Difference between revisions of "How to guides"
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== | == For end users == | ||
* How to extract the Loom PC-Engine/TG16 data track to use with ScummVM [[HOWTO-LoomTG16 |LoomTG16 HOWTO]] | |||
* How to create an FM-Towns font rom(FMT_FNT.ROM) using a Windows font [[HOWTO-FMT_FNT |FM-Towns Font Rom HOWTO]] | |||
* How to translate the ScummVM GUI [[HOWTO-Translate_ScummVM_GUI |Translation HOWTO]] | |||
* How to translate the ScummVM Web site [[HOWTO-Translate ScummVM Web Site | Translate ScummVM Web Site HOWTO]] | |||
* How to create a game to run in ScummVM [[HOWTO-Fangames | Fangames HOWTO]] | |||
* How to rip off PlayStation videos [[HOWTO-PlayStation Videos | PlayStation Video HOWTO]] | |||
* How to extract [[The Journeyman Project: Pegasus Prime]] game [[HOWTO-Extract Pegasus Prime | Extract Pegasus Prime HOWTO]] | |||
* How to download for other OS from Steam [[Download_for_other_OS_from_Steam_HOWTO | Download for other OS from Steam HOWTO]] | |||
== For developers == | |||
=== General === | |||
* | * How to release ScummVM [[HOWTO-Release | Release HOWTO]] | ||
* How to use static analysis tools [[HOWTO-Static_Analysis_Tools | Static Analysis Tools HOWTO]] | |||
* How to perform certain admin and moderation tasks [[HOWTO-Admin | Admin HOWTO]] | |||
* | * How to use GUI Translations in code [[Supporting GUI Translation]] | ||
* [[ | |||
* | |||
=== | === Games/Engines === | ||
* How to reverse engineer a game [[HOWTO-Reverse Engineering | Reverse Engineering HOWTO]] | |||
* How to create an engine for the ScummVM [[HOWTO-Engines | Engines HOWTO]] | |||
* How to write a better engine for ScummVM [[HOWTO-Tips And Tricks | Tips And Tricks HOWTO]] | |||
* How to debug endianness issues [[HOWTO-Debug-Endian-Issues | Debug Endian Issue HOWTO]] | |||
* How to work with files in ScummVM OSystem [[HOWTO-Open Files | Open Files HOWTO]] | |||
* How to convert plugins if your engine code is before October'20 [[HOWTO-Convert-Plugins | Convert Plugins HOWTO]] | |||
* How to include your engine to ScummVM [[HOWTO-Engine_Inclusion | Engine Inclusion HOWTO]] | |||
* How to announce engine/game release [[HOWTO-Engine Release | Engine Release HOWTO]] | |||
=== Backends === | |||
* | * How to develop a new backend [[HOWTO-Backends | Backends HOWTO]] | ||
* How to add support for dynamic plugins in your backend [[HOWTO-Dynamic Modules | Dynamic Modules HOWTO]] | |||
* | |||
Latest revision as of 13:13, 7 March 2023
For end users
- How to extract the Loom PC-Engine/TG16 data track to use with ScummVM LoomTG16 HOWTO
- How to create an FM-Towns font rom(FMT_FNT.ROM) using a Windows font FM-Towns Font Rom HOWTO
- How to translate the ScummVM GUI Translation HOWTO
- How to translate the ScummVM Web site Translate ScummVM Web Site HOWTO
- How to create a game to run in ScummVM Fangames HOWTO
- How to rip off PlayStation videos PlayStation Video HOWTO
- How to extract The Journeyman Project: Pegasus Prime game Extract Pegasus Prime HOWTO
- How to download for other OS from Steam Download for other OS from Steam HOWTO
For developers
General
- How to release ScummVM Release HOWTO
- How to use static analysis tools Static Analysis Tools HOWTO
- How to perform certain admin and moderation tasks Admin HOWTO
- How to use GUI Translations in code Supporting GUI Translation
Games/Engines
- How to reverse engineer a game Reverse Engineering HOWTO
- How to create an engine for the ScummVM Engines HOWTO
- How to write a better engine for ScummVM Tips And Tricks HOWTO
- How to debug endianness issues Debug Endian Issue HOWTO
- How to work with files in ScummVM OSystem Open Files HOWTO
- How to convert plugins if your engine code is before October'20 Convert Plugins HOWTO
- How to include your engine to ScummVM Engine Inclusion HOWTO
- How to announce engine/game release Engine Release HOWTO
Backends
- How to develop a new backend Backends HOWTO
- How to add support for dynamic plugins in your backend Dynamic Modules HOWTO