Difference between revisions of "The Dark Crystal"
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engine=[[ADL]], [[AGI#PreAGI|Pre-AGI]]| | engine=[[ADL]], [[AGI#PreAGI|Pre-AGI]]| | ||
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Revision as of 10:57, 23 November 2017
The Dark Crystal | ||
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No Screenshot Available | ||
First release | 1983 | |
Also known as | Hi-Res Adventure #6: The Dark Crystal The Gelfling Adventure ダーククリスタル | |
Developed by | Sierra | |
Published by | Sierra | |
Distributed by | Sierra | |
Platforms | Apple II, Atari 8-bit, FM-7 PC-88, PC-98 | |
Resolution | 280×192, 6 colors | |
Engine | ADL, Pre-AGI | |
Support | Since ScummVM 2.0.0 | |
Available for Purchase |
No |
The Dark Crystal, marketed as Hi-Res Adventure #6: The Dark Crystal, is a text adventure game with graphics, closely based on Jim Henson's film of the same name. You play as Jen, the last survivor of the Gelflings, a race of mole-like people of a distant world. You must find the dark crystal and its broken shard, and repair it to end the reign of evil from the land. The original release used the ADL engine.
A year after the original release, The Gelfling Adventure, a remake of The Dark Crystal with simplified puzzles and a simplified interface over the original, was released. This game used the Pre-AGI engine, and was intended for a younger audience. The Gelfling Adventure was Sierra's last adventure game before the groundbreaking King's Quest.
A playable online recreation of the game was released by The Jim Henson Company on darkcrystal.com in 2013.