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| == About == | | == About == |
| All games are supported and *should* work, but they have not all been tested.
| | ScummVM has been ported to the [[Sony]] PlayStation 3. |
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| == Prerequisites ==
| | For more information, including how to install and use ScummVM, see the [https://docs.scummvm.org/en/latest/other_platforms/playstation_3.html PlayStation 3 page] in the [https://docs.scummvm.org/ ScummVM user documentation]. |
| * A homebrew enabled PlayStation 3 console. As of now that mostly means having a custom firmware installed. Obtaining and installing such a software is out of the scope of this document. Sorry, but you're on your own for that one.
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| * At least one ScummVM supported game. The list of compatible games can be seen here: http://www.scummvm.org/compatibility/
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| The page http://wiki.scummvm.org/index.php/Where_to_get_the_games references some places where those games can be bought. Demonstration versions for most of the supported games are downloadable on http://scummvm.org/demos/
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| * An USB drive.
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| == Installing == | | == Developer information == |
| From a computer, download the installable package of the PS3 port from ScummVM's main site. It should be a .pkg file. Copy it to an USB drive.
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| After having plugged the USB drive to you PS3, the installation package should appear in the XMB under the "Games > Install Package" menu. Installing it copies ScummVM and its dependencies to your PS3's hard drive. It also adds the "Games > PlayStation 3 > ScummVM" XMB entry which is to be used to launch ScummVM.
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| == Configuring and playing games == | | === Building from source === |
| The user manual describes how to add games to ScummVM and launch them : http://wiki.scummvm.org/index.php/User_Manual
| | This port of ScummVM to the PS3 is based on SDL2. It uses the open-source PSL1GHT SDK, with local modifications. |
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| == PlayStation 3 Specifics ==
| | The dependencies needed to build it are: |
| Games can be launched either from an USB drive or from the internal hard drive. The internal hard drive has better performance though.
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| Savegames are wrote in the /hdd0/game/SCUM12000/saves folder.
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| == Joypad button mapping ==
| | * The toolchain from https://github.com/ps3aqua/ps3toolchain |
| {{PlayStation3Controls}}
| | * The PS3 libraries from https://github.com/ps3aqua/ps3libraries |
| | | * SDL2 from https://github.com/ps3aqua/SDL2_PSL1GHT |
| == Building from source ==
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| This port of ScummVM to the PS3 is based on SDL. It uses the open source SDK PSL1GHT.
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| The dependencies needed to build it are :
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| * The toolchain from https://github.com/ps3dev/ps3toolchain | |
| * SDL from https://github.com/zeldin/SDL_PSL1GHT | |
| * ScummVM from https://github.com/scummvm/scummvm | | * ScummVM from https://github.com/scummvm/scummvm |
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| Once all the dependencies are correctly setup, an installable package can be obtained from source by issuing the following command : | | Once all the dependencies are correctly set up, an installable package can be obtained from source by issuing the following command: |
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| | <code> |
| ./configure --host=ps3 && make ps3pkg | | ./configure --host=ps3 && make ps3pkg |
| | </code> |
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| | Alternatively, one may just the [[Compiling_ScummVM/Docker|ScummVM Docker toolchain for PS3]]. It's cross-platform, reproducible, much easier and quicker to set up, and it guarantees that you are using the same libraries versions used to produce the daily development builds. |