<br />
|[[The Box]]||thebox||Completable. ||None<br />
|- style="background:lightgreen"<br />
|[[The White Chamber]]||twc||Completable. ||Slow scrolling<br />
|} <br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Uncompletable:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:#ff7777"<br />
|[[J.U.L.I.A.]]||julia||Uncompletable. ||Engine lacks rotozoom<br />
|}<br />
<br />
==Untested Games==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, but start:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:white"<br />
|[[Actual Destination]]||actualdest||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Beyond the Threshold]]||bthreshold||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Dead City]]||deadcity||Has broken JPEG ||Unknown.<br />
|- style="background:white"<br />
|[[Des Rêves Élastiques Avec Mille Insectes Nommés Georges]]||dreaming||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 4: East Side Story]] (demo)||carolreed4||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 7: Blue Madonna]]||carolreed7||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 8: Amber's Blood]]||carolreed8||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 9: Cold Case Summer]]||carolreed9||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Five Magical Amulets]]||5ma||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Five Lethal Demons]]||5ld||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Ghost in the Sheet]]||ghostsheet||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Reversion - The Escape]]||reversion1||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[The Shine of a Star]]||shinestar||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[The Trader of Stories]] (Demo)||tradestory||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Wilma Tetris]]||?||Unknown. ||Unknown.<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, won't start/crashes early:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:#ff7777"<br />
|[[Carol Reed 5: The Colour of Murder]]||carolreed5||Starts, then crashes on file load||Unknown.<br />
|- style="background:#ff7777"<br />
|[[Carol Reed 6: Black Circle]]||carolreed6||Crashes on JPEG-load||Unknown.<br />
|- style="background:#ff7777"<br />
|[[Fairy Tales About Toshechka and Boshechka]]||tib||Crashes on JPEG-load||Unknown.<br />
|- style="background:#ff7777"<br />
|[[Mirage]]||mirage||Crashes after splash-screen on zlib-seek||Unknown.<br />
|- style="background:#ff7777"<br />
|[[Hamlet]]||hamlet||Crashes after intro ||Unknown.<br />
|- style="background:#ff7777"<br />
|[[James Peris: No Licence Nor Control]] (Demo)||jamesperis||Crashes on launch. ||Unknown.<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Totally untested<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:white"<br />
|[[Looky - The Adventure]]||?||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Reversion - The Meeting]]||reversion2||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Shaban]]||?||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Space Madness]]||?||Unknown. ||Unknown.<br />
|}<br />
<br />
Feel free to test the untested games on this list.</div>Somaenhttps://wiki.scummvm.org/index.php?title=Wintermute/Games&diff=19168Wintermute/Games2013-06-18T22:42:55Z<p>Somaen: Move James Peris to crashing games.</p>
<hr />
<div>Since the feature-set of WME Lite differs from that of the full Wintermute Engine,<br />
games will need to be targeted on a case-by-case, feature-by-feature basis, this is<br />
a list of the games that are currently known to work (although perhaps with minor<br />
issues) through to completion:<br />
<br />
== Games tested at least once ==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Completable Games<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:lightgreen"<br />
|[[Chivalry is NOT Dead]]||chivalry||Completable.||Slow menus<br />
|- style="background:lightgreen"<br />
|[[Dirty Split]] ||dirtysplit||Completable. ||One garbled image<br />
|- style="background:lightgreen"<br />
