Difference between revisions of "User:Buddha^"
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(Added link to a list of different AGI versions.) |
(Added a documentation item to my minor ToDo-list.) |
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=== Minor ToDo items === | === Minor ToDo items === | ||
* Update [http://wiki.scummvm.org/index.php/Datafiles#AGI info on AGI datafiles] to include Apple IIGS related files etc | |||
* Disable CGA rendering for AGI256 and AGI256-2 games | * Disable CGA rendering for AGI256 and AGI256-2 games | ||
* Add priority drawing for cels in AGI256 and AGI256-2 mode | * Add priority drawing for cels in AGI256 and AGI256-2 mode | ||
* Check if saving & restoring in AGI games is broken when using the 2 argument version of adj.ego.move.to.x.y-command | * Check if saving & restoring in AGI games is broken when using the 2 argument version of adj.ego.move.to.x.y-command |
Revision as of 19:54, 16 April 2008
Buddha^ | ||
---|---|---|
Name | Kari Salminen | |
Team Member since | 2007-04-12 | |
Working on | AGI engine | |
Personal webpage/BLOG | - | |
buddha AT scummvm DOT org |
Further information for my GSoC 2008 applications
- My contributions to ScummVM at Ohloh.net
- My old programming page at Turku University's server
- List of different AGI versions
Google Summer of Code 2007 participation
During summer of 2007 I participated in the Google Summer of Code and worked on ScummVM's AGI engine.
ToDo
Main ToDo items
- Fix AGI-related bugs
- Finish Apple IIGS sound support for the AGI-engine
Minor ToDo items
- Update info on AGI datafiles to include Apple IIGS related files etc
- Disable CGA rendering for AGI256 and AGI256-2 games
- Add priority drawing for cels in AGI256 and AGI256-2 mode
- Check if saving & restoring in AGI games is broken when using the 2 argument version of adj.ego.move.to.x.y-command