|Also known as||N/A|
|Developed by||The Digital Village|
|Published by||Simon & Schuster Interactive|
|Distributed by||Simon & Schuster Interactive|
|Resolution||640x480, 16-bit color|
|Support||Since ScummVM 2.0.0|
Starship Titanic is a point and click adventure game where the Starship Titanic experiences a system failure and crash lands on Earth during its maiden voyage.
Required data files
For more information on how ScummVM uses game data files, see the user documentation.
- Assets folder
For the purposes of solving the starfield puzzle, only mouse clicks, L and Tab are really needed, though the action glyph in the PET can be used instead of Tab.
- We don't support the QSound library the original game used for simulating sounds in 3D space to output to standard stereo. We just do a very basic reduction of volume based on sounds' distance from the player.
- The last puzzle of the game, the 3D starmap, contains a massive amount of code. This includes a lot of matrix manipulations, a lot of those methods still have anonymous names like 'fn1'. We could really use a developer with more mathematical experience to spend time cleaning up the code base and giving everything better names.
- Add support for the Macintosh release of the game.