Difference between revisions of "Gobliiins"
Praetorian (talk | contribs) |
CrystalBen (talk | contribs) m (added TCRF entry to External links about Gobliiins) |
||
(One intermediate revision by one other user not shown) | |||
Line 51: | Line 51: | ||
==External links== | ==External links== | ||
*[https://en.wikipedia.org/wiki/Gobliiins Wikipedia article on | *[https://en.wikipedia.org/wiki/Gobliiins Wikipedia article on Gobliiins Series] | ||
*[https://www.mobygames.com/game/1154/gobliiins/ Moby Games article on {{PAGENAME}}] | *[https://www.mobygames.com/game/1154/gobliiins/ Moby Games article on {{PAGENAME}}] | ||
*[https://www.scummvm.org/screenshots/coktel/gob/ Screenshots (Gobliiins Series)] | *[https://www.scummvm.org/screenshots/coktel/gob/ Screenshots (Gobliiins Series)] | ||
*[https://tcrf.net/Gobliiins TCRF entry about Gobliiins] | |||
[[Category:Supported Games]] | [[Category:Supported Games]] | ||
[[Category:Gob Games]] | [[Category:Gob Games]] |
Latest revision as of 10:43, 3 October 2023
Gobliiins | ||
---|---|---|
First release | 1991 | |
Also known as | Goblins | |
Developed by | Coktel Vision | |
Published by | Sierra | |
Distributed by | (unknown) | |
Platforms | Amiga, Atari ST, DOS, Windows 3.1 | |
Resolution | 320x200, 256 colors (DOS, VGA) | |
Engine | Gob | |
Support | Since ScummVM 0.8.0 | |
Available for Purchase |
Yes |
Gobliiins is the first game in the goblins adventure puzzle series. It is a mixture of an adventure game and a puzzle game. In the game, there a three different goblins who all have their own unique skill. One goblin is strong, and can be used to break things and knock things over. Another goblin can use magic to change the physical attributes of objects, or to simply move objects. The last goblin is the only goblin that can pick up and use objects. You must use each of the goblins to get through each stage. The game has a life meter that goes down when the goblins get hurt.
Installation
Required data files
For more information on how ScummVM uses game data files, see the user documentation.
Amiga, Atari ST, Demo, DOS CD
- *.STK
- COMMUN.EX1 (if existing)
- GOB.LIC (for CD version)
Note: The CD versions of the Gobliiins series contain one big audio track which you need to rip and copy into the game directory if you want to have in-game music without the CD in the drive all the time. The speech is also in that track and its volume is therefore changed with the music volume control.
For more information, see the user documentation.
DOS EGA, DOS VGA
- *.STK
- COMMUN.EX1 (if existing)
- GOB.LIC (for CD version)
Note: Several files of the DOS floppy version are only available after you have run the original installation program and installed Gobliiins to the harddisk.
Macintosh
- *.STK
- *.ADL
- *.FNT
- COMMUN.EX1
Windows
- *.STK
- *.MID
- *.FNT