Difference between revisions of "Compiling ScummVM/Nintendo DS"
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./configure --host=ds --disable-all-engines | ./configure --host=ds --disable-all-engines --enable-engine=scumm | ||
make | make | ||
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Latest revision as of 23:23, 4 November 2023
Compiling ScummVM for Nintendo DS
Getting the source
- Open a Terminal and type:
git clone https://github.com/scummvm/scummvm.git
Tools/libraries needed
You must have devkitARM installed. Version r55 is known to work, more recent versions may work, but occasionally introduce non-backward compatibility changes which cause them to break compatibility with ScummVM.
You need to install at least the following packages:
sudo dkp-pacman -Sy
sudo dkp-pacman -S \
dkp-toolchain-vars \
nds-dev \
nds-zlib
Compiling ScummVM
The following commands should be run in order to setup your environment for cross-compiling:
source /opt/devkitpro/devkitarm.sh
source /opt/devkitpro/ndsvars.sh
To compile ScummVM, issue the following commands inside the scummvm folder:
./configure --host=ds --enable-plugins --enable-all-engines
make
Alternatively, you can build with only a single engine enabled using the following commands:
./configure --host=ds --disable-all-engines --enable-engine=scumm
make