Difference between revisions of "AGI/AGI256/Implementation Details"

From ScummVM :: Wiki
< AGI‎ | AGI256
Jump to navigation Jump to search
(Added preliminary info.)
 
(Added redirect to AGI specifications.)
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
In the original PC AGI interpreter v2.936 the engine holds the color and priority/control
#REDIRECT [[AGI/Specifications/Other/AGI256/Implementation_Details]]
line information for each pixel in a 160x200 byte buffer. The color data for each pixel
is held in the byte's lower 4 bits and the priority/control line data is held in the upper
4 bits.
 
AGI256 extends this 160x200 byte buffer to a 320x200 byte buffer so that the 256-color
data is held in the right 160x200 half of the buffer and the original style 16-color and
priority/control line information is held in the left 160x200 half of the buffer.

Latest revision as of 21:56, 16 July 2007