|[[J.U.L.I.A.]] (Demo) ||julia||Completable. ||Slow, and some font issues. Requires Theora<br />
|- style="background:lightgreen"<br />
|[[Pigeons in the Park]] ||pigeons||Completable. ||None<br />
|- style="background:lightgreen"<br />
|[[Rosemary]]||rosemary||Completable. ||Some issues with the main character graphics.<br />
|- style="background:lightgreen"<br />
|[[The Box]]||thebox||Completable. ||None<br />
|- style="background:lightgreen"<br />
|[[The White Chamber]]||twc||Completable. ||Slow scrolling<br />
|} <br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Uncompletable:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:red"<br />
|[[J.U.L.I.A.]]||julia||Uncompletable. ||Engine lacks rotozoom<br />
|}<br />
<br />
==Untested Games==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, but start:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:white"<br />
|[[Actual Destination]]||actualdest||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Beyond the Threshold]]||bthreshold||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Dead City]]||deadcity||Has broken JPEG ||Unknown.<br />
|- style="background:white"<br />
|[[Des Rêves Élastiques Avec Mille Insectes Nommés Georges]]||dreaming||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 4: East Side Story]] (demo)||carolreed4||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 7: Blue Madonna]]||carolreed7||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 8: Amber's Blood]]||carolreed8||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 9: Cold Case Summer]]||carolreed9||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Five Magical Amulets]]||5ma||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Five Lethal Demons]]||5ld||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Ghost in the Sheet]]||ghostsheet||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Reversion - The Escape]]||reversion1||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[The Trader of Stories]] (Demo)||tradestory||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Wilma Tetris]]||?||Unknown. ||Unknown.<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, won't start/crashes early:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:red"<br />
|[[Carol Reed 5: The Colour of Murder]]||carolreed5||Starts, then crashes on file load||Unknown.<br />
|- style="background:red"<br />
|[[Carol Reed 6: Black Circle]]||carolreed6||Crashes on JPEG-load||Unknown.<br />
|- style="background:red"<br />
|[[Mirage]]||mirage||Crashes after splash-screen on zlib-seek||Unknown.<br />
|- style="background:red"<br />
|[[Hamlet]]||hamlet||Crashes after intro ||Unknown.<br />
|- style="background:red"<br />
|[[James Peris: No Licence Nor Control]] (Demo)||jamesperis||Crashes on launch. ||Unknown.<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Totally untested<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:white"<br />
|[[Fairy Tales about Toshechka and Boshechka]]||?||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Looky - The Adventure]]||?||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Reversion - The Meeting]]||reversion2||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[SHABAN]]||?||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Space Madness]]||?||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[The Shine of a Star]]||?||Unknown. ||Unknown.<br />
|}<br />
<br />
Feel free to test the untested games on this list.</div>Somaenhttps://wiki.scummvm.org/index.php?title=Carol_Reed_6:_Black_Circle&diff=19166Carol Reed 6: Black Circle2013-06-18T21:53:34Z<p>Somaen: Created page with "{{GameDescription| name=Carol Reed 6: Black Circle| release=Unknown| publisher=MDNA Games| developer=MDNA Games| platforms=Windows| engine=Wintermute| support=Not supp..."</p>
<hr />
<div>{{GameDescription|<br />
name=Carol Reed 6: Black Circle|<br />
release=Unknown|<br />
publisher=MDNA Games|<br />
developer=MDNA Games|<br />
platforms=Windows|<br />
engine=[[Wintermute]]|<br />
support=Not supported.|<br />
purchase=No<br />
}}<br />
<br />
