Difference between revisions of "The Dig"

From ScummVM :: Wiki
Jump to navigation Jump to search
(removing data files and platform compatibility as they're now covered elsewhere on wiki)
(updating purchase field)
Line 10: Line 10:
engine=[[SCUMM]]|
engine=[[SCUMM]]|
support=Since ScummVM 0.2.0|
support=Since ScummVM 0.2.0|
purchase=[[Where to get the games#LucasArts Games|Yes]]|
purchase=No|
         resolution=320x200, 256 colors
         resolution=320x200, 256 colors
}}
}}

Revision as of 08:49, 25 September 2013

The Dig
scummvm_0_10_0.jpg
First release 1995
Also known as Dig
Developed by LucasArts
Published by LucasArts
Distributed by Activision
Platforms DOS, Macintosh, Windows
Resolution 320x200, 256 colors
Engine SCUMM
Support Since ScummVM 0.2.0
Available for
Purchase
No

The Dig was the eleventh game to use the SCUMM scripting language. The game, based on a story by Steven Spielberg, first follows two NASA astronauts (Commander Boston Low, Dr. Ludger Brink) and a reporter named Maggie Robbins as they attempt to destroy an asteroid that is on a collision course with Earth. Later, the game finds the crew on an alien planet trying to discover why there seems to be no sentient life, discovering the secrets the planet holds, and trying to find a way back home.

External links