Difference between revisions of "AGIWiki/Game specific files"
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The '''game-specific files''' are what makes an AGI game unique. Together they make up the collection of resources that make the game what it is. In order to run an AGI game, you need ''all'' of these files. The game-specific files for a version 2 game are as follows: | The '''game-specific files''' are what makes an AGI game unique. Together they make up the collection of resources that make the game what it is. In order to run an AGI game, you need ''all'' of these files. The game-specific files for a version 2 game are as follows: | ||
{| width="100%" border="1" cellpadding="5" | {| width="100%" border="1" cellpadding="5" cellspacing="5" style="border-collapse: collapse; border-style: hidden; text-align: left; " | ||
! File | ! File | ||
! Purpose | ! Purpose | ||
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[[AGIWiki/WORDS.TOK|WORDS.TOK]] | [[AGIWiki/WORDS.TOK|WORDS.TOK]] | ||
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contains all of the words that the game's parser will recognize; these words can be used as the argument to the [[AGIWiki/ | contains all of the words that the game's parser will recognize; these words can be used as the argument to the [[AGIWiki/said|said]] test command | ||
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[[AGIWiki/OBJECT file|OBJECT]] | [[AGIWiki/OBJECT file|OBJECT]] | ||
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gives names and initial [[AGIWiki/Room|rooms]] for the game's [[AGIWiki/Inventory | gives names and initial [[AGIWiki/Room|rooms]] for the game's [[AGIWiki/Inventory items|inventory items]]<nowiki>; also says how many </nowiki>[[AGIWiki/Animated object|animated objects]] can be used in a given [[AGIWiki/Room|room]] | ||
|} | |} |