Difference between revisions of "User:DrMcCoy"
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** (Hard-coded) Space-shooter sequences in Inca 2 and The Last Dynasty | ** (Hard-coded) Space-shooter sequences in Inca 2 and The Last Dynasty | ||
** Addy (ADI) and Addy Junior (Adibou) | ** Addy (ADI) and Addy Junior (Adibou) | ||
* CoktelVideo: | * CoktelVideo: |
Revision as of 01:54, 16 June 2012
DrMcCoy | ||
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Name | Sven Hesse | |
Team Member since | 2006-01-07 | |
Working on | gob | |
Personal webpage/BLOG | http://drmccoy.de/ | |
drmccoy (at) scummvm (dot) org |
ToDo (unordered)
- Gob engine:
- Cleaning up the Mult classes
- Completing A.J.'s World
- (Hard-coded) Space-shooter sequences in Inca 2 and The Last Dynasty
- Addy (ADI) and Addy Junior (Adibou)
- CoktelVideo:
- Implement new audio handling in Addy 5 VMDs
- Low priority, because Addy 5 is very different, with a new script system and dBase databases
- Sound part type 4
- Subsequent sound parts of type 1 are broken
- Yet another audio compression?
- Implement new audio handling in Addy 5 VMDs
Wish list
- Goblins 3 Hebrew -- allegedly, it crashes ScummVM (in o1_printTotText() / Draw_v2::printTotText()). If it really does, I'd need a (legitimate) copy to fix it
- Gobliins 2 Mac and/or Goblins 3 Mac -- Different music and fonts in the Mac versions, would be nice to have them supported
- Any and all Japanese and Korean Gob games -- Need to check if strings and such work