Difference between revisions of "HOWTO-Engine Release"
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## Fill out any other missing information in the infobox | ## Fill out any other missing information in the infobox | ||
# Add the new game(s) to the [https://github.com/scummvm/scummvm/blob/master/NEWS.md NEWS file] | # Add the new game(s) to the [https://github.com/scummvm/scummvm/blob/master/NEWS.md NEWS file] | ||
# When the engine is using GUIO, add their description to | # When the engine is using GUIO, add their description to the [https://docs.scummvm.org/en/v2.2-docs/settings/engine.html documentation] | ||
# If necessary, add special notes to section 3 of the [https://github.com/scummvm/scummvm/blob/master/README.md README file] | # If necessary, add special notes to section 3 of the [https://github.com/scummvm/scummvm/blob/master/README.md README file] | ||
# Add the engine author(s) to the [https://github.com/scummvm/scummvm/blob/master/devtools/credits.pl credits.pl file] and run ''make credits'' to update the AUTHORS and credits.h files. | # Add the engine author(s) to the [https://github.com/scummvm/scummvm/blob/master/devtools/credits.pl credits.pl file] and run ''make credits'' to update the AUTHORS and credits.h files. |
Revision as of 22:38, 6 June 2021
Once an engine has been accepted into the master branch, finished, and is ready to be playtested, do this stuff to get it ready:
- Change any
ADGF_UNSTABLE
flags in the engine’s detection table toADGF_TESTING
- Change the [build-by-default] flag in the engine’s configure.engine file to yes
- Update the game’s information pages in the wiki:
- Change the game’s category from Category:Unsupported Games to Category:Supported Games
- Set the Support status in the infobox to the next ScummVM release version in form 'Since ScummVM X.X.0'
- Fill out any other missing information in the infobox
- Add the new game(s) to the NEWS file
- When the engine is using GUIO, add their description to the documentation
- If necessary, add special notes to section 3 of the README file
- Add the engine author(s) to the credits.pl file and run make credits to update the AUTHORS and credits.h files.
- If the engine uses a data file, make sure it is added to the list of files to distribute:
- Add it to DIST_FILES_ENGINEDATA in Makefile.common
- Add it to dists/scummvm.rc
- Add it to dists/irix/scummvm.idb
- Add it to devtools/create_project/xcode.cpp (in the XcodeProvider::getResourceFiles() function).
- Add it to scumm_package_master in the buildbot master.cfg file.
- Make sure list of datafiles on the game pages are up to date (for example see Beneath_a_Steel_Sky#Required_data_files as a template)
- Make sure the engine and game are added to the bug tracker (engine in Components, game in Custom Fields->game)
- Publish a news entry announcing game testing at scummvm/scummvm-web:data/en/news/ (e.g. Full Pipe announcement). Also, provide to sev several screenshots for the Facebook post
- Copy the news to the forums, General Discussion subforum, mark the post as an announcement
- Ask sev to publish on Facebook and provide the game screenshots
- Copy the announcement text to #news channel on Discord
- Update the Website
- Update the compatibility data at the ScummVM Data spreadsheet with compatibility information for the new game(s)
- If necessary, add the company to 'companies' tab
- Add game to the 'games' tab, don't forget to provide the game hook to the Datafiles
- Add game to the 'compatibility' tab
- If necessary, update the demos list at the ScummVM Data spreadsheet with new game demos
- Run composer update-data for updating the website
- Update the compatibility data at the ScummVM Data spreadsheet with compatibility information for the new game(s)
- Upload demos if any
- After uploading demos, put the links to the data spreadsheet
- Add the game category icon as described here