Laura Bow: The Colonel's Bequest
Laura Bow: The Colonel's Bequest | ||
---|---|---|
First release | 1989 | |
Also known as | Laura Bow 1 | |
Developed by | Sierra | |
Published by | Sierra | |
Distributed by | (unknown) | |
Platforms | MS-DOS, Amiga, Atari ST | |
Resolution | 320x200, 16 colors | |
Engine | SCI | |
Support | Since ScummVM 1.2.0 | |
Available for Purchase |
Yes |
Laura Bow: The Colonel's Bequest was the first game in the Laura Bow series. The game is set in the 1920's, and follows a college student and wanna-be journalist named Laura Bow. Laura is invited by her friend Lillian to a sugar plantation run by Colonel Dijon. When the Colonel invites his relatives to a reading of his will, bickering about the terms of the will turns violent, and leads to murder. Now Laura has to find out the family secrets so that she can ultimately determine which person is the murderer.
Installation
Required data files
For more information on how ScummVM uses game data files, see the user documentation.
WARNING: Unlike other games, SCI games have significant variation in the naming of required files.
They also can load supplementary files by resource maps, so it is recommended to keep all files in the game data directory from the CD.
Unless otherwise specified, do NOT remove any file from the directory, even if it does not appear on the following list, since this will likely cause weird bugs.
Copy all files to the game directory. Some games need additional work:
Floppy games with RESOURCE.p01, p02, etc. and/or RESOURCE.a01, a02, etc. files
- Concatenate all RESOURCE.p0* files to RESOURCE.000 (e.g.
copy /b RESOURCE.p0* RESOURCE.000
on Windows, orcat RESOURCE.p0* > RESOURCE.000
on *nix). - Concatenate all RESOURCE.a0* files to RESOURCE.AUD (e.g.
copy /b RESOURCE.a0* RESOURCE.AUD
on Windows, orcat RESOURCE.a0* > RESOURCE.AUD
on *nix).