Difference between revisions of "Ultima I: The First Age of Darkness"
Jump to navigation
Jump to search
(add where to purchase field) |
m |
||
Line 9: | Line 9: | ||
resolution=320x200, 16 colors| | resolution=320x200, 16 colors| | ||
engine=[[Ultima]]| | engine=[[Ultima]]| | ||
support=Not supported| | support=Not supported. A WIP engine is in our git repository.| | ||
purchase=[[Where to get the games#Other Games|Yes]]| | purchase=[[Where to get the games#Other Games|Yes]]| | ||
}} | }} |
Latest revision as of 00:09, 28 April 2020
Ultima I: The First Age of Darkness | ||
---|---|---|
No Screenshot Available | ||
First release | 1981 | |
Also known as | Ultima, Ultima I | |
Developed by | Richard Garriott Origin Systems | |
Published by | California Pacific Computer Co. Electronic Arts | |
Distributed by | Electronic Arts | |
Platforms | Apple II, Atari 8-bit, Commodore 64, DOS, FM Towns, MSX2, PC-8801, PC-9801, Sharp X1 | |
Resolution | 320x200, 16 colors | |
Engine | Ultima | |
Support | Not supported. A WIP engine is in our git repository. | |
Available for Purchase |
Yes |
Ultima I: The First Age of Darkness was the first game in the Ultima series of role-playing games. In the land of Sosaria, the evil wizard Mondain created a gem over 1000 years ago that granted him immortality. To stop Mondain's reign, Lord British seeks the help of a person who he informs will have to find and activate a time machine and travel back in time to kill Mondain before he creates the gem of immortality.