==External links==<br />
*[http://www.mdna-games.com/Black_Circle/about.htm]<br />
<br />
[[Category:Wintermute Games]]<br />
[[Category:Unsupported Games]]</div>Somaenhttps://wiki.scummvm.org/index.php?title=Carol_Reed_4:_East_Side_Story&diff=19165Carol Reed 4: East Side Story2013-06-18T21:52:41Z<p>Somaen: </p>
<hr />
<div>{{GameDescription|<br />
name=Carol Reed 4: East Side Story|<br />
release=2007-09-14|<br />
publisher=MDNA Games|<br />
developer=MDNA Games|<br />
platforms=Windows|<br />
engine=[[Wintermute]]|<br />
support=Not supported.|<br />
purchase=No<br />
}}<br />
<br />
==External links==<br />
*[http://www.mdna-games.com/East/about.htm] Game homepage<br />
*[http://www.mobygames.com/game/east-side-story] Mobygames entry<br />
<br />
[[Category:Wintermute Games]]<br />
[[Category:Unsupported Games]]</div>Somaenhttps://wiki.scummvm.org/index.php?title=Carol_Reed_5:_The_Colour_of_Murder&diff=19164Carol Reed 5: The Colour of Murder2013-06-18T21:51:46Z<p>Somaen: Created page with "{{GameDescription| name=Carol Reed 5: The Colour of Murder| release=2008-11-12| publisher=MDNA Games| developer=MDNA Games| platforms=Windows| engine=Wintermute| suppo..."</p>
<hr />
<div>{{GameDescription|<br />
name=Carol Reed 5: The Colour of Murder|<br />
release=2008-11-12|<br />
publisher=MDNA Games|<br />
developer=MDNA Games|<br />
platforms=Windows|<br />
engine=[[Wintermute]]|<br />
support=Not supported.|<br />
purchase=No<br />
}}<br />
<br />
==External links==<br />
*[http://www.mdna-games.com/Colour/about.htm] Game homepage<br />
*[http://www.mobygames.com/game/colour-of-murder-a-carol-reed-mystery] Mobygames entry<br />
[[Category:Wintermute Games]]<br />
[[Category:Unsupported Games]]</div>Somaenhttps://wiki.scummvm.org/index.php?title=Carol_Reed_9:_Cold_Case_Summer&diff=19163Carol Reed 9: Cold Case Summer2013-06-18T21:50:27Z<p>Somaen: Created page with "{{GameDescription| name=Carol Reed 9: Cold Case Summer| release=Unknown| publisher=MDNA Games| developer=MDNA Games| platforms=Windows| engine=Wintermute| support=Not ..."</p>
<hr />
<div>{{GameDescription|<br />
name=Carol Reed 9: Cold Case Summer|<br />
release=Unknown|<br />
publisher=MDNA Games|<br />
developer=MDNA Games|<br />
platforms=Windows|<br />
engine=[[Wintermute]]|<br />
support=Not supported.|<br />
purchase=No<br />
}}<br />
<br />
==External links==<br />
*[http://www.mdna-games.com/Cold/about.htm]<br />
<br />
[[Category:Wintermute Games]]<br />
[[Category:Unsupported Games]]</div>Somaenhttps://wiki.scummvm.org/index.php?title=Carol_Reed_8:_Amber%27s_Blood&diff=19162Carol Reed 8: Amber's Blood2013-06-18T21:49:35Z<p>Somaen: Created page with "{{GameDescription| name=Carol Reed 8: Amber's Blood| release=Unknown| publisher=MDNA Games| developer=MDNA Games| platforms=Windows| engine=Wintermute| support=Not sup..."</p>
<hr />
<div>{{GameDescription|<br />
name=Carol Reed 8: Amber's Blood|<br />
release=Unknown|<br />
publisher=MDNA Games|<br />
developer=MDNA Games|<br />
platforms=Windows|<br />
engine=[[Wintermute]]|<br />
support=Not supported.|<br />
purchase=No<br />
}}<br />
<br />
==External links==<br />
*[http://www.mdna-games.com/Amber/about.htm]<br />
<br />
[[Category:Wintermute Games]]<br />
[[Category:Unsupported Games]]</div>Somaenhttps://wiki.scummvm.org/index.php?title=Carol_Reed_7:_Blue_Madonna&diff=19161Carol Reed 7: Blue Madonna2013-06-18T21:48:30Z<p>Somaen: Created page with "{{GameDescription| name=Carol Reed 7: Blue Madonna| release=2011-01-03| publisher=MDNA Games| developer=MDNA Games| platforms=Windows| engine=Wintermute| support=Not s..."</p>
<hr />
<div>{{GameDescription|<br />
name=Carol Reed 7: Blue Madonna|<br />
release=2011-01-03|<br />
publisher=MDNA Games|<br />
developer=MDNA Games|<br />
platforms=Windows|<br />
engine=[[Wintermute]]|<br />
support=Not supported.|<br />
purchase=No<br />
}}<br />
<br />
==External links==<br />
*[http://www.mdna-games.com/Blue_Madonna/about.htm] Homepage<br />
*[http://www.mobygames.com/game/blue-madonna-a-carol-reed-mystery] Mobygames-entry<br />
<br />
[[Category:Wintermute Games]]<br />
