Lure of the Temptress
|Lure of the Temptress|
|Also known as||Lure, LOTT|
|Developed by||Revolution Software|
|Published by||Virgin Interactive|
|Platforms||Amiga, Atari ST, DOS|
|Resolution||320x200, 256 colors|
|Support||Since ScummVM 0.11.0|
|The full game can be|
legally downloaded from
our downloads page
Lure of the Temptress, was the first game to use Revolution's Virtual Theatre engine. The game follows a young peasant named Diermot who must escape prison, rid the kingdom of Turnvale from the Skorl invaders, and defeat the cruel temptress Selena.
In August 2003, the creators and copyright holders of Lure of the Temptress, Revolution Software, released the DOS versions of the game as freeware. The source code was lost, so unlike Beneath a Steel Sky, the source code had to be reverse engineered in order to be included in ScummVM. ScummVM officially supported Lure of the Temptress on January 15, 2007. The game can be downloaded from our downloads page.
Required data files
For more information on how ScummVM uses game data files, see the user documentation.
**NOTE: The lure.dat file comes bundled with most ScummVM distributions. In most cases, no action is required. However, if you are missing this file, download it here, and place it in the same directory as the other game data files.
Lure of the Temptress makes extensive use of the extra sound effects introduced with the Roland CM-32L module, so if possible you should use a CM-32L compatible module or ROM set when playing the game rather than older MT-32 modules or ROMs. It does not sound very good with an actual MT-32.