Difference between revisions of "AGIWiki/Visual AGI"
m |
m |
||
(5 intermediate revisions by the same user not shown) | |||
Line 9: | Line 9: | ||
| OS = Windows | | OS = Windows | ||
| Language = English | | Language = English | ||
| Type = [[AGIWiki/Integrated development environments | | Type = [[:Category:AGIWiki/Integrated development environments|IDE]] | ||
| Website = [http://web.archive.org/web/20060525044157/http://www.algonet.se/~jmoller/vagi/ http://www.algonet.se/~jmoller/vagi/] (archive.org) | | Website = [http://web.archive.org/web/20060525044157/http://www.algonet.se/~jmoller/vagi/ http://www.algonet.se/~jmoller/vagi/] (archive.org) | ||
}} | }} | ||
Around 2002 appeared the project to create new AGI suite in C#, advanced by releasing separate components was never completed but the source code and two components, picture and sound editor are available for download. | Around 2002 appeared the project to create new AGI suite in C#, advanced by releasing separate components, yet it was never completed but the source code and two components, picture and sound editor are available for download. | ||
Extract from Visual AGI's homepage: | Extract from Visual AGI's homepage: | ||
Line 21: | Line 21: | ||
== Sound editor == | == Sound editor == | ||
Tracker-stylish composing software Visual AGI Sound Editor | Tracker-stylish composing software Visual AGI Sound Editor is a sound editor that allows you open, edit, and play SND files. It allows one to edit three voice tracks and one noise track with similar approach like in [https://en.wikipedia.org/wiki/FastTracker_2 Fast Tracker]. | ||
Yet the sound editor's development halted during beta and therefore it doesn't properly emulate the IBM PCjr 3 Voice or Tandy 3 Voice chips. However, a partially accurate tone is generated through your Windows sound device. Originally, should the sound editor had been finished, it would've been fully introduced into the complete Visual AGI studio. | |||
Visual AGI Sound Editor uses a custom audio format called VAS (Visual AGI Sound File). It uses an XML-like format for ease of editing. However, it can import Sierra SND files using the import feature. It can also export VAS files into Sierra SND format and General MIDI. | |||
[[File:AGIWiki Visual AGI Sound Editor Beta 8.png|320px|thumb|Visual AGI Sound Editor BETA 8]] | |||
== Picture editor == | == Picture editor == | ||
Line 30: | Line 34: | ||
* As interesting feature, Visual AGI Picture Editor can optimize pictures, even if the gain is only byte, preliminary testing has shown approximately 10% - 28,5% reduces in size with AGI-pictures produced by different methods, Sierra's games, [[AGIWiki/Noptec Vector|Noptec Vector]]. | * As interesting feature, Visual AGI Picture Editor can optimize pictures, even if the gain is only byte, preliminary testing has shown approximately 10% - 28,5% reduces in size with AGI-pictures produced by different methods, Sierra's games, [[AGIWiki/Noptec Vector|Noptec Vector]]. | ||
** '''NOTE:''' Backup of the original picture before optimization should be kept, since there's a chance that optimized picture will be faulty and can't be imported into the game project. | |||
[[File:AGIWiki Visual AGI Picture Editor.png|320px|thumb|Visual AGI Picture Editor]] | |||
== View editor == | |||
View editor was being developed but never released. | |||
[[Category:AGIWiki/Integrated development environments]] |
Latest revision as of 18:57, 28 January 2015
Developer(s): | Joakim Möller, Gustaf Wennerholm | ||
---|---|---|---|
Stable release: | Picture editor, 1.0.1047, IDE Unknown, vAGI, vAGInet | ||
Preview release: | Sound editor, BETA 8, (AGIDev) | ||
Operating System: | Windows | ||
Available in: | English | ||
Type: | IDE | ||
Website: | http://www.algonet.se/~jmoller/vagi/ (archive.org) |
Around 2002 appeared the project to create new AGI suite in C#, advanced by releasing separate components, yet it was never completed but the source code and two components, picture and sound editor are available for download.
Extract from Visual AGI's homepage:
Visual AGI is a project started by Joakim Möller and Gustaf Wennerholm. Our goal is to provide an integrated development environment for creating games for the Sierra AGI interpreter. It will be written for the .NET framework in C# as a project to learn .NET.
Sound editor
Tracker-stylish composing software Visual AGI Sound Editor is a sound editor that allows you open, edit, and play SND files. It allows one to edit three voice tracks and one noise track with similar approach like in Fast Tracker.
Yet the sound editor's development halted during beta and therefore it doesn't properly emulate the IBM PCjr 3 Voice or Tandy 3 Voice chips. However, a partially accurate tone is generated through your Windows sound device. Originally, should the sound editor had been finished, it would've been fully introduced into the complete Visual AGI studio.
Visual AGI Sound Editor uses a custom audio format called VAS (Visual AGI Sound File). It uses an XML-like format for ease of editing. However, it can import Sierra SND files using the import feature. It can also export VAS files into Sierra SND format and General MIDI.
Picture editor
Offering ability to draw and edit both visual and priority-pictures, Visual AGI Picture Editor is one of the few Windows-picture editors.
- As interesting feature, Visual AGI Picture Editor can optimize pictures, even if the gain is only byte, preliminary testing has shown approximately 10% - 28,5% reduces in size with AGI-pictures produced by different methods, Sierra's games, Noptec Vector.
- NOTE: Backup of the original picture before optimization should be kept, since there's a chance that optimized picture will be faulty and can't be imported into the game project.
View editor
View editor was being developed but never released.