[[Category:Unsupported Games]]</div>Somaenhttps://wiki.scummvm.org/index.php?title=Carol_Reed_4:_East_Side_Story&diff=19160Carol Reed 4: East Side Story2013-06-18T21:47:01Z<p>Somaen: Created page with "{{GameDescription| name=Carol Reed 4: East Side Story| release=2007-09-14| publisher=MDNA Games| developer=MDNA Games| platforms=Windows| engine=Wintermute| support=No..."</p>
<hr />
<div>{{GameDescription|<br />
name=Carol Reed 4: East Side Story|<br />
release=2007-09-14|<br />
publisher=MDNA Games|<br />
developer=MDNA Games|<br />
platforms=Windows|<br />
engine=[[Wintermute]]|<br />
support=Not supported.|<br />
purchase=No<br />
}}<br />
<br />
==External links==<br />
*[http://www.mdna-games.com/East/about.htm]<br />
<br />
[[Category:Wintermute Games]]<br />
[[Category:Unsupported Games]]</div>Somaenhttps://wiki.scummvm.org/index.php?title=The_Trader_of_Stories&diff=19159The Trader of Stories2013-06-18T21:43:38Z<p>Somaen: Created page with "{{GameDescription| name=The Trader of Stories| release=N/A| publisher=Marek Rudowski| developer=Marek Rudowski| platforms=Windows| engine=Wintermute| support=N..."</p>
<hr />
<div>{{GameDescription|<br />
name=The Trader of Stories|<br />
release=N/A|<br />
publisher=[[Marek Rudowski]]|<br />
developer=[[Marek Rudowski]]|<br />
platforms=Windows|<br />
engine=[[Wintermute]]|<br />
support=Not supported|<br />
purchase=No<br />
}}<br />
<br />
==External links==<br />
*[http://traderofstories.blogspot.com/]<br />
<br />
[[Category:Wintermute Games]]<br />
[[Category:Unsupported Games]]</div>Somaenhttps://wiki.scummvm.org/index.php?title=Wintermute/Games&diff=19158Wintermute/Games2013-06-18T21:42:44Z<p>Somaen: Avoid putting Demo in The Trader of Stories link</p>
<hr />
<div>Since the feature-set of WME Lite differs from that of the full Wintermute Engine,<br />
games will need to be targeted on a case-by-case, feature-by-feature basis, this is<br />
a list of the games that are currently known to work (although perhaps with minor<br />
issues) through to completion:<br />
<br />
== Games tested at least once ==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Completable Games<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:lightgreen"<br />
|[[Chivalry is NOT Dead]]||chivalry||Completable.||Slow menus<br />
|- style="background:lightgreen"<br />
|[[Dirty Split]] ||dirtysplit||Completable. ||One garbled image<br />
|- style="background:lightgreen"<br />
|[[J.U.L.I.A.]] (Demo) ||julia||Completable. ||Slow, and some font issues. Requires Theora<br />
|- style="background:lightgreen"<br />
|[[Pigeons in the Park]] ||pigeons||Completable. ||None<br />
|- style="background:lightgreen"<br />
|[[Rosemary]]||rosemary||Completable. ||Some issues with the main character graphics.<br />
|- style="background:lightgreen"<br />
|[[The Box]]||thebox||Completable. ||None<br />
|- style="background:lightgreen"<br />
|[[The White Chamber]]||twc||Completable. ||Slow scrolling<br />
|} <br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Uncompletable:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:red"<br />
|[[J.U.L.I.A.]]||julia||Uncompletable. ||Engine lacks rotozoom<br />
|}<br />
<br />
==Untested Games==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, but start:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:white"<br />
|[[Actual Destination]]||actualdest||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Beyond the Threshold]]||bthreshold||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Dead City]]||deadcity||Has broken JPEG ||Unknown.<br />
|- style="background:white"<br />
