Difference between revisions of "Day of the Tentacle"
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name=Maniac Mansion: Day of the Tentacle| | name=Maniac Mansion: Day of the Tentacle| | ||
release=1993| | release=1993| | ||
alternateNames=Day of the Tentacle, Maniac Mansion 2, DOTT| | alternateNames=Day of the Tentacle,<br/>Maniac Mansion 2, DOTT| | ||
publisher=[[LucasArts]]| | publisher=[[LucasArts]]| | ||
developer=[[LucasArts]]| | developer=[[LucasArts]]| |
Revision as of 13:30, 8 April 2006
Maniac Mansion: Day of the Tentacle | ||
---|---|---|
No Screenshot Available | ||
First release | 1993 | |
Also known as | Day of the Tentacle, Maniac Mansion 2, DOTT | |
Developed by | LucasArts | |
Published by | LucasArts | |
Distributed by | (unknown) | |
Platforms | DOS, Macintosh | |
Resolution | (unknown) | |
Engine | SCUMM | |
Support | Since ScummVM 0.2.0 | |
Available for Purchase |
No |
Maniac Mansion: Day of the Tentacle was the sequel to Maniac Mansion, and the eighth game to use the SCUMM scripting language. The game first follows the nerd from the first game, Bernard Bernoulli, and his roommates Hoagie and Laverne as they rescue green tentacle from Dr. Fred's basement. Later, the game follows the trio as they go back in time to stop the evil purple tentacle from changing the past for his own benefit.