Difference between revisions of "Monkey Island 2: LeChuck's Revenge"
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{{GameDescription| | {{GameDescription| | ||
name= Monkey Island 2: LeChuck's Revenge | | name= Monkey Island 2: LeChuck's Revenge | | ||
image=http://www.scummvm.org/data/screenshots/ | image=http://www.scummvm.org/data/screenshots/lucasarts/monkey2/monkey2_dos_en_1_4.jpg| | ||
release=1991| | release=1991| | ||
alternateNames=Monkey Island 2;<br/>Monkey2; MI2| | alternateNames=Monkey Island 2;<br/>Monkey2; MI2| |
Revision as of 04:19, 5 October 2020
Monkey Island 2: LeChuck's Revenge | ||
---|---|---|
First release | 1991 | |
Also known as | Monkey Island 2; Monkey2; MI2 | |
Developed by | Lucasfilm Games | |
Published by | Lucasfilm Games, Disney | |
Distributed by | (unknown) | |
Platforms | Amiga, DOS, FM-TOWNS, Macintosh | |
Resolution | 320x200, 256 colors | |
Engine | SCUMM | |
Support | First game supported by ScummVM | |
Available for Purchase |
Yes |
Monkey Island 2: LeChuck's Revenge was the second game in the Monkey Island series, and the sixth game to use the SCUMM scripting language. The game first follows Guybrush as he tries to find a mysterious treasure known as Big Whoop. Later, Guybrush must again defeat Captain LeChuck, the ghost pirate he defeated in the first game, who has returned as a zombie awoken by a voodoo spell.
Miscellaneous
- A list of boot params is available for this game.
- A list of data files is available for this game.