Difference between revisions of "AGI/TODO"
< AGI
Jump to navigation
Jump to search
(Initial version) |
m (Formatting) |
||
Line 1: | Line 1: | ||
== Main ToDo items == | |||
=== Bugs === | |||
* After console disabling age and name input in LSL1 is not echoed. | * After console disabling age and name input in LSL1 is not echoed. | ||
=== Features === | |||
* Save/load management | * Save/load management | ||
* Eliminate list.cpp in favor of our common/list.h | * Eliminate list.cpp in favor of our common/list.h | ||
Line 12: | Line 12: | ||
* Better compatibility. NAGI is known to be more stable | * Better compatibility. NAGI is known to be more stable | ||
== Future == | |||
=== GBAGI features === | |||
* Keyboardless input | * Keyboardless input | ||
** Consider using our GUI for that instead of drawing own widgets | ** Consider using our GUI for that instead of drawing own widgets | ||
=== From Sarien Bugs and requests === | |||
* AGI256, Agi256-2 support (which games use them?) | * AGI256, Agi256-2 support (which games use them?) | ||
* Amiga-style menus (?) See [http://sarien.sourceforge.net/screenshots/agi-amiga-01.png this screenshot] | * Amiga-style menus (?) See [http://sarien.sourceforge.net/screenshots/agi-amiga-01.png this screenshot] | ||
Line 25: | Line 25: | ||
* PC Speaker music | * PC Speaker music | ||
=== NAGI features === | |||
First thing to consider is that NAGI has X11 license. | First thing to consider is that NAGI has X11 license. | ||
* Hercules fonts (suggestion is at Sarien FR) | * Hercules fonts (suggestion is at Sarien FR) |
Revision as of 04:31, 25 May 2006
Main ToDo items
Bugs
- After console disabling age and name input in LSL1 is not echoed.
Features
- Save/load management
- Eliminate list.cpp in favor of our common/list.h
- Objectify
- Make CGA mode switchable via --render-mode like other engines
- Make Hi-res mode switchable. Probably add yet another command line parameter?
- Make EGA/Amiga palette switchable via --render-mode
- Better compatibility. NAGI is known to be more stable
Future
GBAGI features
- Keyboardless input
- Consider using our GUI for that instead of drawing own widgets
From Sarien Bugs and requests
- AGI256, Agi256-2 support (which games use them?)
- Amiga-style menus (?) See this screenshot
- Hercules mode (?)
- Mac mono mode (?)
- Finish Apple IIgs music support
- PC Speaker music
NAGI features
First thing to consider is that NAGI has X11 license.
- Hercules fonts (suggestion is at Sarien FR)
- Generic AGI version detector
- Check Tandy emulator
- Apple II palette