Difference between revisions of "Inca II: Nations of Immortality"
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publisher=[[Sierra]]| | publisher=[[Sierra]]| | ||
developer=[[Coktel Vision]]| | developer=[[Coktel Vision]]| | ||
platforms=DOS| | platforms=DOS, Windows 3.1| | ||
engine=[[Gob]]| | engine=[[Gob]]| | ||
support=None| | support=None| |
Revision as of 10:02, 26 April 2009
Inca II: Nations of Immortality | ||
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No Screenshot Available | ||
First release | 1993 | |
Also known as | Inca II: Wiracocha | |
Developed by | Coktel Vision | |
Published by | Sierra | |
Distributed by | (unknown) | |
Platforms | DOS, Windows 3.1 | |
Resolution | (unknown) | |
Engine | Gob | |
Support | None | |
Available for Purchase |
No |
Sequel to the Coktel Vision's surreal space combat/adventure game based on a fantasy take on Incan mythologies.
You start the game as Atahualpa, El Dorado's spunky and arrogant kid, who after taking the family starship for a spin gets himself into trouble when checking out a strange asteroid that has emerged. Eventually you'll blow it as things take a turn for the worse, and you'll have to return to your role as El Dorado, and save your kid as well as stop your arch-enemy, Aguirre who somehow has plans for the use of this mysterious asteroid.
Gameplay consists of space combat in the "Tumi" a yellow wedge-like starship using pre-rendered bitmaps to depict graphics, with puzzle-solving sequences in between as well as digitized video cutscenes used to tell the story.