|[[Des Rêves Élastiques Avec Mille Insectes Nommés Georges]]||dreaming||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 4: East Side Story]] (demo)||carolreed4||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 7: Blue Madonna]]||carolreed7||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 8: Amber's Blood]]||carolreed8||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 9: Cold Case Summer]]||carolreed9||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Five Magical Amulets]]||5ma||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Five Lethal Demons]]||5ld||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Ghost in the Sheet]]||ghostsheet||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Reversion - The Escape]]||reversion1||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[The Trader of Stories]] (Demo)||tradestory||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Wilma Tetris]]||?||Unknown. ||Unknown.<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, won't start/crashes early:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:red"<br />
|[[Carol Reed 5: The Colour of Murder]]||carolreed5||Starts, then crashes on file load||Unknown.<br />
|- style="background:red"<br />
|[[Carol Reed 6: Black Circle]]||carolreed6||Crashes on JPEG-load||Unknown.<br />
|- style="background:red"<br />
|[[Mirage]]||mirage||Crashes after splash-screen on zlib-seek||Unknown.<br />
|- style="background:red"<br />
|[[Hamlet]]||hamlet||Crashes after intro ||Unknown.<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Totally untested<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:white"<br />
|[[Fairy Tales about Toshechka and Boshechka]]||?||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[James Peris: No Licence Nor Control]]||?||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Looky - The Adventure]]||?||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Reversion - The Meeting]]||reversion2||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[SHABAN]]||?||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Space Madness]]||?||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[The Shine of a Star]]||?||Unknown. ||Unknown.<br />
|}<br />
<br />
Feel free to test the untested games on this list.</div>Somaenhttps://wiki.scummvm.org/index.php?title=Wintermute/Games&diff=19157Wintermute/Games2013-06-18T21:38:36Z<p>Somaen: Move Wilma Tetris to the games that start category.</p>
<hr />
<div>Since the feature-set of WME Lite differs from that of the full Wintermute Engine,<br />
games will need to be targeted on a case-by-case, feature-by-feature basis, this is<br />
a list of the games that are currently known to work (although perhaps with minor<br />
issues) through to completion:<br />
<br />
== Games tested at least once ==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Completable Games<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:lightgreen"<br />
|[[Chivalry is NOT Dead]]||chivalry||Completable.||Slow menus<br />
|- style="background:lightgreen"<br />
|[[Dirty Split]] ||dirtysplit||Completable. ||One garbled image<br />
|- style="background:lightgreen"<br />
|[[J.U.L.I.A.]] (Demo) ||julia||Completable. ||Slow, and some font issues. Requires Theora<br />
|- style="background:lightgreen"<br />
|[[Pigeons in the Park]] ||pigeons||Completable. ||None<br />
|- style="background:lightgreen"<br />
|[[Rosemary]]||rosemary||Completable. ||Some issues with the main character graphics.<br />
|- style="background:lightgreen"<br />
|[[The Box]]||thebox||Completable. ||None<br />
|- style="background:lightgreen"<br />
|[[The White Chamber]]||twc||Completable. ||Slow scrolling<br />
|} <br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Uncompletable:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:red"<br />
|[[J.U.L.I.A.]]||julia||Uncompletable. ||Engine lacks rotozoom<br />
|}<br />
<br />
==Untested Games==<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, but start:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:white"<br />
|[[Actual Destination]]||actualdest||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Beyond the Threshold]]||bthreshold||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Dead City]]||deadcity||Has broken JPEG ||Unknown.<br />
|- style="background:white"<br />
