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- 17:55, 13 July 2009 diff hist +98 Release Testing/1.0.0 Monkey 2 was tested two times now, once in light and once in normal mode. Thus it's the first game turning green (unless we want both paths tested twice, so far that is optional)
- 17:52, 13 July 2009 diff hist +9 m Release Testing/1.0.0 →Humongous Entertainment Games: consistency
- 17:51, 13 July 2009 diff hist +57 Release Testing/1.0.0 →Humongous Entertainment Games: Putt-Putt Joins the Circus was tested one time
- 15:21, 13 July 2009 diff hist −8 m Release Testing/1.0.0 →LucasArts SCUMM Games
- 15:17, 13 July 2009 diff hist +24 m Release Testing/1.0.0 consistency
- 15:14, 13 July 2009 diff hist +1 m Release Testing/1.0.0 →Sierra AGI Games: typo
- 15:31, 12 July 2009 diff hist +2 m Release Testing/1.0.0
- 15:25, 12 July 2009 diff hist +2 Release Testing/1.0.0 →LucasArts SCUMM Games: Mark both MI2 and CMI as multi path games, since they contain two different difficulties, both should be tested.
- 15:19, 12 July 2009 diff hist +79 Release Testing/1.0.0 Clarify how turning games into "green" works this time.
- 15:15, 12 July 2009 diff hist +6 m Release Testing/1.0.0 →Humongous Entertainment Games: graxer used windows xp sp3 for testing.
- 14:11, 12 July 2009 diff hist +66 Release Testing/1.0.0 →Humongous Entertainment Games: Add test from "Graxer" for Freddi Fish 1: The Case of the Missing Kelp Seeds (English Windows) from our forums.
- 14:07, 12 July 2009 diff hist +27 m Release Testing/1.0.0 fixed win32 test entries to be consistent with our scheme
- 14:06, 12 July 2009 diff hist +33 m Release Testing/1.0.0 clone2727 used x86 OS X 10.5, clarified that
- 13:56, 12 July 2009 diff hist +24 m Release Testing/1.0.0 →LucasArts SCUMM Games: consitency fix for Linux platforms
- 13:55, 12 July 2009 diff hist +78 Release Testing/1.0.0 →LucasArts SCUMM Games: tested MI1 VGA floppy
- 23:45, 11 July 2009 diff hist −6 The Legend of Kyrandia Fix screenshot link.
- 16:58, 9 July 2009 diff hist −35 Cruise for a Corpse Marked as supported in the daily version of ScummVM. (Like the MADE games)
- 16:56, 9 July 2009 diff hist 0 Engines Judging by the news item from 9th of July and dreammaster's blog entry from 8th of july, I guess CruisE now belongs to the completed engines in the development version
- 16:51, 9 July 2009 diff hist +33 Lands of Lore add resolution
- 16:51, 9 July 2009 diff hist +33 The Legend of Kyrandia: Book Three: Malcolm's Revenge add resolution
- 16:50, 9 July 2009 diff hist +33 The Legend of Kyrandia: Book Two: Hand of Fate add resolution
- 16:50, 9 July 2009 diff hist +1 m The Legend of Kyrandia oops
- 16:50, 9 July 2009 diff hist +32 The Legend of Kyrandia Add resolution
- 14:11, 14 June 2009 diff hist −14 m HOWTO-Engines →Example: engines/quux/quux.cpp: little style fix. (got rid of a needless OSystem::getEventManager call)
- 20:07, 9 June 2009 diff hist +9 Kyra →Lands of Lore: update status
- 15:03, 27 May 2009 diff hist −15 Kyra →Lands of Lore: Update status.
- 12:00, 5 May 2009 diff hist 0 File:Kyramap2.png uploaded a new version of "Image:Kyramap2.png": Updated map by TAZ (slightly modified though, since one fireberry bush isn't present in floppy version)
- 11:57, 5 May 2009 diff hist +325 Kyra/Items (Kyrandia 1) Add/Change some item descriptions based on information provided by 'TAZ' current
- 22:55, 22 April 2009 diff hist −8 The Legend of Kyrandia fix screenshot link
- 22:42, 22 April 2009 diff hist −571 TODO →SDL backend: we have an rollback system for gfx transactions for some time now, thus remove it from TODO
- 20:20, 24 March 2009 diff hist +65 Engines →In-Progress engines: Added Lands of Lore as in-progress engine/game
- 20:17, 24 March 2009 diff hist +39 Kyra →Lands of Lore: Little update for LoL.
- 13:25, 14 March 2009 diff hist −1 Developers Bios →Engine Developers: sort alphabetically
- 19:26, 23 February 2009 diff hist +7 m User:LordHoto →About: clarified date a bit
- 01:31, 23 February 2009 diff hist −6 m User:LordHoto →Wish list
- 17:47, 19 February 2009 diff hist +254 HOWTO-Backends →updateScreen() method: added note about possible screen update skipping
- 18:12, 17 February 2009 diff hist +99 Release Testing/0.13.0 →Other games: Tested kyra1 floppy (german)
- 19:42, 15 February 2009 diff hist +238 OpenTasks →Add a testing framework for ScummVM's engines: we really want this to be working on small devices too, thus a testing device is required to work on that task
- 19:40, 15 February 2009 diff hist −847 OpenTasks →Generic infrastructure tasks: changed order of tasks and removed "recorded play" ideas from "Add a testing framework for ScummVM's subsystems" (as proposed by Max on -devel)
- 16:22, 15 February 2009 diff hist +682 Talk:OpenTasks Some thoughts about the "Improve overlay API" task
- 16:13, 15 February 2009 diff hist +2,935 OpenTasks →Generic infrastructure tasks: first version of a subsystem test suite task.
- 15:18, 5 February 2009 diff hist +78 Kyra/TODO →Not Yet Fixed: Yet another tiny glitch in the original, which could annoy users.
- 17:16, 4 February 2009 diff hist +596 Talk:OpenTasks
- 20:54, 3 February 2009 diff hist +1 OpenTasks →Some basic rules: Our code is GPLv2+, thus I guess we want code contributed as GPLv2+ too.
- 14:42, 31 January 2009 diff hist +95 Release Testing/0.13.0 →LucasArts SCUMM games: Tested DOTT with branch-0-13-0 of r36164.
- 17:10, 18 January 2009 diff hist +54 Kyra added todo page again
- 17:06, 18 January 2009 diff hist 0 TODO →[[Kyra]]: fixed link to TODO list
- 11:25, 18 January 2009 diff hist +1 Release Testing/0.13.0 →Other games: Kyra3 is still a multi path game, thus it would be neat to have all paths tested.
- 20:36, 18 December 2008 diff hist −71 The 7th Guest Cursor palette glitch is fixed now.
- 19:48, 3 December 2008 diff hist +122 Datafiles →Discworld 2: Missing Presumed ...!?: Added .IDX file to list of needed files (at least I had to do that for my German version...)