|[[Des Rêves Élastiques Avec Mille Insectes Nommés Georges]]||dreaming||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 4: East Side Story]] (demo)||carolreed4||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 7: Blue Madonna]]||carolreed7||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 8: Amber's Blood]]||carolreed8||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Carol Reed 9: Cold Case Summer]]||carolreed9||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Five Magical Amulets]]||5ma||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Five Lethal Demons]]||5ld||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Ghost in the Sheet]]||ghostsheet||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Reversion - The Escape]]||reversion1||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[The Trader of Stories (Demo)]]||tradestory||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Wilma Tetris]]||?||Unknown. ||Unknown.<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Untested, won't start/crashes early:<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:red"<br />
|[[Carol Reed 5: The Colour of Murder]]||carolreed5||Starts, then crashes on file load||Unknown.<br />
|- style="background:red"<br />
|[[Carol Reed 6: Black Circle]]||carolreed6||Crashes on JPEG-load||Unknown.<br />
|- style="background:red"<br />
|[[Mirage]]||mirage||Crashes after splash-screen on zlib-seek||Unknown.<br />
|- style="background:red"<br />
|[[Hamlet]]||hamlet||Crashes after intro ||Unknown.<br />
|}<br />
<br />
{| border="1" cellspacing="0" cellpadding="2" <br />
|+Totally untested<br />
|- style="background:silver"<br />
|Game Name||Target Name||Status||Remarks<br />
|- style="background:white"<br />
|[[Fairy Tales about Toshechka and Boshechka]]||?||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[James Peris: No Licence Nor Control]]||?||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Looky - The Adventure]]||?||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Reversion - The Meeting]]||reversion2||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[SHABAN]]||?||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[Space Madness]]||?||Unknown. ||Unknown.<br />
|- style="background:white"<br />
|[[The Shine of a Star]]||?||Unknown. ||Unknown.<br />
|}<br />
<br />
Feel free to test the untested games on this list.</div>Somaenhttps://wiki.scummvm.org/index.php?title=Category:Wintermute_Games&diff=19156Category:Wintermute Games2013-06-18T21:38:00Z<p>Somaen: </p>
<hr />
<div>Games made using the [[Wintermute]] engine.<br />
<br />
For a list of compatibility, see [[Wintermute/Games]].</div>Somaenhttps://wiki.scummvm.org/index.php?title=Wilma_Tetris&diff=19155Wilma Tetris2013-06-18T21:37:08Z<p>Somaen: Mention the fact that Wilma Tetris is an adult game.</p>
<hr />
<div>{{GameDescription|<br />
name=Wilma Tetris|<br />
release=2003-12-08|<br />
publisher=Unknown|<br />
developer=[[Off Studio]] & [[Dead:Code]]|<br />
platforms=Windows|<br />
engine=[[Wintermute]]|<br />
support=Not supported|<br />
purchase=No<br />
}}<br />
<br />
An adult-oriented Tetris-game.<br />
<br />
==External links==<br />
*[http://res.dead-code.org/doku.php/resource:start%E2%80%8E] Source code for game.<br />
*[http://www.offstudio.cz/new/index.php/en/wilma-tetris.html] Off-studio page for game<br />
*[http://dead-code.org/home/] Dead:Code homepage<br />
<br />
[[Category:Wintermute Games]]<br />
[[Category:Unsupported Games]]</div>Somaenhttps://wiki.scummvm.org/index.php?title=Wilma_Tetris&diff=19154Wilma Tetris2013-06-18T21:17:01Z<p>Somaen: Stub page for Wilma Tetris.</p>
<hr />
<div>{{GameDescription|<br />
name=Wilma Tetris|<br />
release=2003-12-08|<br />
publisher=Unknown|<br />
developer=[[Off Studio]] & [[Dead:Code]]|<br />
platforms=Windows|<br />
engine=[[Wintermute]]|<br />
support=Not supported|<br />
purchase=No<br />
}}<br />
<br />
==External links==<br />
*[http://res.dead-code.org/doku.php/resource:start%E2%80%8E] Source code for game.<br />
*[http://www.offstudio.cz/new/index.php/en/wilma-tetris.html] Off-studio page for game<br />
*[http://dead-code.org/home/] Dead:Code homepage<br />
<br />
[[Category:Wintermute Games]]<br />
[[Category:Unsupported Games]]</div>Somaen